Healing Rate

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Your Healing Rate is your character's ability to regenerate its HP over time. Hit Point regeneration occurs every 20 seconds (or 10 seconds if you have Fast Metabolism).

Exception: if the Healing Rate is not positive (e.g. as a result of radiation), its value is added to the HP.

The starting value for your Healing Rate is 7 + Endurance/2, rounded down.


Affecting your Healing Rate:

  • Your Endurance affects your healing rate:
    • With 1 Endurance, your base healing rate is 7
    • With 2-3 Endurance, it is 8
    • With 4-5 Endurance, it is 9
    • With 6-7 Endurance, it is 10
    • With 8-9 Endurance, it is 11
    • With 10 Endurance, it is 12
  • Fast Metabolism effectively doubles your healing rate by decreasing the time between tics to 10 seconds.
  • Faster Healing support perk adds +15 to your healing rate.
  • There is a chance to get bonus to healing rate from crafted armors.
  • Healing Powder adds +25 to your Healing Rate.
  • Soldier perk gives +1 to your Healing Rate.
  • Taking the Random Boy perk has a 60% chance of giving up to +50 Healing Rate.