Difference between revisions of "Soldier"

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(Class Perk)
 
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|-
 
|-
 
|  [[S.P.E.C.I.A.L.]]
 
|  [[S.P.E.C.I.A.L.]]
|-
 
|  [[Hit Points]]
 
 
|-
 
|-
 
|  [[Action Points]]
 
|  [[Action Points]]
Line 22: Line 20:
 
|-
 
|-
 
|  [[Critical Chance]]
 
|  [[Critical Chance]]
|-
 
|  [[DT]]
 
|-
 
|  [[DR]]
 
 
|-
 
|-
 
|  [[Radiation resistance]]
 
|  [[Radiation resistance]]
Line 45: Line 39:
 
| every roll
 
| every roll
 
|-
 
|-
|  [[Speedboost]]
+
1 damage per bullet like [[Bonus Ranged Damage]]  
 +
|-
 +
|  throwing range
 +
|-
 +
|  1 flat damage
 +
|-
 +
|  1 min and 1 max dmg
 +
|-
 +
|  1 [[Heavy Handed]] malus
 
|}
 
|}
 
However, you are 25% more likely to be knocked-out.
 
However, you are 25% more likely to be knocked-out.
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*1 ST for calculation weapon request
 
*1 ST for calculation weapon request
 
*1% chance to hit, it stack when KO
 
*1% chance to hit, it stack when KO
*1 damage per bullet like [[Bonus Ranged Damage]]
 
 
*1 dystance hit chance modificator
 
*1 dystance hit chance modificator
 
*1 roll in critical miss(hard to explain)
 
*1 roll in critical miss(hard to explain)
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*1 roll in KO stonewall calucation(so basicly 5% resist for KO)
 
*1 roll in KO stonewall calucation(so basicly 5% resist for KO)
 
*1 roll in limp cripling resist
 
*1 roll in limp cripling resist
*1 [[heavy handed]] malus
 
 
*1 min and max damage
 
*1 min and max damage
*1 flat damage
 
 
*1 chance to resist KD
 
*1 chance to resist KD
 
and more soon!
 
and more soon!

Latest revision as of 19:40, 13 February 2020

Class Perk

+1 to all stats:

Stat
S.P.E.C.I.A.L.
Action Points
Armor Class
Melee Damage
Carry Weight
Sequence
Healing Rate
Critical Chance
Radiation resistance
Poison Resistance
AP that can only
be expended for movement
in TB combat
Skills
- enemy's crit power roll
- enemy's crit chance
- implants limit
Critical Roll
every roll
1 damage per bullet like Bonus Ranged Damage
throwing range
1 flat damage
1 min and 1 max dmg
1 Heavy Handed malus

However, you are 25% more likely to be knocked-out.


Screenshot 14.png
Speak to the Soldier at Downtown Redding to become a real wasteland warrior!

additionals

In table you can find something like "every roll" here is list of it and it may be changed in future updates(also not everything tested):

  • Throwing range
  • 1 ST for calculation weapon request
  • 1% chance to hit, it stack when KO
  • 1 dystance hit chance modificator
  • 1 roll in critical miss(hard to explain)
  • 1 crit chance from wearing armor
  • 1 more bullet success hit while burst attack
  • 1 hex spread calculation
  • 1 roll on critical hit(for example we have 5 tiers of critical if you roll tier 2 it counted as tier 3
  • 1 more critical hit while burst
  • 1 roll in KO stonewall calucation(so basicly 5% resist for KO)
  • 1 roll in limp cripling resist
  • 1 min and max damage
  • 1 chance to resist KD

and more soon!