+3 perks to choose
+ 3 to Charisma
Halfs your Healing Rate
Double all your melee damage Stat(when taking perk only) also got a natural armor:
Normal DR: 40 + Critical Chance; DT: 6 + INT
Laser DR: 40 + 2 x PE; DT: 7 + CH
other Resistances on our wiki
+ 3 to Strength
+10% movement speed
Respawn time is 500% longer
Get double HP + 100 flat HP
+ 3 to Endurance
Can't wear small guns or robes/combat armors.
Can't run.
Regen full AP when kill a player, when its NPC its just 10% of your max AP.
+ 3 to Agility
Respawn time is 500% longer
Double all heals: First Aid, Healing Rate, Medicaments.
+ 3 to Inteligent
Halfs your max carry weight
Crit Roll scales with you and your target's critical chance
+ 3 to Luck
Cannot take drugs, but still can heal with meds
90% to not desneak while attacking
+ 3 to Perception
You deal 75% less damage while you aren't sneaking
Totally extra random stats:
SPECIAL(75%) from -4 to 3
Hit points(95%) from -100 to 80
Armor Class(65%) from -40 to 50
Action points(15%) from -3 to 2
Melee Damage(40%) from -10 to 8
Carry Weight(95%) from -50 to 40
And many more check our wiki
+1 to many stats, like SPECIAL, AP, CW, Armor Class, Melee Damage, Sequence, Healing Rate, Crit Chance and few others.
Soldier is less random, so he has +1 in many rolls, and extra stats like +1 damage per bullet. All the stats can be found on our wiki.
A Soldier's crits are always higher on the crit bracket, both giving and receiving. Soldier has no protection from stonewall, so it's a chance that he will receive maximum KO.
Has more slots for implants, 12 special and 10 combat implants total. Cyborg is the only class which can install tier 3 implants.
Cyborg can run console(type ~cmd in chat), in console can: install/uninstall implants, heal broken limbs, or find a random joke!
Respawn time is 500% longer