Class: Chosen One

You were Chosen, to have more perks than others. Level required: 30.

+

PERKS

+3 perks to choose

+

Team up!

+ 3 to Charisma

-

Regen slow

Halfs your Healing Rate

Class: Deathclaw

Very fast creature, don't get closer and don't feed it. Level Required: 40

+

Double Damage

Double all your melee damage Stat(when taking perk only) also got a natural armor:
Normal DR: 40 + Critical Chance; DT: 6 + INT
Laser DR: 40 + 2 x PE; DT: 7 + CH
other Resistances on our wiki

+

Strong and fast

+ 3 to Strength
+10% movement speed

-

Killer can be killed

Respawn time is 500% longer

Class: Super Mutant

Big, Slow, Hard it's a D... Super Mutant! level required: 50

+

Double HP

Get double HP + 100 flat HP

+

Fat man

+ 3 to Endurance

-

Big mean slow

Can't wear small guns or robes/combat armors.
Can't run.

Class: Killer

Professional killer, knows how to kill fast and leave no proof. Level required: 60.

+

Action points regen

Regen full AP when kill a player, when its NPC its just 10% of your max AP.

+

Killer it's fast

+ 3 to Agility

-

Kill or be killed

Respawn time is 500% longer

Class: Priest

Healing is his job. And praying... Level required: 70.

+

All Heals Double

Double all heals: First Aid, Healing Rate, Medicaments.

+

Finished Study

+ 3 to Inteligent

-

Small body

Halfs your max carry weight

Class: Bounty Hunter

Did you do something bad? Soon you're gonna meet one of the Bounty Hunters. Level required: 80.

+

Critical Roll

Crit Roll scales with you and your target's critical chance

+

More lucky than stupid

+ 3 to Luck

-

Drugs are bad

Cannot take drugs, but still can heal with meds

Class: Assassin

*someone dies* When you don't know by who, its by an Assassin. Level required: 90.

+

In the Shadow

90% to not desneak while attacking

+

Open eyes

+ 3 to Perception

-

Sneaker detected!

You deal 75% less damage while you aren't sneaking

Class: Randomboy

You've been a loser your whole life, and decided to gamble your life away. Level required: 100.

?

Random Stats

Totally extra random stats:
SPECIAL(75%)                     from -4 to 3
Hit points(95%)                   from -100 to 80
Armor Class(65%)               from -40 to 50
Action points(15%)             from -3 to 2
Melee Damage(40%)         from -10 to 8
Carry Weight(95%)             from -50 to 40

And many more check our wiki

Class: Soldier

Powerful DPS class, but very low critical resistance. Level required: 110.

+

All Stat Up

+1 to many stats, like SPECIAL, AP, CW, Armor Class, Melee Damage, Sequence, Healing Rate, Crit Chance and few others.

+

+1 in Combat Calculations

Soldier is less random, so he has +1 in many rolls, and extra stats like +1 damage per bullet. All the stats can be found on our wiki.

-

Critical Resistance does not exist

A Soldier's crits are always higher on the crit bracket, both giving and receiving. Soldier has no protection from stonewall, so it's a chance that he will receive maximum KO.

Class: Cyborg

Human, but with oil in his veins and a few extra electronics. Level required: 120.

+

Implants

Has more slots for implants, 12 special and 10 combat implants total. Cyborg is the only class which can install tier 3 implants.

+

Console

Cyborg can run console(type ~cmd in chat), in console can: install/uninstall implants, heal broken limbs, or find a random joke!

-

Killer can be killed

Respawn time is 500% longer