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	<id>http://www.fonline3.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jarzeb</id>
	<title>FOnline 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.fonline3.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jarzeb"/>
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	<updated>2026-04-26T11:36:48Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://www.fonline3.com/wiki/index.php?title=OutdatedArmor&amp;diff=6612</id>
		<title>OutdatedArmor</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=OutdatedArmor&amp;diff=6612"/>
		<updated>2023-02-12T15:05:08Z</updated>

		<summary type="html">&lt;p&gt;Jarzeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#css:&lt;br /&gt;
  .drCell {&lt;br /&gt;
    border-left: none !important;&lt;br /&gt;
    padding-left: 3px !important;&lt;br /&gt;
  }&lt;br /&gt;
  .dtCell {&lt;br /&gt;
    text-align:right !important;&lt;br /&gt;
    border-right: none !important;&lt;br /&gt;
    padding-right: 0 !important;&lt;br /&gt;
  }&lt;br /&gt;
  .goodCell {&lt;br /&gt;
	background-color: #bf8;&lt;br /&gt;
  }&lt;br /&gt;
  .greatCell {&lt;br /&gt;
	background-color: #af7;&lt;br /&gt;
  }&lt;br /&gt;
  .superCell {&lt;br /&gt;
    background-color: #8f6;&lt;br /&gt;
  }&lt;br /&gt;
  .godlyCell {&lt;br /&gt;
    background-color: #6f5;&lt;br /&gt;
  }&lt;br /&gt;
  .poorCell {&lt;br /&gt;
	background-color: #fee;&lt;br /&gt;
  }&lt;br /&gt;
  .badCell {&lt;br /&gt;
	background-color: #fdd;&lt;br /&gt;
  }&lt;br /&gt;
  .terrCell {&lt;br /&gt;
	background-color: #fcc;&lt;br /&gt;
  }&lt;br /&gt;
  .center {&lt;br /&gt;
	width: unset;&lt;br /&gt;
  }&lt;br /&gt;
  .stickyheader {&lt;br /&gt;
    position: sticky;&lt;br /&gt;
    top: 0px;&lt;br /&gt;
  }&lt;br /&gt;
  .stickyheaderSecond {&lt;br /&gt;
    position: sticky;&lt;br /&gt;
    top: 29px;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  @media only screen and (min-width: 1480px) {&lt;br /&gt;
    .wikitable {&lt;br /&gt;
      min-width: 1200px;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}}&lt;br /&gt;
Updated raw list of armors: [[Raw Armor Table]]&lt;br /&gt;
=='''Tier 1''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Jacket]]&lt;br /&gt;
|[[File:Maxinv.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Charisma]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Charisma]] &amp;lt;br&amp;gt;[[Armor Perks|Utility]]&lt;br /&gt;
|[[File:Hmmaxxaa sw.gif]][[File:Hmlmaxaa sw.gif]][[File:Hfmaxxaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor]]&lt;br /&gt;
|[[File:Ltharmor.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Intelligence]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Intelligence]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|[[File:Hmlthraa sw.gif]][[File:HMLLTHAA sw.gif]][[File:Hflthraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Robe]]&lt;br /&gt;
|[[File:Inv srobe.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|0&lt;br /&gt;
|[[Armor Perks|Random from list]] &amp;lt;br&amp;gt;[[Armor Perks|Random from list]] &amp;lt;br&amp;gt;[[Armor Perks|Random from list]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Robes|Robe]]&lt;br /&gt;
|[[File:Robeinv.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]]&lt;br /&gt;
|[[File:Harobeaa sw.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 2''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor]]&lt;br /&gt;
|[[File:Mtlarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Mirror System]] &amp;lt;br&amp;gt;[[Armor Perks|TBD]] &amp;lt;br&amp;gt;[[Armor Perks|TBD]]&lt;br /&gt;
|[[File:Hmmetlaa sw.gif]][[File:HMLMETAA sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Armor]]&lt;br /&gt;
|[[File:Cbtarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Firegecko Enhancement]]&lt;br /&gt;
|[[File:Hmcmbtaa sw.gif]][[File:Hfcmbtaa sw.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 3''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Leather Jacket]]&lt;br /&gt;
|[[File:Spleathr.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Perception]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Perception]]&lt;br /&gt;
|[[File:Hmmaxxaa sw.gif]][[File:Hmlmaxaa sw.gif]][[File:Hfmaxxaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Mark II]]&lt;br /&gt;
|[[File:Ltharmr2.gif]]&lt;br /&gt;
| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Laser Reflector]]&lt;br /&gt;
|[[File:HMLTHRMKIIAA sw.gif]][[File:HMLLTHAA sw.gif]][[File:HFLTHRMKIIAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Firegecko Armor]]&lt;br /&gt;
|[[File:GeckoLeather.png]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
||[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridgekeeper's Robes]]&lt;br /&gt;
|[[File:Redrobe bridgekeeper.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Unity's Robes]]&lt;br /&gt;
|[[File:Pinkrobe.png]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hubologist's Robes]]&lt;br /&gt;
|[[File:Grayrobe.png]]&lt;br /&gt;
| -10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|[[Armor Perks|Tesla Addition]] &amp;lt;br&amp;gt;[[Armor Perks|Shock Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Shock Protection]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor Mark II]]&lt;br /&gt;
|[[File:Mtlarmr2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Strength]] &amp;lt;br&amp;gt;[[Armor Perks|Fill The Gaps]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]]&lt;br /&gt;
| [[File:Hmmetlaa sw.gif]][[File:HMLMETAA sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Armor]]&lt;br /&gt;
|[[File:Metalmut.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|85&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Terminator Mode]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor Mark III|Hardened Metal Armor]]&lt;br /&gt;
|[[File:Metalarmormk3.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Heavy Stonewall]] &amp;lt;br&amp;gt;[[Armor Perks|Strategic Improvement]] &amp;lt;br&amp;gt;[[Armor Perks|Defense Enhancement]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Inferno Armor]]&lt;br /&gt;
|[[File:Inferno.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|15&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Explosive belt]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tesla Armor]]&lt;br /&gt;
|[[File:Tesla.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|15&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Tesla Attacker]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]]&lt;br /&gt;
|[[File:Hmmetlaa sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Armor Mark II]]&lt;br /&gt;
|[[File:Cbtarmr2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]]&lt;br /&gt;
|[[File:Hmcmblaa sw.gif]][[File:Hfcablaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Armor]]&lt;br /&gt;
|[[File:Inv encca.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Firegeckon's Enchancement]] &amp;lt;br&amp;gt;[[Armor Perks|Utility]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]]&lt;br /&gt;
|[[File:HmcabbAA sw.gif]][[File:HfcabbAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCR Ranger Armor]]&lt;br /&gt;
|[[File:Cmbdmr.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Defense Enhancement]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]]&lt;br /&gt;
|[[File:HMCMBDAA sw.gif]][[File:HFCMBDAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood Armor]]&lt;br /&gt;
|[[File:Comba2a.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|[[File:HMCMSMAA sw.gif]][[File:HFCMSMAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Combat Armor]]&lt;br /&gt;
|[[File:Desertcombatarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]]&lt;br /&gt;
|[[File:HMDSRTAA sw.gif]][[File:HFDSRTAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Conscript Battle Armor]]&lt;br /&gt;
|[[File:RedCA.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Laser Reflector]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vault City Armor]]&lt;br /&gt;
|[[File:BlueCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|55 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Heavy Stonewall]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger's Armor]]&lt;br /&gt;
|[[File:Rangerarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Survivalist]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Agility]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Salvatories Combat Armor]]&lt;br /&gt;
|[[File:BlackCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Regeneration]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]] &amp;lt;br&amp;gt;[[Armor Perks|Tesla Attacker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bishops Combat Armor]]&lt;br /&gt;
|[[File:DBrownCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wrights Combat Armor]]&lt;br /&gt;
|[[File:BeigeCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordinos Combat Armor]]&lt;br /&gt;
|[[File:ULSarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 4''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth Armor]]&lt;br /&gt;
|[[File:Inv stealthca.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|11 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|37&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|60 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth Armor MKII]]&lt;br /&gt;
|[[File:Inv stealthca.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|13 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|67&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|67&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|90 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Pwrarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|20 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|60 /||class=&amp;quot;drCell&amp;quot;|100&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy Stonewall]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Hapowraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hardened Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Pwrarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|18 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell godlyCell&amp;quot;|25 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|100 /||class=&amp;quot;drCell superCell&amp;quot;|160&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy Stonewall]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:HBPOWRAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Parmor2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|20 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|100 /||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Hanpwraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Adv. Power Armor MKII]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Parmor2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|18 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell godlyCell&amp;quot;|25 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|160 /||class=&amp;quot;drCell&amp;quot;|100&lt;br /&gt;
|[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ Headgear&lt;br /&gt;
!Armor&lt;br /&gt;
!Picture&lt;br /&gt;
![[Armor Class |AC]]&lt;br /&gt;
!Normal &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Laser &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Fire&amp;lt;br&amp;gt; [[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Plasma &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Explode &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Electr. &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!-Crit &amp;lt;br&amp;gt;Ch/Pw&lt;br /&gt;
!Other Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Goggles]]&lt;br /&gt;
|[[File:Goggles.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
|All Eye attacks are Redirected to the Head(?)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mirrored Shades]]&lt;br /&gt;
|[[File:Sunglass.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[nooB's beret]]&lt;br /&gt;
|[[File:Red beret.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
| Can be found in [[Special Encounter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Helmet]]&lt;br /&gt;
|[[File:Leather helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|0/20&lt;br /&gt;
|0/20&lt;br /&gt;
|0/10&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -10/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Leather Helmet]]&lt;br /&gt;
|[[File:Combat leather helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|2/30&lt;br /&gt;
|0/20&lt;br /&gt;
|2/25&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -10/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Helmet]]&lt;br /&gt;
|[[File:Lahelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|2/25&lt;br /&gt;
|0/20&lt;br /&gt;
|0/20&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -20/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Helmet Mark II]]&lt;br /&gt;
|[[File:Lahelmetmk2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|3/25&lt;br /&gt;
|1/20&lt;br /&gt;
|1/25&lt;br /&gt;
|1/10&lt;br /&gt;
|?/?&lt;br /&gt;
|1/20&lt;br /&gt;
| -20/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Mask]]&lt;br /&gt;
|[[File:Metal mask.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|?/?&lt;br /&gt;
|1/20&lt;br /&gt;
| -15/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Mask Mark II]]&lt;br /&gt;
|[[File:Metal mask mk2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/25&lt;br /&gt;
|12/75&lt;br /&gt;
|4/25&lt;br /&gt;
|9/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -35/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tesla Helmet]]&lt;br /&gt;
|[[File:Teslahelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/25&lt;br /&gt;
|12/75&lt;br /&gt;
|4/25&lt;br /&gt;
|9/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -35/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gas Mask]]&lt;br /&gt;
|[[File:Gasmask.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/35&lt;br /&gt;
|12/40&lt;br /&gt;
|4/25&lt;br /&gt;
|12/90&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -40/ 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Helmet]]&lt;br /&gt;
|[[File:Combathelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|?/?&lt;br /&gt;
|1/10&lt;br /&gt;
| -5/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Helmet Mark II]]&lt;br /&gt;
|[[File:Camk2helmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Combat Helmet]]&lt;br /&gt;
|[[File:Inv encca helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[NCR Ranger Helmet]]&lt;br /&gt;
|[[File:Rsz ncr combat helmet inv.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood Combat Helmet]]&lt;br /&gt;
|[[File:Boscombathelmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Combat Helmet]]&lt;br /&gt;
|[[File:Desertcombathelmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vault City Helmet]]&lt;br /&gt;
|[[File:Helmet2.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/35&lt;br /&gt;
|5/15&lt;br /&gt;
|4/55&lt;br /&gt;
|7/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/85&lt;br /&gt;
| 0/ -40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Combat Helmet Mark II]]&lt;br /&gt;
|[[File:Rsz inv encca helmet2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/40&lt;br /&gt;
|6/40&lt;br /&gt;
|7/75&lt;br /&gt;
|5/40&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -5/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Helmet]]&lt;br /&gt;
|[[File:Pwrarmor.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|15/55&lt;br /&gt;
|19/90&lt;br /&gt;
|20/90&lt;br /&gt;
|15/60&lt;br /&gt;
|?/?&lt;br /&gt;
|10/50&lt;br /&gt;
| -60/ -100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hardened Power Helmet]]&lt;br /&gt;
|[[File:Pwrarmor.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|18/60&lt;br /&gt;
|19/90&lt;br /&gt;
|25/90&lt;br /&gt;
|15/60&lt;br /&gt;
|?/?&lt;br /&gt;
|10/50&lt;br /&gt;
| -100/ -160&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Helmet]]&lt;br /&gt;
|[[File:Parmor2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|15/55&lt;br /&gt;
|19/90&lt;br /&gt;
|15/60&lt;br /&gt;
|20/90&lt;br /&gt;
|?/?&lt;br /&gt;
|10/70&lt;br /&gt;
| -100/ -60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Helmet MkII]]&lt;br /&gt;
|[[File:Parmor2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|18/60&lt;br /&gt;
|19/90&lt;br /&gt;
|15/60&lt;br /&gt;
|25/90&lt;br /&gt;
|?/?&lt;br /&gt;
|10/75&lt;br /&gt;
| -160/ -100&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor| ]]&lt;/div&gt;</summary>
		<author><name>Jarzeb</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=OutdatedArmor&amp;diff=6611</id>
		<title>OutdatedArmor</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=OutdatedArmor&amp;diff=6611"/>
		<updated>2023-02-12T15:03:29Z</updated>

		<summary type="html">&lt;p&gt;Jarzeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#css:&lt;br /&gt;
  .drCell {&lt;br /&gt;
    border-left: none !important;&lt;br /&gt;
    padding-left: 3px !important;&lt;br /&gt;
  }&lt;br /&gt;
  .dtCell {&lt;br /&gt;
    text-align:right !important;&lt;br /&gt;
    border-right: none !important;&lt;br /&gt;
    padding-right: 0 !important;&lt;br /&gt;
  }&lt;br /&gt;
  .goodCell {&lt;br /&gt;
	background-color: #bf8;&lt;br /&gt;
  }&lt;br /&gt;
  .greatCell {&lt;br /&gt;
	background-color: #af7;&lt;br /&gt;
  }&lt;br /&gt;
  .superCell {&lt;br /&gt;
    background-color: #8f6;&lt;br /&gt;
  }&lt;br /&gt;
  .godlyCell {&lt;br /&gt;
    background-color: #6f5;&lt;br /&gt;
  }&lt;br /&gt;
  .poorCell {&lt;br /&gt;
	background-color: #fee;&lt;br /&gt;
  }&lt;br /&gt;
  .badCell {&lt;br /&gt;
	background-color: #fdd;&lt;br /&gt;
  }&lt;br /&gt;
  .terrCell {&lt;br /&gt;
	background-color: #fcc;&lt;br /&gt;
  }&lt;br /&gt;
  .center {&lt;br /&gt;
	width: unset;&lt;br /&gt;
  }&lt;br /&gt;
  .stickyheader {&lt;br /&gt;
    position: sticky;&lt;br /&gt;
    top: 0px;&lt;br /&gt;
  }&lt;br /&gt;
  .stickyheaderSecond {&lt;br /&gt;
    position: sticky;&lt;br /&gt;
    top: 29px;&lt;br /&gt;
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&lt;br /&gt;
  @media only screen and (min-width: 1480px) {&lt;br /&gt;
    .wikitable {&lt;br /&gt;
      min-width: 1200px;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}}&lt;br /&gt;
Updated raw list of armors: [[Raw Armor Table]]&lt;br /&gt;
=='''Tier 1''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Jacket]]&lt;br /&gt;
|[[File:Maxinv.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Charisma]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Charisma]] &amp;lt;br&amp;gt;[[Armor Perks|Utility]]&lt;br /&gt;
|[[File:Hmmaxxaa sw.gif]][[File:Hmlmaxaa sw.gif]][[File:Hfmaxxaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor]]&lt;br /&gt;
|[[File:Ltharmor.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Intelligence]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Intelligence]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|[[File:Hmlthraa sw.gif]][[File:HMLLTHAA sw.gif]][[File:Hflthraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Robe]]&lt;br /&gt;
|[[File:Inv srobe.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|0&lt;br /&gt;
|[[Armor Perks|Random from list]] &amp;lt;br&amp;gt;[[Armor Perks|Random from list]] &amp;lt;br&amp;gt;[[Armor Perks|Random from list]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Robes|Robe]]&lt;br /&gt;
|[[File:Robeinv.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]]&lt;br /&gt;
|[[File:Harobeaa sw.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 2''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor]]&lt;br /&gt;
|[[File:Mtlarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Mirror System]] &amp;lt;br&amp;gt;[[Armor Perks|TBD]] &amp;lt;br&amp;gt;[[Armor Perks|TBD]]&lt;br /&gt;
|[[File:Hmmetlaa sw.gif]][[File:HMLMETAA sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Armor]]&lt;br /&gt;
|[[File:Cbtarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Firegecko Enhancement]]&lt;br /&gt;
|[[File:Hmcmbtaa sw.gif]][[File:Hfcmbtaa sw.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 3''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Leather Jacket]]&lt;br /&gt;
|[[File:Spleathr.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Perception]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Perception]]&lt;br /&gt;
|[[File:Hmmaxxaa sw.gif]][[File:Hmlmaxaa sw.gif]][[File:Hfmaxxaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Mark II]]&lt;br /&gt;
|[[File:Ltharmr2.gif]]&lt;br /&gt;
| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Laser Reflector]]&lt;br /&gt;
|[[File:HMLTHRMKIIAA sw.gif]][[File:HMLLTHAA sw.gif]][[File:HFLTHRMKIIAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Firegecko Armor]]&lt;br /&gt;
|[[File:GeckoLeather.png]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
||[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridgekeeper's Robes]]&lt;br /&gt;
|[[File:Redrobe bridgekeeper.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Unity's Robes]]&lt;br /&gt;
|[[File:Pinkrobe.png]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hubologist's Robes]]&lt;br /&gt;
|[[File:Grayrobe.png]]&lt;br /&gt;
| -10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|[[Armor Perks|Tesla Addition]] &amp;lt;br&amp;gt;[[Armor Perks|Shock Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Shock Protection]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor Mark II]]&lt;br /&gt;
|[[File:Mtlarmr2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Strength]] &amp;lt;br&amp;gt;[[Armor Perks|Fill The Gaps]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]]&lt;br /&gt;
| [[File:Hmmetlaa sw.gif]][[File:HMLMETAA sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Armor]]&lt;br /&gt;
|[[File:Metalmut.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|85&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Terminator Mode]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor Mark III|Hardened Metal Armor]]&lt;br /&gt;
|[[File:Metalarmormk3.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Heavy Stonewall]] &amp;lt;br&amp;gt;[[Armor Perks|Strategic Improvement]] &amp;lt;br&amp;gt;[[Armor Perks|Defense Enhancement]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Inferno Armor]]&lt;br /&gt;
|[[File:Inferno.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|15&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Explosive belt]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tesla Armor]]&lt;br /&gt;
|[[File:Tesla.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|15&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Tesla Attacker]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]]&lt;br /&gt;
|[[File:Hmmetlaa sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Armor Mark II]]&lt;br /&gt;
|[[File:Cbtarmr2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]]&lt;br /&gt;
|[[File:Hmcmblaa sw.gif]][[File:Hfcablaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Armor]]&lt;br /&gt;
|[[File:Inv encca.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Firegeckon's Enchancement]] &amp;lt;br&amp;gt;[[Armor Perks|Utility]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]]&lt;br /&gt;
|[[File:HmcabbAA sw.gif]][[File:HfcabbAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCR Ranger Armor]]&lt;br /&gt;
|[[File:Cmbdmr.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Defense Enhancement]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]]&lt;br /&gt;
|[[File:HMCMBDAA sw.gif]][[File:HFCMBDAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood Armor]]&lt;br /&gt;
|[[File:Comba2a.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|[[File:HMCMSMAA sw.gif]][[File:HFCMSMAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Combat Armor]]&lt;br /&gt;
|[[File:Desertcombatarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]]&lt;br /&gt;
|[[File:HMDSRTAA sw.gif]][[File:HFDSRTAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Conscript Battle Armor]]&lt;br /&gt;
|[[File:RedCA.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Laser Reflector]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vault City Armor]]&lt;br /&gt;
|[[File:BlueCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|55 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Heavy Stonewall]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger's Armor]]&lt;br /&gt;
|[[File:Rangerarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Survivalist]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Agility]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Salvatories Combat Armor]]&lt;br /&gt;
|[[File:BlackCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Regeneration]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]] &amp;lt;br&amp;gt;[[Armor Perks|Tesla Attacker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bishops Combat Armor]]&lt;br /&gt;
|[[File:DBrownCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wrights Combat Armor]]&lt;br /&gt;
|[[File:BeigeCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordinos Combat Armor]]&lt;br /&gt;
|[[File:ULSarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 4''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth Armor]]&lt;br /&gt;
|[[File:Inv stealthca.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|11 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|37&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|60 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth Armor MKII]]&lt;br /&gt;
|[[File:Inv stealthca.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|13 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|67&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|67&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|90 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Pwrarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|20 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|60 /||class=&amp;quot;drCell&amp;quot;|100&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy Stonewall]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Hapowraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hardened Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Pwrarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|18 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell godlyCell&amp;quot;|25 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|100 /||class=&amp;quot;drCell superCell&amp;quot;|160&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy Stonewall]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:HBPOWRAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Parmor2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|20 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|100 /||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Hanpwraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Adv. Power Armor MKII]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Parmor2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|18 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell godlyCell&amp;quot;|25 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|160 /||class=&amp;quot;drCell&amp;quot;|100&lt;br /&gt;
|[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ Headgear&lt;br /&gt;
!Armor&lt;br /&gt;
!Picture&lt;br /&gt;
![[Armor Class |AC]]&lt;br /&gt;
!Normal &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Laser &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Fire&amp;lt;br&amp;gt; [[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Plasma &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Explode &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Electr. &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!-Crit &amp;lt;br&amp;gt;Ch/Pw&lt;br /&gt;
!Other Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Goggles]]&lt;br /&gt;
|[[File:Goggles.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
|All Eye attacks are Redirected to the Head(?)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mirrored Shades]]&lt;br /&gt;
|[[File:Sunglass.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[nooB's beret]]&lt;br /&gt;
|[[File:Red beret.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
| Can be found in [[Special Encounter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Helmet]]&lt;br /&gt;
|[[File:Leather helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|0/20&lt;br /&gt;
|0/20&lt;br /&gt;
|0/10&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -10/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Leather Helmet]]&lt;br /&gt;
|[[File:Combat leather helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|2/30&lt;br /&gt;
|0/20&lt;br /&gt;
|2/25&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -10/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Helmet]]&lt;br /&gt;
|[[File:Lahelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|2/25&lt;br /&gt;
|0/20&lt;br /&gt;
|0/20&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -20/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Helmet Mark II]]&lt;br /&gt;
|[[File:Lahelmetmk2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|3/25&lt;br /&gt;
|1/20&lt;br /&gt;
|1/25&lt;br /&gt;
|1/10&lt;br /&gt;
|?/?&lt;br /&gt;
|1/20&lt;br /&gt;
| -20/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Mask]]&lt;br /&gt;
|[[File:Metal mask.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|?/?&lt;br /&gt;
|1/20&lt;br /&gt;
| -15/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Mask Mark II]]&lt;br /&gt;
|[[File:Metal mask mk2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/25&lt;br /&gt;
|12/75&lt;br /&gt;
|4/25&lt;br /&gt;
|9/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -35/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tesla Helmet]]&lt;br /&gt;
|[[File:Teslahelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/25&lt;br /&gt;
|12/75&lt;br /&gt;
|4/25&lt;br /&gt;
|9/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -35/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gas Mask]]&lt;br /&gt;
|[[File:Gasmask.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/35&lt;br /&gt;
|12/40&lt;br /&gt;
|4/25&lt;br /&gt;
|12/90&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -40/ 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Helmet]]&lt;br /&gt;
|[[File:Combathelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|?/?&lt;br /&gt;
|1/10&lt;br /&gt;
| -5/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Helmet Mark II]]&lt;br /&gt;
|[[File:Camk2helmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Combat Helmet]]&lt;br /&gt;
|[[File:Inv encca helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[NCR Ranger Helmet]]&lt;br /&gt;
|[[File:Rsz ncr combat helmet inv.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood Combat Helmet]]&lt;br /&gt;
|[[File:Boscombathelmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Combat Helmet]]&lt;br /&gt;
|[[File:Desertcombathelmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vault City Helmet]]&lt;br /&gt;
|[[File:Helmet2.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/35&lt;br /&gt;
|5/15&lt;br /&gt;
|4/55&lt;br /&gt;
|7/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/85&lt;br /&gt;
| 0/ -40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Combat Helmet Mark II]]&lt;br /&gt;
|[[File:Rsz inv encca helmet2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/40&lt;br /&gt;
|6/40&lt;br /&gt;
|7/75&lt;br /&gt;
|5/40&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -5/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Helmet]]&lt;br /&gt;
|[[File:Pwrarmor.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|15/55&lt;br /&gt;
|19/90&lt;br /&gt;
|20/90&lt;br /&gt;
|15/60&lt;br /&gt;
|?/?&lt;br /&gt;
|10/50&lt;br /&gt;
| -60/ -100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hardened Power Helmet]]&lt;br /&gt;
|[[File:Pwrarmor.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|18/60&lt;br /&gt;
|19/90&lt;br /&gt;
|25/90&lt;br /&gt;
|15/60&lt;br /&gt;
|?/?&lt;br /&gt;
|10/50&lt;br /&gt;
| -100/ -160&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Helmet]]&lt;br /&gt;
|[[File:Parmor2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|15/55&lt;br /&gt;
|19/90&lt;br /&gt;
|15/60&lt;br /&gt;
|20/90&lt;br /&gt;
|?/?&lt;br /&gt;
|10/70&lt;br /&gt;
| -100/ -60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Helmet MkII]]&lt;br /&gt;
|[[File:Parmor2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|18/60&lt;br /&gt;
|19/90&lt;br /&gt;
|15/60&lt;br /&gt;
|25/90&lt;br /&gt;
|?/?&lt;br /&gt;
|10/75&lt;br /&gt;
| -160/ -100&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor| ]]&lt;/div&gt;</summary>
		<author><name>Jarzeb</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=OutdatedArmor&amp;diff=6610</id>
		<title>OutdatedArmor</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=OutdatedArmor&amp;diff=6610"/>
		<updated>2023-02-12T15:03:07Z</updated>

		<summary type="html">&lt;p&gt;Jarzeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#css:&lt;br /&gt;
  .drCell {&lt;br /&gt;
    border-left: none !important;&lt;br /&gt;
    padding-left: 3px !important;&lt;br /&gt;
  }&lt;br /&gt;
  .dtCell {&lt;br /&gt;
    text-align:right !important;&lt;br /&gt;
    border-right: none !important;&lt;br /&gt;
    padding-right: 0 !important;&lt;br /&gt;
  }&lt;br /&gt;
  .goodCell {&lt;br /&gt;
	background-color: #bf8;&lt;br /&gt;
  }&lt;br /&gt;
  .greatCell {&lt;br /&gt;
	background-color: #af7;&lt;br /&gt;
  }&lt;br /&gt;
  .superCell {&lt;br /&gt;
    background-color: #8f6;&lt;br /&gt;
  }&lt;br /&gt;
  .godlyCell {&lt;br /&gt;
    background-color: #6f5;&lt;br /&gt;
  }&lt;br /&gt;
  .poorCell {&lt;br /&gt;
	background-color: #fee;&lt;br /&gt;
  }&lt;br /&gt;
  .badCell {&lt;br /&gt;
	background-color: #fdd;&lt;br /&gt;
  }&lt;br /&gt;
  .terrCell {&lt;br /&gt;
	background-color: #fcc;&lt;br /&gt;
  }&lt;br /&gt;
  .center {&lt;br /&gt;
	width: unset;&lt;br /&gt;
  }&lt;br /&gt;
  .stickyheader {&lt;br /&gt;
    position: sticky;&lt;br /&gt;
    top: 0px;&lt;br /&gt;
  }&lt;br /&gt;
  .stickyheaderSecond {&lt;br /&gt;
    position: sticky;&lt;br /&gt;
    top: 29px;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  @media only screen and (min-width: 1480px) {&lt;br /&gt;
    .wikitable {&lt;br /&gt;
      min-width: 1200px;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}}&lt;br /&gt;
Updated raw list of armors: [[Raw Armor Table]]&lt;br /&gt;
=='''Tier 1''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Jacket]]&lt;br /&gt;
|[[File:Maxinv.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Charisma]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Charisma]] &amp;lt;br&amp;gt;[[Armor Perks|Utility]]&lt;br /&gt;
|[[File:Hmmaxxaa sw.gif]][[File:Hmlmaxaa sw.gif]][[File:Hfmaxxaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor]]&lt;br /&gt;
|[[File:Ltharmor.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Intelligence]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Intelligence]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|[[File:Hmlthraa sw.gif]][[File:HMLLTHAA sw.gif]][[File:Hflthraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Robe]]&lt;br /&gt;
|[[File:Inv srobe.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|0&lt;br /&gt;
|[[Armor Perks|Random from list]] &amp;lt;br&amp;gt;[[Armor Perks|Random from list]] &amp;lt;br&amp;gt;[[Armor Perks|Random from list]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Robes|Robe]]&lt;br /&gt;
|[[File:Robeinv.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]]&lt;br /&gt;
|[[File:Harobeaa sw.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 2''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor]]&lt;br /&gt;
|[[File:Mtlarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Mirror System]] &amp;lt;br&amp;gt;[[Armor Perks|TBD]] &amp;lt;br&amp;gt;[[Armor Perks|TBD]]&lt;br /&gt;
|[[File:Hmmetlaa sw.gif]][[File:HMLMETAA sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Armor]]&lt;br /&gt;
|[[File:Cbtarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Firegecko Enhancement]]&lt;br /&gt;
|[[File:Hmcmbtaa sw.gif]][[File:Hfcmbtaa sw.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 3''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Leather Jacket]]&lt;br /&gt;
|[[File:Spleathr.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Perception]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Perception]]&lt;br /&gt;
|[[File:Hmmaxxaa sw.gif]][[File:Hmlmaxaa sw.gif]][[File:Hfmaxxaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Mark II]]&lt;br /&gt;
|[[File:Ltharmr2.gif]]&lt;br /&gt;
| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Luck]] &amp;lt;br&amp;gt;[[Armor Perks|Laser Reflector]]&lt;br /&gt;
|[[File:HMLTHRMKIIAA sw.gif]][[File:HMLLTHAA sw.gif]][[File:HFLTHRMKIIAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Firegecko Armor]]&lt;br /&gt;
|[[File:GeckoLeather.png]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
||[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridgekeeper's Robes]]&lt;br /&gt;
|[[File:Redrobe bridgekeeper.gif]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Unity's Robes]]&lt;br /&gt;
|[[File:Pinkrobe.png]]&lt;br /&gt;
|0&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hubologist's Robes]]&lt;br /&gt;
|[[File:Grayrobe.png]]&lt;br /&gt;
| -10&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|16 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|36 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|0 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|[[Armor Perks|Tesla Addition]] &amp;lt;br&amp;gt;[[Armor Perks|Shock Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Shock Protection]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor Mark II]]&lt;br /&gt;
|[[File:Mtlarmr2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Bonus Strength]] &amp;lt;br&amp;gt;[[Armor Perks|Fill The Gaps]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]]&lt;br /&gt;
| [[File:Hmmetlaa sw.gif]][[File:HMLMETAA sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Armor]]&lt;br /&gt;
|[[File:Metalmut.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|85&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|2 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Terminator Mode]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Armor Mark III|Hardened Metal Armor]]&lt;br /&gt;
|[[File:Metalarmormk3.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Heavy Stonewall]] &amp;lt;br&amp;gt;[[Armor Perks|Strategic Improvement]] &amp;lt;br&amp;gt;[[Armor Perks|Defense Enhancement]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Inferno Armor]]&lt;br /&gt;
|[[File:Inferno.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|15&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Explosive belt]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tesla Armor]]&lt;br /&gt;
|[[File:Tesla.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|25&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|1 / ||class=&amp;quot;drCell&amp;quot;|15&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|25 / ||class=&amp;quot;drCell&amp;quot;|5&lt;br /&gt;
|[[Armor Perks|Tesla Attacker]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]]&lt;br /&gt;
|[[File:Hmmetlaa sw.gif]][[File:Hfmetlaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Armor Mark II]]&lt;br /&gt;
|[[File:Cbtarmr2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]]&lt;br /&gt;
|[[File:Hmcmblaa sw.gif]][[File:Hfcablaa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Armor]]&lt;br /&gt;
|[[File:Inv encca.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Firegeckon's Enchancement]] &amp;lt;br&amp;gt;[[Armor Perks|Utility]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]]&lt;br /&gt;
|[[File:HmcabbAA sw.gif]][[File:HfcabbAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[NCR Ranger Armor]]&lt;br /&gt;
|[[File:Cmbdmr.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Defense Enhancement]] &amp;lt;br&amp;gt;[[Armor Perks|Integrated Gloves]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Movement]]&lt;br /&gt;
|[[File:HMCMBDAA sw.gif]][[File:HFCMBDAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood Armor]]&lt;br /&gt;
|[[File:Comba2a.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|[[File:HMCMSMAA sw.gif]][[File:HFCMSMAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Combat Armor]]&lt;br /&gt;
|[[File:Desertcombatarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Anty-Termal System]] &amp;lt;br&amp;gt;[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Defensive Belt]]&lt;br /&gt;
|[[File:HMDSRTAA sw.gif]][[File:HFDSRTAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Conscript Battle Armor]]&lt;br /&gt;
|[[File:RedCA.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Laser Reflector]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]] &amp;lt;br&amp;gt;[[Armor Perks|Regeneration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vault City Armor]]&lt;br /&gt;
|[[File:BlueCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|55 / ||class=&amp;quot;drCell&amp;quot;|20&lt;br /&gt;
|[[Armor Perks|Heavy Stonewall]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Cured]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger's Armor]]&lt;br /&gt;
|[[File:Rangerarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|35&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|45&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Survivalist]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Agility]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Salvatories Combat Armor]]&lt;br /&gt;
|[[File:BlackCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|80&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|20 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Regeneration]] &amp;lt;br&amp;gt;[[Armor Perks|Bonus Endurance]] &amp;lt;br&amp;gt;[[Armor Perks|Tesla Attacker]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bishops Combat Armor]]&lt;br /&gt;
|[[File:DBrownCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|3 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wrights Combat Armor]]&lt;br /&gt;
|[[File:BeigeCombat.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordinos Combat Armor]]&lt;br /&gt;
|[[File:ULSarmor.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|65&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|4 / ||class=&amp;quot;drCell&amp;quot;|30&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|40&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|30 / ||class=&amp;quot;drCell&amp;quot;|10&lt;br /&gt;
|[[Armor Perks|Advanced Plate]] &amp;lt;br&amp;gt;[[Armor Perks|Special Forces Bonus]] &amp;lt;br&amp;gt;[[Armor Perks|Anty-Termal System]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Tier 4''' body armors==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth Armor]]&lt;br /&gt;
|[[File:Inv stealthca.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|11 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|6 / ||class=&amp;quot;drCell&amp;quot;|37&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|5 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|60 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth Armor MKII]]&lt;br /&gt;
|[[File:Inv stealthca.png]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -20&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|10 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|13 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|8 / ||class=&amp;quot;drCell&amp;quot;|47&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|9 / ||class=&amp;quot;drCell&amp;quot;|67&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|57&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|7 / ||class=&amp;quot;drCell&amp;quot;|67&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|90 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]] &amp;lt;br&amp;gt;[[Armor Perks|Sneaky]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align=center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=width:8em class=&amp;quot;stickyheader&amp;quot; |Name&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; style=&amp;quot;width:6em&amp;quot; |Picture&lt;br /&gt;
!rowspan=2 class=&amp;quot;stickyheader&amp;quot; |[[Armor Class |AC]]&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Normal&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Laser&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Fire&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Plasma&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Explode&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Electr.&lt;br /&gt;
!colspan=2 class=&amp;quot;stickyheader&amp;quot; |Crit res.&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |[[Armor Perks|Perks]]&lt;br /&gt;
!rowspan=2 class=&amp;quot;unsortable stickyheader&amp;quot; |Appearance&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DT&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|DR&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Ch&lt;br /&gt;
!class=&amp;quot;stickyheaderSecond&amp;quot; style=&amp;quot;padding-right:15px !important&amp;quot;|-Pw&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Pwrarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|20 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|60 /||class=&amp;quot;drCell&amp;quot;|100&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy Stonewall]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Hapowraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hardened Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Pwrarmor.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|18 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell godlyCell&amp;quot;|25 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|100 /||class=&amp;quot;drCell superCell&amp;quot;|160&lt;br /&gt;
|[[Armor Perks|Penetration Protection]] &amp;lt;br&amp;gt;[[Armor Perks|Speed Mechanism]] &amp;lt;br&amp;gt;[[Armor Perks|Heavy Stonewall]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:HBPOWRAA sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Armor]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Parmor2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|55&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|20 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|70&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|100 /||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Hanpwraa sw.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Adv. Power Armor MKII]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;|[[File:Parmor2.gif]]&lt;br /&gt;
|class=&amp;quot;center&amp;quot;| -5&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|18 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|19 / ||class=&amp;quot;drCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell&amp;quot;|15 / ||class=&amp;quot;drCell&amp;quot;|60&lt;br /&gt;
|class=&amp;quot;dtCell godlyCell&amp;quot;|25 / ||class=&amp;quot;drCell godlyCell&amp;quot;|90&lt;br /&gt;
|class=&amp;quot;dtCell poorCell&amp;quot;|10 / ||class=&amp;quot;drCell poorCell&amp;quot;|50&lt;br /&gt;
|class=&amp;quot;dtCell greatCell&amp;quot;|10 / ||class=&amp;quot;drCell greatCell&amp;quot;|75&lt;br /&gt;
|class=&amp;quot;dtCell superCell&amp;quot;|160 /||class=&amp;quot;drCell&amp;quot;|100&lt;br /&gt;
|[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]] &amp;lt;br&amp;gt;[[Armor Perks|Iron Skin]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ Headgear&lt;br /&gt;
!Armor&lt;br /&gt;
!Picture&lt;br /&gt;
![[Armor Class |AC]]&lt;br /&gt;
!Normal &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Laser &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Fire&amp;lt;br&amp;gt; [[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Plasma &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Explode &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!Electr. &amp;lt;br&amp;gt;[[Damage Threshold|DT]]/[[Damage Resistance|DR]]&lt;br /&gt;
!-Crit &amp;lt;br&amp;gt;Ch/Pw&lt;br /&gt;
!Other Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[Goggles]]&lt;br /&gt;
|[[File:Goggles.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
|All Eye attacks are Redirected to the Head(?)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mirrored Shades]]&lt;br /&gt;
|[[File:Sunglass.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[nooB's beret]]&lt;br /&gt;
|[[File:Red beret.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0/0&lt;br /&gt;
| Can be found in [[Special Encounter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Helmet]]&lt;br /&gt;
|[[File:Leather helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|0/20&lt;br /&gt;
|0/20&lt;br /&gt;
|0/10&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -10/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Leather Helmet]]&lt;br /&gt;
|[[File:Combat leather helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|2/30&lt;br /&gt;
|0/20&lt;br /&gt;
|2/25&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -10/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Helmet]]&lt;br /&gt;
|[[File:Lahelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|2/25&lt;br /&gt;
|0/20&lt;br /&gt;
|0/20&lt;br /&gt;
|0/10&lt;br /&gt;
|?/?&lt;br /&gt;
|0/15&lt;br /&gt;
| -20/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Armor Helmet Mark II]]&lt;br /&gt;
|[[File:Lahelmetmk2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|3/25&lt;br /&gt;
|1/20&lt;br /&gt;
|1/25&lt;br /&gt;
|1/10&lt;br /&gt;
|?/?&lt;br /&gt;
|1/20&lt;br /&gt;
| -20/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Mask]]&lt;br /&gt;
|[[File:Metal mask.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|?/?&lt;br /&gt;
|1/20&lt;br /&gt;
| -15/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Mask Mark II]]&lt;br /&gt;
|[[File:Metal mask mk2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/25&lt;br /&gt;
|12/75&lt;br /&gt;
|4/25&lt;br /&gt;
|9/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -35/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tesla Helmet]]&lt;br /&gt;
|[[File:Teslahelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/25&lt;br /&gt;
|12/75&lt;br /&gt;
|4/25&lt;br /&gt;
|9/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -35/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gas Mask]]&lt;br /&gt;
|[[File:Gasmask.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/35&lt;br /&gt;
|12/40&lt;br /&gt;
|4/25&lt;br /&gt;
|12/90&lt;br /&gt;
|?/?&lt;br /&gt;
|8/30&lt;br /&gt;
| -40/ 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Helmet]]&lt;br /&gt;
|[[File:Combathelmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|1/20&lt;br /&gt;
|?/?&lt;br /&gt;
|1/10&lt;br /&gt;
| -5/ -5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Helmet Mark II]]&lt;br /&gt;
|[[File:Camk2helmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Combat Helmet]]&lt;br /&gt;
|[[File:Inv encca helmet.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[NCR Ranger Helmet]]&lt;br /&gt;
|[[File:Rsz ncr combat helmet inv.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood Combat Helmet]]&lt;br /&gt;
|[[File:Boscombathelmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Desert Combat Helmet]]&lt;br /&gt;
|[[File:Desertcombathelmet.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/50&lt;br /&gt;
|5/30&lt;br /&gt;
|7/75&lt;br /&gt;
|3/30&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -25/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vault City Helmet]]&lt;br /&gt;
|[[File:Helmet2.png]]&lt;br /&gt;
|0 &lt;br /&gt;
|4/35&lt;br /&gt;
|5/15&lt;br /&gt;
|4/55&lt;br /&gt;
|7/35&lt;br /&gt;
|?/?&lt;br /&gt;
|8/85&lt;br /&gt;
| 0/ -40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enclave Combat Helmet Mark II]]&lt;br /&gt;
|[[File:Rsz inv encca helmet2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|10/40&lt;br /&gt;
|6/40&lt;br /&gt;
|7/75&lt;br /&gt;
|5/40&lt;br /&gt;
|?/?&lt;br /&gt;
|3/30&lt;br /&gt;
| -5/ -15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Power Helmet]]&lt;br /&gt;
|[[File:Pwrarmor.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|15/55&lt;br /&gt;
|19/90&lt;br /&gt;
|20/90&lt;br /&gt;
|15/60&lt;br /&gt;
|?/?&lt;br /&gt;
|10/50&lt;br /&gt;
| -60/ -100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hardened Power Helmet]]&lt;br /&gt;
|[[File:Pwrarmor.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|18/60&lt;br /&gt;
|19/90&lt;br /&gt;
|25/90&lt;br /&gt;
|15/60&lt;br /&gt;
|?/?&lt;br /&gt;
|10/50&lt;br /&gt;
| -100/ -160&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Helmet]]&lt;br /&gt;
|[[File:Parmor2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|15/55&lt;br /&gt;
|19/90&lt;br /&gt;
|15/60&lt;br /&gt;
|20/90&lt;br /&gt;
|?/?&lt;br /&gt;
|10/70&lt;br /&gt;
| -100/ -60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Advanced Power Helmet MkII]]&lt;br /&gt;
|[[File:Parmor2.gif]]&lt;br /&gt;
|0 &lt;br /&gt;
|18/60&lt;br /&gt;
|19/90&lt;br /&gt;
|15/60&lt;br /&gt;
|25/90&lt;br /&gt;
|?/?&lt;br /&gt;
|10/75&lt;br /&gt;
| -160/ -100&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor| ]]&lt;/div&gt;</summary>
		<author><name>Jarzeb</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Followers&amp;diff=6606</id>
		<title>Followers</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Followers&amp;diff=6606"/>
		<updated>2023-02-09T20:39:26Z</updated>

		<summary type="html">&lt;p&gt;Jarzeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Followers =&lt;br /&gt;
Followers are [[NPCs]] that follow a [[PC]] and help him in combat and with a variety of tasks. Sometimes they act as a simple meat shield and in other cases they can be a real lifesaver.&lt;br /&gt;
There are four different kinds of followers, each with special mechanics, but almost all of them follow the general rules of taking up [[Party Points]], and can be leveled up.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Companions and mercenaries can be transferred between players.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Loyalty of followers will be lowered every 7 days.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Follower prices: human, ghoul and mutant mercs are more expensive, brahmins are cheaper.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Tamable rats (small rats/molerats) can be bought from [[Jackpot Jane]] at Molerat Mambo in [[Redding]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Option for a companion to equip Enclave Armor.&lt;br /&gt;
&lt;br /&gt;
== Companions ==&lt;br /&gt;
These are more like friends, they're more rare but also very useful. They won't die permanently, but respawn at your [[Tent|tent]]/[[Bases|base]]/[[Hotel Room]].&lt;br /&gt;
[[Companions]] will travel around to different towns as wastelanders, and visit mostly [[bars]], but also stay in other places, like [[shops]], or just around in some corner. Companions are both male or female but always humans, and there are different [[Weapons|weapon types]]. Companions allow for more customization, you can give them any [[armor]]. Their helmets can also be changed or removed via dialog. &lt;br /&gt;
&lt;br /&gt;
'''Note:''' Once recruited, you can check some of their stats via dialogue, including current [[Levels|level]], [[Experience]], [[S.P.E.C.I.A.L.|SPECIAL]] and best fighting skill.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Level 12 required to recruit companions.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Max level of companions is 24.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
| Dialogue Options&lt;br /&gt;
|-&lt;br /&gt;
! Dialogue || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1) Stay here / Let's Go || Toggle between companion following you, and staying put.&lt;br /&gt;
|-&lt;br /&gt;
| 2) You're blocking my way, could you please move? || Force companion to move to another hex.&lt;br /&gt;
|-&lt;br /&gt;
| 3) I want to talk to you about distance. || Instruct companion to maintain close, nearby or far distance in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 4) I want to talk to you about combat. || Instruct companion about combat options.&lt;br /&gt;
|-&lt;br /&gt;
| 5) Let's talk about your armor. || Allows you to change which armor companion wears.&lt;br /&gt;
|-&lt;br /&gt;
| 6) If we ever get separated, I think we should agree to meet up at some place. || Designate where companion respawns.&lt;br /&gt;
|-&lt;br /&gt;
| 7) I have some food for you. || Feed companion to boost their loyalty to you.&lt;br /&gt;
|-&lt;br /&gt;
| 8) What kind of weapons are you most proficient with? || Find out what weapon to give to companion.&lt;br /&gt;
|-&lt;br /&gt;
| 9) Arm yourself. || Tells companion to equip weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 10) Put down your weapon. || Tells companion to put away weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 11) Let's see if we can exchange some stuff. || Opens barter screen.&lt;br /&gt;
|-&lt;br /&gt;
| 12) I want someone else to be your new friend. || A way to assign this companion to a different character.&lt;br /&gt;
|-&lt;br /&gt;
| 13) [Check stats] || Shows SPECIAL, current [[Levels|level]], current [[Experience|xp]], and gun skill.&lt;br /&gt;
|-&lt;br /&gt;
| 14) Nevermind. || Closes dialogue.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Anyone who uses a companion should use dialogue option 6 to set a re-grouping point.&lt;br /&gt;
* There is a known bug where companions sometimes disappear.&lt;br /&gt;
* Use the '''SAY''' button via dialogue option 6 to name a tent or base.&lt;br /&gt;
* Naming a base requires the name of the base itself, not the faction name.&lt;br /&gt;
* Get a base's name by accessing its terminal and checking under Manage Hideout Clearance.&lt;br /&gt;
* Companions can take drugs as long they are in their inventory and command to use drugs.&lt;br /&gt;
&lt;br /&gt;
You can dismiss a Companion follower with the '''~disband_party''' command. However, this will dismiss ''all'' of your companions. All dismissals are permanent, so be careful to only dismiss the one(s) you really don't want. To dismiss only one companion at a time, leave the companion to be dismissed at a tent. Exit the tent leaving that one behind, but bring your other companions with you. Then you can use a variation of the command to dismiss only the one you left behind: '''~disband_party away_team''' (See [[Commands]].) This will permanently dismiss the Companion(s) you left behind, while retaining the ones you brought with you.&lt;br /&gt;
&lt;br /&gt;
=== Companion class perks ===&lt;br /&gt;
&lt;br /&gt;
Companions can take class perks after hitting level 24. To unlock these there are mini challenges that your companion must complete (not your character!):&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Class !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| Alien || kill 250 aliens&lt;br /&gt;
|-&lt;br /&gt;
| Assassin || kill 250 targets with pistols&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunter || score 1000 critical hits&lt;br /&gt;
|-&lt;br /&gt;
| Chosen One || reroll companion 3 times&lt;br /&gt;
|-&lt;br /&gt;
| Cyborg || install 7 implants at the same time&lt;br /&gt;
|-&lt;br /&gt;
| Killer || kill 500 Targets&lt;br /&gt;
|-&lt;br /&gt;
| Priest || heal themselves 500 times&lt;br /&gt;
|-&lt;br /&gt;
| Super Mutant || companion health reaches 500hp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mercenaries ==&lt;br /&gt;
These [[Mercs]] are humanoid followers that you can recruit in some towns. They'll demand payment from time to time, or else their loyalty falls low, which causes them to flee in combat.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' There is an option to see statistics of mercenaries - current level, experience, SPECIAL and best skill - '''via dialogue'''.&lt;br /&gt;
&lt;br /&gt;
== Slaves ==&lt;br /&gt;
Can be obtained by using [[Rope|ropes]] on certain [[unconscious]] [[NPCs]] in [[Random Encounters]]. They can also be purchased at the [[Slaver's Guild]]. They require [[drugs]] from time to time. You need a [[Slaver Tattoo]] to be able to lead [[Slavery|slaves]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' There is an option to see statistics of slaves - current level, experience, SPECIAL and best skill - '''via dialogue'''.&lt;br /&gt;
&lt;br /&gt;
== Animals ==&lt;br /&gt;
[[Dog]]s, [[Brahmin]]s and other animals generally act as mules or help in combat, they have a more limited set of options in their dialogue.&lt;br /&gt;
&lt;br /&gt;
Brahmins won't fight in combat, they'll just flee. &lt;br /&gt;
&lt;br /&gt;
A Scout Dog is of a special breed with better [[Outdoorsman]] skill (around 120) that can help you avoid encounters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Follower Type&lt;br /&gt;
!Price&lt;br /&gt;
!Where to obtain&lt;br /&gt;
!Transferable &amp;lt;br&amp;gt;between players.&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
| Brahmin&lt;br /&gt;
| 1x [[Rope]]&lt;br /&gt;
| [[Tame]] in [[Random encounters]] in the wasteland.&lt;br /&gt;
| YES&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Normal Dog&lt;br /&gt;
| 700 [[currency]]&lt;br /&gt;
| Buy from the boy called Vic, near field in Trapper Town in [[Klamath]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 4 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Normal Dog&lt;br /&gt;
| 700 [[currency]]&lt;br /&gt;
| Buy from the Dog Trainer near The Casino in [[Junktown]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 4 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Scout Dog&lt;br /&gt;
| 500 [[currency]]&lt;br /&gt;
| Buy from the Dog Trainer at Salvagers in [[Boneyard]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 1 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Small Rat&lt;br /&gt;
| 750 [[currency]]&lt;br /&gt;
| Buy from [[Jackpot Jane]] at Molerat Mambo in [[Redding]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 1 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Lovely Molerat&lt;br /&gt;
| 1000 [[currency]]&lt;br /&gt;
| Buy from [[Jackpot Jane]] at Molerat Mambo in [[Redding]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 1 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Commanding =&lt;br /&gt;
You can give commands to your followers by holding alt key and left-clicking somewhere.&lt;br /&gt;
&lt;br /&gt;
= Party Points =&lt;br /&gt;
*+1 '''PP''' for every 2% in [[Speech]] a [[PC]] has. &lt;br /&gt;
*+10 '''PP''' for every 1 in [[Charisma]] a [[PC]] has. &lt;br /&gt;
*+50 '''PP''' for [[Magnetic Personality]] [[perks|perk]].&lt;br /&gt;
*+20% '''PP''' for [[Good Natured]] [[traits|trait]].&lt;br /&gt;
*+50 '''pp''' for [[Leader]] Class perk&lt;br /&gt;
&lt;br /&gt;
Absolute maximum party points are no longer limited to 550. Gifted chars can have over 20 charisma.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can check your total party points via '''~pp''' [[Commands|command]].&lt;br /&gt;
'''Note:''' After a reroll you will need to hire your companions again, they should be where you left them.&lt;br /&gt;
&lt;br /&gt;
= Party Points Required, by Follower Type =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Follower Type&lt;br /&gt;
!Points Used&lt;br /&gt;
|-&lt;br /&gt;
| Human Companion&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Merc - Big Guns&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Merc - Unarmed&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Big Guns&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Energy Weapons&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Small Guns&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Melee&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Ghoul Merc - Small Guns&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Ghoul Merc - Melee&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Dog&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Rat&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Slave&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Brahmin&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Number of [[Slavery|Slaves]] you can have is 2 + number of [[Mercs]] you own. (You don't need to have the mercs with you while slaving.) &lt;br /&gt;
&lt;br /&gt;
*Number of [[Brahmin]] you can have is 1 + number of [[Dogs]]/2. (You don't need to have the dogs with you while taming.)&lt;br /&gt;
&lt;br /&gt;
= Companion Respawn =&lt;br /&gt;
If you have rented a room at a [[Hotel Room|hotel]], it will be possible for your companions to respawn there (along with you). You can also tell them to respawn at the [[Base|faction base]], or your [[tent]] if you have any of those. If no respawn points are available, the companion will die permanently. If no respawn is explicitly set in the dialog, or some option is set, but isn't valid anymore, the replication script will try to find alternative respawns before killing the companion permanently. Once your companion respawns it must be retold where to spawn or it will die permanently the next time it is killed regardless of loyalty level.&lt;br /&gt;
&lt;br /&gt;
Places/Bases they can be told to respawn:&lt;br /&gt;
 - Vault City Outpost &lt;br /&gt;
 - BoS Bunker&lt;br /&gt;
&lt;br /&gt;
= Loyalty =&lt;br /&gt;
Via dialogue, you can give your followers certain gifts (depending on what type they are) which contribute to follower [[loyalty]].&lt;br /&gt;
When you receive a follower they have a loyalty of 100% and this decays 10% each week, unless you have [[Speaker]], a [[support perk]] that cuts this decay rate in half.&lt;br /&gt;
&lt;br /&gt;
A follower sticks out a fight until it has (100-[[loyalty]])% [[HP]] remaining. A 90 [[HP]] follower at only 20% loyalty only stays fighting with you until (100-20)% [[HP]] remaining = 90*0.8 = 72 [[HP]]. As soon as he has 71 or under, he will flee the map.&lt;br /&gt;
&lt;br /&gt;
How high or low their [[loyalty]] is can be spotted when talking to them, if they have high loyalty, they'll praise the [[PC]], if not, they'll show a lack of respect.&lt;br /&gt;
&lt;br /&gt;
== Mercs ==&lt;br /&gt;
They fight for [[caps]]. Their wage is 25% of their hire cost and gives 10% increase in loyalty.&lt;br /&gt;
&lt;br /&gt;
== Companions ==&lt;br /&gt;
They use [[Nuka-Cola]], [[beer]], [[cookie]], [[booze]], [[Strange Iguana-on-a-stick]]. Each item gives 1-2%.&lt;br /&gt;
&lt;br /&gt;
== Slaves ==&lt;br /&gt;
[[Slavery|Slaves]] use [[Jet]]. 5-10% increase per jet dose.&lt;br /&gt;
If slave loyalty goes down too low, they may attempt to kill their master.&lt;br /&gt;
&lt;br /&gt;
== Animals ==&lt;br /&gt;
Animals always have full loyalty, and will fight to their [[death]] if commanded to do so.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Jarzeb</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Followers&amp;diff=6605</id>
		<title>Followers</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Followers&amp;diff=6605"/>
		<updated>2023-02-09T20:37:56Z</updated>

		<summary type="html">&lt;p&gt;Jarzeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Followers =&lt;br /&gt;
Followers are [[NPCs]] that follow a [[PC]] and help him in combat and with a variety of tasks. Sometimes they act as a simple meat shield and in other cases they can be a real lifesaver.&lt;br /&gt;
There are four different kinds of followers, each with special mechanics, but almost all of them follow the general rules of taking up [[Party Points]], and can be leveled up.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Companions and mercenaries can be transferred between players.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Loyalty of followers will be lowered every 7 days.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Follower prices: human, ghoul and mutant mercs are more expensive, brahmins are cheaper.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Tamable rats (small rats/molerats) can be bought from [[Jackpot Jane]] at Molerat Mambo in [[Redding]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Option for a companion to equip Enclave Armor.&lt;br /&gt;
&lt;br /&gt;
== Companions ==&lt;br /&gt;
These are more like friends, they're more rare but also very useful. They won't die permanently, but respawn at your [[Tent|tent]]/[[Bases|base]]/[[Hotel Room]].&lt;br /&gt;
[[Companions]] will travel around to different towns as wastelanders, and visit mostly [[bars]], but also stay in other places, like [[shops]], or just around in some corner. Companions are both male or female but always humans, and there are different [[Weapons|weapon types]]. Companions allow for more customization, you can give them any [[armor]]. Their helmets can also be changed or removed via dialog. &lt;br /&gt;
&lt;br /&gt;
'''Note:''' Once recruited, you can check some of their stats via dialogue, including current [[Levels|level]], [[Experience]], [[S.P.E.C.I.A.L.|SPECIAL]] and best fighting skill.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Level 12 required to recruit companions.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Max level of companions is 24.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
| Dialogue Options&lt;br /&gt;
|-&lt;br /&gt;
! Dialogue || Description&lt;br /&gt;
|-&lt;br /&gt;
| 1) Stay here / Let's Go || Toggle between companion following you, and staying put.&lt;br /&gt;
|-&lt;br /&gt;
| 2) You're blocking my way, could you please move? || Force companion to move to another hex.&lt;br /&gt;
|-&lt;br /&gt;
| 3) I want to talk to you about distance. || Instruct companion to maintain close, nearby or far distance in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 4) I want to talk to you about combat. || Instruct companion about combat options.&lt;br /&gt;
|-&lt;br /&gt;
| 5) Let's talk about your armor. || Allows you to change which armor companion wears.&lt;br /&gt;
|-&lt;br /&gt;
| 6) If we ever get separated, I think we should agree to meet up at some place. || Designate where companion respawns.&lt;br /&gt;
|-&lt;br /&gt;
| 7) I have some food for you. || Feed companion to boost their loyalty to you.&lt;br /&gt;
|-&lt;br /&gt;
| 8) What kind of weapons are you most proficient with? || Find out what weapon to give to companion.&lt;br /&gt;
|-&lt;br /&gt;
| 9) Arm yourself. || Tells companion to equip weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 10) Put down your weapon. || Tells companion to put away weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 11) Let's see if we can exchange some stuff. || Opens barter screen.&lt;br /&gt;
|-&lt;br /&gt;
| 12) I want someone else to be your new friend. || A way to assign this companion to a different character.&lt;br /&gt;
|-&lt;br /&gt;
| 13) [Check stats] || Shows SPECIAL, current [[Levels|level]], current [[Experience|xp]], and gun skill.&lt;br /&gt;
|-&lt;br /&gt;
| 14) Nevermind. || Closes dialogue.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Anyone who uses a companion should use dialogue option 6 to set a re-grouping point.&lt;br /&gt;
* There is a known bug where companions sometimes disappear.&lt;br /&gt;
* Use the '''SAY''' button via dialogue option 6 to name a tent or base.&lt;br /&gt;
* Naming a base requires the name of the base itself, not the faction name.&lt;br /&gt;
* Get a base's name by accessing its terminal and checking under Manage Hideout Clearance.&lt;br /&gt;
* Companions can take drugs as long they are in their inventory and command to use drugs.&lt;br /&gt;
&lt;br /&gt;
You can dismiss a Companion follower with the '''~disband_party''' command. However, this will dismiss ''all'' of your companions. All dismissals are permanent, so be careful to only dismiss the one(s) you really don't want. To dismiss only one companion at a time, leave the companion to be dismissed at a tent. Exit the tent leaving that one behind, but bring your other companions with you. Then you can use a variation of the command to dismiss only the one you left behind: '''~disband_party away_team''' (See [[Commands]].) This will permanently dismiss the Companion(s) you left behind, while retaining the ones you brought with you.&lt;br /&gt;
&lt;br /&gt;
=== Companion class perks ===&lt;br /&gt;
&lt;br /&gt;
Companions can take class perks after hitting level 24. To unlock these there are mini challenges that your companion must complete (not your character!):&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Class !! Condition&lt;br /&gt;
|-&lt;br /&gt;
| Alien || kill 250 aliens&lt;br /&gt;
|-&lt;br /&gt;
| Assassin || kill 250 targets with pistols&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunter || score 1000 critical hits&lt;br /&gt;
|-&lt;br /&gt;
| Chosen One || reroll companion 3 times&lt;br /&gt;
|-&lt;br /&gt;
| Cyborg || install 7 implants at the same time&lt;br /&gt;
|-&lt;br /&gt;
| Killer || kill 500 Targets&lt;br /&gt;
|-&lt;br /&gt;
| Priest || heal themselves 500 times&lt;br /&gt;
|-&lt;br /&gt;
| Super Mutant || companion health reaches 500hp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mercenaries ==&lt;br /&gt;
These [[Mercs]] are humanoid followers that you can recruit in some towns. They'll demand payment from time to time, or else their loyalty falls low, which causes them to flee in combat.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' There is an option to see statistics of mercenaries - current level, experience, SPECIAL and best skill - '''via dialogue'''.&lt;br /&gt;
&lt;br /&gt;
== Slaves ==&lt;br /&gt;
Can be obtained by using [[Rope|ropes]] on certain [[unconscious]] [[NPCs]] in [[Random Encounters]]. They can also be purchased at the [[Slaver's Guild]]. They require [[drugs]] from time to time. You need a [[Slaver Tattoo]] to be able to lead [[Slavery|slaves]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' There is an option to see statistics of slaves - current level, experience, SPECIAL and best skill - '''via dialogue'''.&lt;br /&gt;
&lt;br /&gt;
== Animals ==&lt;br /&gt;
[[Dog]]s, [[Brahmin]]s and other animals generally act as mules or help in combat, they have a more limited set of options in their dialogue.&lt;br /&gt;
&lt;br /&gt;
Brahmins won't fight in combat, they'll just flee. &lt;br /&gt;
&lt;br /&gt;
A Scout Dog is of a special breed with better [[Outdoorsman]] skill (around 120) that can help you avoid encounters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Follower Type&lt;br /&gt;
!Price&lt;br /&gt;
!Where to obtain&lt;br /&gt;
!Transferable &amp;lt;br&amp;gt;between players.&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
| Brahmin&lt;br /&gt;
| 1x [[Rope]]&lt;br /&gt;
| [[Tame]] in [[Random encounters]] in the wasteland.&lt;br /&gt;
| YES&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Normal Dog&lt;br /&gt;
| 700 [[currency]]&lt;br /&gt;
| Buy from the boy called Vic, near field in Trapper Town in [[Klamath]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 4 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Normal Dog&lt;br /&gt;
| 700 [[currency]]&lt;br /&gt;
| Buy from the Dog Trainer near The Casino in [[Junktown]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 4 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Scout Dog&lt;br /&gt;
| 500 [[currency]]&lt;br /&gt;
| Buy from the Dog Trainer at Salvagers in [[Boneyard]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 1 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Small Rat&lt;br /&gt;
| 750 [[currency]]&lt;br /&gt;
| Buy from [[Jackpot Jane]] at Molerat Mambo in [[Redding]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 1 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Lovely Molerat&lt;br /&gt;
| 1000 [[currency]]&lt;br /&gt;
| Buy from [[Jackpot Jane]] at Molerat Mambo in [[Redding]].&lt;br /&gt;
| NO&lt;br /&gt;
| Seller requires [[IN]] ≥ 1 to talk to.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Commanding =&lt;br /&gt;
You can give commands to your followers by holding alt key and left-clicking somewhere.&lt;br /&gt;
&lt;br /&gt;
= Party Points =&lt;br /&gt;
*+1 '''PP''' for every 2% in [[Speech]] a [[PC]] has. &lt;br /&gt;
*+10 '''PP''' for every 1 in [[Charisma]] a [[PC]] has. (Temporary Charisma doesn't increase Party Points)&lt;br /&gt;
*+50 '''PP''' for [[Magnetic Personality]] [[perks|perk]].&lt;br /&gt;
*+20% '''PP''' for [[Good Natured]] [[traits|trait]].&lt;br /&gt;
*+50 '''pp''' for [[Leader]] Class perk&lt;br /&gt;
&lt;br /&gt;
Absolute maximum party points are no longer limited to 550. Gifted chars can have over 20 charisma and Leader got extra 50pp class perk.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can check your total party points via '''~pp''' [[Commands|command]].&lt;br /&gt;
'''Note:''' After a reroll you will need to hire your companions again, they should be where you left them.&lt;br /&gt;
&lt;br /&gt;
= Party Points Required, by Follower Type =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Follower Type&lt;br /&gt;
!Points Used&lt;br /&gt;
|-&lt;br /&gt;
| Human Companion&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Merc - Big Guns&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mutant Merc - Unarmed&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Big Guns&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Energy Weapons&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Small Guns&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Human Merc - Melee&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Ghoul Merc - Small Guns&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Ghoul Merc - Melee&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Dog&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Rat&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Slave&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Brahmin&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Number of [[Slavery|Slaves]] you can have is 2 + number of [[Mercs]] you own. (You don't need to have the mercs with you while slaving.) &lt;br /&gt;
&lt;br /&gt;
*Number of [[Brahmin]] you can have is 1 + number of [[Dogs]]/2. (You don't need to have the dogs with you while taming.)&lt;br /&gt;
&lt;br /&gt;
= Companion Respawn =&lt;br /&gt;
If you have rented a room at a [[Hotel Room|hotel]], it will be possible for your companions to respawn there (along with you). You can also tell them to respawn at the [[Base|faction base]], or your [[tent]] if you have any of those. If no respawn points are available, the companion will die permanently. If no respawn is explicitly set in the dialog, or some option is set, but isn't valid anymore, the replication script will try to find alternative respawns before killing the companion permanently. Once your companion respawns it must be retold where to spawn or it will die permanently the next time it is killed regardless of loyalty level.&lt;br /&gt;
&lt;br /&gt;
Places/Bases they can be told to respawn:&lt;br /&gt;
 - Vault City Outpost &lt;br /&gt;
 - BoS Bunker&lt;br /&gt;
&lt;br /&gt;
= Loyalty =&lt;br /&gt;
Via dialogue, you can give your followers certain gifts (depending on what type they are) which contribute to follower [[loyalty]].&lt;br /&gt;
When you receive a follower they have a loyalty of 100% and this decays 10% each week, unless you have [[Speaker]], a [[support perk]] that cuts this decay rate in half.&lt;br /&gt;
&lt;br /&gt;
A follower sticks out a fight until it has (100-[[loyalty]])% [[HP]] remaining. A 90 [[HP]] follower at only 20% loyalty only stays fighting with you until (100-20)% [[HP]] remaining = 90*0.8 = 72 [[HP]]. As soon as he has 71 or under, he will flee the map.&lt;br /&gt;
&lt;br /&gt;
How high or low their [[loyalty]] is can be spotted when talking to them, if they have high loyalty, they'll praise the [[PC]], if not, they'll show a lack of respect.&lt;br /&gt;
&lt;br /&gt;
== Mercs ==&lt;br /&gt;
They fight for [[caps]]. Their wage is 25% of their hire cost and gives 10% increase in loyalty.&lt;br /&gt;
&lt;br /&gt;
== Companions ==&lt;br /&gt;
They use [[Nuka-Cola]], [[beer]], [[cookie]], [[booze]], [[Strange Iguana-on-a-stick]]. Each item gives 1-2%.&lt;br /&gt;
&lt;br /&gt;
== Slaves ==&lt;br /&gt;
[[Slavery|Slaves]] use [[Jet]]. 5-10% increase per jet dose.&lt;br /&gt;
If slave loyalty goes down too low, they may attempt to kill their master.&lt;br /&gt;
&lt;br /&gt;
== Animals ==&lt;br /&gt;
Animals always have full loyalty, and will fight to their [[death]] if commanded to do so.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Jarzeb</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Aimed_Attack&amp;diff=6601</id>
		<title>Aimed Attack</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Aimed_Attack&amp;diff=6601"/>
		<updated>2023-02-09T11:57:52Z</updated>

		<summary type="html">&lt;p&gt;Jarzeb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aimed attack gives you a penalty to [[Hit Chance]], but in return, grant you a bonus to [[Critical Chance]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Aimed attacks are heavily affected by your [[Luck]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This table shows changes of [[Hit Chance]] and [[Critical Chance]] when you are aiming at various parts of the target's body.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Body part&lt;br /&gt;
! [[Hit Chance]]&lt;br /&gt;
! Base Critical Chance&lt;br /&gt;
! Additional [[AP]] Usage&lt;br /&gt;
|-&lt;br /&gt;
| Eyes&lt;br /&gt;
| - 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Head&lt;br /&gt;
| - 40%&lt;br /&gt;
| 40%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Groin&lt;br /&gt;
| - 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Arms&lt;br /&gt;
| - 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|-&lt;br /&gt;
| Legs&lt;br /&gt;
| - 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|-&lt;br /&gt;
| Torso&lt;br /&gt;
| - 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Formula (Bonus Critical Chance) ==&lt;br /&gt;
*Base of Aimed Critical Bonus is 4%&lt;br /&gt;
*for [[Marksman]] [[Perk Synergy]] +3%&lt;br /&gt;
*for [[More Critical]] +1%&lt;br /&gt;
&amp;lt;code&amp;gt;Base Critical Chance x (20% + Aimed Critical Bonus x [[Luck]])&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
if Character have 20 luck aiming Eyes is 60 Critical Chance * ( 20% + 20 x 4%) = 60% Critical Chance bonus&amp;lt;br&amp;gt;&lt;br /&gt;
if Character have 20 luck and [[Marksman]] [[Perk Synergy]] aiming Eyes is 60 Critical Chance * ( 20% + 20 x 7%) = 84% Critical Chance bonus&amp;lt;br&amp;gt;&lt;br /&gt;
if Character have 20 luck and [[Marksman]] [[Perk Synergy]] and [[More Critical]] aiming Eyes is 60 Critical Chance * ( 20% + 20 x 8%) = 96% Critical Chance bonus&amp;lt;br&amp;gt;&lt;br /&gt;
if Character have 1 luck aiming Legs is 20 Critical Chance * ( 20% + 1 x 4%) = 5% Critical Chance bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Jarzeb</name></author>
		
	</entry>
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