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	<updated>2026-07-26T14:32:46Z</updated>
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		<id>http://www.fonline3.com/wiki/index.php?title=Class_perks&amp;diff=7227</id>
		<title>Class perks</title>
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		<updated>2023-08-21T14:26:37Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Name&lt;br /&gt;
!  Req.&amp;lt;br&amp;gt; level&lt;br /&gt;
!  Effect&lt;br /&gt;
!  Notes&lt;br /&gt;
!  Fav. Weapon&lt;br /&gt;
!  Base&amp;lt;br&amp;gt;Critical&amp;lt;br&amp;gt;Power&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Perk|Alien]]&lt;br /&gt;
| 45	&lt;br /&gt;
| 	&lt;br /&gt;
* +50 Crafting cap&lt;br /&gt;
* Learning on crafting adds to max&lt;br /&gt;
* For each Intelligence gets 5% more experience on crafted gear&lt;br /&gt;
* 66% chances instead of 33% to get critical effect&lt;br /&gt;
* Can Craft special [[Alien Weapons]] and use them.&lt;br /&gt;
* 1 Fury, lose 1% damage protection. &lt;br /&gt;
* Rage: gain exp on worn weapon x4 for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't use non-alien weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' apply 5% of dmg to radiation against NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in [[Necropolis]] near vertibird&lt;br /&gt;
*Alien weapons fit for frontline and sniper build types&lt;br /&gt;
| [[Weapon Types|ETG]]&amp;lt;br&amp;gt;Ignores Electric Damage immunity.&lt;br /&gt;
| 0-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin]]	&lt;br /&gt;
| 90	&lt;br /&gt;
| &lt;br /&gt;
*+3 [[Perception]]&lt;br /&gt;
*You have a 92% chance to not de-sneak when attacking opponents.&lt;br /&gt;
*Gives you a 10% chance to go into sneak when performing any action&amp;lt;br&amp;gt;(regardless of being seen by players or not).&lt;br /&gt;
*For each Perception gets +1% critical chance&lt;br /&gt;
*Immunity to Motion Sensor&lt;br /&gt;
* Gives 100 Stealth on battle timer&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;While de-sneaked, your damage is reduced by 75%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 25% critcal chance against NPCs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in [[Hub]] Old town&lt;br /&gt;
*Take note that opponent [[Perception]] lower a [[Sneak]] Skill by 7% per&lt;br /&gt;
| [[Weapon Types|Range Pistols]] +2 range when using Range Pistols&lt;br /&gt;
| 0-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hunter]]	&lt;br /&gt;
| 80	&lt;br /&gt;
| 	&lt;br /&gt;
*+3 [[Luck]]&lt;br /&gt;
*Bonuses to Critical Roll that scales with your and target base critical chance combined&amp;lt;br&amp;gt;(crit chance bonuses from weapon, and More HtH Criticals perk doesn't apply)&lt;br /&gt;
*25% penetration of target critical roll defenses. These allows to achieve devastating critical effects such as cripples and knockouts way easier, especially against character with stonewall perk. &lt;br /&gt;
*Penetrate Armor Perk (Fill The Gaps and Heavy)&lt;br /&gt;
*Extra flat critical power for each 10 FoV&lt;br /&gt;
*Extra FoV for each critical chance&lt;br /&gt;
*Applies &amp;quot;Bounty&amp;quot; debuff when hitting opponent lowering the targets damage until they die.&lt;br /&gt;
*Bounty Hunter puts marked status on every attack for 4 sec.&lt;br /&gt;
*Deals 1% of targets max hp per bounty stack&lt;br /&gt;
*[[Strike]]: Apply 10 bounty stacks for target &lt;br /&gt;
*-1% attack speed per [[Luck]].&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You cannot take drugs (this includes cannibal drugs).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;The bounty power will drop by 1 if the owner has the Quick Fingers perk.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' deal 1% max heal against NPCs(NPC's HP)&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Klamath]]&lt;br /&gt;
*Healing drugs however (such as Stimpaks) are still able to be used&lt;br /&gt;
*Do note that perks such as [[Iron Limbs]] which grants full protection against arms critical effects regardless of penetration&lt;br /&gt;
*See Bounty Stacks above target's head&lt;br /&gt;
| +10% Critical chance when using [[Weapon Types|Plasma Weapons]]&lt;br /&gt;
| 0-75&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chosen One]]&lt;br /&gt;
|  30&lt;br /&gt;
|  &lt;br /&gt;
* + 2 [[level perks]] &lt;br /&gt;
* + 1 [[Trait]]&lt;br /&gt;
* + 2 [[Hit Point]] per [[Charisma]]&lt;br /&gt;
* + 3 [[Charisma]]&lt;br /&gt;
* 1 Fury, -1 [[Charisma]]&lt;br /&gt;
* Rage: Set 2 random special to 1 for 10 sec.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Healing Rate set to 0&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' gain 10% more exp&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in Klamath in Vics shack&lt;br /&gt;
*Remember to take it before Level 50&lt;br /&gt;
*You die on 0 hit points&lt;br /&gt;
*Cannot take Gifted or Bonehead as third [[Trait]]&lt;br /&gt;
| +2 Damage per Bullet when using [[Weapon Types|SMGs]]&lt;br /&gt;
| 0-45&lt;br /&gt;
|-&lt;br /&gt;
| [[Clone]]&amp;lt;br&amp;gt;  &lt;br /&gt;
| 150	  &lt;br /&gt;
| &lt;br /&gt;
*You gain 25 CW for every point of Charisma.&lt;br /&gt;
*Ability to create a NPC companion with the same stats and gear.&lt;br /&gt;
*Getting clone perk grants immunity to knockouts, knockbacks, knockdowns and heavy handed. (works for both you and your clone)&lt;br /&gt;
*Player deals 50% more damage when clone NPC is dead.&lt;br /&gt;
*When NPC Clone is alive and Player Clone dies, instant revive but clone dies.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't see team markers.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't install [[Implants]].&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Deal 5% less damage against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in [[New Vault City]]&lt;br /&gt;
*Added command ~clone to spawn clone. 9 minutes cooldown. Can be triggered with speech. (clone doesn't spawn by itself)&lt;br /&gt;
*PvE perks don't work for the NPC.&lt;br /&gt;
*PvE Perks such as Mini Toughness and  Quick Dodger protects you.	  &lt;br /&gt;
*The Clone NPC doesn't need any ammunition&lt;br /&gt;
*Clone gives vision around even when dead.&lt;br /&gt;
*The Clone can't carry any gear&lt;br /&gt;
*Clone cannot use grenades, throwing knives, or any &amp;quot;stackable weapons&amp;quot;.&lt;br /&gt;
*When alt clicking to set a rally point to move your clone &amp;quot;defend move&amp;quot; seems to be the most effective as it doesn't seem to aggro clone onto* sometimes neutral NPCs&lt;br /&gt;
*Reacts to marks: &amp;lt;br&amp;gt;Red: aggressive +50% damage, -20% DR.&amp;lt;br&amp;gt;Purple: defensive -50% damage, +20% DR.&amp;lt;br&amp;gt;Blue or unmarked: no changes.&lt;br /&gt;
| [[Weapon Types|Laser Weapons]]  5% chance to bounce attack to another target (like ETG).&lt;br /&gt;
| 0-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Master]]&lt;br /&gt;
| 35	&lt;br /&gt;
| &lt;br /&gt;
* +10 [[Melee]] damage&lt;br /&gt;
* +100% to critical chance on [[Melee]] attacks&lt;br /&gt;
* Using Critical tabel for 2h range weapons.&lt;br /&gt;
* For each Strength 1 [[Critical Power]]&lt;br /&gt;
* [[Strike]]: On 20 range move next to target&lt;br /&gt;
* Ignore Melee Protection for 10 sec after strike&lt;br /&gt;
* Battle timer on getting hit its 90% shorter(attack still 10/30)&lt;br /&gt;
* Combat Master uses the Ranged [[Critical hit]] table when using melee weapons&amp;lt;br&amp;gt;(so your crits are stronger)&lt;br /&gt;
* 1 Fury, Gain 5% Critical Power&lt;br /&gt;
* Rage: Ignore Critical Resistances for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose all traits&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' increase lifesteal cap to 50% against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[San Francisco]] building above Dr.fung clinic&lt;br /&gt;
*Taking [[Gifted]] or [[Bloody Mess]] before taking [[Combat Master]] will make your build useless.&lt;br /&gt;
| [[Weapon Types|Hammers]] +5 Melee damage&lt;br /&gt;
| 0-80&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyborg]]	&lt;br /&gt;
| 120	&lt;br /&gt;
|	&lt;br /&gt;
* Sets the amount of implant limits to 12 combat implants and 15 special implants which can't be increased by [[Charisma]]&lt;br /&gt;
* Unlocks powerful third tier of combat implants by installing the same combat implant for the third time after 2 previous installations&lt;br /&gt;
* For each Luck gets +1 extra critical power (on top of what Luck already gives)&lt;br /&gt;
* You can take this perk in Gecko, Scrapyard &lt;br /&gt;
* You can install and uninstall implants for free at anytime by using ~cmd command&lt;br /&gt;
* Immunity to bleed effect.&lt;br /&gt;
* 1 Fury, gain 2% EMP DR&lt;br /&gt;
* Rage: Cause EMP explosions around you for 25% of your max HP&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You become highly vulnerable to EMP damage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;0.25% chance to lose 1 [[Implants|Special implant]] on death&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;0.05% chance to lose 1 [[Implants|Combat implant]] on death&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Receive 5 more damage from NPCs&lt;br /&gt;
|&lt;br /&gt;
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)&lt;br /&gt;
*You can say random joke by ~cmd command&lt;br /&gt;
*You can craft EMP implants by using ~cmd commands&lt;br /&gt;
*Mr. Fixit works like Healer perk&lt;br /&gt;
*Healing hit-points goes through repair skill instead of first-aid (and requires a tool-kit)&lt;br /&gt;
*To repair your damaged limbs you need to use command ~cmd&lt;br /&gt;
*Healer perk doesn't work for you&lt;br /&gt;
| +25% EMP Resistance when using [[Weapon Types|clubs]]&lt;br /&gt;
| 0-65&lt;br /&gt;
|-&lt;br /&gt;
|  [[Deathclaw Perk|Deathclaw]]&lt;br /&gt;
|  40&lt;br /&gt;
|  &lt;br /&gt;
* Double [[Melee]] Damage&lt;br /&gt;
* + 5 Heavy Handed Malus&lt;br /&gt;
* + 1 attack range&lt;br /&gt;
* + 10% [[Movement Speed]]&lt;br /&gt;
* + 3 [[Strength]]&lt;br /&gt;
* 1 Fury, gain 5 Melee Damage&lt;br /&gt;
* Rage: Gain Cripple random limb&lt;br /&gt;
* Natural Armor&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't use guns and armors&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' +10 melee damage against NPCs&lt;br /&gt;
Scaling:&lt;br /&gt;
*[[AP Regen]]: 0.01 for melee damage(before double)&lt;br /&gt;
*[[Lifesteal]]: 1% target life(doesnt adds above lifesteal cap)&lt;br /&gt;
*[[Movement Speed]]: 1% for 1% extra exp(loner, charisma etc)&lt;br /&gt;
*[[Sneak]]: 10 for 1 [[Strength]]&lt;br /&gt;
*[[Critical Chance]]: [[Intelligence]] + [[Endurance]] + [[Agility]]&lt;br /&gt;
| &lt;br /&gt;
You can get this perk in [[Modoc]] in north &amp;lt;br&amp;gt;&lt;br /&gt;
Natural Armor:&lt;br /&gt;
*Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]]&lt;br /&gt;
*Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]]&lt;br /&gt;
*Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]]&lt;br /&gt;
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]]&lt;br /&gt;
*Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]]&lt;br /&gt;
*Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]]&lt;br /&gt;
*Critical % Power Resistance: 15% + [[Action Points]] for moving&lt;br /&gt;
*Critical Power Resistance: 0 + [[Movement Speed]]&lt;br /&gt;
*Critical Chance Resistance: 5% + [[Strength]]&lt;br /&gt;
*[[Hit Points]]: base + 3x[[Lethal Damage]](base only, not 20luck)&lt;br /&gt;
* All the above stats scale to your worn helmet see [[Deathclaw Perk]] for more info.&lt;br /&gt;
| +5 Heavy handed malus wtih [[Weapon Types|Punch Weapons]]&lt;br /&gt;
| 0-55&lt;br /&gt;
|-&lt;br /&gt;
| [[Hubologist]]	&lt;br /&gt;
| 105&lt;br /&gt;
| &lt;br /&gt;
* +100 hit points&lt;br /&gt;
* 20% more exp for each point of Intelligence on wearing gear&lt;br /&gt;
* Upgrade item perks buffed ([[Hubologist|see table]])&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose all perks&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in [[San Francisco]] (Tanker)&lt;br /&gt;
| [[Weapon Types|Electro Weapons]] double [[Critical Effect|weakness]] effect&lt;br /&gt;
| 10-20&lt;br /&gt;
|- &lt;br /&gt;
| [[Infantry]]	&lt;br /&gt;
| 130	&lt;br /&gt;
| &lt;br /&gt;
*+7% Each DRs&lt;br /&gt;
*Immunity to selective damage type for 1 minute per each Endurance level&lt;br /&gt;
*Change DR cap from 90% to 100%&lt;br /&gt;
*[[Strike]]: Ignore [[Damage Protection]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Receive 5 less damage from NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in Navarro&lt;br /&gt;
*Can't choose same immune type twice in a row&lt;br /&gt;
*Lose [[Fury]] stacks when using healing drugs&lt;br /&gt;
| [[Weapon Types|Assault Rifles]] +2 to all DR&lt;br /&gt;
| 0-60&lt;br /&gt;
|- &lt;br /&gt;
| [[Killer]]	&lt;br /&gt;
| 60	&lt;br /&gt;
| &lt;br /&gt;
* +3 [[Agility]]&lt;br /&gt;
* Regen all your [[Action Points]] when you kill enemy Player&lt;br /&gt;
* Regen All [[Hit Points]] when you kill enemy Player&lt;br /&gt;
* Gets 3 seconds of immune after scoring a kill on a player&lt;br /&gt;
* For each [[Agility]] gets +1% to double damage&lt;br /&gt;
* +10% [[Lifesteal]]&lt;br /&gt;
* [[Strike]]: Apply 6 confusion and [[fury]] for target &lt;br /&gt;
* gets +25 AP Regen on battle timer&lt;br /&gt;
* 1 Fury, Lose 2% DR&lt;br /&gt;
* Rage: Set Attack Delay on 700 (killer's rage is on 10 fury)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Your respawn will be 500% longer than normal.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Regen 30% your [[Action Points]] when you kill enemy NPC&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in Hinkley&lt;br /&gt;
*5 minutes  or 3 minutes and 45 seconds if you have second level of Tactical implant.&lt;br /&gt;
*Sometimes when you kill npc you not gen your AP, just reload or use action points for another action, and you get it back.&lt;br /&gt;
*In turn based if you kill something, and use rest of your action points, you get some, but your turn go away.&lt;br /&gt;
| [[Weapon Types|Miniguns]] +25% accuracy&lt;br /&gt;
| 0-95&lt;br /&gt;
|-&lt;br /&gt;
| [[Leader]]	&lt;br /&gt;
| 65	&lt;br /&gt;
|&lt;br /&gt;
*+50 [[Party Points]]&lt;br /&gt;
*+50% [[Critical Chance Resistance]]&lt;br /&gt;
*+4% [[Movement Speed]] for each faction member in location&lt;br /&gt;
*Ability to create flags which provide buffs to team&lt;br /&gt;
*For each Charisma have 5 second lower cooldown for creating flag&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;FoV is halved&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' apply 2 weakness on NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Wind of War]]&lt;br /&gt;
*Base cooldown for flag is 200 seconds&lt;br /&gt;
*You need Wood for build a flag&lt;br /&gt;
*Flags stacks bonuses with [[War Event]] Flags or [[Town Control]] Flags&lt;br /&gt;
* Flags don't work on NPC companions.&lt;br /&gt;
Bonuses:&lt;br /&gt;
*Mobility: + 1 [[Charisma]], + 1 [[Agility]], + 3% [[Movement Speed]], + 3% Attack Speed, + 15 [[AP_Regen|AP Regen]] (Cap = + 45 [[AP_Regen|AP Regen]])&lt;br /&gt;
*Defense: + 1 [[DR]], + 1 [[DT]], + 0.5% [[Damage Protection]] (Cap = + 1.5% [[Damage Protection]]), + 2% [[Critical Chance Resistance]], + 3% [[Critical_Power_Resistance|Critical Power resistance]]&lt;br /&gt;
*Aggression: + 1 [[Luck]], + 1 [[Intelligence]], + 2% [[Lifesteal]], + 3% [[Damage]], + 5 [[Lethal Damage]] (Cap = + 15 [[Lethal Damage]])&lt;br /&gt;
*Vitality: + 1 [[Endurance]], + 2% [[Hit Points]], - 1 sec [[Healing Rate]] Time, + 10 [[Healing Rate]] (Cap = + 30 [[Healing Rate]]), + 1 [[Strength]]&lt;br /&gt;
*Power: + 1 [[Perception]], + 4% [[Critical_Power|Critical Power]], + 4 [[Critical_Power|Critical Power]] (Cap = + 12 [[Critical_Power|Critical Power]]), + 3% [[Critical_Chance|Critical Chance]], + 1 Critical rolls(against stonewall etc)&lt;br /&gt;
| [[Weapon Types|Flamers]] +30 HP&lt;br /&gt;
| 0-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Paramedic]]	&lt;br /&gt;
| 65&lt;br /&gt;
| 	&lt;br /&gt;
*+50% [[First Aid]]&lt;br /&gt;
*+50% [[Doctor]]&lt;br /&gt;
*+100 [[Armor Class]]&lt;br /&gt;
* 3 seconds cooldown on First Aid and Doctor.&lt;br /&gt;
* Ability to revive people (Base CD is 480 seconds).&lt;br /&gt;
* For each Intelligence gets 5 seconds of reduction CD in reviving.&lt;br /&gt;
* Healing others gives them temporary 0,5% [[Damage Protection]] per stack.&lt;br /&gt;
* 1 Fury, lose 0,5% Movement speed.&lt;br /&gt;
* Rage: Can't run for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You deal -50% total damage&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' double [[First Aid|FA]] effect on NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Salt Lake City]] go to green grid on south then on bottom right find a doctor&lt;br /&gt;
*bonus [[First Aid]] or [[Doctor]] doesn't go over cap&lt;br /&gt;
*Base cooldown for revive is 560 seconds&lt;br /&gt;
*[[Medic]] perk reduce base cooldown to 280 and change For each Intelligence gets 10 seconds of reduction CD in reviving&lt;br /&gt;
*Revive give 10 stacks of buff&lt;br /&gt;
*On Revive cooldown you can't use [[Doctor]] Skill&lt;br /&gt;
*Revive gives revived player 10 stacks of Damage Protection buff&lt;br /&gt;
*Amount of HP after revive depends on doctor skill of paramedic&lt;br /&gt;
| [[Weapon Types|Fast Pistols]] +25% more healing to target&lt;br /&gt;
| 0-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Priest]]	&lt;br /&gt;
| 70	&lt;br /&gt;
| &lt;br /&gt;
* Double all heals: First Aid and meds.&lt;br /&gt;
* Heal 1 hp per 25 healing rate after 2,1 seconds, instead having healing rate&lt;br /&gt;
* -0,1 seconds heal cooldown per endurance&lt;br /&gt;
* [[Strike]]: Remove all own debuffs(bounty, weakness, slow, [[fury]], Rad).&lt;br /&gt;
* 1 Fury, Lose 10% Rad Resistance&lt;br /&gt;
* Rage: Heal whole faction/war event team for 10% their max health per sec for 10 sec in 20 hexes range&lt;br /&gt;
* Attacking enemy lower Fury stacks by  1 point more.&lt;br /&gt;
* Heresy status: Sets attack delay to 1200 for 4 seconds, to anyone who attacks them.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Change your Carry Weight to 15%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' mark NPC visible for everyone&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Den]], church&lt;br /&gt;
*[[Healing Needler Ammo]] heals priest double&lt;br /&gt;
*[[Healing Needler Ammo]] heals others double when priest using it&lt;br /&gt;
*Healing rate trigger every 5 seconds&lt;br /&gt;
| [[Weapon Types|Machine Gun]] +10% Carry Weight&lt;br /&gt;
| 0-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Random Boy]]	&lt;br /&gt;
| 100&lt;br /&gt;
|	&lt;br /&gt;
* +1 [[Action Points]]	&lt;br /&gt;
*Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%.&lt;br /&gt;
Roll 1 extra stat which effect is scaling with [[Luck]]:&lt;br /&gt;
*5% damage per Luck&lt;br /&gt;
*2% [[Hit Points]] per [[luck]]&lt;br /&gt;
*2% [[Lifesteal]] per [[luck]]&lt;br /&gt;
*5 [[AP Regen]] per [[Luck]]&lt;br /&gt;
*3% [[Movement Speed]] per [[Luck]]&lt;br /&gt;
*[[Strike]]: Apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak&lt;br /&gt;
*Roll`s has been capped at 95%.&lt;br /&gt;
* 1 Fury stack, Lose 1 DT&lt;br /&gt;
* Rage: Remove roll and reset roll CD&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Rolls 9 stats, can be negative&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 20% chance that NPCs will deagro on you when you attack&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in New Reno Shark Club&lt;br /&gt;
*command ~randomboy | ~rb to force a random roll with cooldown 5 minutes and 30 seconds, each % of barter skill reduces this cooldown by 1 second. The results of the roll will be displayed in the message box.&lt;br /&gt;
*Stats can stack&lt;br /&gt;
Stats what Randomboy can roll:&lt;br /&gt;
*+50 Hit Points or -20 Hit Points&lt;br /&gt;
*+2 Action Points and +2 Movement Action Points or -1 Action Point and +1 Movement Action Point&lt;br /&gt;
*10 Lethal Damage or -3 Lethal Damage&lt;br /&gt;
*-10% Attack Delay or +3% Attack Delay&lt;br /&gt;
*+6% DR Penetration or -1% DR Penetration&lt;br /&gt;
*+10% DT Penetration or -3% DT Penetration&lt;br /&gt;
*+5 turnbase time and +3 turnbase shots or -1 turnbase time and -1 turnbase shots&lt;br /&gt;
*+15% Critical Power Resistance Penetration or -5% Critical Power Resistance Penetration&lt;br /&gt;
*+50 Radiation, Poison Resistance and +50 Carry Weight or -25 Radiation, Poison Resistance and -25 Carry Weight&lt;br /&gt;
*+75 Sequence or -25 Sequence&lt;br /&gt;
*+20 Melee Damage or -5 Melee Damage&lt;br /&gt;
*+3 S.P.E.C.I.A or -1 S.P.E.C.I.A&lt;br /&gt;
*+10 Critical Chance or -3 Critical Chance&lt;br /&gt;
*+40% Critical Power or -20% Critical Power&lt;br /&gt;
*+40 Critical Power or -20 Critical Power&lt;br /&gt;
*+5 Sight Range or -5 Sight Range&lt;br /&gt;
*+60 Healing rate and +225 Armor Class or -20 Healing rate and -75 Armor Class&lt;br /&gt;
| [[Weapon Types|Shotguns]] +10% Damage&lt;br /&gt;
| 0-100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Raider]]	&lt;br /&gt;
| 95&lt;br /&gt;
|	&lt;br /&gt;
* Double Action Points.&lt;br /&gt;
* Regen Action Points while running.&lt;br /&gt;
* Strike: apply 4-10 AP Drain on Target.&lt;br /&gt;
* For each agility gets 0.1 AP/s regen&lt;br /&gt;
* 1 Fury, lose 3 AP.&lt;br /&gt;
* Rage: gain 100% lifesteal for 10 sec&lt;br /&gt;
* Immunity to lost turn effect.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-1 to all special&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;25% longer attack speed&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Lose 1-3 AP for attack NPC&lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in in New Reno&lt;br /&gt;
| [[Weapon Types|Fire Weapons]] +2 Damage on Burning&lt;br /&gt;
| 5-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Regulator]]&lt;br /&gt;
| 25&lt;br /&gt;
|	&lt;br /&gt;
* You get +2 Traits, and changes [[Regulator|the effect of ALL traits]] you get. &lt;br /&gt;
*For each [[Charisma]], get a +10% bonus to accuracy.  &lt;br /&gt;
*'''PvE Ability:''' 5% chance to do a knockdown in PVE &lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in [[New Adytum]] from a guy named &amp;quot;Rick&amp;quot; in the building with Governor Hendricks &lt;br /&gt;
| [[Weapon Types|Damage Pistols]] -1 AP Cost&lt;br /&gt;
| 10-40&lt;br /&gt;
|-&lt;br /&gt;
| [[Scout]]	&lt;br /&gt;
| 85&lt;br /&gt;
| &lt;br /&gt;
*Ability to use learning skill on Sneak Skill.&lt;br /&gt;
*Removing a stealth cap(1000)&lt;br /&gt;
*Player can sneak even whilst in vision of the enemy. &lt;br /&gt;
*Deals +125% damage on targets with lower than 50% max [[Hit Points]]&lt;br /&gt;
*[[Strike]]: For each luck gets 5% chance to knockout target&lt;br /&gt;
*Scout have 8 AP cost to active Sneak&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose 25% [[Movement Speed]] when de-sneaked&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't gain movement speed.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' penetrate 5% DR vs NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in NCR, Ranger HQ&lt;br /&gt;
*Knockout from [[Strike]] can't be resisted by Stonewall but its halved by Quick Recovery.&lt;br /&gt;
| [[Weapon Types|Sniper Rifles]] +20% DR penetration.&lt;br /&gt;
| 0-105&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper]]	&lt;br /&gt;
| 140	&lt;br /&gt;
|&lt;br /&gt;
*+4 Weapon Range&lt;br /&gt;
*+1 Crit Power per each hex away from target for aimed attacks&lt;br /&gt;
*For each Perception gets +2% critical damage&lt;br /&gt;
*[[Strike]]: +4 range&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-10% each DR&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 10 more critical power against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in gun runners&lt;br /&gt;
*Double amount of crit power from passive, when using long range weapon&lt;br /&gt;
| [[Weapon Types|Heavy Sniper Rifles]] +10 Critical Power&lt;br /&gt;
| 0-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]]	&lt;br /&gt;
| 110	&lt;br /&gt;
|&lt;br /&gt;
* -1 AP cost for each action&lt;br /&gt;
* +50 to random gun skills (Small guns, Big Guns, Energy Weapons, Close Combat)&lt;br /&gt;
* +1% chance to get random KO during on action for each [[fury]] stack&lt;br /&gt;
* Critical tier minimum tier 2&lt;br /&gt;
* Lower maximum damage soldier can receive&lt;br /&gt;
* 1 Fury, 1% chance to get KO on tick effect&lt;br /&gt;
* Rage: Remove KO&lt;br /&gt;
* 1 to all SPECIAL, HP, AP, APTB, Carry Weight, Sequence, Melee Damage, Healing Rate, Critical Chance, Critical Power, Heavy Handed Malus, [[Lethal Damage]], Lifesteal, Damage per Bullet, ST when calculating chance to hit, Accurate distance mod, max chance to hit, Accuracy, Higher Critical Miss Fail, AP Regen, less Healing Time, less skill points, to longer cooldowns, SP from books, to less exp gain.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-100 debuff to all defensive rolls for critical effects such as knockdown, bypass, confusion etc.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 1 damage per bullet again NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in Redding downtown near tent&lt;br /&gt;
*Soldier has a -100 debuff to all defensive rolls for critical effects such as knockdown, bypass, confusion etc. This means that perks such as Stonewall and Man of Steel are much less effective and require high SPECIAL investment and/or tank synergy to be somewhat effective&lt;br /&gt;
Damage caps:&lt;br /&gt;
*Normal: 400 - Endurance*5 &lt;br /&gt;
*Laser: 700- Endurance*5&lt;br /&gt;
*Fire: 300 - Endurance*5&lt;br /&gt;
*Plasma: 600 - Endurance*5 &lt;br /&gt;
*Electro: 500 - Endurance*5 &lt;br /&gt;
*Explode: 200 - Endurance*5&lt;br /&gt;
| [[Weapon Types|Support Rifles]] -10% Attack Speed&lt;br /&gt;
| 0-70&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Mutant]]	&lt;br /&gt;
| 50&lt;br /&gt;
|	&lt;br /&gt;
* +3 EN	&lt;br /&gt;
* Double your Hit Points.&lt;br /&gt;
* 15% [[Damage Protection]].&lt;br /&gt;
* +0.2% [[Damage Protection]] for every 1% missing [[Hit Point]].&lt;br /&gt;
* For each [[Endurance]], gets 1% [[Damage Protection]] (capped at 20%).&lt;br /&gt;
* Can't get extra [[Damage Protection]], but their DP stacks in sum.&lt;br /&gt;
* Apply 10 [[Critical Effect|Slow]] to Attackers&lt;br /&gt;
* 1 Fury, gain 2% [[Damage Protection]].&lt;br /&gt;
* Rage: Lose all Damage Protection and gain 500% extra damage for 10 seconds&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Cannot run&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't wear [[Small Guns]] or Robes&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' deal 1% max hp against NPCs (own max hp)&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Broken Hills]] on Residential site&lt;br /&gt;
| [[Weapon Types|Rocket Launchers]] +1 Radius, ignore [[Damage Threshold]].&lt;br /&gt;
| 0-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrecker]]	&lt;br /&gt;
| 75	&lt;br /&gt;
| &lt;br /&gt;
* +3 special implants limit&lt;br /&gt;
* Unlimited Ammo&lt;br /&gt;
* Double [[Lethal Damage]]&lt;br /&gt;
* For each Strength, 3 [[Lethal Damage]](that doesn't double)&lt;br /&gt;
* Attack delay is set 100 x distance&lt;br /&gt;
* '''Can use only 6 weapons:''' FN 69A1, M79 Grenade Launcher, Rocket Launcher, ELECTRO Rocket Launcher, ELECTRO Cannon and M202A1 FLASH&lt;br /&gt;
* 1 Fury, lose 5 hp per shot&lt;br /&gt;
* Rage: Can't Attack for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Hurt himself for 5-10 HP on shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Hurt himself when using t4 ammo for 50-100 [[Hit Points]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' +5 [[Lethal Damage]] vs NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Junktown]] bottom Left by a guy holding a Rocket Launcher &lt;br /&gt;
| [[Weapon Types|Grenade Launchers]] +15 Flat Damage&lt;br /&gt;
| 0-40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Hit_the_Gaps&amp;diff=7226</id>
		<title>Hit the Gaps</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Hit_the_Gaps&amp;diff=7226"/>
		<updated>2023-08-18T09:04:34Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Perk&lt;br /&gt;
|name=Hit the Gaps&lt;br /&gt;
|image=Hit_the_Gaps.PNG&lt;br /&gt;
|reqs=[[Level]] 12, [[Small Guns]] 150%, or [[Big Guns]] 150%, or [[Energy Weapons]] 150%, or [[Close Combat]] 150%&lt;br /&gt;
|ranks=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hit the Gaps deducts -80% to your target's '''body''' armor's critical chance modifiers. &amp;lt;br&amp;gt;&lt;br /&gt;
For '''helmet''' reduction need [[Right Between the Eyes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;br /&gt;
[[Category:Level Perks]]&lt;br /&gt;
[[Category:Level 12 Perks]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Commands&amp;diff=7206</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Commands&amp;diff=7206"/>
		<updated>2023-07-19T16:34:06Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Faction Managing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the commands everyone can use. Just type them into the chat bar, without the [ ]. And press Enter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Commands for Chat ==&lt;br /&gt;
Type '''.''' or '''/''' followed by:&lt;br /&gt;
&lt;br /&gt;
*'''/c'''  Czech/Slovakian&lt;br /&gt;
*'''/d'''  Deutsche&lt;br /&gt;
*'''/i'''  Italiano&lt;br /&gt;
*'''/p'''  Polish&lt;br /&gt;
*'''/r'''  Russian&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''/e'''  Emote&lt;br /&gt;
*'''/f'''  Faction Chat&lt;br /&gt;
*'''/g'''  Global&lt;br /&gt;
*'''/o'''  Out of Character&lt;br /&gt;
*'''/s'''  Shout&lt;br /&gt;
*'''/w'''  Whiper&lt;br /&gt;
&lt;br /&gt;
'''Ex.:'''&amp;lt;br&amp;gt;'''.i''' La pizza all'ananas è la migliore&amp;lt;br&amp;gt;'''/p''' Nazywam się Grzegorz Brzęczyszczykiewicz.&amp;lt;br&amp;gt;'''.d''' Gib die Eierschalenbrecher weiter&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
*'''~sort'''&lt;br /&gt;
to sort inventory items&lt;br /&gt;
&lt;br /&gt;
*'''~pve'''&lt;br /&gt;
Lets you assign you pve perks more easily&lt;br /&gt;
&lt;br /&gt;
*'''~leaderoff'''&lt;br /&gt;
To not getting leader bonuses&lt;br /&gt;
&lt;br /&gt;
*'''~base''': Allows you to perform base actions (only while in your base) such as:&lt;br /&gt;
** Build&lt;br /&gt;
** Set up EBS (easy base sorter)&lt;br /&gt;
** Remove base&lt;br /&gt;
** Share access&lt;br /&gt;
&lt;br /&gt;
*'''~pat'''&lt;br /&gt;
Opens the patreon menu if you are a supporter&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
*'''~myinfo'''	&lt;br /&gt;
Displays information about logged [[character]] (name, ID, day of birth and [[tent]] coordinates)&lt;br /&gt;
&lt;br /&gt;
*'''~partypoints'''&lt;br /&gt;
*'''~pp'''&lt;br /&gt;
Shows Currently used/Maximum [[Followers|Party Point]]s&lt;br /&gt;
&lt;br /&gt;
== Faction Information ==&lt;br /&gt;
&lt;br /&gt;
*'''~factioninfo'''&lt;br /&gt;
Display informations related to [[faction]] system. This includes faction you are in, list of factions which added you as friend, and pending invitations.&lt;br /&gt;
&lt;br /&gt;
*'''~factionnames'''&lt;br /&gt;
Display informations related to [[faction]] system. Give you list of already existing factions with numbers. &lt;br /&gt;
&lt;br /&gt;
*'''~freefactionnames'''&lt;br /&gt;
*'''~ffn'''&lt;br /&gt;
Lists free [[Faction Names]] in the chat frame.&lt;br /&gt;
&lt;br /&gt;
== Faction Managing == &lt;br /&gt;
&lt;br /&gt;
*'''~invite nick_name''' &lt;br /&gt;
Invite player by will notify player that he is invited and how to join.&lt;br /&gt;
&lt;br /&gt;
*'''~accept faction_id'''&lt;br /&gt;
Joining faction by  will also msg you about successful or fail join.&lt;br /&gt;
&lt;br /&gt;
*'''~addbasetofaction name''' (or coordinates)&lt;br /&gt;
Add base to faction visibility, Leader need to setup access via terminal.&lt;br /&gt;
&lt;br /&gt;
*'''~promote nick_name'''&lt;br /&gt;
Increasing Character Status in Facton.&lt;br /&gt;
&lt;br /&gt;
*'''~demote nick_name'''&lt;br /&gt;
Lowering Character Status in Faction.&lt;br /&gt;
&lt;br /&gt;
*'''~kick nick_name'''&lt;br /&gt;
Removing Character from Faction.&lt;br /&gt;
&lt;br /&gt;
*'''~moveleadership nick_name'''&lt;br /&gt;
Moving Leadership to other Character.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
*'''~awareness'''&lt;br /&gt;
Enable/disable on-screen information about characters hp and used gear. You need the [[awareness]] perk to use this command. Default: ON&lt;br /&gt;
&lt;br /&gt;
*'''~names'''&lt;br /&gt;
Refreshes colorized names (defined in [[NameColorizing]].txt)&lt;br /&gt;
&lt;br /&gt;
*'''~[[Cooldowns|timeouts]]'''&lt;br /&gt;
Turns on/off on-screen timeouts display. Default: ON&lt;br /&gt;
&lt;br /&gt;
*'''~changepassword [old password] [new password]'''&lt;br /&gt;
Changes current character password. Use '''*''' instead of space.&lt;br /&gt;
&lt;br /&gt;
*'''~combatmode [mode]'''&lt;br /&gt;
Changes default combat mode, which can be '''''turnbased''''', '''''tb''''', '''''realtime''''', '''''rt''''' or '''''both'''''; without arguments displays current setting.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[combat mode config variable]].&lt;br /&gt;
&lt;br /&gt;
*'''~mute'''&lt;br /&gt;
*'''~unmute'''&lt;br /&gt;
Turning ON/OFF Global Chat.&lt;br /&gt;
&lt;br /&gt;
== Party Commands ==&lt;br /&gt;
&lt;br /&gt;
*'''~setrespawn'''&lt;br /&gt;
For setting respawn for companions.&lt;br /&gt;
&lt;br /&gt;
*'''~killparty'''&lt;br /&gt;
Kill all party companions, if spawn was set, they will respawn in few minutes.&lt;br /&gt;
&lt;br /&gt;
*'''~disbandparty'''&lt;br /&gt;
Disbands all NPC followers ([[Mercs]], [[slaves]]...) - removes them permanently.&lt;br /&gt;
&lt;br /&gt;
*'''~disbandparty away_team'''&lt;br /&gt;
Disbands only NPC followers ([[Mercs]], [[slaves]]...) that are outside of your current map (not location). '''Note:''' If you make any mistake typing (ex. ~disbandparty_awayteam) this command '''~disbandparty''' will be used instead.&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
*'''~suicide'''&lt;br /&gt;
Performs suicide (Works only when your character have less than 0[[hp]]).&lt;br /&gt;
&lt;br /&gt;
*'''~eventsuicide'''&lt;br /&gt;
Perform suicide, work only on islands. Can't be executed on worldmap. &amp;lt;br&amp;gt;&lt;br /&gt;
(Zones: 18-23:45, 19-20:46, 22-23:49, 23:50, 27-29:48, 28-29:49, 27-28:51, 28-29:52)&lt;br /&gt;
&lt;br /&gt;
*'''~exit'''&lt;br /&gt;
Exits game.&lt;br /&gt;
&lt;br /&gt;
*'''order recognition [playerName]'''&lt;br /&gt;
Checks up [[faction database]] for information on given player. You have to be in faction and use radio with your faction frequency. (e/g &amp;quot;/r order recognition Voland&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*'''~spectate'''&lt;br /&gt;
&amp;lt;placeholder&amp;gt; Sets few modes usually impossible for players (fov disabled, invis, no pvp) on specific event-prepared maps; it wasn't yet used/tested.&lt;br /&gt;
&lt;br /&gt;
*'''~deleteself [password]'''&lt;br /&gt;
Deletes current character after [[full logout]] (3 minutes). If you have spaces in your password, use '''*''' (asterisk) symbol instead of spaces. Deleting can be canceled by entering the command again.&lt;br /&gt;
&lt;br /&gt;
(''Example:'' In case your password is: '''my pass word''' you write: '''~deleteself my*pass*word''')&lt;br /&gt;
&lt;br /&gt;
== Helpers ==&lt;br /&gt;
&lt;br /&gt;
*'''+requesthelp [message]'''&lt;br /&gt;
Sends message to random online [[Game Master]]. See the requesthelp article for more information.&lt;br /&gt;
&lt;br /&gt;
*'''~imnotanoobdontgivemetipsanymorepls'''&lt;br /&gt;
To turn Off in game chat tips.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Configuration]]&lt;br /&gt;
*[[Shortcuts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Perk_synergies&amp;diff=7203</id>
		<title>Perk synergies</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Perk_synergies&amp;diff=7203"/>
		<updated>2023-07-13T14:21:00Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Table of Perk Synergies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Table of Perk Synergies==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Name&lt;br /&gt;
!  Perks&lt;br /&gt;
!  Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Bonus HtH Speed	&lt;br /&gt;
| [[Bonus HtH Damage]] + [[Bonus HtH Attacks]] + [[Vampire]]	&lt;br /&gt;
| &lt;br /&gt;
* +25% Run Speed.&lt;br /&gt;
|- &lt;br /&gt;
| Speedboy	&lt;br /&gt;
| [[Action Boy]] + [[Bonus Move]] + [[Gain Agility]]&lt;br /&gt;
|	&lt;br /&gt;
* +25% Bonus AP. &lt;br /&gt;
* Increase all movement speed caps by 10%(max and for wearing weapon).&lt;br /&gt;
|-&lt;br /&gt;
| Tank	&lt;br /&gt;
| [[Adrenaline Rush]] + [[Toughness]] + [[Lethal Protection]]&lt;br /&gt;
|	&lt;br /&gt;
*  Change the 8% in defensive rolls to 10%.&lt;br /&gt;
* Lower enemy's melee damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Burster	&lt;br /&gt;
| [[Bonus Ranged Damage]] + [[More Ranged Damage]] + [[Death Sense]]	&lt;br /&gt;
| &lt;br /&gt;
* 75% chance to deal +100% damage when attacking from one hex distance.&lt;br /&gt;
|-&lt;br /&gt;
| Rapid Fire	&lt;br /&gt;
| [[Bonus Rate of Fire]] + [[Gain Charisma]] + [[Gain Intelligence]]	&lt;br /&gt;
| &lt;br /&gt;
*-1 [[AP]] cost while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Armor King	&lt;br /&gt;
| [[Dodger]] + [[Lifegiver]] + [[Livewire]]&lt;br /&gt;
| &lt;br /&gt;
* Doubles [[Armor Class]] cap. +&lt;br /&gt;
* +5% bonus [[Damage Protection]].&lt;br /&gt;
|-&lt;br /&gt;
| Quick Fingers	&lt;br /&gt;
| [[Earlier Sequence]] + [[Fast Attacks]] + [[Cowboy]]	&lt;br /&gt;
|&lt;br /&gt;
* 50% Shorter Attack Speed for single shots.&lt;br /&gt;
* Works on every weapon that shoots 1 bullet shots (including rockets and flamers) does not work on throwing or melee weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Slayer	&lt;br /&gt;
| [[More Critical]] + [[Even More Criticals]] + [[Gain Luck]]	&lt;br /&gt;
| &lt;br /&gt;
* +10 Bonus flat [[Critical Power]].&lt;br /&gt;
* Ignore 80% of target's armor critical roll multiplier protection.&lt;br /&gt;
|-&lt;br /&gt;
| Vitality	&lt;br /&gt;
| [[Gain Endurance]] + [[Faster Healing]] + [[Quick Pockets]]	&lt;br /&gt;
| &lt;br /&gt;
* +40% Bonus Healing Rate.&lt;br /&gt;
|-&lt;br /&gt;
| Ninja	&lt;br /&gt;
| [[Gain Perception]] + [[Ghost]] + [[Silent Running]]	&lt;br /&gt;
| &lt;br /&gt;
* +50 bonus Stealth and 50 Stealth near wall(together 100).&lt;br /&gt;
|-&lt;br /&gt;
| Bonus HtH Rapid	&lt;br /&gt;
| [[Gain Strength]] + [[In Your Face!]] + [[Better HtH Criticals]]	&lt;br /&gt;
| &lt;br /&gt;
* +5 bonus ST in Heavy Handed calculation and +100 [[AP Regen]] for melee.&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Doctor&lt;br /&gt;
| [[Healer]] + [[Medic]] + [[Surgeon]]	&lt;br /&gt;
| &lt;br /&gt;
* Healing a Target also Heals you for 50%. &lt;br /&gt;
* Gives extra 20% DT penetration protection and 30% DR penetration protection, when below 50% Hp.&lt;br /&gt;
|-&lt;br /&gt;
| Ranger	&lt;br /&gt;
| [[Right Between the Eyes]] + [[Sharpshooter]] + [[Quick Recovery]]	&lt;br /&gt;
| &lt;br /&gt;
* +5 more hexes range when using throwing or ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man	&lt;br /&gt;
| [[Iron Limbs]] + [[Man of Steel]] + [[Stonewall]]	&lt;br /&gt;
| &lt;br /&gt;
* +30% Critical Chance Resistance and Critical Roll Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Pyro!	&lt;br /&gt;
| [[Pyromaniac]] + [[Firefighter]] + [[Bonus Battle Stats]]	&lt;br /&gt;
| &lt;br /&gt;
* Gives extra [[Lethal Damage]] equal to half Pyromaniac(and Phoenix Implant) fire damage bonus. &lt;br /&gt;
* Lower lethal defenses by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Marksman	&lt;br /&gt;
| [[Better Criticals]] + [[Spray and Pray]] + [[Hit the Gaps]]	&lt;br /&gt;
| &lt;br /&gt;
* Aimed Critical chance bonus raised from 4% to 7%, for each [[Luck]].&lt;br /&gt;
|-&lt;br /&gt;
| Lethal Death	&lt;br /&gt;
| [[Living Anatomy]] + [[Weapon Handling]] + [[Gunner]]&lt;br /&gt;
| &lt;br /&gt;
* Lethal Damage deal 25% more damage on targets below half HP.&lt;br /&gt;
|-&lt;br /&gt;
| Nader	&lt;br /&gt;
| [[Heave Ho!]] + [[Hit and Run]] + [[Demolition Boy]]	&lt;br /&gt;
| &lt;br /&gt;
*Grenades unlock perks depending on the owner's armor level.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7202</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7202"/>
		<updated>2023-07-12T11:07:43Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Small Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ESR01&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=66&lt;br /&gt;
|Weapon_MaxDist_0=49&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ETG2000&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=160&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=94 -&lt;br /&gt;
|Weapon_DmgMax_0=116&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=14&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=32-&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=4&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=990&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose1&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M60&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=M60&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Less AP cost &lt;br /&gt;
|Perk3=Less AP cost &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Machete&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Poison&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Mega Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=145&lt;br /&gt;
|Weapon_MaxDist_0=3&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=60 -&lt;br /&gt;
|Weapon_DmgMax_1=145&lt;br /&gt;
|Weapon_MaxDist_1=3&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=8&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Bonus Critical Power&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Punch Gun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Ripper&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Mfc&lt;br /&gt;
|Weapon_MaxAmmoCount=25&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=25 -&lt;br /&gt;
|Weapon_DmgMax_1=100&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma Torch&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=Mfc&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=44 -&lt;br /&gt;
|Weapon_DmgMax_0=83&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=44 -&lt;br /&gt;
|Weapon_DmgMax_1=83&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Frozen Queen&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=14mm Colt&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=45 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical Damage&lt;br /&gt;
|Perk2=More Critical Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=357 Colt&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=357&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Dragunov&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=762&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Rage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Less AP cost&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Heavy Pistol&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=10mm&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=48&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=HK CAWS&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=48&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=48&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=4&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M16 Mk2&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=32&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=52&lt;br /&gt;
|Weapon_MaxDist_0=47&lt;br /&gt;
|Weapon_Round_0=4&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Mgl Mk2&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Explode&lt;br /&gt;
|Weapon_Caliber=40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=150&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Less AP cost&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Military Rifle&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=556&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=45 -&lt;br /&gt;
|Weapon_DmgMax_0=66&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=6 -&lt;br /&gt;
|Weapon_DmgMax_1=66&lt;br /&gt;
|Weapon_MaxDist_1=22&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Bonus Damage&lt;br /&gt;
|Perk2=More Bonus Damage&lt;br /&gt;
|Perk3=Bonus Min Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Mp5&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=10mm&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7201</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7201"/>
		<updated>2023-07-12T10:04:42Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Melee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ESR01&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=66&lt;br /&gt;
|Weapon_MaxDist_0=49&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ETG2000&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=160&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=94 -&lt;br /&gt;
|Weapon_DmgMax_0=116&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=14&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=32-&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=4&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=990&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose1&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M60&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=M60&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Less AP cost &lt;br /&gt;
|Perk3=Less AP cost &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Machete&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Poison&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Mega Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=145&lt;br /&gt;
|Weapon_MaxDist_0=3&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=60 -&lt;br /&gt;
|Weapon_DmgMax_1=145&lt;br /&gt;
|Weapon_MaxDist_1=3&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=8&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Bonus Critical Power&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Punch Gun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Ripper&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Mfc&lt;br /&gt;
|Weapon_MaxAmmoCount=25&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=25 -&lt;br /&gt;
|Weapon_DmgMax_1=100&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma Torch&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=Mfc&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=44 -&lt;br /&gt;
|Weapon_DmgMax_0=83&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=44 -&lt;br /&gt;
|Weapon_DmgMax_1=83&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Frozen Queen&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7200</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7200"/>
		<updated>2023-07-12T09:30:40Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Big Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ESR01&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=66&lt;br /&gt;
|Weapon_MaxDist_0=49&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ETG2000&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=160&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=94 -&lt;br /&gt;
|Weapon_DmgMax_0=116&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=14&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=32-&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=4&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=990&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose1&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M60&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=M60&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Less AP cost &lt;br /&gt;
|Perk3=Less AP cost &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Armor_perks&amp;diff=7196</id>
		<title>Armor perks</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Armor_perks&amp;diff=7196"/>
		<updated>2023-07-09T23:16:46Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* List of armor perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equipped [[armor]] gains [[experience]] as you kill [[NPCs]] or use [[Upgrade Parts]] on it. Upon gaining enough experience it will unlock new perks and their color will change. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first three perks on tier 3 gear are always predefined. Some tier 4 items have random perks on the first three levels however. &amp;lt;br&amp;gt;&lt;br /&gt;
The fourth perk you are able to choose by dialog window once you unlock it. Exception to this is when you level your armor by [[Upgrade Parts]] then perk will be random. &amp;lt;br&amp;gt;&lt;br /&gt;
The fifth perk is always random. &amp;lt;br&amp;gt;&lt;br /&gt;
The sixth perk (also called &amp;quot;legendary&amp;quot;) is picked from different table of perks instead of the regular one. Legendary perks work against [[NPCs]] only. &amp;lt;br&amp;gt;&lt;br /&gt;
Every armor can be upgraded by [[Roger]] to gain one additional perk, or by Cotsford in Vegas at the Wattz factory. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of armor perks==&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Perk Name !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| Advanced Plate&lt;br /&gt;
| +7 Normal [[DT]] &amp;lt;br&amp;gt; +15% Normal [[Damage Protection]] (PvP only)&lt;br /&gt;
|-&lt;br /&gt;
| Anty-Termal System&lt;br /&gt;
| +7% Plasma and Fire [[DR]] &amp;lt;br&amp;gt; +50% [[Lethal Damage]] [[Damage Protection|Protection]] against Fire and Plasma&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Movement&lt;br /&gt;
| 10% shorter running time&lt;br /&gt;
|-&lt;br /&gt;
| Cured&lt;br /&gt;
| +9% Normal [[DR]] &amp;lt;br&amp;gt; +75% [[Lethal Damage]] [[Damage Protection|Protection]] against Normal&lt;br /&gt;
|-&lt;br /&gt;
| Defense Enhancement&lt;br /&gt;
| +3% all [[DR]] &amp;lt;br&amp;gt; 20% to give heresy status on attacker&lt;br /&gt;
|-&lt;br /&gt;
| Defensive Belt&lt;br /&gt;
| +2% [[Damage Protection]] &amp;lt;br&amp;gt; Applies 10 slow to the attacker &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Explosive belt&lt;br /&gt;
| Ability to use suicide&lt;br /&gt;
|-&lt;br /&gt;
| Fill The Gaps&lt;br /&gt;
| +20% Chance Critical Resistance &amp;lt;br&amp;gt; +25% in defensive crit rolls&lt;br /&gt;
|-&lt;br /&gt;
| Firegeckon's Enhancement&lt;br /&gt;
| +6 Fire and Explode [[DT]] &amp;lt;br&amp;gt; +15% Fire and Explode [[Damage Protection]] (PvP only)&lt;br /&gt;
|-&lt;br /&gt;
| Bonus SPECIAL&lt;br /&gt;
| 2 points to one of [[S.P.E.C.I.A.L.]] &lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| +20% Critical Power Resistance &amp;lt;br&amp;gt; Decrease attacker chance to apply effect by 20% &lt;br /&gt;
|-&lt;br /&gt;
| Heavy Stonewall&lt;br /&gt;
| Reduces attacker's ST by 15 in [[Heavy Handed|heavy handed]] roll &lt;br /&gt;
|-&lt;br /&gt;
| Integrated Gloves&lt;br /&gt;
| +10 [[Melee Damage]] &lt;br /&gt;
|-&lt;br /&gt;
| Iron Skin&lt;br /&gt;
| +30 [[HP]], lower enemy's melee damage by 15%&lt;br /&gt;
|-&lt;br /&gt;
| Laser Reflector &lt;br /&gt;
| +9% Laser [[DR]] &amp;lt;br&amp;gt; +90% [[Lethal Damage]] [[Damage Protection|Protection]] against Laser&lt;br /&gt;
|-&lt;br /&gt;
| Mirror System&lt;br /&gt;
| +7 Laser [[DT]] &amp;lt;br&amp;gt; +15% Laser [[Damage Protection]] (PvP only)&lt;br /&gt;
|-&lt;br /&gt;
|Penetration Protection &lt;br /&gt;
|Lowers enemies DR penetration by 12%/19%/25%/30%/32%/37% &amp;lt;br&amp;gt; Lowers enemies DT penetration by 15% &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| +15 [[Healing Rate]], +0.12 [[AP]] regen/s&lt;br /&gt;
|-&lt;br /&gt;
| Shock Protection&lt;br /&gt;
| +7% Explode and Electric [[DR]] &amp;lt;br&amp;gt; +20% [[Lethal Damage]] [[Damage Protection|Protection]] against Electro and Explode&lt;br /&gt;
|-&lt;br /&gt;
| Sneaky&lt;br /&gt;
| +50 [[Sneak]]&lt;br /&gt;
|-&lt;br /&gt;
| Special Force Bonus&lt;br /&gt;
| +2 ALL [[DT]] &amp;lt;br&amp;gt; +33% bleed resistance&lt;br /&gt;
|-&lt;br /&gt;
| Speed Mechanism&lt;br /&gt;
| +1 [[Action Points|Action Point]] and 2 Slow resistance&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Improvement&lt;br /&gt;
| +30 to [[AC]], +20 to [[AC]] cap and +5 [[Sequence]] &lt;br /&gt;
|-&lt;br /&gt;
| Survivalist&lt;br /&gt;
| +20 [[Poisoned|poison]] resistance and 10 [[Poisoned|poison]] resistance cap.&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Mode&lt;br /&gt;
| Ability to use [[Terminator Mode]] &lt;br /&gt;
|-&lt;br /&gt;
| Tesla Addition&lt;br /&gt;
| +6 Plasma and Electric [[DT]] &amp;lt;br&amp;gt; +15% Plasma and Electric [[Damage Protection]] (PvP only)&lt;br /&gt;
|-&lt;br /&gt;
| Tesla Attacker&lt;br /&gt;
| Ability to use discharge &lt;br /&gt;
|-&lt;br /&gt;
| Utility&lt;br /&gt;
| +50 [[Carry Weight|CW]] [[File:Inf.gif|It gives 50 base CW which is then multiplied by ST bonus each ST is +5%, example: 2 ST = 2x5% from 50 = 55 CW]] &amp;lt;br&amp;gt; +30% [[Radiated|rad resist]] &amp;lt;br&amp;gt; +30% [[Poisoned|poison resist]] &amp;lt;br&amp;gt; -1 reload [[AP]] cost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of legendary armor perks==&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Perk Name&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| Advanced Defence&lt;br /&gt;
| +20% [[Damage Protection]] against [[NPCs]]&lt;br /&gt;
|-&lt;br /&gt;
| Powered&lt;br /&gt;
| Take 10 less damage from attacks of [[NPCs]]&lt;br /&gt;
|-&lt;br /&gt;
| Anty-Crit&lt;br /&gt;
| -30 to [[NPCs]] crit chance, -60 to [[NPCs]] crit roll&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare Defence (Gifted)&lt;br /&gt;
| [[NPCs]] lose 2 [[AP]] when attacking you&lt;br /&gt;
|-&lt;br /&gt;
| Super Regen&lt;br /&gt;
| restore 25% of damage taken from [[NPCs]] as [[HP]] after 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rerolling==&lt;br /&gt;
All perks on armor can be rerolled by [[Boyce]] in [[Junktown]] or [[Vault 8]] (yes there are two of him). The cost is in local [[currency]] and matches the amount of experience it costs to get that level, except for the 4th perk which you can normally choose, and the one added by wattz cores or t4 parts. The rerolling is random, so expect to spend a bit before getting exactly what you want.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Level !! Experience&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 15,000&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 100,000&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 200,000&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 50,000&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 6,000,000&lt;br /&gt;
|- &lt;br /&gt;
| 6 || 50,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Weapon perks]]&lt;br /&gt;
* [[Roger]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Commands&amp;diff=7195</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Commands&amp;diff=7195"/>
		<updated>2023-07-09T23:12:31Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the commands everyone can use. Just type them into the chat bar, without the [ ]. And press Enter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Commands for Chat ==&lt;br /&gt;
Type '''.''' or '''/''' followed by:&lt;br /&gt;
&lt;br /&gt;
*'''/c'''  Czech/Slovakian&lt;br /&gt;
*'''/d'''  Deutsche&lt;br /&gt;
*'''/i'''  Italiano&lt;br /&gt;
*'''/p'''  Polish&lt;br /&gt;
*'''/r'''  Russian&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''/e'''  Emote&lt;br /&gt;
*'''/f'''  Faction Chat&lt;br /&gt;
*'''/g'''  Global&lt;br /&gt;
*'''/o'''  Out of Character&lt;br /&gt;
*'''/s'''  Shout&lt;br /&gt;
*'''/w'''  Whiper&lt;br /&gt;
&lt;br /&gt;
'''Ex.:'''&amp;lt;br&amp;gt;'''.i''' La pizza all'ananas è la migliore&amp;lt;br&amp;gt;'''/p''' Nazywam się Grzegorz Brzęczyszczykiewicz.&amp;lt;br&amp;gt;'''.d''' Gib die Eierschalenbrecher weiter&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
*'''~sort'''&lt;br /&gt;
to sort inventory items&lt;br /&gt;
&lt;br /&gt;
*'''~pve'''&lt;br /&gt;
Lets you assign you pve perks more easily&lt;br /&gt;
&lt;br /&gt;
*'''~leaderoff'''&lt;br /&gt;
To not getting leader bonuses&lt;br /&gt;
&lt;br /&gt;
*'''~base''': Allows you to perform base actions (only while in your base) such as:&lt;br /&gt;
** Build&lt;br /&gt;
** Set up EBS (easy base sorter)&lt;br /&gt;
** Remove base&lt;br /&gt;
** Share access&lt;br /&gt;
&lt;br /&gt;
*'''~pat'''&lt;br /&gt;
Opens the patreon menu if you are a supporter&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
*'''~myinfo'''	&lt;br /&gt;
Displays information about logged [[character]] (name, ID, day of birth and [[tent]] coordinates)&lt;br /&gt;
&lt;br /&gt;
*'''~partypoints'''&lt;br /&gt;
*'''~pp'''&lt;br /&gt;
Shows Currently used/Maximum [[Followers|Party Point]]s&lt;br /&gt;
&lt;br /&gt;
== Faction Information ==&lt;br /&gt;
&lt;br /&gt;
*'''~factioninfo'''&lt;br /&gt;
Display informations related to [[faction]] system. This includes faction you are in, list of factions which added you as friend, and pending invitations.&lt;br /&gt;
&lt;br /&gt;
*'''~factionnames'''&lt;br /&gt;
Display informations related to [[faction]] system. Give you list of already existing factions with numbers. &lt;br /&gt;
&lt;br /&gt;
*'''~freefactionnames'''&lt;br /&gt;
*'''~ffn'''&lt;br /&gt;
Lists free [[Faction Names]] in the chat frame.&lt;br /&gt;
&lt;br /&gt;
== Faction Managing == &lt;br /&gt;
&lt;br /&gt;
*'''~promote nick_name'''&lt;br /&gt;
Increasing Character Status in Facton.&lt;br /&gt;
&lt;br /&gt;
*'''~demote nick_name'''&lt;br /&gt;
Lowering Character Status in Faction.&lt;br /&gt;
&lt;br /&gt;
*'''~kick nick_name'''&lt;br /&gt;
Removing Character from Faction.&lt;br /&gt;
&lt;br /&gt;
*'''~moveleadership nick_name'''&lt;br /&gt;
Moving Leadership to other Character.&lt;br /&gt;
&lt;br /&gt;
*'''~accept faction_id'''&lt;br /&gt;
Joining faction by  will also msg you about successful or fail join.&lt;br /&gt;
&lt;br /&gt;
*'''~invite nick_name''' &lt;br /&gt;
Invite player by will notify player that he is invited and how to join.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
*'''~awareness'''&lt;br /&gt;
Enable/disable on-screen information about characters hp and used gear. You need the [[awareness]] perk to use this command. Default: ON&lt;br /&gt;
&lt;br /&gt;
*'''~names'''&lt;br /&gt;
Refreshes colorized names (defined in [[NameColorizing]].txt)&lt;br /&gt;
&lt;br /&gt;
*'''~[[Cooldowns|timeouts]]'''&lt;br /&gt;
Turns on/off on-screen timeouts display. Default: ON&lt;br /&gt;
&lt;br /&gt;
*'''~changepassword [old password] [new password]'''&lt;br /&gt;
Changes current character password. Use '''*''' instead of space.&lt;br /&gt;
&lt;br /&gt;
*'''~combatmode [mode]'''&lt;br /&gt;
Changes default combat mode, which can be '''''turnbased''''', '''''tb''''', '''''realtime''''', '''''rt''''' or '''''both'''''; without arguments displays current setting.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[combat mode config variable]].&lt;br /&gt;
&lt;br /&gt;
*'''~mute'''&lt;br /&gt;
*'''~unmute'''&lt;br /&gt;
Turning ON/OFF Global Chat.&lt;br /&gt;
&lt;br /&gt;
== Party Commands ==&lt;br /&gt;
&lt;br /&gt;
*'''~setrespawn'''&lt;br /&gt;
For setting respawn for companions.&lt;br /&gt;
&lt;br /&gt;
*'''~killparty'''&lt;br /&gt;
Kill all party companions, if spawn was set, they will respawn in few minutes.&lt;br /&gt;
&lt;br /&gt;
*'''~disbandparty'''&lt;br /&gt;
Disbands all NPC followers ([[Mercs]], [[slaves]]...) - removes them permanently.&lt;br /&gt;
&lt;br /&gt;
*'''~disbandparty away_team'''&lt;br /&gt;
Disbands only NPC followers ([[Mercs]], [[slaves]]...) that are outside of your current map (not location). '''Note:''' If you make any mistake typing (ex. ~disbandparty_awayteam) this command '''~disbandparty''' will be used instead.&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
*'''~suicide'''&lt;br /&gt;
Performs suicide (Works only when your character have less than 0[[hp]]).&lt;br /&gt;
&lt;br /&gt;
*'''~eventsuicide'''&lt;br /&gt;
Perform suicide, work only on islands. Can't be executed on worldmap. &amp;lt;br&amp;gt;&lt;br /&gt;
(Zones: 18-23:45, 19-20:46, 22-23:49, 23:50, 27-29:48, 28-29:49, 27-28:51, 28-29:52)&lt;br /&gt;
&lt;br /&gt;
*'''~exit'''&lt;br /&gt;
Exits game.&lt;br /&gt;
&lt;br /&gt;
*'''order recognition [playerName]'''&lt;br /&gt;
Checks up [[faction database]] for information on given player. You have to be in faction and use radio with your faction frequency. (e/g &amp;quot;/r order recognition Voland&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*'''~spectate'''&lt;br /&gt;
&amp;lt;placeholder&amp;gt; Sets few modes usually impossible for players (fov disabled, invis, no pvp) on specific event-prepared maps; it wasn't yet used/tested.&lt;br /&gt;
&lt;br /&gt;
*'''~deleteself [password]'''&lt;br /&gt;
Deletes current character after [[full logout]] (3 minutes). If you have spaces in your password, use '''*''' (asterisk) symbol instead of spaces. Deleting can be canceled by entering the command again.&lt;br /&gt;
&lt;br /&gt;
(''Example:'' In case your password is: '''my pass word''' you write: '''~deleteself my*pass*word''')&lt;br /&gt;
&lt;br /&gt;
== Helpers ==&lt;br /&gt;
&lt;br /&gt;
*'''+requesthelp [message]'''&lt;br /&gt;
Sends message to random online [[Game Master]]. See the requesthelp article for more information.&lt;br /&gt;
&lt;br /&gt;
*'''~imnotanoobdontgivemetipsanymorepls'''&lt;br /&gt;
To turn Off in game chat tips.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Configuration]]&lt;br /&gt;
*[[Shortcuts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Attack&amp;diff=7194</id>
		<title>Critical Attack</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Attack&amp;diff=7194"/>
		<updated>2023-07-09T23:10:34Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Critical Roll */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Critical attack is a devastating and powerful attack that allows players to deal significantly more damage than with a regular attack. It adds an exciting element of chance and strategy to combat, making battles more dynamic and unpredictable. It is important to note that not all enemies are equally vulnerable to critical hits.&amp;lt;br&amp;gt;&lt;br /&gt;
Some enemies may have critical resistance, which reduces the chance of a critical attack being successful against them. Players must adapt their strategies based on their opponent's vulnerabilities to maximize the impact of critical hits.&lt;br /&gt;
&lt;br /&gt;
= Critical Chance =&lt;br /&gt;
Critical Chance is the probability of scoring a Critical Hit on a target.&amp;lt;br&amp;gt;&lt;br /&gt;
Sources:&lt;br /&gt;
* +1% for each [[Luck]]&lt;br /&gt;
* +15% for [[Finesse]]&lt;br /&gt;
* +6% for [[More Critical]] &lt;br /&gt;
* +10% for [[Even More Criticals]]&lt;br /&gt;
* +10% for [[War Event]] Extra Critical Chance stat&lt;br /&gt;
* +5% for each '''Dragon''' [[Implants|implant]]&lt;br /&gt;
* +10% for [[After Burner gum]]&lt;br /&gt;
* +7% for Robot boss Slayer till Death (capped at 35%)&lt;br /&gt;
* -10% if Radiation is above 720&lt;br /&gt;
* Set to 1 if Radiation is above 1350&lt;br /&gt;
&lt;br /&gt;
* +1% for [[Soldier]]&lt;br /&gt;
* +1% for each [[Intelligence]], [[Endurance]], [[Agility]] for [[Deathclaw]]&lt;br /&gt;
* +1% for each [[Perception]] for [[Assassin]](5% for gain PE)&lt;br /&gt;
* +3% for each [[Leader]] Flag bonus&lt;br /&gt;
* -3% or  10% for each [[Random Boy]] Roll&lt;br /&gt;
&lt;br /&gt;
* up to +96% for [[Aimed Attack]]s (depends on aimed body part and Luck, synergy, perk) (Its not counted as Critical Chance Stat)&lt;br /&gt;
* +10% for each [[Weapon perks|Weapon Perk]] Bonus Critical Chance (Its not counted as Critical Chance Stat)&lt;br /&gt;
&lt;br /&gt;
*[[Implants|Aggressive Implant]] Decrease sums of armor and other Critical Chance Resistance by 15% for each implant&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If Character doesn't have [[Spray and Pray]] perk sum of Critical Chance Stat and Aimed Attacks Bonus is capped at 100% then apply [[Critical Chance Resistance]] then after Resistance apply [[Weapon perks|Weapon Perk]] Bonus Critical Chance&amp;lt;br&amp;gt;&lt;br /&gt;
If Character have Spray and Pray can have above 100% critical chance, it helps vs [[Critical Chance Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Even More Criticals]] also give +1% critical chance for each source above affect critical chance stat (not Aimed Attacks or Bonus Critical Chance)&lt;br /&gt;
&lt;br /&gt;
== Aimed Attack ==&lt;br /&gt;
&lt;br /&gt;
Aimed attack gives you a penalty to Hit Chance, and double your attack speed, but in return, grant you a bonus to Critical Chance.&lt;br /&gt;
&lt;br /&gt;
*Note: Aimed attacks are heavily affected by your Luck.&lt;br /&gt;
&lt;br /&gt;
This table shows changes of [[Hit Chance]] and [[Critical Chance]] when you are aiming at various parts of the target's body.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=text-align:center;&lt;br /&gt;
! Body part&lt;br /&gt;
! [[Hit Chance]]&lt;br /&gt;
! Base Critical Chance&lt;br /&gt;
! Additional [[AP]] Usage&lt;br /&gt;
|-&lt;br /&gt;
| Eyes&lt;br /&gt;
| - 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Head&lt;br /&gt;
| - 40%&lt;br /&gt;
| 40%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Groin&lt;br /&gt;
| - 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Arms&lt;br /&gt;
| - 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|-&lt;br /&gt;
| Legs&lt;br /&gt;
| - 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|-&lt;br /&gt;
| Torso&lt;br /&gt;
| - 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Formula for Aimed Critical Chance Bonus ==&lt;br /&gt;
&lt;br /&gt;
* Base of Aimed Critical Chance Bonus is 4%&lt;br /&gt;
* for Marksman Perk Synergy +3%&lt;br /&gt;
* for More Critical +1%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Body Part Base Critical Chance &amp;lt;/span&amp;gt; x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Base Aim Critical Chance &amp;lt;/span&amp;gt; + &lt;br /&gt;
( Luck &amp;lt;/span&amp;gt; x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Aimed Critical Chance Bonus &amp;lt;/span&amp;gt;)))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; 60% &amp;lt;/span&amp;gt; x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; 20% &amp;lt;/span&amp;gt; + &lt;br /&gt;
( LUCK x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; 4/5/7/8 &amp;lt;/span&amp;gt;)))%&lt;br /&gt;
&lt;br /&gt;
Ex:&lt;br /&gt;
* Character have 20 luck aiming Eyes is 60 Critical Chance * ( 20% + (20 x 4)% = 60% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
* Character have 20 luck and Marksman Perk Synergy aiming Eyes is 60 Critical Chance * ( 20% + (20 x 7)% = 96% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
* Character have 20 luck and Marksman Perk Synergy and More Critical aiming Eyes is 60 Critical Chance * ( 20% + (20 x 8)% = 108% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
* Character have 1 luck aiming Legs is 20 Critical Chance * ( 20% + (1 x 4)% = 5% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
== Critical Chance Resistance ==&lt;br /&gt;
&lt;br /&gt;
Let's start with Armor Critical Chance Resistance and Critical Chance Resistance, both working same way and stacks with each other but there is one difference between them: '''how to bypass it!'''&amp;lt;br&amp;gt;&lt;br /&gt;
Armor or Helmet Critical Chance Resistance can be bypassed by [[Hit the Gaps]] 80% for armor, and [[Right Between the Eyes]] 90% for helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
For Other Critical Chance Resistance can be bypassed by Plasma Damage or in case Armor Perks can be bypassed by Bounty Hunter.&lt;br /&gt;
&lt;br /&gt;
Sources:&lt;br /&gt;
*[[Bonehead]]: 25%&lt;br /&gt;
*[[Man of Steel]]: 25%&lt;br /&gt;
*[[Armor Perks|Fill The Gaps]]: 20%&lt;br /&gt;
*[[S.P.E.C.I.A.L|Mastery]] of [[Strength]]: 35%&lt;br /&gt;
*[[Perk Synergies|Iron Man]]: Synergy: 30%&lt;br /&gt;
*[[Cigarettes]]: 5%&lt;br /&gt;
*[[Armor Perks|Anty-Crit]]: 30% only vs NPC&lt;br /&gt;
&lt;br /&gt;
*[[Leader]]: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Critical Roll =&lt;br /&gt;
&lt;br /&gt;
Difference between Critical Power and Roll is very simple, the Critical Power is % multiplier of Critical Roll, which is our base of Critical Hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Critical Rolls is Capped at 750.&lt;br /&gt;
&lt;br /&gt;
Way of counting Critical Roll:&amp;lt;br&amp;gt;&lt;br /&gt;
Random from 1 to ((Base class critical roll + Critical Roll - Critical Roll Resistance) * (Critical Power - Critical Power Resistance)).&amp;lt;br&amp;gt;&lt;br /&gt;
Sources:&lt;br /&gt;
*[[War Event]] Stat: 30&lt;br /&gt;
*[[Luck]]: 2 points each.&lt;br /&gt;
*[[Random Boy]] Roll: -30 to 80&lt;br /&gt;
*[[Perks Synergies|Slayer]] synergy: 40&lt;br /&gt;
*[[Voodoo]]: 20 / 40 (Regulator)&lt;br /&gt;
*[[Weapon perks|Better Critical]]: 10&lt;br /&gt;
&lt;br /&gt;
*[[Bounty Hunter]] 1 per own [[Critical Chance]]&lt;br /&gt;
*[[Bounty Hunter]] 1 per target [[Critical Chance]]&lt;br /&gt;
*[[Bounty Hunter]] 1 per 10 [[Sight]] Range&lt;br /&gt;
*[[Combat Master]] 1 per [[Strength]]&lt;br /&gt;
*[[Combat Master]] 5 per [[Fury]]&lt;br /&gt;
*[[Cyborg]] 2 per [[Luck]]&lt;br /&gt;
*[[Cyborg]] 8 per [[Charisma]] when 3 [[Implants|Aggressive Implant]]&lt;br /&gt;
*[[Sniper]] 2 per distance from target (doubled if [[Weapon perks|Long Range]])&lt;br /&gt;
*[[Sniper]] Favorite Weapon: 50&lt;br /&gt;
*[[Sniper]] PvE: 20&lt;br /&gt;
*[[Soldier]]: 1&lt;br /&gt;
&lt;br /&gt;
'''active only if character have more than 150 base hp'''&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2 crit roll per HP &amp;lt;/span&amp;gt; '''(only Ranged Aimed Attacks)'''&lt;br /&gt;
&lt;br /&gt;
== Critical Roll Resistance ==&lt;br /&gt;
&lt;br /&gt;
Last Critical Defense is Critical Roll Resistance, it just decrease opponent Critical Roll before apply Critical Power.&amp;lt;br&amp;gt;&lt;br /&gt;
Sources:&lt;br /&gt;
*[[Armor Perks|Heavy]]: 15 / 30 [[Hubologist]]&lt;br /&gt;
*[[Armor Perks|Anty-Crit]]: 60% only vs NPC&lt;br /&gt;
&lt;br /&gt;
= Critical Power =&lt;br /&gt;
Sources:&lt;br /&gt;
* 100% as base&lt;br /&gt;
* [[War Event]] stat: +40%&lt;br /&gt;
* [[War Event]] target defensive stat: -15%&lt;br /&gt;
* [[S.P.E.C.I.A.L|Mastery]] of [[Perception]]: +40%&lt;br /&gt;
* [[Heavy Handed]]: -20%&lt;br /&gt;
* [[Better Criticals]]: 50%&lt;br /&gt;
* [[Better HtH Criticals|HtH Better Critical]]: 75%&lt;br /&gt;
* Silent Death effect: 33%&lt;br /&gt;
&lt;br /&gt;
== Critical Power Resistance ==&lt;br /&gt;
Sources:&lt;br /&gt;
* [[S.P.E.C.I.A.L|Mastery]] of [[Strength]]: 20%&lt;br /&gt;
* [[Bonehead]]: 35% (Head only)&lt;br /&gt;
* [[Man of Steel]]: 35% &lt;br /&gt;
* [[Perks Synergies|Iron Man]]: 25%&lt;br /&gt;
* [[Deathclaw]]: 10% + [[Action Points]] for moving&lt;br /&gt;
* [[Cyborg]] 1% per Charisma when 3x Dermal Impact Armor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Critical Effect = &lt;br /&gt;
&lt;br /&gt;
We have 10 different Critical Effects which can be applied when your total Critical Roll reach a Critical Tier which unlocks that effect, for example: we reach tier 3 critical in eyes so we have chance to apply Confusion, Taunt or Knockdown, all effect can applied together.&lt;br /&gt;
&lt;br /&gt;
Chance to apply Critical Effect is 33% it can be increased by:&lt;br /&gt;
* [[Finesse]]: 33%&lt;br /&gt;
* [[Class Perks|Alien]]: 66%&lt;br /&gt;
&lt;br /&gt;
== Critical Effects and possible Resistance ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!STATUS&lt;br /&gt;
|style=&amp;quot;background-color: #FFE6E6;&amp;quot; align=&amp;quot;center&amp;quot;|EFFECT&lt;br /&gt;
|style=&amp;quot;background-color: #ACE1AF;&amp;quot; align=&amp;quot;center&amp;quot;|RESISTANCE&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-20% [[Movement Speed]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1% less for target's [[Intelligence]]&amp;lt;br&amp;gt; 2,5% less if target took [[Mutie]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-3 [[Action Points]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Quick Recovery]] reduce it to 1&amp;lt;br&amp;gt; [[Stonewall]] gives immune for it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Steals 2-4 [[Action Points]] from target to attacker.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Quick Recovery]] Resist 8% per Luck.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Drops Weapon on Ground.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Iron Limbs]] gives immune for it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Death Effect&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Extra 100 damage which bypass any defense.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Lethal Protection]] Resist 8% per Perception.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-20 to 40 [[Action Points]].&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Quick Recovery]] +5 [[Action Points]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Reduce half of target's DR and all DT.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Man of Steel]] Resist 8% per Agility&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Decrease target's weapon deterioration by 1-25%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Decrease Target's Sight Range by 2 hexes.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Firefighter]] Resist 8% per [[Intelligence]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
= Critical Table = &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable; wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;nowrap&amp;quot; | Melee&lt;br /&gt;
!TIER&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%-70% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-65% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|40%-60% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|35%-55% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30%-50% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-20% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-100% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70%-95% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65%-90% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-85% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-80% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25%-40% DMG &amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|105%-135% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-130% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|90%-120% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|85%-115% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-60% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|140%-175% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|135%-170% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-165% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|125%-160% DMG&amp;lt;br&amp;gt; Ap Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-155% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-70% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-220% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|175%-215% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|170%-210% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|165%-205% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|160%-200% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-90% DMG&amp;lt;br&amp;gt;  Bewilderment&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-270% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|220%-265% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-260% DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|210%-255% DMG&amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|205%-250% DMG&amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-110% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-125% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70%-120% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65%-115% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-110% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-105% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-115%&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable; wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;nowrap&amp;quot; | 1 Hand - Range&lt;br /&gt;
!TIER&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|80%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70%-110% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-145% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-150% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10%-30% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-160% DMG &amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|115%-150% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-160% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-190% DMG&amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-195% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30%-50% DMG &amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Mark&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-235% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|190%-240% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%-70% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|160%-230% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-210% DMG&amp;lt;br&amp;gt; Shock&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|170%-230% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-280% DMG&amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-285% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-80% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|185%-265% DMG&amp;lt;br&amp;gt; Blind&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-255% DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|195%-265% DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|250%-325% DMG&amp;lt;br&amp;gt; Arm Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|260%-330% DMG&amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|80%-100% DMG&amp;lt;br&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|220%-300% DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-290% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|230%-300% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|285%-370% DMG&amp;lt;br&amp;gt; Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|295%-375% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-120% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|35%-135% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30%-125% + crit roll DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-135% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-215% + crit roll DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-220% + crit roll DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|105%-125% DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable; wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;nowrap&amp;quot; | 2 Hand - Range&lt;br /&gt;
!TIER&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-150% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-90% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65%-95% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-20% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-195% DMG &amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-170% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-160% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|85%-125% DMG&amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|90%-130% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25%-40% DMG &amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|190%-240% DMG&amp;lt;br&amp;gt; Mark&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|165%-215% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-160% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|115%-165% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-60% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-285% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200%-260% DMG&amp;lt;br&amp;gt; Shock&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|170%-230% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|135%-195% DMG&amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|140%-200% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-70% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|260%-330% DMG&amp;lt;br&amp;gt; Blind&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|235%-305% DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|195%-265% DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|160%-230% DMG&amp;lt;br&amp;gt; Arm Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|165%-235% DMG&amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-90% DMG&amp;lt;br&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|295%-375% DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|270%-350% DMG&amp;lt;br&amp;gt; Lost Turn&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|230%-300% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|195%-265% DMG&amp;lt;br&amp;gt; Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200%-270% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-110% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-220% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-185% + crit roll DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-135% + crit roll DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10%-100% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15%-105% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-115% + crit roll DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Attack&amp;diff=7191</id>
		<title>Critical Attack</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Attack&amp;diff=7191"/>
		<updated>2023-07-08T15:07:30Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Critical Effects and possible Resistance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Critical attack is a devastating and powerful attack that allows players to deal significantly more damage than with a regular attack. It adds an exciting element of chance and strategy to combat, making battles more dynamic and unpredictable. It is important to note that not all enemies are equally vulnerable to critical hits.&amp;lt;br&amp;gt;&lt;br /&gt;
Some enemies may have critical resistance, which reduces the chance of a critical attack being successful against them. Players must adapt their strategies based on their opponent's vulnerabilities to maximize the impact of critical hits.&lt;br /&gt;
&lt;br /&gt;
= Critical Chance =&lt;br /&gt;
Critical Chance is the probability of scoring a Critical Hit on a target.&amp;lt;br&amp;gt;&lt;br /&gt;
Sources:&lt;br /&gt;
* +1% for each [[Luck]]&lt;br /&gt;
* +15% for [[Finesse]]&lt;br /&gt;
* +6% for [[More Critical]] &lt;br /&gt;
* +10% for [[Even More Criticals]]&lt;br /&gt;
* +10% for [[War Event]] Extra Critical Chance stat&lt;br /&gt;
* +5% for each '''Dragon''' [[Implants|implant]]&lt;br /&gt;
* +10% for [[After Burner gum]]&lt;br /&gt;
* +7% for Robot boss Slayer till Death (capped at 35%)&lt;br /&gt;
* -10% if Radiation is above 720&lt;br /&gt;
* Set to 1 if Radiation is above 1350&lt;br /&gt;
&lt;br /&gt;
* +1% for [[Soldier]]&lt;br /&gt;
* +1% for each [[Intelligence]], [[Endurance]], [[Agility]] for [[Deathclaw]]&lt;br /&gt;
* +1% for each [[Perception]] for [[Assassin]](5% for gain PE)&lt;br /&gt;
* +3% for each [[Leader]] Flag bonus&lt;br /&gt;
* -3% or  10% for each [[Random Boy]] Roll&lt;br /&gt;
&lt;br /&gt;
* up to +96% for [[Aimed Attack]]s (depends on aimed body part and Luck, synergy, perk) (Its not counted as Critical Chance Stat)&lt;br /&gt;
* +10% for each [[Weapon perks|Weapon Perk]] Bonus Critical Chance (Its not counted as Critical Chance Stat)&lt;br /&gt;
&lt;br /&gt;
*[[Implants|Aggressive Implant]] Decrease sums of armor and other Critical Chance Resistance by 15% for each implant&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If Character doesn't have [[Spray and Pray]] perk sum of Critical Chance Stat and Aimed Attacks Bonus is capped at 100% then apply [[Critical Chance Resistance]] then after Resistance apply [[Weapon perks|Weapon Perk]] Bonus Critical Chance&amp;lt;br&amp;gt;&lt;br /&gt;
If Character have Spray and Pray can have above 100% critical chance, it helps vs [[Critical Chance Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Even More Criticals]] also give +1% critical chance for each source above affect critical chance stat (not Aimed Attacks or Bonus Critical Chance)&lt;br /&gt;
&lt;br /&gt;
== Aimed Attack ==&lt;br /&gt;
&lt;br /&gt;
Aimed attack gives you a penalty to Hit Chance, and double your attack speed, but in return, grant you a bonus to Critical Chance.&lt;br /&gt;
&lt;br /&gt;
*Note: Aimed attacks are heavily affected by your Luck.&lt;br /&gt;
&lt;br /&gt;
This table shows changes of [[Hit Chance]] and [[Critical Chance]] when you are aiming at various parts of the target's body.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=text-align:center;&lt;br /&gt;
! Body part&lt;br /&gt;
! [[Hit Chance]]&lt;br /&gt;
! Base Critical Chance&lt;br /&gt;
! Additional [[AP]] Usage&lt;br /&gt;
|-&lt;br /&gt;
| Eyes&lt;br /&gt;
| - 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Head&lt;br /&gt;
| - 40%&lt;br /&gt;
| 40%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Groin&lt;br /&gt;
| - 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| +2 AP&lt;br /&gt;
|-&lt;br /&gt;
| Arms&lt;br /&gt;
| - 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|-&lt;br /&gt;
| Legs&lt;br /&gt;
| - 20%&lt;br /&gt;
| 20%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|-&lt;br /&gt;
| Torso&lt;br /&gt;
| - 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| +1 AP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Formula for Aimed Critical Chance Bonus ==&lt;br /&gt;
&lt;br /&gt;
* Base of Aimed Critical Chance Bonus is 4%&lt;br /&gt;
* for Marksman Perk Synergy +3%&lt;br /&gt;
* for More Critical +1%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Body Part Base Critical Chance &amp;lt;/span&amp;gt; x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Base Aim Critical Chance &amp;lt;/span&amp;gt; + &lt;br /&gt;
( Luck &amp;lt;/span&amp;gt; x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; Aimed Critical Chance Bonus &amp;lt;/span&amp;gt;)))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; 60% &amp;lt;/span&amp;gt; x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; 20% &amp;lt;/span&amp;gt; + &lt;br /&gt;
( LUCK x &lt;br /&gt;
(&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt; 4/5/7/8 &amp;lt;/span&amp;gt;)))%&lt;br /&gt;
&lt;br /&gt;
Ex:&lt;br /&gt;
* Character have 20 luck aiming Eyes is 60 Critical Chance * ( 20% + (20 x 4)% = 60% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
* Character have 20 luck and Marksman Perk Synergy aiming Eyes is 60 Critical Chance * ( 20% + (20 x 7)% = 96% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
* Character have 20 luck and Marksman Perk Synergy and More Critical aiming Eyes is 60 Critical Chance * ( 20% + (20 x 8)% = 108% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
* Character have 1 luck aiming Legs is 20 Critical Chance * ( 20% + (1 x 4)% = 5% Critical Chance bonus&lt;br /&gt;
&lt;br /&gt;
== Critical Chance Resistance ==&lt;br /&gt;
&lt;br /&gt;
Let's start with Armor Critical Chance Resistance and Critical Chance Resistance, both working same way and stacks with each other but there is one difference between them: '''how to bypass it!'''&amp;lt;br&amp;gt;&lt;br /&gt;
Armor or Helmet Critical Chance Resistance can be bypassed by [[Hit the Gaps]] 80% for armor, and [[Right Between the Eyes]] 90% for helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
For Other Critical Chance Resistance can be bypassed by Plasma Damage or in case Armor Perks can be bypassed by Bounty Hunter.&lt;br /&gt;
&lt;br /&gt;
Sources:&lt;br /&gt;
*[[Bonehead]]: 25%&lt;br /&gt;
*[[Man of Steel]]: 25%&lt;br /&gt;
*[[Armor Perks|Fill The Gaps]]: 20%&lt;br /&gt;
*[[S.P.E.C.I.A.L|Mastery]] of [[Strength]]: 35%&lt;br /&gt;
*[[Perk Synergies|Iron Man]]: Synergy: 30%&lt;br /&gt;
*[[Cigarettes]]: 5%&lt;br /&gt;
*[[Armor Perks|Anty-Crit]]: 30% only vs NPC&lt;br /&gt;
&lt;br /&gt;
*[[Leader]]: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Critical Roll =&lt;br /&gt;
&lt;br /&gt;
Difference between Critical Power and Roll is very simple, the Critical Power is % multiplier of Critical Roll, which is our base of Critical Hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Critical Rolls is Capped at 750.&lt;br /&gt;
&lt;br /&gt;
Way of counting Critical Roll:&amp;lt;br&amp;gt;&lt;br /&gt;
Random from 1 to ((Base class critical roll + Critical Roll - Critical Roll Resistance) * (Critical Power - Critical Power Resistance)).&amp;lt;br&amp;gt;&lt;br /&gt;
Sources:&lt;br /&gt;
*[[War Event]] Stat: 30&lt;br /&gt;
*[[Luck]]: 2 points each.&lt;br /&gt;
*[[Random Boy]] Roll: -30 to 80&lt;br /&gt;
*[[Perks Synergies|Slayer]] synergy: 40&lt;br /&gt;
*[[Voodoo]]: 20 / 40 (Regulator)&lt;br /&gt;
*[[Weapon perks|Better Critical]]: 10&lt;br /&gt;
&lt;br /&gt;
*[[Bounty Hunter]] 1 per own [[Critical Chance]]&lt;br /&gt;
*[[Bounty Hunter]] 1 per target [[Critical Chance]]&lt;br /&gt;
*[[Bounty Hunter]] 1 per 10 [[Sight]] Range&lt;br /&gt;
*[[Combat Master]] 1 per [[Strength]]&lt;br /&gt;
*[[Combat Master]] 5 per [[Fury]]&lt;br /&gt;
*[[Cyborg]] 2 per [[Luck]]&lt;br /&gt;
*[[Cyborg]] 8 per [[Charisma]] when 3 [[Implants|Aggressive Implant]]&lt;br /&gt;
*[[Sniper]] 2 per distance from target (doubled if [[Weapon perks|Long Range]])&lt;br /&gt;
*[[Sniper]] Favorite Weapon: 50&lt;br /&gt;
*[[Sniper]] PvE: 20&lt;br /&gt;
*[[Soldier]]: 1&lt;br /&gt;
&lt;br /&gt;
critical roll scale with attacker hit points:&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2 crit roll per HP &amp;lt;/span&amp;gt; '''(only Ranged Aimed Attacks)'''&lt;br /&gt;
&lt;br /&gt;
== Critical Roll Resistance ==&lt;br /&gt;
&lt;br /&gt;
Last Critical Defense is Critical Roll Resistance, it just decrease opponent Critical Roll before apply Critical Power.&amp;lt;br&amp;gt;&lt;br /&gt;
Sources:&lt;br /&gt;
*[[Armor Perks|Heavy]]: 15 / 30 [[Hubologist]]&lt;br /&gt;
*[[Armor Perks|Anty-Crit]]: 60% only vs NPC&lt;br /&gt;
&lt;br /&gt;
= Critical Power =&lt;br /&gt;
Sources:&lt;br /&gt;
* 100% as base&lt;br /&gt;
* [[War Event]] stat: +40%&lt;br /&gt;
* [[War Event]] target defensive stat: -15%&lt;br /&gt;
* [[S.P.E.C.I.A.L|Mastery]] of [[Perception]]: +40%&lt;br /&gt;
* [[Heavy Handed]]: -20%&lt;br /&gt;
* [[Better Criticals]]: 50%&lt;br /&gt;
* [[Better HtH Criticals|HtH Better Critical]]: 75%&lt;br /&gt;
* Silent Death effect: 33%&lt;br /&gt;
&lt;br /&gt;
== Critical Power Resistance ==&lt;br /&gt;
Sources:&lt;br /&gt;
* [[S.P.E.C.I.A.L|Mastery]] of [[Strength]]: 20%&lt;br /&gt;
* [[Bonehead]]: 35% (Head only)&lt;br /&gt;
* [[Man of Steel]]: 35% &lt;br /&gt;
* [[Perks Synergies|Iron Man]]: 25%&lt;br /&gt;
* [[Deathclaw]]: 10% + [[Action Points]] for moving&lt;br /&gt;
* [[Cyborg]] 1% per Charisma when 3x Dermal Impact Armor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Critical Effect = &lt;br /&gt;
&lt;br /&gt;
We have 10 different Critical Effects which can be applied when your total Critical Roll reach a Critical Tier which unlocks that effect, for example: we reach tier 3 critical in eyes so we have chance to apply Confusion, Taunt or Knockdown, all effect can applied together.&lt;br /&gt;
&lt;br /&gt;
Chance to apply Critical Effect is 33% it can be increased by:&lt;br /&gt;
* [[Finesse]]: 33%&lt;br /&gt;
* [[Class Perks|Alien]]: 66%&lt;br /&gt;
&lt;br /&gt;
== Critical Effects and possible Resistance ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!STATUS&lt;br /&gt;
|style=&amp;quot;background-color: #FFE6E6;&amp;quot; align=&amp;quot;center&amp;quot;|EFFECT&lt;br /&gt;
|style=&amp;quot;background-color: #ACE1AF;&amp;quot; align=&amp;quot;center&amp;quot;|RESISTANCE&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-20% [[Movement Speed]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1% less for target's [[Intelligence]]&amp;lt;br&amp;gt; 2,5% less if target took [[Mutie]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-3 [[Action Points]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Quick Recovery]] reduce it to 1&amp;lt;br&amp;gt; [[Stonewall]] gives immune for it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Steals 2-4 [[Action Points]] from target to attacker.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Quick Recovery]] Resist 8% per Luck.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Drops Weapon on Ground.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Iron Limbs]] gives immune for it.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Death Effect&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Extra 100 damage which bypass any defense.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Lethal Protection]] Resist 8% per Perception.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-20 to 40 [[Action Points]].&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Quick Recovery]] +5 [[Action Points]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Reduce half of target's DR and all DT.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Man of Steel]] Resist 8% per Agility&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Decrease target's weapon deterioration by 1-25%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Decrease Target's Sight Range by 2 hexes.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Firefighter]] Resist 8% per [[Intelligence]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
= Critical Table = &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable; wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;nowrap&amp;quot; | Melee&lt;br /&gt;
!TIER&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%-70% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-65% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|40%-60% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|35%-55% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30%-50% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-20% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-100% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70%-95% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65%-90% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-85% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-80% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25%-40% DMG &amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|105%-135% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-130% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|90%-120% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|85%-115% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-60% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|140%-175% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|135%-170% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-165% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|125%-160% DMG&amp;lt;br&amp;gt; Ap Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-155% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-70% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-220% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|175%-215% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|170%-210% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|165%-205% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|160%-200% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-90% DMG&amp;lt;br&amp;gt;  Bewilderment&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-270% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|220%-265% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-260% DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|210%-255% DMG&amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|205%-250% DMG&amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-110% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-125% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70%-120% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65%-115% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-110% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-105% + crit roll DMG&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-115%&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable; wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;nowrap&amp;quot; | 1 Hand - Range&lt;br /&gt;
!TIER&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|80%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70%-110% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-145% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-150% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10%-30% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-160% DMG &amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|115%-150% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-160% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-190% DMG&amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-195% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30%-50% DMG &amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Mark&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-235% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|190%-240% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%-70% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|160%-230% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-210% DMG&amp;lt;br&amp;gt; Shock&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|170%-230% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-280% DMG&amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-285% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-80% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|185%-265% DMG&amp;lt;br&amp;gt; Blind&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-255% DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|195%-265% DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|250%-325% DMG&amp;lt;br&amp;gt; Arm Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|260%-330% DMG&amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|80%-100% DMG&amp;lt;br&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|220%-300% DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-290% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|230%-300% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|285%-370% DMG&amp;lt;br&amp;gt; Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|295%-375% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-120% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|35%-135% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30%-125% + crit roll DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-135% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-215% + crit roll DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-220% + crit roll DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|105%-125% DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable; wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;nowrap&amp;quot; | 2 Hand - Range&lt;br /&gt;
!TIER&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-150% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60%-90% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65%-95% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-20% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-195% DMG &amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-170% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|120%-160% DMG&amp;lt;br&amp;gt; Taunt&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|85%-125% DMG&amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|90%-130% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25%-40% DMG &amp;lt;br&amp;gt; Weakness&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|190%-240% DMG&amp;lt;br&amp;gt; Mark&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|165%-215% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-195% DMG&amp;lt;br&amp;gt; Bewilderment&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-160% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|115%-165% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-60% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-285% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200%-260% DMG&amp;lt;br&amp;gt; Shock&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|170%-230% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|135%-195% DMG&amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|140%-200% DMG&amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-70% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|260%-330% DMG&amp;lt;br&amp;gt; Blind&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|235%-305% DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|195%-265% DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|160%-230% DMG&amp;lt;br&amp;gt; Arm Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|165%-235% DMG&amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-90% DMG&amp;lt;br&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|295%-375% DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|270%-350% DMG&amp;lt;br&amp;gt; Lost Turn&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|230%-300% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|195%-265% DMG&amp;lt;br&amp;gt; Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200%-270% DMG&amp;lt;br&amp;gt; Bleed&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-110% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|130%-220% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-185% + crit roll DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-135% + crit roll DMG&amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10%-100% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15%-105% + crit roll DMG&amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-115% + crit roll DMG&amp;lt;br&amp;gt; Death&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Commands&amp;diff=7190</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Commands&amp;diff=7190"/>
		<updated>2023-07-08T13:42:08Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Party Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the commands everyone can use. Just type them into the chat bar, without the [ ]. And press Enter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Commands for Chat ==&lt;br /&gt;
Type '''.''' or '''/''' followed by:&lt;br /&gt;
&lt;br /&gt;
*'''/c'''  Czech/Slovakian&lt;br /&gt;
*'''/d'''  Deutsche&lt;br /&gt;
*'''/i'''  Italiano&lt;br /&gt;
*'''/p'''  Polish&lt;br /&gt;
*'''/r'''  Russian&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''/e'''  Emote&lt;br /&gt;
*'''/f'''  Faction Chat&lt;br /&gt;
*'''/g'''  Global&lt;br /&gt;
*'''/o'''  Out of Character&lt;br /&gt;
*'''/s'''  Shout&lt;br /&gt;
*'''/w'''  Whiper&lt;br /&gt;
&lt;br /&gt;
'''Ex.:'''&amp;lt;br&amp;gt;'''.i''' La pizza all'ananas è la migliore&amp;lt;br&amp;gt;'''/p''' Nazywam się Grzegorz Brzęczyszczykiewicz.&amp;lt;br&amp;gt;'''.d''' Gib die Eierschalenbrecher weiter&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
*'''~sort'''&lt;br /&gt;
to sort inventory items&lt;br /&gt;
&lt;br /&gt;
*'''~pve'''&lt;br /&gt;
Lets you assign you pve perks more easily&lt;br /&gt;
&lt;br /&gt;
*'''~pat'''&lt;br /&gt;
Opens the patreon menu if you are a supporter&lt;br /&gt;
&lt;br /&gt;
*'''~base''': Allows you to perform base actions (only while in your base) such as:&lt;br /&gt;
** Build&lt;br /&gt;
** Set up EBS (easy base sorter)&lt;br /&gt;
** Remove base&lt;br /&gt;
** Share access&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
*'''~myinfo'''	&lt;br /&gt;
Displays information about logged [[character]] (name, ID, day of birth and [[tent]] coordinates)&lt;br /&gt;
&lt;br /&gt;
*'''~partypoints'''&lt;br /&gt;
*'''~pp'''&lt;br /&gt;
Shows Currently used/Maximum [[Followers|Party Point]]s&lt;br /&gt;
&lt;br /&gt;
== Faction Information ==&lt;br /&gt;
&lt;br /&gt;
*'''~factioninfo'''&lt;br /&gt;
Display informations related to [[faction]] system. This includes faction you are in, list of factions which added you as friend, and pending invitations.&lt;br /&gt;
&lt;br /&gt;
*'''~factionnames'''&lt;br /&gt;
Display informations related to [[faction]] system. Give you list of already existing factions with numbers. &lt;br /&gt;
&lt;br /&gt;
*'''~freefactionnames'''&lt;br /&gt;
*'''~ffn'''&lt;br /&gt;
Lists free [[Faction Names]] in the chat frame.&lt;br /&gt;
&lt;br /&gt;
== Faction Managing == &lt;br /&gt;
&lt;br /&gt;
*'''~promote nick_name'''&lt;br /&gt;
Increasing Character Status in Facton.&lt;br /&gt;
&lt;br /&gt;
*'''~demote nick_name'''&lt;br /&gt;
Lowering Character Status in Faction.&lt;br /&gt;
&lt;br /&gt;
*'''~kick nick_name'''&lt;br /&gt;
Removing Character from Faction.&lt;br /&gt;
&lt;br /&gt;
*'''~moveleadership nick_name'''&lt;br /&gt;
Moving Leadership to other Character.&lt;br /&gt;
&lt;br /&gt;
*'''~accept faction_id'''&lt;br /&gt;
Joining faction by  will also msg you about successful or fail join.&lt;br /&gt;
&lt;br /&gt;
*'''~invite nick_name''' &lt;br /&gt;
Invite player by will notify player that he is invited and how to join.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
*'''~awareness'''&lt;br /&gt;
Enable/disable on-screen information about characters hp and used gear. You need the [[awareness]] perk to use this command. Default: ON&lt;br /&gt;
&lt;br /&gt;
*'''~names'''&lt;br /&gt;
Refreshes colorized names (defined in [[NameColorizing]].txt)&lt;br /&gt;
&lt;br /&gt;
*'''~[[Cooldowns|timeouts]]'''&lt;br /&gt;
Turns on/off on-screen timeouts display. Default: ON&lt;br /&gt;
&lt;br /&gt;
*'''~changepassword [old password] [new password]'''&lt;br /&gt;
Changes current character password. Use '''*''' instead of space.&lt;br /&gt;
&lt;br /&gt;
*'''~combatmode [mode]'''&lt;br /&gt;
Changes default combat mode, which can be '''''turnbased''''', '''''tb''''', '''''realtime''''', '''''rt''''' or '''''both'''''; without arguments displays current setting.&amp;lt;br/&amp;gt;&lt;br /&gt;
See also: [[combat mode config variable]].&lt;br /&gt;
&lt;br /&gt;
*'''~mute'''&lt;br /&gt;
*'''~unmute'''&lt;br /&gt;
Turning ON/OFF Global Chat.&lt;br /&gt;
&lt;br /&gt;
== Party Commands ==&lt;br /&gt;
&lt;br /&gt;
*'''~setrespawn'''&lt;br /&gt;
For setting respawn for companions.&lt;br /&gt;
&lt;br /&gt;
*'''~killparty'''&lt;br /&gt;
Kill all party companions, if spawn was set, they will respawn in few minutes.&lt;br /&gt;
&lt;br /&gt;
*'''~disbandparty'''&lt;br /&gt;
Disbands all NPC followers ([[Mercs]], [[slaves]]...) - removes them permanently.&lt;br /&gt;
&lt;br /&gt;
*'''~disbandparty away_team'''&lt;br /&gt;
Disbands only NPC followers ([[Mercs]], [[slaves]]...) that are outside of your current map (not location). '''Note:''' If you make any mistake typing (ex. ~disbandparty_awayteam) this command '''~disbandparty''' will be used instead.&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
*'''~suicide'''&lt;br /&gt;
Performs suicide (Works only when your character have less than 0[[hp]]).&lt;br /&gt;
&lt;br /&gt;
*'''~eventsuicide'''&lt;br /&gt;
Perform suicide, work only on islands. Can't be executed on worldmap. &amp;lt;br&amp;gt;&lt;br /&gt;
(Zones: 18-23:45, 19-20:46, 22-23:49, 23:50, 27-29:48, 28-29:49, 27-28:51, 28-29:52)&lt;br /&gt;
&lt;br /&gt;
*'''~exit'''&lt;br /&gt;
Exits game.&lt;br /&gt;
&lt;br /&gt;
*'''order recognition [playerName]'''&lt;br /&gt;
Checks up [[faction database]] for information on given player. You have to be in faction and use radio with your faction frequency. (e/g &amp;quot;/r order recognition Voland&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*'''~spectate'''&lt;br /&gt;
&amp;lt;placeholder&amp;gt; Sets few modes usually impossible for players (fov disabled, invis, no pvp) on specific event-prepared maps; it wasn't yet used/tested.&lt;br /&gt;
&lt;br /&gt;
*'''~deleteself [password]'''&lt;br /&gt;
Deletes current character after [[full logout]] (3 minutes). If you have spaces in your password, use '''*''' (asterisk) symbol instead of spaces. Deleting can be canceled by entering the command again.&lt;br /&gt;
&lt;br /&gt;
(''Example:'' In case your password is: '''my pass word''' you write: '''~deleteself my*pass*word''')&lt;br /&gt;
&lt;br /&gt;
== Helpers ==&lt;br /&gt;
&lt;br /&gt;
*'''+requesthelp [message]'''&lt;br /&gt;
Sends message to random online [[Game Master]]. See the requesthelp article for more information.&lt;br /&gt;
&lt;br /&gt;
*'''~imnotanoobdontgivemetipsanymorepls'''&lt;br /&gt;
To turn Off in game chat tips.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Configuration]]&lt;br /&gt;
*[[Shortcuts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7180</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7180"/>
		<updated>2023-07-07T09:37:20Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Tier 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ESR01&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=66&lt;br /&gt;
|Weapon_MaxDist_0=49&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ETG2000&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=160&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=94 -&lt;br /&gt;
|Weapon_DmgMax_0=116&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=14&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=32-&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=4&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=990&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose1&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7179</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7179"/>
		<updated>2023-07-07T09:36:03Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Alien Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ESR01&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=66&lt;br /&gt;
|Weapon_MaxDist_0=49&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ETG2000&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=160&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=94 -&lt;br /&gt;
|Weapon_DmgMax_0=116&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=14&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=32-&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=4&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=LAR52&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=39 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=990&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose1&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7178</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7178"/>
		<updated>2023-07-07T09:24:27Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Tier 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7177</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7177"/>
		<updated>2023-07-07T09:23:26Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Big Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Avenger Minigun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=20&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=14 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Big Bazooka&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=200&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Incinerator&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=105&lt;br /&gt;
|Weapon_MaxDist_0=9&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Critical&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Light Support Weapon&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=50&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=80 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=55&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=12&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7175</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7175"/>
		<updated>2023-07-07T09:07:54Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Energy Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=ELECTRO Launcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=ELECTR&lt;br /&gt;
|Weapon_Caliber=EL_ROCKET&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Fire Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=FIRE&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Laser Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=LASER&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Min Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Plasma SMG&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=&lt;br /&gt;
|Weapon_DmgType_0=PLASMA&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=33&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Chance&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7167</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7167"/>
		<updated>2023-07-07T08:06:49Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Small Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Smgpstle.gif|50px|]]&lt;br /&gt;
|Name=14mm Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:14mmap.gif|25px|link=14mm_AP]] &amp;lt;br&amp;gt; 14mm&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=38 -&lt;br /&gt;
|Weapon_DmgMax_0=61&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Ammo Upgrade&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Decker.gif|50px|]]&lt;br /&gt;
|Name=.223 Pistol&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=42&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Bloody&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assshot.gif|50px|]]&lt;br /&gt;
|Name=Combat Shotgun&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=21&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=36 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=14&lt;br /&gt;
|Weapon_Round_1=3&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hkp90c.gif|50px|]]&lt;br /&gt;
|Name=HK P90&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=10mm&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|50px|link=10mm_JHP]] [[Image:10mmap.gif|50px|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=More Crit&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Bonus Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:M16 1.gif|50px|]]&lt;br /&gt;
|Name=M16&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=44&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Critical Chance&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=M32 MGL&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:M32MGL.png|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=EXPLODE&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|50px|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=85 -&lt;br /&gt;
|Weapon_DmgMax_0=120&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Needler&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Needler.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=NEEDLER&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=28&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poisoned&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Poisoned&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Sniper.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|50px|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=35 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=50&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Name=XL70E3&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Picture=[[File:Indweap.gif|50px|]]&lt;br /&gt;
|Weapon_DmgType_0=NORMAL&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|50px|link=5mm_JHP]] [[Image:5mmap.gif|50px|link=5mm_AP]] &amp;lt;br&amp;gt;5mm JHP - 5mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=5&lt;br /&gt;
|Weapon_DmgMax_1=54&lt;br /&gt;
|Weapon_MaxDist_1=20&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Damage per Bullet&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=In_Your_Face!&amp;diff=7166</id>
		<title>In Your Face!</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=In_Your_Face!&amp;diff=7166"/>
		<updated>2023-07-07T07:58:16Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Perk&lt;br /&gt;
|name=In Your Face&amp;lt;nowiki&amp;gt;!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|image=In_Your_Face_l.PNG&lt;br /&gt;
|reqs=[[Level]] 9, [[Close Combat]] 125%&lt;br /&gt;
|ranks=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''You are an intimidating figure, and people cower when you are near. Opponents have a 50% chance of missing you you're on a Hex next to them.''&lt;br /&gt;
&lt;br /&gt;
*'''Attackers' chance to hit you drops by 50% if they are standing on a hex next to yours.''' &lt;br /&gt;
&lt;br /&gt;
This Perk only work while with melee weapon in hand.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
| '''Note''' &lt;br /&gt;
|-&lt;br /&gt;
| When your opponent is attacking with a non-ranged [[weapon]], the [[range]] at which the penalty is applied increases from 1 to 2 [[hex]]es.&lt;br /&gt;
[[Category:Perks]]&lt;br /&gt;
[[Category:Level Perks]]&lt;br /&gt;
[[Category:Level 9 Perks]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=File:M32MGL.png&amp;diff=7165</id>
		<title>File:M32MGL.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=File:M32MGL.png&amp;diff=7165"/>
		<updated>2023-07-07T07:43:23Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7164</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7164"/>
		<updated>2023-07-06T18:37:35Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Melee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Laser Spear&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=73&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=73&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7163</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7163"/>
		<updated>2023-07-06T18:30:21Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Melee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen Queen&lt;br /&gt;
|Perk2=Frozen Queen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7162</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7162"/>
		<updated>2023-07-06T18:28:24Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Big Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Frozen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7161</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7161"/>
		<updated>2023-07-06T18:28:01Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Melee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[Image:Jknife.gif]]&lt;br /&gt;
|Name=Lil Jesus&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=22&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 -&lt;br /&gt;
|Weapon_DmgMax_1=22&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Slugger.gif]]&lt;br /&gt;
|Name=Slugger&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mpwrfist.gif]]&lt;br /&gt;
|Name=Mega Power Fist&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch Right&lt;br /&gt;
|Weapon_DmgMin_0=21 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Penetrate&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Catprod2.gif]]&lt;br /&gt;
|Name=Super Cattle Prod&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Energy&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=20&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=62&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=62&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Frozen&lt;br /&gt;
|Perk3=Lethal Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Ssledge2.gif]]&lt;br /&gt;
|Name=Super Sledge&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=123&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=50 -&lt;br /&gt;
|Weapon_DmgMax_1=123&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Destroyer&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wknife.gif]]&lt;br /&gt;
|Name=Wakizashi Knife&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=80&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=20 -&lt;br /&gt;
|Weapon_DmgMax_1=80&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bloody&lt;br /&gt;
|Perk2=Bloody&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=In_Your_Face!&amp;diff=7160</id>
		<title>In Your Face!</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=In_Your_Face!&amp;diff=7160"/>
		<updated>2023-07-06T17:48:43Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Perk&lt;br /&gt;
|name=In Your Face&amp;lt;nowiki&amp;gt;!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|image=In_Your_Face_l.PNG&lt;br /&gt;
|reqs=[[Level]] 9, [[Close Combat]] 125%&lt;br /&gt;
|ranks=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''You are an intimidating figure, and people cower when you are near. Opponents have a 50% chance of missing you you're on a Hex next to them.''&lt;br /&gt;
&lt;br /&gt;
*'''Attackers' chance to hit you drops by 50% if they are standing on a hex next to yours.''' &lt;br /&gt;
&lt;br /&gt;
This Perk only work while with melee weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
| '''Note''' &lt;br /&gt;
|-&lt;br /&gt;
| When your opponent is attacking with a non-ranged [[weapon]], the [[range]] at which the penalty is applied increases from 1 to 2 [[hex]]es.&lt;br /&gt;
[[Category:Perks]]&lt;br /&gt;
[[Category:Level Perks]]&lt;br /&gt;
[[Category:Level 9 Perks]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=In_Your_Face!&amp;diff=7159</id>
		<title>In Your Face!</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=In_Your_Face!&amp;diff=7159"/>
		<updated>2023-07-06T17:47:58Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Perk&lt;br /&gt;
|name=In Your Face&amp;lt;nowiki&amp;gt;!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|image=In_Your_Face_l.PNG&lt;br /&gt;
|reqs=[[Level]] 9, [[Close Combat]] 125%&lt;br /&gt;
|ranks=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''You are an intimidating figure, and people cower when you are near. Opponents have a 50% chance of missing you you're on a Hex next to them.''&lt;br /&gt;
&lt;br /&gt;
*'''Attackers' chance to hit you drops by 50% if they are standing on a hex next to yours.''' &lt;br /&gt;
&lt;br /&gt;
This Perk only work while with melee on unarmed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
| '''Note''' &lt;br /&gt;
|-&lt;br /&gt;
| When your opponent is attacking with a non-ranged [[weapon]], the [[range]] at which the penalty is applied increases from 1 to 2 [[hex]]es.&lt;br /&gt;
[[Category:Perks]]&lt;br /&gt;
[[Category:Level Perks]]&lt;br /&gt;
[[Category:Level 9 Perks]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7158</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7158"/>
		<updated>2023-07-06T17:35:28Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Energy Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Magneto Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7157</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7157"/>
		<updated>2023-07-06T11:11:56Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Melee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7156</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7156"/>
		<updated>2023-07-06T10:31:47Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Big Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Lewis MK2&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Basic Machine Gun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=10&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP Cost&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7155</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7155"/>
		<updated>2023-07-06T10:31:04Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Energy Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28 -&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Mlaspist.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=100&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=Plasma Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chip Shot&lt;br /&gt;
|Perk2=Chip Shot&lt;br /&gt;
|Perk3=Chip Shot&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pulsepst.gif]]&lt;br /&gt;
|Name=Pulse Pistol&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=SEC&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=70 -&lt;br /&gt;
|Weapon_DmgMax_0=70&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Better Criticals&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Alien Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:LAR42.png]]&lt;br /&gt;
|Name=LAR42&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=9 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=3&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[image:ETG1000.png]]&lt;br /&gt;
|Name=ETG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=120&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=33&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1080&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:XSR.png]]&lt;br /&gt;
|Name=XSR&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electro&lt;br /&gt;
|Weapon_Caliber=MFC&lt;br /&gt;
|Weapon_MaxAmmoCount=24&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=29 -&lt;br /&gt;
|Weapon_DmgMax_0=46&lt;br /&gt;
|Weapon_MaxDist_0=39&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|Weapon_Aim_0=1&lt;br /&gt;
|Weapon_SoundId_0=74&lt;br /&gt;
|AttackSpeed=1170&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk&lt;br /&gt;
|Perk2=Choose Perk&lt;br /&gt;
|Perk3=Choose Perk&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:PyO61.png]]&lt;br /&gt;
|Name=Pyro 61&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=66 -&lt;br /&gt;
|Weapon_DmgMax_0=94&lt;br /&gt;
|Weapon_MaxDist_0=8&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Choose Perk &lt;br /&gt;
|Perk2=Choose Perk &lt;br /&gt;
|Perk3=Choose Perk &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7154</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7154"/>
		<updated>2023-07-06T09:54:13Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Big Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7153</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7153"/>
		<updated>2023-07-06T09:53:13Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Big Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Heavy Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=50mm&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=40&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=45&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=12&lt;br /&gt;
|AttackSpeed=3750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Better Criticals&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Flamethr.gif]]&lt;br /&gt;
|Name=Flamer&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=Flamer Fuel&lt;br /&gt;
|Weapon_MaxAmmoCount=5&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Flame&lt;br /&gt;
|Weapon_DmgMin_0=60 -&lt;br /&gt;
|Weapon_DmgMax_0=85&lt;br /&gt;
|Weapon_MaxDist_0=7&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1050&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Minigun.gif]]&lt;br /&gt;
|Name=Minigun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=Minigun Ammo&lt;br /&gt;
|Weapon_MaxAmmoCount=80&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=13 -&lt;br /&gt;
|Weapon_DmgMax_0=16&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=40&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=7&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rocketlauncher.png]]&lt;br /&gt;
|Name=Rocket Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosive&lt;br /&gt;
|Weapon_Caliber=Rocket&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=100 -&lt;br /&gt;
|Weapon_DmgMax_0=130&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=7&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=10&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=File:Rocketlauncher.png&amp;diff=7152</id>
		<title>File:Rocketlauncher.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=File:Rocketlauncher.png&amp;diff=7152"/>
		<updated>2023-07-06T09:51:09Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7151</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7151"/>
		<updated>2023-07-06T08:51:39Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Small Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Assrifl2.gif]]&lt;br /&gt;
|Name=Assault Rifle EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]] &amp;lt;br&amp;gt; 5mm&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=More Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Fnfal.gif]]&lt;br /&gt;
|Name=FN Fal&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:762mm.gif|link=7.62mm]] &amp;lt;br&amp;gt; 7.62mm&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=37&lt;br /&gt;
|Weapon_Round_0=2&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadelauncher.gif]]&lt;br /&gt;
|Name=Grenade Launcher&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Explosion&lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif|link=40mm_Grenade]] &amp;lt;br&amp;gt; 40mm&lt;br /&gt;
|Weapon_MaxAmmoCount=3&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=50 -&lt;br /&gt;
|Weapon_DmgMax_0=90&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle.gif]]&lt;br /&gt;
|Name=Hunting Rifle&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Hrifle2.gif]]&lt;br /&gt;
|Name=Hunting Rifle Scoped&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]] &amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=27 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=40&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Scoped&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Soshotgn.gif]]&lt;br /&gt;
|Name=Sawed-Off Shotgun&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_DmgType_1=Normal&lt;br /&gt;
|Weapon_Caliber=Shotgun&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=33 -&lt;br /&gt;
|Weapon_DmgMax_0=45&lt;br /&gt;
|Weapon_MaxDist_0=18&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Single&lt;br /&gt;
|Weapon_DmgMin_1=33 -&lt;br /&gt;
|Weapon_DmgMax_1=45&lt;br /&gt;
|Weapon_MaxDist_1=12&lt;br /&gt;
|Weapon_Round_1=2&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=1200&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sniper.gif]]&lt;br /&gt;
|Name=Sniper Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; .223&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=44&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=720&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Chose&lt;br /&gt;
|Perk2=Chose&lt;br /&gt;
|Perk3=Chose&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7150</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7150"/>
		<updated>2023-07-06T08:01:43Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Small Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grifle.gif]]&lt;br /&gt;
|Name=Assault Rifle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:5mmjhp.gif|link=5mm_JHP]] [[Image:5mmap.gif|link=5mm_AP]]&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=23 -&lt;br /&gt;
|Weapon_DmgMax_0=37&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=4 -&lt;br /&gt;
|Weapon_DmgMax_1=37&lt;br /&gt;
|Weapon_MaxDist_1=18&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Damage per Bullet&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7149</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7149"/>
		<updated>2023-07-06T07:42:25Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Small Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7148</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7148"/>
		<updated>2023-07-06T07:41:23Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Energy Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Solarscr.gif]]&lt;br /&gt;
|Name=Solar Scorcher&lt;br /&gt;
|Tier=3&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=28&lt;br /&gt;
|Weapon_DmgMax_0=54&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Lethal Damage&lt;br /&gt;
|Perk2=Lethal Damage&lt;br /&gt;
|Perk3=Bonus Max Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7147</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7147"/>
		<updated>2023-07-06T07:13:51Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Tier 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7146</id>
		<title>Weapon list</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Weapon_list&amp;diff=7146"/>
		<updated>2023-07-06T07:13:03Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Melee */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tier 1 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsnuck.gif]]&lt;br /&gt;
|Name=Brass Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Brsknkls.gif]]&lt;br /&gt;
|Name=Spiked Knuckles&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=19 -&lt;br /&gt;
|Weapon_DmgMax_0=23&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Spiked&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Club.gif]]&lt;br /&gt;
|Name=Club&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Knockback&lt;br /&gt;
|Perk3=Life Steal&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Crowbar.gif]]&lt;br /&gt;
|Name=Crowbar&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=12 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Poison&lt;br /&gt;
|Perk2=Killing Spree	&lt;br /&gt;
|Perk3=Killing Spree	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Oknife.gif]]&lt;br /&gt;
|Name=Knife&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=40&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=40&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=5&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Slayer&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Spear3.gif]]&lt;br /&gt;
|Name=Sharpened Pole&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=27&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=16 -&lt;br /&gt;
|Weapon_DmgMax_1=27&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=	&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Switchbd.gif]]&lt;br /&gt;
|Name=Switchblade&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=5 -&lt;br /&gt;
|Weapon_DmgMax_1=15&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Attack Speed	&lt;br /&gt;
|Perk3=Attack Speed	 &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Wrench.gif]]&lt;br /&gt;
|Name=Wrench&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=30 -&lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger	&lt;br /&gt;
|Perk3=Bonus Min Damage	 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:ZipGun.gif]]&lt;br /&gt;
|Name=[[Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]] [[Image:44fmj.gif|link=.44_Magnum_FMJ]] &amp;lt;br&amp;gt;.44 JHP - .44 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Less AP Cost&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gizgun1.gif]]&lt;br /&gt;
|Name=Mauser&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:9mm.gif|link=9mm]] [[Image:Bullet.gif|link=9mm ball]] &amp;lt;br&amp;gt;9mm - 9mm ball&lt;br /&gt;
|Weapon_MaxAmmoCount=7&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Ammo Upgrade&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Pistol.gif]]&lt;br /&gt;
|Name=Pistol 10mm&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=30&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Grenadepistol.gif]]&lt;br /&gt;
|Name=[[Grenade Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Explosive &lt;br /&gt;
|Weapon_Caliber=[[Image:40mmgrenade.gif]]&amp;lt;br&amp;gt;40mm Grenade&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=36 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Min Damage&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Rrbase.gif]]&lt;br /&gt;
|Name=[[BB Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:Bbs.gif]]&amp;lt;br&amp;gt;BB's&lt;br /&gt;
|Weapon_MaxAmmoCount=100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=19&lt;br /&gt;
|Weapon_MaxDist_0=26&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Critical Chance&lt;br /&gt;
|Perk3=Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Springun.gif]]&lt;br /&gt;
|Name=[[Pipe Rifle]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|10mm_JHP]] [[Image:10mmap.gif|10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=25 -&lt;br /&gt;
|Weapon_DmgMax_0=30&lt;br /&gt;
|Weapon_MaxDist_0=35&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Long Range&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Long Range&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Greasegn.gif]]&lt;br /&gt;
|Name=[[Grease Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=45&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=5 -&lt;br /&gt;
|Weapon_DmgMax_0=15&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Killing Spree&lt;br /&gt;
|Perk2=Less Ap Cost&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Tommygun.gif]]&lt;br /&gt;
|Name=Tommy Gun&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:45cal.gif|link=.45_Caliber]]&amp;lt;br&amp;gt;.45&lt;br /&gt;
|Weapon_MaxAmmoCount=30&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=12 -&lt;br /&gt;
|Weapon_DmgMax_0=24&lt;br /&gt;
|Weapon_MaxDist_0=32&lt;br /&gt;
|Weapon_Round_0=5&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1100&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Burst&lt;br /&gt;
|Weapon_DmgMin_1=3 -&lt;br /&gt;
|Weapon_DmgMax_1=24&lt;br /&gt;
|Weapon_MaxDist_1=16&lt;br /&gt;
|Weapon_Round_1=30&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=3000&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Penetrate&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Bonus Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shotgun6.gif]]&lt;br /&gt;
|Name=[[Shotgun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Normal &lt;br /&gt;
|Weapon_Caliber=Shotgun Shells&lt;br /&gt;
|Weapon_MaxAmmoCount=2&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=17 -&lt;br /&gt;
|Weapon_DmgMax_0=17&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=Bonus Critical Chance&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Lasergun.gif]]&lt;br /&gt;
|Name=Laser Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Laser&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif|Small_Energy_Cell]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=12&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=20&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Max Damage&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Signal pistol.png]]&lt;br /&gt;
|Name=Signal Pistol&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Fire&lt;br /&gt;
|Weapon_Caliber=[[Image:Signal flare.png]]&amp;lt;br&amp;gt;Signal Flares&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=30 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=10&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=5&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Slayer&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Electric Zip Gun.png]]&lt;br /&gt;
|Name=[[Electric Zip Gun]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Electric &lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=1 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=9000&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Less AP cost&lt;br /&gt;
|Perk2=Scoped&lt;br /&gt;
|Perk3=Killing Spree&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Glock.gif]]&lt;br /&gt;
|Name=[[Plasma  Pistol]]&lt;br /&gt;
|Tier=1&lt;br /&gt;
|Weapon_DmgType_0=Plasma&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=1&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=16 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=15&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tier 2 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Boxglove.gif]]&lt;br /&gt;
|Name=Boxing Gloves&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1=&lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Life Steal	&lt;br /&gt;
|Perk3=Knockback &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Wooden Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Metal Spear&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=50&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=18 -&lt;br /&gt;
|Weapon_DmgMax_1=50&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=600&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3= &lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Sledge.gif]]&lt;br /&gt;
|Name=Sledgehammer&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=40 -&lt;br /&gt;
|Weapon_DmgMax_0=92&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=6&lt;br /&gt;
|AttackSpeed=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=40 -&lt;br /&gt;
|Weapon_DmgMax_1=92&lt;br /&gt;
|Weapon_MaxDist_1=2&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=6&lt;br /&gt;
|AttackSpeed2=1500&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=6&lt;br /&gt;
&lt;br /&gt;
|Perk1=Knockback&lt;br /&gt;
|Perk2=Fast Trigger&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Shiv.gif]]&lt;br /&gt;
|Name=Shiv&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=20&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=2&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=10 -&lt;br /&gt;
|Weapon_DmgMax_1=20&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=2&lt;br /&gt;
|AttackSpeed2=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Attack Speed&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Fast Trigger&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Knife3.gif]]&lt;br /&gt;
|Name=Combat Knife&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=15 -&lt;br /&gt;
|Weapon_DmgMax_0=60&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=1&lt;br /&gt;
|AttackSpeed=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=15 - &lt;br /&gt;
|Weapon_DmgMax_1=60&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=1&lt;br /&gt;
|AttackSpeed2=750&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=2&lt;br /&gt;
&lt;br /&gt;
|Perk1=Life Steal&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Destroyer&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Cprod3.gif]]&lt;br /&gt;
|Name=Cattle Prod&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Electrical&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Swing&lt;br /&gt;
|Weapon_DmgMin_0=26 -&lt;br /&gt;
|Weapon_DmgMax_0=41&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Thrust&lt;br /&gt;
|Weapon_DmgMin_1=26 - &lt;br /&gt;
|Weapon_DmgMax_1=41&lt;br /&gt;
|Weapon_MaxDist_1=1&lt;br /&gt;
|Weapon_Round_1=1&lt;br /&gt;
|Weapon_ApCost_1=4&lt;br /&gt;
|AttackSpeed2=900&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Frozen&lt;br /&gt;
|Perk2=Bonus Max Damage&lt;br /&gt;
|Perk3=Spiked&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Gaunt.gif]]&lt;br /&gt;
|Name=Power Fist&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:Ccells.gif]]&amp;lt;br&amp;gt;Small Energy Cell&lt;br /&gt;
|Weapon_MaxAmmoCount=50&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Punch&lt;br /&gt;
|Weapon_DmgMin_0=20 -&lt;br /&gt;
|Weapon_DmgMax_0=32&lt;br /&gt;
|Weapon_MaxDist_0=1&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=1&lt;br /&gt;
&lt;br /&gt;
|Perk1=Smasher&lt;br /&gt;
|Perk2=Smasher&lt;br /&gt;
|Perk3=Slayer&lt;br /&gt;
}}&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:10mm Colt.png]]&lt;br /&gt;
|Name=10mm Colt&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=18 -&lt;br /&gt;
|Weapon_DmgMax_0=35&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Bonus Critical Power&lt;br /&gt;
|Perk2=Bonus Critical Power&lt;br /&gt;
|Perk3=Ammo Upgrade&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Uzi.gif]]&lt;br /&gt;
|Name=10mm SMG&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:10mmjhp.gif|link=10mm_JHP]] [[Image:10mmap.gif|link=10mm_AP]]&amp;lt;br&amp;gt;10mm JHP - 10mm AP&lt;br /&gt;
|Weapon_MaxAmmoCount=60&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Burst&lt;br /&gt;
|Weapon_DmgMin_0=4 -&lt;br /&gt;
|Weapon_DmgMax_0=13&lt;br /&gt;
|Weapon_MaxDist_0=25&lt;br /&gt;
|Weapon_Round_0=15&lt;br /&gt;
|Weapon_ApCost_0=5&lt;br /&gt;
|AttackSpeed=1300&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Destroyer&lt;br /&gt;
|Perk2=Bonus Attack Speed&lt;br /&gt;
|Perk3=Damage per Bullet&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum2.gif]]&lt;br /&gt;
|Name=.44 Magnum Revolver&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:44jhp.gif|link=.44_Magnum_JHP]][[Image:44fmj.gif|link=.44_Magnum_FMJ]]&amp;lt;br&amp;gt;.45 JHP - .45 FMJ&lt;br /&gt;
|Weapon_MaxAmmoCount=6&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=7 -&lt;br /&gt;
|Weapon_DmgMax_0=18&lt;br /&gt;
|Weapon_MaxDist_0=24&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=700&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=Fast Trigger&lt;br /&gt;
|Perk2=Less AP cost&lt;br /&gt;
|Perk3=Bonus Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Magnum.gif]]&lt;br /&gt;
|Name=Desert Eagle&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=8&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=34&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Penetrate&lt;br /&gt;
|Perk3=More Critical Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=[[File:Deagle2.gif]]&lt;br /&gt;
|Name=Desert Eagle&amp;lt;br&amp;gt;EM&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=[[Image:223fmj.gif|link=.223 FMJ]]&amp;lt;br&amp;gt; 223 FMJ&lt;br /&gt;
&lt;br /&gt;
|Weapon_MaxAmmoCount=10&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Single&lt;br /&gt;
|Weapon_DmgMin_0=10 -&lt;br /&gt;
|Weapon_DmgMax_0=25&lt;br /&gt;
|Weapon_MaxDist_0=36&lt;br /&gt;
|Weapon_Round_0=1&lt;br /&gt;
|Weapon_ApCost_0=4&lt;br /&gt;
|AttackSpeed=800&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=&lt;br /&gt;
|Weapon_DmgMin_1= &lt;br /&gt;
|Weapon_DmgMax_1=&lt;br /&gt;
|Weapon_MaxDist_1=&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=&lt;br /&gt;
|AttackSpeed2=&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=3&lt;br /&gt;
&lt;br /&gt;
|Perk1=Scoped&lt;br /&gt;
|Perk2=Long Range&lt;br /&gt;
|Perk3=Knockback&lt;br /&gt;
}}&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 3 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 4 ==&lt;br /&gt;
{{Weapon List&lt;br /&gt;
|Picture=&lt;br /&gt;
|Name=Rad Spear&lt;br /&gt;
|Tier=4&lt;br /&gt;
|Weapon_DmgType_0=Normal&lt;br /&gt;
|Weapon_Caliber=&lt;br /&gt;
|Weapon_MaxAmmoCount=&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_0=Thrust 1H&lt;br /&gt;
|Weapon_DmgMin_0=22 -&lt;br /&gt;
|Weapon_DmgMax_0=96&lt;br /&gt;
|Weapon_MaxDist_0=2&lt;br /&gt;
|Weapon_Round_0=&lt;br /&gt;
|Weapon_ApCost_0=3&lt;br /&gt;
|AttackSpeed=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_Anim2_1=Throw&lt;br /&gt;
|Weapon_DmgMin_1=22 -&lt;br /&gt;
|Weapon_DmgMax_1=96&lt;br /&gt;
|Weapon_MaxDist_1=15&lt;br /&gt;
|Weapon_Round_1=&lt;br /&gt;
|Weapon_ApCost_1=3&lt;br /&gt;
|AttackSpeed2=400&lt;br /&gt;
&lt;br /&gt;
|Weapon_MinStrength=4&lt;br /&gt;
&lt;br /&gt;
|Perk1=&lt;br /&gt;
|Perk2=&lt;br /&gt;
|Perk3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tier 5 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns === &lt;br /&gt;
&lt;br /&gt;
== Tier 6 ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
=== Small Guns ===&lt;br /&gt;
=== Energy Weapons ===&lt;br /&gt;
=== Big Guns ===&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Class_perks&amp;diff=7145</id>
		<title>Class perks</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Class_perks&amp;diff=7145"/>
		<updated>2023-07-06T06:37:23Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Name&lt;br /&gt;
!  Req.&amp;lt;br&amp;gt; level&lt;br /&gt;
!  Effect&lt;br /&gt;
!  Notes&lt;br /&gt;
!  Fav. Weapon&lt;br /&gt;
!  Base&amp;lt;br&amp;gt;Critical&amp;lt;br&amp;gt;Power&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Perk|Alien]]&lt;br /&gt;
| 45	&lt;br /&gt;
| 	&lt;br /&gt;
* +50 Crafting cap&lt;br /&gt;
* Learning on crafting adds to max&lt;br /&gt;
* For each Intelligence gets 5% more experience on crafted gear&lt;br /&gt;
* 66% chances instead of 33% to get critical effect&lt;br /&gt;
* Can Craft special [[Alien Weapons]] and use them.&lt;br /&gt;
* 1 Fury, lose 1% damage protection. &lt;br /&gt;
* Rage: gain exp on worn weapon x4 for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't use non-alien weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' apply 5% of dmg to radiation against NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in [[Necropolis]] near vertibird&lt;br /&gt;
*Alien weapons fit for frontline and sniper build types&lt;br /&gt;
| [[Weapon Types|ETG]]&amp;lt;br&amp;gt;Ignores Electric Damage immunity.&lt;br /&gt;
| 0-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin]]	&lt;br /&gt;
| 90	&lt;br /&gt;
| &lt;br /&gt;
*+3 [[Perception]]&lt;br /&gt;
*You have a 92% chance to not de-sneak when attacking opponents.&lt;br /&gt;
*Gives you a 10% chance to go into sneak when performing any action&amp;lt;br&amp;gt;(regardless of being seen by players or not).&lt;br /&gt;
*For each Perception gets +1% critical chance&lt;br /&gt;
*Immunity to Motion Sensor&lt;br /&gt;
* Gives 100 Stealth on battle timer&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;While de-sneaked, your damage is reduced by 75%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 25% critcal chance against NPCs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in [[Hub]] Old town&lt;br /&gt;
*Take note that opponent [[Perception]] lower a [[Sneak]] Skill by 7% per&lt;br /&gt;
| [[Weapon Types|Range Pistols]] +2 range when using Range Pistols&lt;br /&gt;
| 0-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hunter]]	&lt;br /&gt;
| 80	&lt;br /&gt;
| 	&lt;br /&gt;
*+3 [[Luck]]&lt;br /&gt;
*Bonuses to Critical Roll that scales with your and target base critical chance combined&amp;lt;br&amp;gt;(crit chance bonuses from weapon, and More HtH Criticals perk doesn't apply)&lt;br /&gt;
*25% penetration of target critical roll defenses. These allows to achieve devastating critical effects such as cripples and knockouts way easier, especially against character with stonewall perk. &lt;br /&gt;
*Penetrate Armor Perk (Fill The Gaps and Heavy)&lt;br /&gt;
*Extra flat critical power for each 10 FoV&lt;br /&gt;
*Extra FoV for each critical chance&lt;br /&gt;
*Applies &amp;quot;Bounty&amp;quot; debuff when hitting opponent lowering the targets damage until they die.&lt;br /&gt;
*Bounty Hunter puts marked status on every attack for 4 sec.&lt;br /&gt;
*Deals 1% of targets max hp per bounty stack&lt;br /&gt;
*[[Strike]]: Apply 10 bounty stacks for target &lt;br /&gt;
*-1% attack speed per [[Luck]].&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You cannot take drugs (this includes cannibal drugs).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;The bounty power will drop by 1 if the owner has the Quick Fingers perk.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' deal 1% max heal against NPCs(NPC's HP)&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Klamath]]&lt;br /&gt;
*Healing drugs however (such as Stimpaks) are still able to be used&lt;br /&gt;
*Do note that perks such as [[Iron Limbs]] which grants full protection against arms critical effects regardless of penetration&lt;br /&gt;
*See Bounty Stacks above target's head&lt;br /&gt;
| +10% Critical chance when using [[Weapon Types|Plasma Weapons]]&lt;br /&gt;
| 0-75&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chosen One]]&lt;br /&gt;
|  30&lt;br /&gt;
|  &lt;br /&gt;
* + 2 [[level perks]] &lt;br /&gt;
* + 1 [[Trait]]&lt;br /&gt;
* + 2 [[Hit Point]] per [[Charisma]]&lt;br /&gt;
* + 3 [[Charisma]]&lt;br /&gt;
* 1 Fury, -1 [[Charisma]]&lt;br /&gt;
* Rage: Set 2 random special to 1 for 10 sec.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Healing Rate set to 0&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' gain 10% more exp&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in Klamath in Vics shack&lt;br /&gt;
*Remember to take it before Level 50&lt;br /&gt;
*You die on 0 hit points&lt;br /&gt;
*Cannot take Gifted or Bonehead as third [[Trait]]&lt;br /&gt;
| +2 Damage per Bullet when using [[Weapon Types|SMGs]]&lt;br /&gt;
| 0-45&lt;br /&gt;
|-&lt;br /&gt;
| [[Clone]]&amp;lt;br&amp;gt;  &lt;br /&gt;
| 150	  &lt;br /&gt;
| &lt;br /&gt;
*You gain 25 CW for every point of Charisma.&lt;br /&gt;
*Ability to create a NPC companion with the same stats and gear.&lt;br /&gt;
*Getting clone perk grants immunity to knockouts, knockbacks, knockdowns and heavy handed. (works for both you and your clone)&lt;br /&gt;
*Player deals 50% more damage when clone NPC is dead.&lt;br /&gt;
*When NPC Clone is alive and Player Clone dies, instant revive but clone dies.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't see team markers.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't install [[Implants]].&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Deal 5% less damage against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in [[New Vault City]]&lt;br /&gt;
*Added command ~clone to spawn clone. 9 minutes cooldown. Can be triggered with speech. (clone doesn't spawn by itself)&lt;br /&gt;
*PvE perks don't work for the NPC.&lt;br /&gt;
*PvE Perks such as Mini Toughness and  Quick Dodger protects you.	  &lt;br /&gt;
*The Clone NPC doesn't need any ammunition&lt;br /&gt;
*PvE Perks such as Small Ranged Damage, Brute and Murder works against the Clone.&lt;br /&gt;
*Clone gives vision around even when dead.&lt;br /&gt;
*The Clone can't carry any gear&lt;br /&gt;
*Clone cannot use grenades, throwing knives, or any &amp;quot;stackable weapons&amp;quot;.&lt;br /&gt;
*When alt clicking to set a rally point to move your clone &amp;quot;defend move&amp;quot; seems to be the most effective as it doesn't seem to aggro clone onto* sometimes neutral NPCs&lt;br /&gt;
*Reacts to marks: &amp;lt;br&amp;gt;Red: aggressive +50% damage, -20% DR.&amp;lt;br&amp;gt;Purple: defensive -50% damage, +20% DR.&amp;lt;br&amp;gt;Blue or unmarked: no changes.&lt;br /&gt;
| [[Weapon Types|Laser Weapons]]  5% chance to bounce attack to another target (like ETG).&lt;br /&gt;
| 0-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Master]]&lt;br /&gt;
| 35	&lt;br /&gt;
| &lt;br /&gt;
* +10 [[Melee]] damage&lt;br /&gt;
* +100% to critical chance on [[Melee]] attacks&lt;br /&gt;
* Using Critical tabel for 2h range weapons.&lt;br /&gt;
* For each Strength 1 [[Critical Power]]&lt;br /&gt;
* [[Strike]]: On 20 range move next to target&lt;br /&gt;
* Ignore Melee Protection for 10 sec after strike&lt;br /&gt;
* Battle timer on getting hit its 90% shorter(attack still 10/30)&lt;br /&gt;
* Combat Master uses the Ranged [[Critical hit]] table when using melee weapons&amp;lt;br&amp;gt;(so your crits are stronger)&lt;br /&gt;
* 1 Fury, Gain 5% Critical Power&lt;br /&gt;
* Rage: Ignore Critical Resistances for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose all traits&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' increase lifesteal cap to 50% against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[San Francisco]] building above Dr.fung clinic&lt;br /&gt;
*Taking [[Gifted]] or [[Bloody Mess]] before taking [[Combat Master]] will make your build useless.&lt;br /&gt;
| [[Weapon Types|Hammers]] +5 Melee damage&lt;br /&gt;
| 0-80&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyborg]]	&lt;br /&gt;
| 120	&lt;br /&gt;
|	&lt;br /&gt;
* Sets the amount of implant limits to 12 combat implants and 15 special implants which can't be increased by [[Charisma]]&lt;br /&gt;
* Unlocks powerful third tier of combat implants by installing the same combat implant for the third time after 2 previous installations&lt;br /&gt;
* For each Luck gets +1 extra critical power (on top of what Luck already gives)&lt;br /&gt;
* You can take this perk in Gecko, Scrapyard &lt;br /&gt;
* You can install and uninstall implants for free at anytime by using ~cmd command&lt;br /&gt;
* Immunity to bleed effect.&lt;br /&gt;
* 1 Fury, gain 2% EMP DR&lt;br /&gt;
* Rage: Cause EMP explosions around you for 25% of your max HP&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You become highly vulnerable to EMP damage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;0.25% chance to lose 1 [[Implants|Special implant]] on death&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;0.05% chance to lose 1 [[Implants|Combat implant]] on death&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Receive 5 more damage from NPCs&lt;br /&gt;
|&lt;br /&gt;
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)&lt;br /&gt;
*You can say random joke by ~cmd command&lt;br /&gt;
*You can craft EMP implants by using ~cmd commands&lt;br /&gt;
*Mr. Fixit works like Healer perk&lt;br /&gt;
*Healing hit-points goes through repair skill instead of first-aid (and requires a tool-kit)&lt;br /&gt;
*To repair your damaged limbs you need to use command ~cmd&lt;br /&gt;
*Healer perk doesn't work for you&lt;br /&gt;
| +25% EMP Resistance when using [[Weapon Types|clubs]]&lt;br /&gt;
| 0-65&lt;br /&gt;
|-&lt;br /&gt;
|  [[Deathclaw Perk|Deathclaw]]&lt;br /&gt;
|  40&lt;br /&gt;
|  &lt;br /&gt;
* Double [[Melee]] Damage&lt;br /&gt;
* + 5 Heavy Handed Malus&lt;br /&gt;
* + 1 attack range&lt;br /&gt;
* + 10% [[Movement Speed]]&lt;br /&gt;
* + 3 [[Strength]]&lt;br /&gt;
* 1 Fury, gain 5 Melee Damage&lt;br /&gt;
* Rage: Gain Cripple random limb&lt;br /&gt;
* Natural Armor&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't use guns and armors&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' +10 melee damage against NPCs&lt;br /&gt;
Scaling:&lt;br /&gt;
*[[AP Regen]]: 0.01 for melee damage(before double)&lt;br /&gt;
*[[Lifesteal]]: 1% target life(doesnt adds above lifesteal cap)&lt;br /&gt;
*[[Movement Speed]]: 1% for 1% extra exp(loner, charisma etc)&lt;br /&gt;
*[[Sneak]]: 10 for 1 [[Strength]]&lt;br /&gt;
*[[Critical Chance]]: [[Intelligence]] + [[Endurance]] + [[Agility]]&lt;br /&gt;
| &lt;br /&gt;
You can get this perk in [[Modoc]] in north &amp;lt;br&amp;gt;&lt;br /&gt;
Natural Armor:&lt;br /&gt;
*Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]]&lt;br /&gt;
*Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]]&lt;br /&gt;
*Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]]&lt;br /&gt;
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]]&lt;br /&gt;
*Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]]&lt;br /&gt;
*Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]]&lt;br /&gt;
*Critical % Power Resistance: 15% + [[Action Points]] for moving&lt;br /&gt;
*Critical Power Resistance: 0 + [[Movement Speed]]&lt;br /&gt;
*Critical Chance Resistance: 5% + [[Strength]]&lt;br /&gt;
*[[Hit Points]]: base + 3x[[Lethal Damage]](base only, not 20luck)&lt;br /&gt;
* All the above stats scale to your worn helmet see [[Deathclaw Perk]] for more info.&lt;br /&gt;
| +5 Heavy handed malus wtih [[Weapon Types|Punch Weapons]]&lt;br /&gt;
| 0-55&lt;br /&gt;
|-&lt;br /&gt;
| [[Hubologist]]	&lt;br /&gt;
| 105&lt;br /&gt;
| &lt;br /&gt;
* +100 hit points&lt;br /&gt;
* 20% more exp for each point of Intelligence on wearing gear&lt;br /&gt;
* Upgrade item perks buffed ([[Hubologist|see table]])&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose all perks&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in [[San Francisco]] (Tanker)&lt;br /&gt;
| [[Weapon Types|Electro Weapons]] double [[Critical Effect|weakness]] effect&lt;br /&gt;
| 10-20&lt;br /&gt;
|- &lt;br /&gt;
| [[Infantry]]	&lt;br /&gt;
| 130	&lt;br /&gt;
| &lt;br /&gt;
*+7% Each DRs&lt;br /&gt;
*Immunity to selective damage type for 1 minute per each Endurance level&lt;br /&gt;
*Change DR cap from 90% to 100%&lt;br /&gt;
*[[Strike]]: Ignore [[Damage Protection]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Receive 5 less damage from NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in Navarro&lt;br /&gt;
*Can't choose same immune type twice in a row&lt;br /&gt;
*Lose [[Fury]] stacks when using healing drugs&lt;br /&gt;
| [[Weapon Types|Assault Rifles]] +2 to all DR&lt;br /&gt;
| 0-60&lt;br /&gt;
|- &lt;br /&gt;
| [[Killer]]	&lt;br /&gt;
| 60	&lt;br /&gt;
| &lt;br /&gt;
* +3 [[Agility]]&lt;br /&gt;
* Regen all your [[Action Points]] when you kill enemy Player&lt;br /&gt;
* Regen All [[Hit Points]] when you kill enemy Player&lt;br /&gt;
* Gets 3 seconds of immune after scoring a kill on a player&lt;br /&gt;
* For each [[Agility]] gets +1% to double damage&lt;br /&gt;
* +10% [[Lifesteal]]&lt;br /&gt;
* [[Strike]]: Apply 6 confusion and [[fury]] for target &lt;br /&gt;
* gets +25 AP Regen on battle timer&lt;br /&gt;
* 1 Fury, Lose 2% DR&lt;br /&gt;
* Rage: Set Attack Delay on 700 (killer's rage is on 10 fury)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Your respawn will be 500% longer than normal.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Regen 30% your [[Action Points]] when you kill enemy NPC&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in Hinkley&lt;br /&gt;
*5 minutes  or 3 minutes and 45 seconds if you have second level of Tactical implant.&lt;br /&gt;
*Sometimes when you kill npc you not gen your AP, just reload or use action points for another action, and you get it back.&lt;br /&gt;
*In turn based if you kill something, and use rest of your action points, you get some, but your turn go away.&lt;br /&gt;
| [[Weapon Types|Miniguns]] +25% accuracy&lt;br /&gt;
| 0-95&lt;br /&gt;
|-&lt;br /&gt;
| [[Leader]]	&lt;br /&gt;
| 65	&lt;br /&gt;
|&lt;br /&gt;
*+50 [[Party Points]]&lt;br /&gt;
*+50% [[Critical Chance Resistance]]&lt;br /&gt;
*+4% [[Movement Speed]] for each faction member in location&lt;br /&gt;
*Ability to create flags which provide buffs to team&lt;br /&gt;
*For each Charisma have 5 second lower cooldown for creating flag&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;FoV is halved&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' apply 2 weakness on NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Wind of War]]&lt;br /&gt;
*Base cooldown for flag is 200 seconds&lt;br /&gt;
*You need Wood for build a flag&lt;br /&gt;
*Flags stacks bonuses with [[War Event]] Flags or [[Town Control]] Flags&lt;br /&gt;
* Flags don't work on NPC companions.&lt;br /&gt;
Bonuses:&lt;br /&gt;
*Mobility: + 1 [[Charisma]], + 1 [[Agility]], + 3% [[Movement Speed]], + 3% Attack Speed, + 15 [[AP_Regen|AP Regen]] (Cap = + 45 [[AP_Regen|AP Regen]])&lt;br /&gt;
*Defense: + 1 [[DR]], + 1 [[DT]], + 0.5% [[Damage Protection]] (Cap = + 1.5% [[Damage Protection]]), + 2% [[Critical Chance Resistance]], + 3% [[Critical_Power_Resistance|Critical Power resistance]]&lt;br /&gt;
*Aggression: + 1 [[Luck]], + 1 [[Intelligence]], + 2% [[Lifesteal]], + 3% [[Damage]], + 5 [[Lethal Damage]] (Cap = + 15 [[Lethal Damage]])&lt;br /&gt;
*Vitality: + 1 [[Endurance]], + 2% [[Hit Points]], - 1 sec [[Healing Rate]] Time, + 10 [[Healing Rate]] (Cap = + 30 [[Healing Rate]]), + 1 [[Strength]]&lt;br /&gt;
*Power: + 1 [[Perception]], + 4% [[Critical_Power|Critical Power]], + 4 [[Critical_Power|Critical Power]] (Cap = + 12 [[Critical_Power|Critical Power]]), + 3% [[Critical_Chance|Critical Chance]], + 1 Critical rolls(against stonewall etc)&lt;br /&gt;
| [[Weapon Types|Flamers]] +30 HP&lt;br /&gt;
| 0-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Paramedic]]	&lt;br /&gt;
| 65&lt;br /&gt;
| 	&lt;br /&gt;
*+50% [[First Aid]]&lt;br /&gt;
*+50% [[Doctor]]&lt;br /&gt;
*+100 [[Armor Class]]&lt;br /&gt;
* 3 seconds cooldown on First Aid and Doctor.&lt;br /&gt;
* Ability to revive people (Base CD is 480 seconds).&lt;br /&gt;
* For each Intelligence gets 5 seconds of reduction CD in reviving.&lt;br /&gt;
* Healing others gives them temporary 0,5% [[Damage Protection]] per stack.&lt;br /&gt;
* 1 Fury, lose 0,5% Movement speed.&lt;br /&gt;
* Rage: Can't run for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You deal -50% total damage&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' double [[First Aid|FA]] effect on NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Salt Lake City]] go to green grid on south then on bottom right find a doctor&lt;br /&gt;
*bonus [[First Aid]] or [[Doctor]] doesn't go over cap&lt;br /&gt;
*Base cooldown for revive is 560 seconds&lt;br /&gt;
*[[Medic]] perk reduce base cooldown to 280 and change For each Intelligence gets 10 seconds of reduction CD in reviving&lt;br /&gt;
*Revive give 10 stacks of buff&lt;br /&gt;
*On Revive cooldown you can't use [[Doctor]] Skill&lt;br /&gt;
*Revive gives revived player 10 stacks of Damage Protection buff&lt;br /&gt;
*Amount of HP after revive depends on doctor skill of paramedic&lt;br /&gt;
| [[Weapon Types|Fast Pistols]] +25% more healing to target&lt;br /&gt;
| 0-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Priest]]	&lt;br /&gt;
| 70	&lt;br /&gt;
| &lt;br /&gt;
* Double all heals: First Aid and meds.&lt;br /&gt;
* Heal 1 hp per 25 healing rate after 2,1 seconds, instead having healing rate&lt;br /&gt;
* -0,1 seconds heal cooldown per endurance&lt;br /&gt;
* [[Strike]]: Remove all own debuffs(bounty, weakness, slow, [[fury]], Rad).&lt;br /&gt;
* 1 Fury, Lose 10% Rad Resistance&lt;br /&gt;
* Rage: Heal whole faction/war event team for 10% their max health per sec for 10 sec in 20 hexes range&lt;br /&gt;
* Attacking enemy lower Fury stacks by  1 point more.&lt;br /&gt;
* Heresy status: Sets attack delay to 1200 for 4 seconds, to anyone who attacks them.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Change your Carry Weight to 15%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' mark NPC visible for everyone&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Den]], church&lt;br /&gt;
*[[Healing Needler Ammo]] heals priest double&lt;br /&gt;
*[[Healing Needler Ammo]] heals others double when priest using it&lt;br /&gt;
*Healing rate trigger every 5 seconds&lt;br /&gt;
| [[Weapon Types|Machine Gun]] +10% Carry Weight&lt;br /&gt;
| 0-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Random Boy]]	&lt;br /&gt;
| 100&lt;br /&gt;
|	&lt;br /&gt;
* +1 [[Action Points]]	&lt;br /&gt;
*Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%.&lt;br /&gt;
Roll 1 extra stat which effect is scaling with [[Luck]]:&lt;br /&gt;
*5% damage per Luck&lt;br /&gt;
*2% [[Hit Points]] per [[luck]]&lt;br /&gt;
*2% [[Lifesteal]] per [[luck]]&lt;br /&gt;
*5 [[AP Regen]] per [[Luck]]&lt;br /&gt;
*3% [[Movement Speed]] per [[Luck]]&lt;br /&gt;
*[[Strike]]: Apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak&lt;br /&gt;
*Roll`s has been capped at 95%.&lt;br /&gt;
* 1 Fury stack, Lose 1 DT&lt;br /&gt;
* Rage: Remove roll and reset roll CD&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Rolls 9 stats, can be negative&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 20% chance that NPCs will deagro on you when you attack&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in New Reno Shark Club&lt;br /&gt;
*command ~randomboy | ~rb to force a random roll with cooldown 5 minutes and 30 seconds, each % of barter skill reduces this cooldown by 1 second. The results of the roll will be displayed in the message box.&lt;br /&gt;
*Stats can stack&lt;br /&gt;
Stats what Randomboy can roll:&lt;br /&gt;
*+50 Hit Points or -20 Hit Points&lt;br /&gt;
*+2 Action Points and +2 Movement Action Points or -1 Action Point and +1 Movement Action Point&lt;br /&gt;
*10 Lethal Damage or -3 Lethal Damage&lt;br /&gt;
*-10% Attack Delay or +3% Attack Delay&lt;br /&gt;
*+6% DR Penetration or -1% DR Penetration&lt;br /&gt;
*+10% DT Penetration or -3% DT Penetration&lt;br /&gt;
*+5 turnbase time and +3 turnbase shots or -1 turnbase time and -1 turnbase shots&lt;br /&gt;
*+15% Critical Power Resistance Penetration or -5% Critical Power Resistance Penetration&lt;br /&gt;
*+50 Radiation, Poison Resistance and +50 Carry Weight or -25 Radiation, Poison Resistance and -25 Carry Weight&lt;br /&gt;
*+75 Sequence or -25 Sequence&lt;br /&gt;
*+20 Melee Damage or -5 Melee Damage&lt;br /&gt;
*+3 S.P.E.C.I.A or -1 S.P.E.C.I.A&lt;br /&gt;
*+10 Critical Chance or -3 Critical Chance&lt;br /&gt;
*+40% Critical Power or -20% Critical Power&lt;br /&gt;
*+40 Critical Power or -20 Critical Power&lt;br /&gt;
*+5 Sight Range or -5 Sight Range&lt;br /&gt;
*+60 Healing rate and +225 Armor Class or -20 Healing rate and -75 Armor Class&lt;br /&gt;
| [[Weapon Types|Shotguns]] +10% Damage&lt;br /&gt;
| 0-100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Raider]]	&lt;br /&gt;
| 95&lt;br /&gt;
|	&lt;br /&gt;
* Double Action Points.&lt;br /&gt;
* Regen Action Points while running.&lt;br /&gt;
* Strike: apply 4-10 AP Drain on Target.&lt;br /&gt;
* For each agility gets 0.1 AP/s regen&lt;br /&gt;
* 1 Fury, lose 3 AP.&lt;br /&gt;
* Rage: gain 100% lifesteal for 10 sec&lt;br /&gt;
* Immunity to lost turn effect.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-1 to all special&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;25% longer attack speed&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Lose 1-3 AP for attack NPC&lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in in New Reno&lt;br /&gt;
| [[Weapon Types|Fire Weapons]] +2 Damage on Burning&lt;br /&gt;
| 5-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Regulator]]&lt;br /&gt;
| 25&lt;br /&gt;
|	&lt;br /&gt;
* You get +2 Traits, and changes [[Regulator|the effect of ALL traits]] you get. &lt;br /&gt;
*For each [[Charisma]], get a +10% bonus to accuracy.  &lt;br /&gt;
*'''PvE Ability:''' 5% chance to do a knockdown in PVE &lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in [[New Adytum]] from a guy named &amp;quot;Rick&amp;quot; in the building with Governor Hendricks &lt;br /&gt;
| [[Weapon Types|Damage Pistols]] -1 AP Cost&lt;br /&gt;
| 10-40&lt;br /&gt;
|-&lt;br /&gt;
| [[Scout]]	&lt;br /&gt;
| 85&lt;br /&gt;
| &lt;br /&gt;
*Ability to use learning skill on Sneak Skill.&lt;br /&gt;
*Removing a stealth cap(1000)&lt;br /&gt;
*Player can sneak even whilst in vision of the enemy. &lt;br /&gt;
*Deals +125% damage on targets with lower than 50% max [[Hit Points]]&lt;br /&gt;
*[[Strike]]: For each luck gets 5% chance to knockout target&lt;br /&gt;
*Scout have 8 AP cost to active Sneak&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose 25% [[Movement Speed]] when de-sneaked&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't gain movement speed.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' penetrate 5% DR vs NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in NCR, Ranger HQ&lt;br /&gt;
*Knockout from [[Strike]] can't be resisted by Stonewall but its halved by Quick Recovery.&lt;br /&gt;
| [[Weapon Types|Sniper Rifles]] +20% DR penetration.&lt;br /&gt;
| 0-105&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper]]	&lt;br /&gt;
| 140	&lt;br /&gt;
|&lt;br /&gt;
*+4 Weapon Range&lt;br /&gt;
*+1 Crit Power per each hex away from target for aimed attacks&lt;br /&gt;
*For each Perception gets +2% critical damage&lt;br /&gt;
*[[Strike]]: +4 range&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-10% each DR&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 10 more critical power against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in gun runners&lt;br /&gt;
*Double amount of crit power from passive, when using long range weapon&lt;br /&gt;
| [[Weapon Types|Heavy Sniper Rifles]] +10 Critical Power&lt;br /&gt;
| 0-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]]	&lt;br /&gt;
| 110	&lt;br /&gt;
|&lt;br /&gt;
* -1 AP cost for each action&lt;br /&gt;
* +50 to random gun skills (Small guns, Big Guns, Energy Weapons, Close Combat)&lt;br /&gt;
* +1% chance to get random KO during on action for each [[fury]] stack&lt;br /&gt;
* Critical tier minimum tier 2&lt;br /&gt;
* Lower maximum damage soldier can receive&lt;br /&gt;
* 1 Fury, 1% chance to get KO on tick effect&lt;br /&gt;
* Rage: Remove KO&lt;br /&gt;
* 1 to all SPECIAL, HP, AP, APTB, Carry Weight, Sequence, Melee Damage, Healing Rate, Critical Chance, Critical Power, Heavy Handed Malus, [[Lethal Damage]], Lifesteal, Damage per Bullet, ST when calculating chance to hit, Accurate distance mod, max chance to hit, Accuracy, Higher Critical Miss Fail, AP Regen, less Healing Time, less skill points, to longer cooldowns, SP from books, to less exp gain.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-100 debuff to all defensive rolls for critical effects such as knockdown, bypass, confusion etc.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 1 damage per bullet again NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in Redding downtown near tent&lt;br /&gt;
*Soldier has a -100 debuff to all defensive rolls for critical effects such as knockdown, bypass, confusion etc. This means that perks such as Stonewall and Man of Steel are much less effective and require high SPECIAL investment and/or tank synergy to be somewhat effective&lt;br /&gt;
Damage caps:&lt;br /&gt;
*Normal: 400 - Endurance*5 &lt;br /&gt;
*Laser: 700- Endurance*5&lt;br /&gt;
*Fire: 300 - Endurance*5&lt;br /&gt;
*Plasma: 600 - Endurance*5 &lt;br /&gt;
*Electro: 500 - Endurance*5 &lt;br /&gt;
*Explode: 200 - Endurance*5&lt;br /&gt;
| [[Weapon Types|Support Rifles]] -10% Attack Speed&lt;br /&gt;
| 0-70&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Mutant]]	&lt;br /&gt;
| 50&lt;br /&gt;
|	&lt;br /&gt;
* +3 EN	&lt;br /&gt;
* Double your Hit Points.&lt;br /&gt;
* 15% [[Damage Protection]].&lt;br /&gt;
* +0.2% [[Damage Protection]] for every 1% missing [[Hit Point]].&lt;br /&gt;
* For each [[Endurance]], gets 1% [[Damage Protection]] (capped at 20%).&lt;br /&gt;
* Can't get extra [[Damage Protection]], but their DP stacks in sum.&lt;br /&gt;
* Apply 10 [[Critical Effect|Slow]] to Attackers&lt;br /&gt;
* 1 Fury, gain 2% [[Damage Protection]].&lt;br /&gt;
* Rage: Lose all Damage Protection and gain 500% extra damage for 10 seconds&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Cannot run&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't wear [[Small Guns]] or Robes&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' deal 1% max hp against NPCs (own max hp)&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Broken Hills]] on Residential site&lt;br /&gt;
| [[Weapon Types|Rocket Launchers]] +1 Radius, ignore [[Damage Threshold]].&lt;br /&gt;
| 0-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrecker]]	&lt;br /&gt;
| 75	&lt;br /&gt;
| &lt;br /&gt;
* +3 special implants limit&lt;br /&gt;
* Unlimited Ammo&lt;br /&gt;
* Double [[Lethal Damage]]&lt;br /&gt;
* For each Strength, 3 [[Lethal Damage]](that doesn't double)&lt;br /&gt;
* Attack delay is set 100 x distance&lt;br /&gt;
* '''Can use only 6 weapons:''' FN 69A1, M79 Grenade Launcher, Rocket Launcher, ELECTRO Rocket Launcher, ELECTRO Cannon and M202A1 FLASH&lt;br /&gt;
* 1 Fury, lose 5 hp per shot&lt;br /&gt;
* Rage: Can't Attack for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Hurt himself for 5-10 HP on shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Hurt himself when using t4 ammo for 50-100 [[Hit Points]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' +5 [[Lethal Damage]] vs NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Junktown]] bottom Left by a guy holding a Rocket Launcher &lt;br /&gt;
| [[Weapon Types|Grenade Launchers]] +15 Flat Damage&lt;br /&gt;
| 0-40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Class_perks&amp;diff=7144</id>
		<title>Class perks</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Class_perks&amp;diff=7144"/>
		<updated>2023-07-05T16:04:20Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Name&lt;br /&gt;
!  Req.&amp;lt;br&amp;gt; level&lt;br /&gt;
!  Effect&lt;br /&gt;
!  Notes&lt;br /&gt;
!  Fav. Weapon&lt;br /&gt;
!  Base&amp;lt;br&amp;gt;Critical&amp;lt;br&amp;gt;Power&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Perk|Alien]]&lt;br /&gt;
| 45	&lt;br /&gt;
| 	&lt;br /&gt;
* +50 Crafting cap&lt;br /&gt;
* Learning on crafting adds to max&lt;br /&gt;
* For each Intelligence gets 5% more experience on crafted gear&lt;br /&gt;
* 66% chances instead of 33% to get critical effect&lt;br /&gt;
* Can Craft special [[Alien Weapons]] and use them.&lt;br /&gt;
* 1 Fury, lose 1% damage protection. &lt;br /&gt;
* Rage: gain exp on worn weapon x4 for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't use non-alien weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' apply 5% of dmg to radiation against NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in [[Necropolis]] near vertibird&lt;br /&gt;
*Alien weapons fit for frontline and sniper build types&lt;br /&gt;
| [[Weapon Types|ETG]]&amp;lt;br&amp;gt;Ignores Electric Damage immunity.&lt;br /&gt;
| 0-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin]]	&lt;br /&gt;
| 90	&lt;br /&gt;
| &lt;br /&gt;
*+3 [[Perception]]&lt;br /&gt;
*You have a 92% chance to not de-sneak when attacking opponents.&lt;br /&gt;
*Gives you a 10% chance to go into sneak when performing any action&amp;lt;br&amp;gt;(regardless of being seen by players or not).&lt;br /&gt;
*For each Perception gets +1% critical chance&lt;br /&gt;
*Immunity to Motion Sensor&lt;br /&gt;
* Gives 100 Stealth on battle timer&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;While de-sneaked, your damage is reduced by 75%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 25% critcal chance against NPCs&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in [[Hub]] Old town&lt;br /&gt;
*Take note that opponent [[Perception]] lower a [[Sneak]] Skill by 7% per&lt;br /&gt;
| [[Weapon Types|Range Pistols]] +2 range when using Range Pistols&lt;br /&gt;
| 0-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hunter]]	&lt;br /&gt;
| 80	&lt;br /&gt;
| 	&lt;br /&gt;
*+3 [[Luck]]&lt;br /&gt;
*Bonuses to Critical Roll that scales with your and target base critical chance combined&amp;lt;br&amp;gt;(crit chance bonuses from weapon, and More HtH Criticals perk doesn't apply)&lt;br /&gt;
*25% penetration of target critical roll defenses. These allows to achieve devastating critical effects such as cripples and knockouts way easier, especially against character with stonewall perk. &lt;br /&gt;
*Penetrate Armor Perk (Fill The Gaps and Heavy)&lt;br /&gt;
*Extra flat critical power for each 10 FoV&lt;br /&gt;
*Extra FoV for each critical chance&lt;br /&gt;
*Applies &amp;quot;Bounty&amp;quot; debuff when hitting opponent lowering the targets damage until they die.&lt;br /&gt;
*Bounty Hunter puts marked status on every attack for 4 sec.&lt;br /&gt;
*Deals 1% of targets max hp per bounty stack&lt;br /&gt;
*[[Strike]]: Apply 10 bounty stacks for target &lt;br /&gt;
*-1% attack speed per [[Luck]].&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You cannot take drugs (this includes cannibal drugs).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;The bounty power will drop by 1 if the owner has the Quick Fingers perk.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' deal 1% max heal against NPCs(NPC's HP)&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Klamath]]&lt;br /&gt;
*Healing drugs however (such as Stimpaks) are still able to be used&lt;br /&gt;
*Do note that perks such as [[Iron Limbs]] which grants full protection against arms critical effects regardless of penetration&lt;br /&gt;
*See Bounty Stacks above target's head&lt;br /&gt;
| +10% Critical chance when using [[Weapon Types|Plasma Weapons]]&lt;br /&gt;
| 0-75&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chosen One]]&lt;br /&gt;
|  30&lt;br /&gt;
|  &lt;br /&gt;
* + 2 [[level perks]] &lt;br /&gt;
* + 1 [[Trait]]&lt;br /&gt;
* + 2 [[Hit Point]] per [[Charisma]]&lt;br /&gt;
* + 3 [[Charisma]]&lt;br /&gt;
* 1 Fury, -1 [[Charisma]]&lt;br /&gt;
* Rage: Set 2 random special to 1 for 10 sec.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Healing Rate set to 0&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' gain 10% more exp&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in Klamath in Vics shack&lt;br /&gt;
*Remember to take it before Level 50&lt;br /&gt;
*You die on 0 hit points&lt;br /&gt;
*Cannot take Gifted or Bonehead as third [[Trait]]&lt;br /&gt;
| +2 Damage per Bullet when using [[Weapon Types|SMGs]]&lt;br /&gt;
| 0-45&lt;br /&gt;
|-&lt;br /&gt;
| [[Clone]]&amp;lt;br&amp;gt;  &lt;br /&gt;
| 150	  &lt;br /&gt;
| &lt;br /&gt;
*You gain 25 CW for every point of Charisma.&lt;br /&gt;
*Ability to create a NPC companion with the same stats and gear.&lt;br /&gt;
*Getting clone perk grants immunity to knockouts, knockbacks, knockdowns and heavy handed. (works for both you and your clone)&lt;br /&gt;
*Player deals 50% more damage when clone NPC is dead.&lt;br /&gt;
*When NPC Clone is alive and Player Clone dies, instant revive but clone dies.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't see team markers.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't install [[Implants]].&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Deal 5% less damage against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in [[New Vault City]]&lt;br /&gt;
*Added command ~clone to spawn clone. 9 minutes cooldown. Can be triggered with speech. (clone doesn't spawn by itself)&lt;br /&gt;
*PvE perks don't work for the NPC.&lt;br /&gt;
*PvE Perks such as Mini Toughness and  Quick Dodger protects you.	  &lt;br /&gt;
*The Clone NPC doesn't need any ammunition&lt;br /&gt;
*PvE Perks such as Small Ranged Damage, Brute and Murder works against the Clone.&lt;br /&gt;
*Clone gives vision around even when dead.&lt;br /&gt;
*The Clone can't carry any gear&lt;br /&gt;
*Clone cannot use grenades, throwing knives, or any &amp;quot;stackable weapons&amp;quot;.&lt;br /&gt;
*When alt clicking to set a rally point to move your clone &amp;quot;defend move&amp;quot; seems to be the most effective as it doesn't seem to aggro clone onto* sometimes neutral NPCs&lt;br /&gt;
*Reacts to marks: &amp;lt;br&amp;gt;Red: aggressive +50% damage, -20% DR.&amp;lt;br&amp;gt;Purple: defensive -50% damage, +20% DR.&amp;lt;br&amp;gt;Blue or unmarked: no changes.&lt;br /&gt;
| [[Weapon Types|Laser Weapons]]  5% chance to bounce attack to another target (like ETG).&lt;br /&gt;
| 0-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Master]]&lt;br /&gt;
| 35	&lt;br /&gt;
| &lt;br /&gt;
* +10 [[Melee]] damage&lt;br /&gt;
* +100% to critical chance on [[Melee]] attacks&lt;br /&gt;
* Using Critical tabel for 2h range weapons.&lt;br /&gt;
* For each Strength 1 [[Critical Power]]&lt;br /&gt;
* [[Strike]]: On 20 range move next to target&lt;br /&gt;
* Ignore Melee Protection for 10 sec after strike&lt;br /&gt;
* Battle timer on getting hit its 90% shorter(attack still 10/30)&lt;br /&gt;
* Combat Master uses the Ranged [[Critical hit]] table when using melee weapons&amp;lt;br&amp;gt;(so your crits are stronger)&lt;br /&gt;
* 1 Fury, Gain 5% Critical Power&lt;br /&gt;
* Rage: Ignore Critical Resistances for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose all traits&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' increase lifesteal cap to 50% against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[San Francisco]] building above Dr.fung clinic&lt;br /&gt;
*Taking [[Gifted]] or [[Bloody Mess]] before taking [[Combat Master]] will make your build useless.&lt;br /&gt;
| [[Weapon Types|Hammers]] +5 Melee damage&lt;br /&gt;
| 0-80&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyborg]]	&lt;br /&gt;
| 120	&lt;br /&gt;
|	&lt;br /&gt;
* Sets the amount of implant limits to 12 combat implants and 15 special implants which can't be increased by [[Charisma]]&lt;br /&gt;
* Unlocks powerful third tier of combat implants by installing the same combat implant for the third time after 2 previous installations&lt;br /&gt;
* For each Luck gets +1 extra critical power (on top of what Luck already gives)&lt;br /&gt;
* You can take this perk in Gecko, Scrapyard &lt;br /&gt;
* You can install and uninstall implants for free at anytime by using ~cmd command&lt;br /&gt;
* Immunity to bleed effect.&lt;br /&gt;
* 1 Fury, gain 2% EMP DR&lt;br /&gt;
* Rage: Cause EMP explosions around you for 25% of your max HP&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You become highly vulnerable to EMP damage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;0.25% chance to lose 1 [[Implants|Special implant]] on death&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;0.05% chance to lose 1 [[Implants|Combat implant]] on death&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Receive 5 more damage from NPCs&lt;br /&gt;
|&lt;br /&gt;
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)&lt;br /&gt;
*You can say random joke by ~cmd command&lt;br /&gt;
*You can craft EMP implants by using ~cmd commands&lt;br /&gt;
*Mr. Fixit works like Healer perk&lt;br /&gt;
*Healing hit-points goes through repair skill instead of first-aid (and requires a tool-kit)&lt;br /&gt;
*To repair your damaged limbs you need to use command ~cmd&lt;br /&gt;
*Healer perk doesn't work for you&lt;br /&gt;
| +25% EMP Resistance when using [[Weapon Types|clubs]]&lt;br /&gt;
| 0-65&lt;br /&gt;
|-&lt;br /&gt;
|  [[Deathclaw Perk|Deathclaw]]&lt;br /&gt;
|  40&lt;br /&gt;
|  &lt;br /&gt;
* Double [[Melee]] Damage&lt;br /&gt;
* + 5 Heavy Handed Malus&lt;br /&gt;
* + 1 attack range&lt;br /&gt;
* + 10% [[Movement Speed]]&lt;br /&gt;
* + 3 [[Strength]]&lt;br /&gt;
* 1 Fury, gain 5 Melee Damage&lt;br /&gt;
* Rage: Gain Cripple random limb&lt;br /&gt;
* Natural Armor&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't use guns and armors&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' +10 melee damage against NPCs&lt;br /&gt;
Scaling:&lt;br /&gt;
*[[AP Regen]] - 0.01 for melee damage(before double)&lt;br /&gt;
*[[Lifesteal]] - 1% target life(doesnt adds above lifesteal cap)&lt;br /&gt;
*[[Movement Speed]] - 1% for 1% extra exp(loner, charisma etc)&lt;br /&gt;
*[[Sneak]] - 10 for 1 [[Strength]]&lt;br /&gt;
*[[Critical Chance]] - [[Intelligence]] + [[Endurance]] + [[Agility]]&lt;br /&gt;
| &lt;br /&gt;
You can get this perk in [[Modoc]] in north &amp;lt;br&amp;gt;&lt;br /&gt;
Natural Armor:&lt;br /&gt;
*Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]]&lt;br /&gt;
*Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]]&lt;br /&gt;
*Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]]&lt;br /&gt;
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]]&lt;br /&gt;
*Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]]&lt;br /&gt;
*Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]]&lt;br /&gt;
*Critical % Power Resistance: 15% + [[Action Points]] for moving&lt;br /&gt;
*Critical Power Resistance: 0 + [[Movement Speed]]&lt;br /&gt;
*Critical Chance Resistance: 5% + [[Strength]]&lt;br /&gt;
*[[Hit Points]]: base + 3x[[Lethal Damage]](base only, not 20luck)&lt;br /&gt;
* All the above stats scale to your worn helmet see [[Deathclaw Perk]] for more info.&lt;br /&gt;
| +5 Heavy handed malus wtih [[Weapon Types|Punch Weapons]]&lt;br /&gt;
| 0-55&lt;br /&gt;
|-&lt;br /&gt;
| [[Hubologist]]	&lt;br /&gt;
| 105&lt;br /&gt;
| &lt;br /&gt;
* +100 hit points&lt;br /&gt;
* 20% more exp for each point of Intelligence on wearing gear&lt;br /&gt;
* Upgrade item perks buffed ([[Hubologist|see table]])&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose all perks&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in [[San Francisco]] (Tanker)&lt;br /&gt;
| [[Weapon Types|Electro Weapons]] double [[Critical Effect|weakness]] effect&lt;br /&gt;
| 10-20&lt;br /&gt;
|- &lt;br /&gt;
| [[Infantry]]	&lt;br /&gt;
| 130	&lt;br /&gt;
| &lt;br /&gt;
*+7% Each DRs&lt;br /&gt;
*Immunity to selective damage type for 1 minute per each Endurance level&lt;br /&gt;
*Change DR cap from 90% to 100%&lt;br /&gt;
*[[Strike]]: Ignore [[Damage Protection]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-30% HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Receive 5 less damage from NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in Navarro&lt;br /&gt;
*Can't choose same immune type twice in a row&lt;br /&gt;
*Lose [[Fury]] stacks when using healing drugs&lt;br /&gt;
| [[Weapon Types|Assault Rifles]] +2 to all DR&lt;br /&gt;
| 0-60&lt;br /&gt;
|- &lt;br /&gt;
| [[Killer]]	&lt;br /&gt;
| 60	&lt;br /&gt;
| &lt;br /&gt;
* +3 [[Agility]]&lt;br /&gt;
* Regen all your [[Action Points]] when you kill enemy Player&lt;br /&gt;
* Regen All [[Hit Points]] when you kill enemy Player&lt;br /&gt;
* Gets 3 seconds of immune after scoring a kill on a player&lt;br /&gt;
* For each [[Agility]] gets +1% to double damage&lt;br /&gt;
* +10% [[Lifesteal]]&lt;br /&gt;
* [[Strike]]: Apply 6 confusion and [[fury]] for target &lt;br /&gt;
* gets +25 AP Regen on battle timer&lt;br /&gt;
* 1 Fury, Lose 2% DR&lt;br /&gt;
* Rage: Set Attack Delay on 700 (killer's rage is on 10 fury)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Your respawn will be 500% longer than normal.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Regen 30% your [[Action Points]] when you kill enemy NPC&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in Hinkley&lt;br /&gt;
*5 minutes  or 3 minutes and 45 seconds if you have second level of Tactical implant.&lt;br /&gt;
*Sometimes when you kill npc you not gen your AP, just reload or use action points for another action, and you get it back.&lt;br /&gt;
*In turn based if you kill something, and use rest of your action points, you get some, but your turn go away.&lt;br /&gt;
| [[Weapon Types|Miniguns]] +25% accuracy&lt;br /&gt;
| 0-95&lt;br /&gt;
|-&lt;br /&gt;
| [[Leader]]	&lt;br /&gt;
| 65	&lt;br /&gt;
|&lt;br /&gt;
*+50 [[Party Points]]&lt;br /&gt;
*+50% [[Critical Chance Resistance]]&lt;br /&gt;
*+4% [[Movement Speed]] for each faction member in location&lt;br /&gt;
*Ability to create flags which provide buffs to team&lt;br /&gt;
*For each Charisma have 5 second lower cooldown for creating flag&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;FoV is halved&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' apply 2 weakness on NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Wind of War]]&lt;br /&gt;
*Base cooldown for flag is 200 seconds&lt;br /&gt;
*You need Wood for build a flag&lt;br /&gt;
*Flags stacks bonuses with [[War Event]] Flags or [[Town Control]] Flags&lt;br /&gt;
* Flags don't work on NPC companions.&lt;br /&gt;
Bonuses:&lt;br /&gt;
*Mobility: + 1 [[Charisma]], + 1 [[Agility]], + 3% [[Movement Speed]], + 3% Attack Speed, + 15 [[AP_Regen|AP Regen]] (Cap = + 45 [[AP_Regen|AP Regen]])&lt;br /&gt;
*Defense: + 1 [[DR]], + 1 [[DT]], + 0.5% [[Damage Protection]] (Cap = + 1.5% [[Damage Protection]]), + 2% [[Critical Chance Resistance]], + 3% [[Critical_Power_Resistance|Critical Power resistance]]&lt;br /&gt;
*Aggression: + 1 [[Luck]], + 1 [[Intelligence]], + 2% [[Lifesteal]], + 3% [[Damage]], + 5 [[Lethal Damage]] (Cap = + 15 [[Lethal Damage]])&lt;br /&gt;
*Vitality: + 1 [[Endurance]], + 2% [[Hit Points]], - 1 sec [[Healing Rate]] Time, + 10 [[Healing Rate]] (Cap = + 30 [[Healing Rate]]), + 1 [[Strength]]&lt;br /&gt;
*Power: + 1 [[Perception]], + 4% [[Critical_Power|Critical Power]], + 4 [[Critical_Power|Critical Power]] (Cap = + 12 [[Critical_Power|Critical Power]]), + 3% [[Critical_Chance|Critical Chance]], + 1 Critical rolls(against stonewall etc)&lt;br /&gt;
| [[Weapon Types|Flamers]] +30 HP&lt;br /&gt;
| 0-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Paramedic]]	&lt;br /&gt;
| 65&lt;br /&gt;
| 	&lt;br /&gt;
*+50% [[First Aid]]&lt;br /&gt;
*+50% [[Doctor]]&lt;br /&gt;
*+100 [[Armor Class]]&lt;br /&gt;
* 3 seconds cooldown on First Aid and Doctor.&lt;br /&gt;
* Ability to revive people (Base CD is 480 seconds).&lt;br /&gt;
* For each Intelligence gets 5 seconds of reduction CD in reviving.&lt;br /&gt;
* Healing others gives them temporary 0,5% [[Damage Protection]] per stack.&lt;br /&gt;
* 1 Fury, lose 0,5% Movement speed.&lt;br /&gt;
* Rage: Can't run for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;You deal -50% total damage&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' double [[First Aid|FA]] effect on NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Salt Lake City]] go to green grid on south then on bottom right find a doctor&lt;br /&gt;
*bonus [[First Aid]] or [[Doctor]] doesn't go over cap&lt;br /&gt;
*Base cooldown for revive is 560 seconds&lt;br /&gt;
*[[Medic]] perk reduce base cooldown to 280 and change For each Intelligence gets 10 seconds of reduction CD in reviving&lt;br /&gt;
*Revive give 10 stacks of buff&lt;br /&gt;
*On Revive cooldown you can't use [[Doctor]] Skill&lt;br /&gt;
*Revive gives revived player 10 stacks of Damage Protection buff&lt;br /&gt;
*Amount of HP after revive depends on doctor skill of paramedic&lt;br /&gt;
| [[Weapon Types|Fast Pistols]] +25% more healing to target&lt;br /&gt;
| 0-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Priest]]	&lt;br /&gt;
| 70	&lt;br /&gt;
| &lt;br /&gt;
* Double all heals: First Aid and meds.&lt;br /&gt;
* Heal 1 hp per 25 healing rate after 2,1 seconds, instead having healing rate&lt;br /&gt;
* -0,1 seconds heal cooldown per endurance&lt;br /&gt;
* [[Strike]]: Remove all own debuffs(bounty, weakness, slow, [[fury]], Rad).&lt;br /&gt;
* 1 Fury, Lose 10% Rad Resistance&lt;br /&gt;
* Rage: Heal whole faction/war event team for 10% their max health per sec for 10 sec in 20 hexes range&lt;br /&gt;
* Attacking enemy lower Fury stacks by  1 point more.&lt;br /&gt;
* Heresy status: Sets attack delay to 1200 for 4 seconds, to anyone who attacks them.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Change your Carry Weight to 15%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' mark NPC visible for everyone&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Den]], church&lt;br /&gt;
*[[Healing Needler Ammo]] heals priest double&lt;br /&gt;
*[[Healing Needler Ammo]] heals others double when priest using it&lt;br /&gt;
*Healing rate trigger every 5 seconds&lt;br /&gt;
| [[Weapon Types|Machine Gun]] +10% Carry Weight&lt;br /&gt;
| 0-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Random Boy]]	&lt;br /&gt;
| 100&lt;br /&gt;
|	&lt;br /&gt;
* +1 [[Action Points]]	&lt;br /&gt;
*Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%.&lt;br /&gt;
Roll 1 extra stat which effect is scaling with [[Luck]]:&lt;br /&gt;
*5% damage per Luck&lt;br /&gt;
*2% [[Hit Points]] per [[luck]]&lt;br /&gt;
*2% [[Lifesteal]] per [[luck]]&lt;br /&gt;
*5 [[AP Regen]] per [[Luck]]&lt;br /&gt;
*3% [[Movement Speed]] per [[Luck]]&lt;br /&gt;
*[[Strike]]: Apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak&lt;br /&gt;
*Roll`s has been capped at 95%.&lt;br /&gt;
* 1 Fury stack, Lose 1 DT&lt;br /&gt;
* Rage: Remove roll and reset roll CD&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Rolls 9 stats, can be negative&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 20% chance that NPCs will deagro on you when you attack&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in New Reno Shark Club&lt;br /&gt;
*command ~randomboy | ~rb to force a random roll with cooldown 5 minutes and 30 seconds, each % of barter skill reduces this cooldown by 1 second. The results of the roll will be displayed in the message box.&lt;br /&gt;
*Stats can stack&lt;br /&gt;
Stats what Randomboy can roll:&lt;br /&gt;
*+50 Hit Points or -20 Hit Points&lt;br /&gt;
*+2 Action Points and +2 Movement Action Points or -1 Action Point and +1 Movement Action Point&lt;br /&gt;
*10 Lethal Damage or -3 Lethal Damage&lt;br /&gt;
*-10% Attack Delay or +3% Attack Delay&lt;br /&gt;
*+6% DR Penetration or -1% DR Penetration&lt;br /&gt;
*+10% DT Penetration or -3% DT Penetration&lt;br /&gt;
*+5 turnbase time and +3 turnbase shots or -1 turnbase time and -1 turnbase shots&lt;br /&gt;
*+15% Critical Power Resistance Penetration or -5% Critical Power Resistance Penetration&lt;br /&gt;
*+50 Radiation, Poison Resistance and +50 Carry Weight or -25 Radiation, Poison Resistance and -25 Carry Weight&lt;br /&gt;
*+75 Sequence or -25 Sequence&lt;br /&gt;
*+20 Melee Damage or -5 Melee Damage&lt;br /&gt;
*+3 S.P.E.C.I.A or -1 S.P.E.C.I.A&lt;br /&gt;
*+10 Critical Chance or -3 Critical Chance&lt;br /&gt;
*+40% Critical Power or -20% Critical Power&lt;br /&gt;
*+40 Critical Power or -20 Critical Power&lt;br /&gt;
*+5 Sight Range or -5 Sight Range&lt;br /&gt;
*+60 Healing rate and +225 Armor Class or -20 Healing rate and -75 Armor Class&lt;br /&gt;
| [[Weapon Types|Shotguns]] +10% Damage&lt;br /&gt;
| 0-100&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Raider]]	&lt;br /&gt;
| 95&lt;br /&gt;
|	&lt;br /&gt;
* Double Action Points.&lt;br /&gt;
* Regen Action Points while running.&lt;br /&gt;
* Strike: apply 4-10 AP Drain on Target.&lt;br /&gt;
* For each agility gets 0.1 AP/s regen&lt;br /&gt;
* 1 Fury, lose 3 AP.&lt;br /&gt;
* Rage: gain 100% lifesteal for 10 sec&lt;br /&gt;
* Immunity to lost turn effect.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-1 to all special&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;25% longer attack speed&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' Lose 1-3 AP for attack NPC&lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in in New Reno&lt;br /&gt;
| [[Weapon Types|Fire Weapons]] +2 Damage on Burning&lt;br /&gt;
| 5-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Regulator]]&lt;br /&gt;
| 25&lt;br /&gt;
|	&lt;br /&gt;
* You get +2 Traits, and changes [[Regulator|the effect of ALL traits]] you get. &lt;br /&gt;
*For each [[Charisma]], get a +10% bonus to accuracy.  &lt;br /&gt;
*'''PvE Ability:''' 5% chance to do a knockdown in PVE &lt;br /&gt;
|&lt;br /&gt;
*You can get this perk in [[New Adytum]] from a guy named &amp;quot;Rick&amp;quot; in the building with Governor Hendricks &lt;br /&gt;
| [[Weapon Types|Damage Pistols]] -1 AP Cost&lt;br /&gt;
| 10-40&lt;br /&gt;
|-&lt;br /&gt;
| [[Scout]]	&lt;br /&gt;
| 85&lt;br /&gt;
| &lt;br /&gt;
*Ability to use learning skill on Sneak Skill.&lt;br /&gt;
*Removing a stealth cap(1000)&lt;br /&gt;
*Player can sneak even whilst in vision of the enemy. &lt;br /&gt;
*Deals +125% damage on targets with lower than 50% max [[Hit Points]]&lt;br /&gt;
*[[Strike]]: For each luck gets 5% chance to knockout target&lt;br /&gt;
*Scout have 8 AP cost to active Sneak&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Lose 25% [[Movement Speed]] when de-sneaked&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't gain movement speed.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' penetrate 5% DR vs NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can get this perk in NCR, Ranger HQ&lt;br /&gt;
*Knockout from [[Strike]] can't be resisted by Stonewall but its halved by Quick Recovery.&lt;br /&gt;
| [[Weapon Types|Sniper Rifles]] +20% DR penetration.&lt;br /&gt;
| 0-105&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper]]	&lt;br /&gt;
| 140	&lt;br /&gt;
|&lt;br /&gt;
*+4 Weapon Range&lt;br /&gt;
*+1 Crit Power per each hex away from target for aimed attacks&lt;br /&gt;
*For each Perception gets +2% critical damage&lt;br /&gt;
*[[Strike]]: +4 range&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-10% each DR&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 10 more critical power against NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in gun runners&lt;br /&gt;
*Double amount of crit power from passive, when using long range weapon&lt;br /&gt;
| [[Weapon Types|Heavy Sniper Rifles]] +10 Critical Power&lt;br /&gt;
| 0-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]]	&lt;br /&gt;
| 110	&lt;br /&gt;
|&lt;br /&gt;
* -1 AP cost for each action&lt;br /&gt;
* +50 to random gun skills (Small guns, Big Guns, Energy Weapons, Close Combat)&lt;br /&gt;
* +1% chance to get random KO during on action for each [[fury]] stack&lt;br /&gt;
* Critical tier minimum tier 2&lt;br /&gt;
* Lower maximum damage soldier can receive&lt;br /&gt;
* 1 Fury, 1% chance to get KO on tick effect&lt;br /&gt;
* Rage: Remove KO&lt;br /&gt;
* 1 to all SPECIAL, HP, AP, APTB, Carry Weight, Sequence, Melee Damage, Healing Rate, Critical Chance, Critical Power, Heavy Handed Malus, [[Lethal Damage]], Lifesteal, Damage per Bullet, ST when calculating chance to hit, Accurate distance mod, max chance to hit, Accuracy, Higher Critical Miss Fail, AP Regen, less Healing Time, less skill points, to longer cooldowns, SP from books, to less exp gain.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;-100 debuff to all defensive rolls for critical effects such as knockdown, bypass, confusion etc.&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' 1 damage per bullet again NPCs&lt;br /&gt;
| &lt;br /&gt;
*You can take this perk in Redding downtown near tent&lt;br /&gt;
*Soldier has a -100 debuff to all defensive rolls for critical effects such as knockdown, bypass, confusion etc. This means that perks such as Stonewall and Man of Steel are much less effective and require high SPECIAL investment and/or tank synergy to be somewhat effective&lt;br /&gt;
Damage caps:&lt;br /&gt;
*Normal: 400 - Endurance*5 &lt;br /&gt;
*Laser: 700- Endurance*5&lt;br /&gt;
*Fire: 300 - Endurance*5&lt;br /&gt;
*Plasma: 600 - Endurance*5 &lt;br /&gt;
*Electro: 500 - Endurance*5 &lt;br /&gt;
*Explode: 200 - Endurance*5&lt;br /&gt;
| [[Weapon Types|Support Rifles]] -10% Attack Speed&lt;br /&gt;
| 0-70&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Mutant]]	&lt;br /&gt;
| 50&lt;br /&gt;
|	&lt;br /&gt;
* +3 EN	&lt;br /&gt;
* Double your Hit Points.&lt;br /&gt;
* 15% [[Damage Protection]].&lt;br /&gt;
* +0.2% [[Damage Protection]] for every 1% missing [[Hit Point]].&lt;br /&gt;
* For each [[Endurance]], gets 1% [[Damage Protection]] (capped at 20%).&lt;br /&gt;
* Can't get extra [[Damage Protection]], but their DP stacks in sum.&lt;br /&gt;
* Apply 10 [[Critical Effect|Slow]] to Attackers&lt;br /&gt;
* 1 Fury, gain 2% [[Damage Protection]].&lt;br /&gt;
* Rage: Lose all Damage Protection and gain 500% extra damage for 10 seconds&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Cannot run&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Can't wear [[Small Guns]] or Robes&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' deal 1% max hp against NPCs (own max hp)&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Broken Hills]] on Residential site&lt;br /&gt;
| [[Weapon Types|Rocket Launchers]] +1 Radius, ignore [[Damage Threshold]].&lt;br /&gt;
| 0-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrecker]]	&lt;br /&gt;
| 75	&lt;br /&gt;
| &lt;br /&gt;
* +3 special implants limit&lt;br /&gt;
* Unlimited Ammo&lt;br /&gt;
* Double [[Lethal Damage]]&lt;br /&gt;
* For each Strength, 3 [[Lethal Damage]](that doesn't double)&lt;br /&gt;
* Attack delay is set 100 x distance&lt;br /&gt;
* '''Can use only 6 weapons:''' FN 69A1, M79 Grenade Launcher, Rocket Launcher, ELECTRO Rocket Launcher, ELECTRO Cannon and M202A1 FLASH&lt;br /&gt;
* 1 Fury, lose 5 hp per shot&lt;br /&gt;
* Rage: Can't Attack for 10 sec&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Hurt himself for 5-10 HP on shot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;Hurt himself when using t4 ammo for 50-100 [[Hit Points]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''PvE Ability:''' +5 [[Lethal Damage]] vs NPCs&lt;br /&gt;
|&lt;br /&gt;
*You can take this perk in [[Junktown]] bottom Left by a guy holding a Rocket Launcher &lt;br /&gt;
| [[Weapon Types|Grenade Launchers]] +15 Flat Damage&lt;br /&gt;
| 0-40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Rockside&amp;diff=7143</id>
		<title>Rockside</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Rockside&amp;diff=7143"/>
		<updated>2023-07-05T16:00:34Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rockside is the Tutorial location of Fonline 3.&lt;br /&gt;
&lt;br /&gt;
[[File: Map.png|thumb]]&lt;br /&gt;
[[File: Rockside hint.png|thumb]]&lt;br /&gt;
[[File: Outside.jpg|thumb]]&lt;br /&gt;
[[File: Gas Station.jpg|thumb]]&lt;br /&gt;
[[File: Spore Plants.jpg|thumb]]&lt;br /&gt;
[[File: Village.jpg|thumb]]&lt;br /&gt;
[[File: RS DOC.jpg|thumb]]&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
Here are some rules about this area:&lt;br /&gt;
&lt;br /&gt;
1. Everything you find in here will be taken from you when you leave. &lt;br /&gt;
&lt;br /&gt;
2. Experience gained in here is increased based on patch number.&lt;br /&gt;
&lt;br /&gt;
3. The ~reroll feature is free in here. Use it unlimited times! &lt;br /&gt;
&lt;br /&gt;
4. If you stay in Rockside long enough, you will be able to take a class in here. Regulator (25), Chosen one (30), and Combat Master (35) can be selected.&lt;br /&gt;
&lt;br /&gt;
5. PVP cannot occur in Rockside&lt;br /&gt;
&lt;br /&gt;
6. If possible, playing on CET Sunday will provide you with the greatest experience gains. Every Sunday, there is a server wide experience multiplier. &lt;br /&gt;
&lt;br /&gt;
7. Every time you leave your base, you are place in an instance of Rockside. This means you may not be able to return to the same spot to get your loot when you die!&lt;br /&gt;
&lt;br /&gt;
7b. To know which version of Rockside you are in, check the area next to Francis after leaving your room. The 2 versions are: (1) Burned Carpet, (2) Empty.&lt;br /&gt;
&lt;br /&gt;
Time to explore Rockside.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough Part 1==&lt;br /&gt;
&lt;br /&gt;
Ok, so before we begin, I recommend making a Melee user build to start Rockside. Guns and ammo can be gotten cheaply, but I find it is easier to start as a melee user and then reroll once I am about level 12-15 and have got a little stuff saved up. A generic build I have used that works for me is: '''S 10 P 4 E 6 C 4 I 7 A 8 L 1 , Traits: Gifted, Loner.''' Loner is critical to start this area as the bonus 100% accuracy will make combat grinding doable at the start. &lt;br /&gt;
&lt;br /&gt;
You start this area in a combat scene, you will be teleported into a combat zone that you cannot win. Just walk around, wounded, until you are killed. When you wake up, you will notice you are in a special room. '''Take note of this room.''' As you will see, this room is your base while in Rockside. Only you can get here, and anything you store here will be kept safe. &lt;br /&gt;
&lt;br /&gt;
Walk outside the room and talk to Francis, the first guy you meet. Francis, will fill you in on the area and offer a quest to get him a beer. *Optional* To get him a beer you need to head down 2 floors to the basement level and walk south east to the tap house. Tell him you need a beer for Francis and then return for about 100 experience. Also, on the basement level, you can speak to a caravaner named Arnold to receive the support perk: Strong back. &lt;br /&gt;
&lt;br /&gt;
On Floor 2, just to the south, there is a woman standing next to a large computer terminal. Speak to her with an intelligence of at least 6 to receive the Swift Learner support perk (for 10% bonus experience). Near the bar, a man named Hunter will provide Leather armor and Leather Jackets for killing Rats and Scorpions. Afterwards head to the north east room and head down the stairs. &lt;br /&gt;
&lt;br /&gt;
Once down stairs, walk south west to enter a small room. This room has a Mr. Gusty robot that can teach you to drive a car. While this is not important now as there are no cars inside Rockside, '''it awards nearly 6000 experience''', a huge jump start into your leveling. To complete his quest, say the Following lines:&lt;br /&gt;
&lt;br /&gt;
Teach me... / I am... / Sure... / Listen Further [X6] / Try to remember... / Next... / You take... / &lt;br /&gt;
&lt;br /&gt;
'''Red Button/ Press and Hold Red Button / Insert Microfusion Cell/ Press Red Button.'''  &lt;br /&gt;
&lt;br /&gt;
Once done with this, you can now drive a car and should be about level 4. Walk into the room to the west and behind the counter is a ghoul that sells weapons. If you need a weapon, talk to him. For close combat, simply leave out the green hex grid to the east. At level 5, close combat users can make sharpened spears for 3 wood. To get wood, walk outside and enter the shack with a person named chopper in it. Speak with him to get an axe, then chop as much wood as you want. '''Remember to return to your safe room from time to time.''' From this same area, you can also speak to Justin to get a shovel and start shoveling brahmin crap. If you do, you get about ~20 experience and 5 caps per shovel. I suggest shoveling crap until at least level 5 (which should not take much after completing the driver's license quest), as at this point, you can craft sharpened spears. &lt;br /&gt;
&lt;br /&gt;
Keep your eyes open for random loot and gear sitting around in Rockside. Players will stash things and die from time to time, leaving this gear open to the first person to find it. Finding a lucky pile of gear can jump start your leveling dramatically, reducing the amount of grinding you need to get to better gear and fighting stronger creatures.&lt;br /&gt;
&lt;br /&gt;
== The Combat Grind==&lt;br /&gt;
&lt;br /&gt;
In the area to the west of the first outdoors location, you will encounter a large amount of scorpions. This can be a great start to begin leveling up. If you are new to fonline 3, this is a good area to get used to combat. The scorpions here are significantly easier than the manti, dogs, molerats to the west. To the north there is a small cave with many rats in it. While they provide better experience, the sheer number and their increased damage make them considerably tougher. Fight slow and don't take too many chances. When low hit points, retreat and use first aid. Be careful, each new area you go to increases the mobs difficulty. &lt;br /&gt;
&lt;br /&gt;
The spore plants in the area to the west along the green river bank are a popular choice to fight. They typically only fight one at a time, allowing you to slowly clear the group. With a wrench they can be dispatched without being hit, making them a super easy experience. As you level, getting your weapon skill up to 100 (or 200 without Loner trait) should be a priority. After that, I would highly suggest getting First Aid to 200. This will lower the cool down time considerably and increase how much hit points each first aid use recovers.&lt;br /&gt;
&lt;br /&gt;
I would advise sticking to areas with many melee fighters until you have gotten a class and stored some gear. Once you feel confident enough, you can attempt the aliens/ Deathclaws in the cave. Also, the village to the far west of Rockside houses melee tribals you can fight. You get considerably more experience in these areas, but the difficulty and danger have increased. Once you are killing Deathclaws with relative success, you should be nearly strong enough to start attacking the ranged combatants in the city ruins south east of the village. &lt;br /&gt;
&lt;br /&gt;
Once you clear the city ruins, you can continue heading east to find more heavily armored slags. Fight through them and head down the stairwell inside the shack to see the bunker below. This is the final area of Rockside, housed with high hp robots. At this point, the grind can begin. Killing in Rockside is very cost effective as once you leave, ammo becomes a more significant concern. Being able to level in these areas with increased experience will make help you survive in the wasteland once you leave. The wasteland is tough and unforgiving. Those who exit Rockside before level 24 will find it to be even more challenging as they will not be able to make tents to store their finds.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If you get radiated while fighting aliens, there is a doctor on the second floor of the large building in the basement. &lt;br /&gt;
&lt;br /&gt;
== Basement Quests==&lt;br /&gt;
&lt;br /&gt;
There are handful of mini quests that can be completed in the basement location. Here is a brief list:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.Francis needs a [[beer]]. Go to Cooke, tell him, come back. &lt;br /&gt;
&lt;br /&gt;
2.Alexis Fritz needs someone to talk to Van graphs. Go upstairs talk to hooded Constantain, convince him, come back.&lt;br /&gt;
&lt;br /&gt;
3.Judith need Rum. Go to Cooke, tell him, come back. Tell Judith he wont, go back and buy it (25 caps) come back. &lt;br /&gt;
&lt;br /&gt;
4.Doctor Redwolf needs 5 hypodermics. Go to Cooke (taphouse) and come back.&lt;br /&gt;
&lt;br /&gt;
5.Doctor Redwolf can't find his pet scorpion Bruce. Go to bottom left corner of Basemont, tell Bruce and come back.&lt;br /&gt;
&lt;br /&gt;
6.Kyles01 Prime wants a beer. Get him a [[beer]] and come back.&lt;br /&gt;
&lt;br /&gt;
7.Terminal next to Bruce provides Vault-tec instructions. Select the proper responses. &lt;br /&gt;
&lt;br /&gt;
8.Sally wants 20 10mm ammo. Bring her 20 and she will give you a [[10mm Pistol]] and let you keep the ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
When leaving the Rockside player receive rewards depending on level.&lt;br /&gt;
&lt;br /&gt;
level 5-11:&lt;br /&gt;
Random tier 1 armor + weapon, few ammo &amp;lt;br&amp;gt;&lt;br /&gt;
level 12-23:&lt;br /&gt;
Random tier 1 armor + weapon, skill books, ammo, tent &amp;lt;br&amp;gt;&lt;br /&gt;
level 24-49:&lt;br /&gt;
Random tier 2 armor + weapon, skill books, ammo, tent, t3 blueprint &amp;lt;br&amp;gt;&lt;br /&gt;
level 50-99:&lt;br /&gt;
Random tier 2 armor + weapon, skill books, ammo, tent, t3 blueprint, t2 drugs, currency &amp;lt;br&amp;gt;&lt;br /&gt;
level 100-499:&lt;br /&gt;
Random tier 3 armor + weapon, skill books, ammo, tent, t3 blueprint, t3 drugs, currency &amp;lt;br&amp;gt;&lt;br /&gt;
level 500+:&lt;br /&gt;
Random tier 3 armor + weapon, skill books, ammo, tent, t3 blueprint, t3 drugs, currency, [[War_Event#Bonuses|random War event stat]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starter Build ==&lt;br /&gt;
&lt;br /&gt;
This is a simple starter build I used to get around Rockside quickly. The purpose of this build is to facilitate movement around Rockside, including running away from combat, while also promoting an adequate melee fighter. Significantly stronger builds can be made once class perks are unlocked. &lt;br /&gt;
&lt;br /&gt;
{{Build_min&lt;br /&gt;
|name = Melee Runner&lt;br /&gt;
|mode=Realtime&lt;br /&gt;
|desc = A beginners build using Melee weapons, designed to run fast and aid with early leveling in Rockside. *Note* This build is just a guide to help get started. Any build can thrive in Rockside.&lt;br /&gt;
|st = 10 |pe = 4 |en = 6|ch=4|in=7|ag=8|lk=1&lt;br /&gt;
|p1=Bonus HtH Damage|p2=Medic|p3=Vampire|p4=Lifegiver|p5=Bonus Move|p6=Bonus HtH Attacks|p7=Action Boy|p8=Gain Agility&lt;br /&gt;
|trait1=Loner |trait2=Gifted&lt;br /&gt;
|weapon1=[[wrench]]&lt;br /&gt;
|armor=Any&lt;br /&gt;
|drugs=None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Rockside&amp;diff=7142</id>
		<title>Rockside</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Rockside&amp;diff=7142"/>
		<updated>2023-07-05T15:44:05Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rockside is the Tutorial location of Fonline 3.&lt;br /&gt;
&lt;br /&gt;
[[File: Map.png|thumb]]&lt;br /&gt;
[[File: Rockside hint.png|thumb]]&lt;br /&gt;
[[File: Outside.jpg|thumb]]&lt;br /&gt;
[[File: Gas Station.jpg|thumb]]&lt;br /&gt;
[[File: Spore Plants.jpg|thumb]]&lt;br /&gt;
[[File: Village.jpg|thumb]]&lt;br /&gt;
[[File: RS DOC.jpg|thumb]]&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
Here are some rules about this area:&lt;br /&gt;
&lt;br /&gt;
1. Everything you find in here will be taken from you when you leave. &lt;br /&gt;
&lt;br /&gt;
2. Experience gained in here is increased based on patch number.&lt;br /&gt;
&lt;br /&gt;
3. The ~reroll feature is free in here. Use it unlimited times! &lt;br /&gt;
&lt;br /&gt;
4. If you stay in Rockside long enough, you will be able to take a class in here. Regulator (25), Chosen one (30), and Combat Master (35) can be selected.&lt;br /&gt;
&lt;br /&gt;
5. PVP cannot occur in Rockside&lt;br /&gt;
&lt;br /&gt;
6. If possible, playing on CET Sunday will provide you with the greatest experience gains. Every Sunday, there is a server wide experience multiplier. &lt;br /&gt;
&lt;br /&gt;
7. Every time you leave your base, you are place in an instance of Rockside. This means you may not be able to return to the same spot to get your loot when you die!&lt;br /&gt;
&lt;br /&gt;
7b. To know which version of Rockside you are in, check the area next to Francis after leaving your room. The 2 versions are: (1) Burned Carpet, (2) Empty.&lt;br /&gt;
&lt;br /&gt;
Time to explore Rockside.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough Part 1==&lt;br /&gt;
&lt;br /&gt;
Ok, so before we begin, I recommend making a Melee user build to start Rockside. Guns and ammo can be gotten cheaply, but I find it is easier to start as a melee user and then reroll once I am about level 12-15 and have got a little stuff saved up. A generic build I have used that works for me is: '''S 10 P 4 E 6 C 4 I 7 A 8 L 1 , Traits: Gifted, Loner.''' Loner is critical to start this area as the bonus 100% accuracy will make combat grinding doable at the start. &lt;br /&gt;
&lt;br /&gt;
You start this area in a combat scene, you will be teleported into a combat zone that you cannot win. Just walk around, wounded, until you are killed. When you wake up, you will notice you are in a special room. '''Take note of this room.''' As you will see, this room is your base while in Rockside. Only you can get here, and anything you store here will be kept safe. &lt;br /&gt;
&lt;br /&gt;
Walk outside the room and talk to Francis, the first guy you meet. Francis, will fill you in on the area and offer a quest to get him a beer. *Optional* To get him a beer you need to head down 2 floors to the basement level and walk south east to the tap house. Tell him you need a beer for Francis and then return for about 100 experience. Also, on the basement level, you can speak to a caravaner named Arnold to receive the support perk: Strong back. &lt;br /&gt;
&lt;br /&gt;
On Floor 2, just to the south, there is a woman standing next to a large computer terminal. Speak to her with an intelligence of at least 6 to receive the Swift Learner support perk (for 10% bonus experience). Near the bar, a man named Hunter will provide Leather armor and Leather Jackets for killing Rats and Scorpions. Afterwards head to the north east room and head down the stairs. &lt;br /&gt;
&lt;br /&gt;
Once down stairs, walk south west to enter a small room. This room has a Mr. Gusty robot that can teach you to drive a car. While this is not important now as there are no cars inside Rockside, '''it awards nearly 6000 experience''', a huge jump start into your leveling. To complete his quest, say the Following lines:&lt;br /&gt;
&lt;br /&gt;
Teach me... / I am... / Sure... / Listen Further [X6] / Try to remember... / Next... / You take... / &lt;br /&gt;
&lt;br /&gt;
'''Red Button/ Press and Hold Red Button / Insert Microfusion Cell/ Press Red Button.'''  &lt;br /&gt;
&lt;br /&gt;
Once done with this, you can now drive a car and should be about level 4. Walk into the room to the west and behind the counter is a ghoul that sells weapons. If you need a weapon, talk to him. For close combat, simply leave out the green hex grid to the east. At level 5, close combat users can make sharpened spears for 3 wood. To get wood, walk outside and enter the shack with a person named chopper in it. Speak with him to get an axe, then chop as much wood as you want. '''Remember to return to your safe room from time to time.''' From this same area, you can also speak to Justin to get a shovel and start shoveling brahmin crap. If you do, you get about ~20 experience and 5 caps per shovel. I suggest shoveling crap until at least level 5 (which should not take much after completing the driver's license quest), as at this point, you can craft sharpened spears. &lt;br /&gt;
&lt;br /&gt;
Keep your eyes open for random loot and gear sitting around in Rockside. Players will stash things and die from time to time, leaving this gear open to the first person to find it. Finding a lucky pile of gear can jump start your leveling dramatically, reducing the amount of grinding you need to get to better gear and fighting stronger creatures.&lt;br /&gt;
&lt;br /&gt;
== The Combat Grind==&lt;br /&gt;
&lt;br /&gt;
In the area to the west of the first outdoors location, you will encounter a large amount of scorpions. This can be a great start to begin leveling up. If you are new to fonline 3, this is a good area to get used to combat. The scorpions here are significantly easier than the manti, dogs, molerats to the west. To the north there is a small cave with many rats in it. While they provide better experience, the sheer number and their increased damage make them considerably tougher. Fight slow and don't take too many chances. When low hit points, retreat and use first aid. Be careful, each new area you go to increases the mobs difficulty. &lt;br /&gt;
&lt;br /&gt;
The spore plants in the area to the west along the green river bank are a popular choice to fight. They typically only fight one at a time, allowing you to slowly clear the group. With a wrench they can be dispatched without being hit, making them a super easy experience. As you level, getting your weapon skill up to 100 (or 200 without Loner trait) should be a priority. After that, I would highly suggest getting First Aid to 200. This will lower the cool down time considerably and increase how much hit points each first aid use recovers.&lt;br /&gt;
&lt;br /&gt;
I would advise sticking to areas with many melee fighters until you have gotten a class and stored some gear. Once you feel confident enough, you can attempt the aliens/ Deathclaws in the cave. Also, the village to the far west of Rockside houses melee tribals you can fight. You get considerably more experience in these areas, but the difficulty and danger have increased. Once you are killing Deathclaws with relative success, you should be nearly strong enough to start attacking the ranged combatants in the city ruins south east of the village. &lt;br /&gt;
&lt;br /&gt;
Once you clear the city ruins, you can continue heading east to find more heavily armored slags. Fight through them and head down the stairwell inside the shack to see the bunker below. This is the final area of Rockside, housed with high hp robots. At this point, the grind can begin. Killing in Rockside is very cost effective as once you leave, ammo becomes a more significant concern. Being able to level in these areas with increased experience will make help you survive in the wasteland once you leave. The wasteland is tough and unforgiving. Those who exit Rockside before level 24 will find it to be even more challenging as they will not be able to make tents to store their finds.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' If you get radiated while fighting aliens, there is a doctor on the second floor of the large building in the basement. &lt;br /&gt;
&lt;br /&gt;
== Basement Quests==&lt;br /&gt;
&lt;br /&gt;
There are handful of mini quests that can be completed in the basement location. Here is a brief list:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.Francis needs a [[beer]]. Go to Cooke, tell him, come back. &lt;br /&gt;
&lt;br /&gt;
2.Alexis Fritz needs someone to talk to Van graphs. Go upstairs talk to hooded Constantain, convince him, come back.&lt;br /&gt;
&lt;br /&gt;
3.Judith need Rum. Go to Cooke, tell him, come back. Tell Judith he wont, go back and buy it (25 caps) come back. &lt;br /&gt;
&lt;br /&gt;
4.Doctor Redwolf needs 5 hypodermics. Go to Cooke (taphouse) and come back.&lt;br /&gt;
&lt;br /&gt;
5.Doctor Redwolf can't find his pet scorpion Bruce. Go to bottom left corner of Basemont, tell Bruce and come back.&lt;br /&gt;
&lt;br /&gt;
6.Kyles01 Prime wants a beer. Get him a [[beer]] and come back.&lt;br /&gt;
&lt;br /&gt;
7.Terminal next to Bruce provides Vault-tec instructions. Select the proper responses. &lt;br /&gt;
&lt;br /&gt;
8.Sally wants 20 10mm ammo. Bring her 20 and she will give you a [[10mm Pistol]] and let you keep the ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
level 5-11:&lt;br /&gt;
Random tier 1 armor + weapon, few ammo &amp;lt;br&amp;gt;&lt;br /&gt;
level 12-23:&lt;br /&gt;
Random tier 1 armor + weapon, skill books, ammo, tent &amp;lt;br&amp;gt;&lt;br /&gt;
level 24-49:&lt;br /&gt;
Random tier 2 armor + weapon, skill books, ammo, tent, t3 blueprint &amp;lt;br&amp;gt;&lt;br /&gt;
level 50-99:&lt;br /&gt;
Random tier 2 armor + weapon, skill books, ammo, tent, t3 blueprint, t2 drugs, currency &amp;lt;br&amp;gt;&lt;br /&gt;
level 100-499:&lt;br /&gt;
Random tier 3 armor + weapon, skill books, ammo, tent, t3 blueprint, t3 drugs, currency &amp;lt;br&amp;gt;&lt;br /&gt;
level 500+:&lt;br /&gt;
Random tier 3 armor + weapon, skill books, ammo, tent, t3 blueprint, t3 drugs, currency, [[War_Event#Bonuses|random War event stat]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Starter Build ==&lt;br /&gt;
&lt;br /&gt;
This is a simple starter build I used to get around Rockside quickly. The purpose of this build is to facilitate movement around Rockside, including running away from combat, while also promoting an adequate melee fighter. Significantly stronger builds can be made once class perks are unlocked. &lt;br /&gt;
&lt;br /&gt;
{{Build_min&lt;br /&gt;
|name = Melee Runner&lt;br /&gt;
|mode=Realtime&lt;br /&gt;
|desc = A beginners build using Melee weapons, designed to run fast and aid with early leveling in Rockside. *Note* This build is just a guide to help get started. Any build can thrive in Rockside.&lt;br /&gt;
|st = 10 |pe = 4 |en = 6|ch=4|in=7|ag=8|lk=1&lt;br /&gt;
|p1=Bonus HtH Damage|p2=Medic|p3=Vampire|p4=Lifegiver|p5=Bonus Move|p6=Bonus HtH Attacks|p7=Action Boy|p8=Gain Agility&lt;br /&gt;
|trait1=Loner |trait2=Gifted&lt;br /&gt;
|weapon1=[[wrench]]&lt;br /&gt;
|armor=Any&lt;br /&gt;
|drugs=None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=File:Rockside_hint.png&amp;diff=7141</id>
		<title>File:Rockside hint.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=File:Rockside_hint.png&amp;diff=7141"/>
		<updated>2023-07-05T15:37:12Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=The_World&amp;diff=7139</id>
		<title>The World</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=The_World&amp;diff=7139"/>
		<updated>2023-07-05T15:28:56Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a map showing all major locations you can visit. You can click locations on the map to go to their page and read more information about them. This world is a dangerous place, and traveling in it can lead to many hostile encounters. Thus any character is at risk while traveling on the map. However, you are safe while staying still on the map.  &lt;br /&gt;
&lt;br /&gt;
'''Note:''' Some of these locations (mainly the larger cities / towns) can be [[preview]]ed.&lt;br /&gt;
&lt;br /&gt;
For an alphabetical list of all the locations, go to the [[:Category:Locations|Locations]] category page.&lt;br /&gt;
&lt;br /&gt;
In addition to permanent locations, there are also locations that can be found while traveling on the map such as [[Random_Encounters|Random Encounters]] and [[Special_Encounter|Special Encounter]]. &lt;br /&gt;
Event locations may also appear on the map such as [[Danger_Zone|Danger Zone]], Train crashed, Vertibird crashed, Police Car crashed and location for unknown signal was caught.&lt;br /&gt;
&lt;br /&gt;
Open PVP Cities:&lt;br /&gt;
*Wind of War&lt;br /&gt;
*Necropolis&lt;br /&gt;
*Broken Hills&lt;br /&gt;
*Redding&lt;br /&gt;
*New Reno&lt;br /&gt;
*Den&lt;br /&gt;
*Klamath&lt;br /&gt;
*Modoc&lt;br /&gt;
*Gecko&lt;br /&gt;
*Salt Lake City&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Wm2289.jpg|alt=California in the Year 2238|1500px&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
circle 360 110 25 [[Klamath|A small town of trappers. Geckos are the lifeblood of this small community.]]&lt;br /&gt;
circle 445 240 25 [[The Den|A town of junkies and slavers.]]&lt;br /&gt;
circle 612 493 25 [[Redding|A mining town. The primary producer and distributor of gold in the wasteland.]]&lt;br /&gt;
circle 868 238 25 [[Modoc|A small farming community.]]&lt;br /&gt;
circle 1208 278 25 [[Vault City|A high-tech settlement. Established by the inhabitants of Vault 8.]]&lt;br /&gt;
circle 1251 193 25 [[Gecko|A town of ghouls built around a leaking nuclear power plant.]]&lt;br /&gt;
circle 1255 754 25 [[Broken Hills|A town of humans, mutants and ghouls. Racism is rampant.]]&lt;br /&gt;
circle 867 795 25 [[New Reno|A town of casinos, drugs and debauchery.]]&lt;br /&gt;
circle 401 1096 25 [[San Francisco|A high-tech city built by the descendants of a Chinese submarine.]]&lt;br /&gt;
circle 1460 1182 25 [[Shady Sands|The central government of the New California Republic. The most powerful city in the wastes.]]&lt;br /&gt;
circle 1337 1573 25 [[Junktown|The was build after the Great War out of random pieces of junk, mostly of broken cars.]]&lt;br /&gt;
circle 1337 1743 25 [[The Hub|A major trading city with a large community of traders, gamblers and various other types of scum.]]&lt;br /&gt;
circle 1546 1701 25 [[Necropolis|A town built upon the charred remains of Bakersfield; the grim aftermath of Vault 12.]]&lt;br /&gt;
circle 1254 1959 25 [[Boneyard|The skeletons of Los Angeles buildings lying under the hot sun.]]&lt;br /&gt;
circle 1124 1528 14 [[Brotherhood of Steel|The Lost Hills old government bunker is the headquarters of the Brotherhood of Steel.]]&lt;br /&gt;
circle 1717 1398 25 [[Las Vegas|Las Vegas]]&lt;br /&gt;
&lt;br /&gt;
circle 280 136 10 [[Mining Site|This small mining site is run by a bunch of trappers from Klamath.]]&lt;br /&gt;
circle 528 1083 10 [[Mining Site|A small industrial mining site, run by the San Francisco Communist Party.]]&lt;br /&gt;
circle 1344 180 10 [[Mining Site|The mining site has been closed many years ago.]]&lt;br /&gt;
circle 1365 1213 10 [[Mining Site|A well guarded mining site, run by the NCR.]]&lt;br /&gt;
circle 1263 1601 10 [[Mining Site|A well guarded mining site, run by the Junktown town folks.]]&lt;br /&gt;
&lt;br /&gt;
circle 1209 1012 14 [[Treasure Hunters Club|A club for treasure hunters]]&lt;br /&gt;
circle 353 960 14 [[Junkyard above San Francisco|A small and old junkyard. You can see the stacked cars already from far away.]]&lt;br /&gt;
circle 870 751 14 [[New Reno Stables|The New Reno Stables owned and operated by the Mordinos.]]&lt;br /&gt;
circle 871 857 10 [[Golgotha|New Reno's graveyard.]]&lt;br /&gt;
&lt;br /&gt;
circle 329 57 10 [[Toxic Caves|Toxic Caves]]&lt;br /&gt;
circle 998 580 14 [[Raiders|Raider hideout.]]&lt;br /&gt;
circle 1508 1088 14 [[Strange Farm]]&lt;br /&gt;
circle 451 1156 10 [[Infinity_mines|Infinity Mines called also Infinity Dungeon, its PvE location where other players can't get to you.]]&lt;br /&gt;
&lt;br /&gt;
circle 445 969 14 [[The Tunnel]]&lt;br /&gt;
circle 1377 66 14 [[Abbey]]&lt;br /&gt;
&lt;br /&gt;
circle 1512 1398 14 [[Area 51]]&lt;br /&gt;
circle 1338 1914 14 [[Warehouse]]&lt;br /&gt;
circle 232 64 14 [[The Temple]]&lt;br /&gt;
circle 1782 2580 14 [[Laboratory X7]]&lt;br /&gt;
&lt;br /&gt;
circle 741 108 14 [[Talchem California HQ|An abandoned compound.]]&lt;br /&gt;
circle 521 1391 14 [[Cathedral|An old Cathedral among city ruins, lighted up by burning barrels. People are wandering outside in a large crowd.]]&lt;br /&gt;
circle 657 1182 14 [[Mariposa Military Base|A military facility built to house the Forced Evolutionary Virus.]]&lt;br /&gt;
circle 1677 1182 14 [[Vault 15|An old Vault.]]&lt;br /&gt;
circle 369 274 14 [[Slavery Vault]]&lt;br /&gt;
circle 819 1778 14 [[Waterworks|An abandoned industrial facility for water purification.]]&lt;br /&gt;
circle 1631 2218 25 [[The Glow|Known before the war as the West Tek Research Facility. One of the most irradiated areas in California.]]&lt;br /&gt;
&lt;br /&gt;
circle 1669 374 14 [[Ares Rocket Silo|Ares Rocket Silo.]]&lt;br /&gt;
circle 861 701 10 [[Sierra Army Depot|An old military warehouse.]]&lt;br /&gt;
circle 1211 1182 14 [[Vault 13|A Vault very well hidden in the mountains.]]&lt;br /&gt;
&lt;br /&gt;
circle 161 711 14 [[Navarro|The Enclave military base.]]&lt;br /&gt;
&lt;br /&gt;
circle 1539 545 14 [[Themepark|A part of an old and abandoned themepark.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7138</id>
		<title>Radiated</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7138"/>
		<updated>2023-07-05T12:25:31Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Symptoms and effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Status-radiated.gif|thumb|right]]&lt;br /&gt;
''Your character is suffering from a significant amount of radiation poisoning. The more radiation, the deadlier the effect.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Causes ==&lt;br /&gt;
Both players and the [[NPC]]s they control can get irradiated in three ways:&lt;br /&gt;
* by visiting the wrong place, such as [[the Glow]].&lt;br /&gt;
* by being hit by some creatures, such as [[Alien|aliens]].&lt;br /&gt;
* by consuming [[fruit]]s.&lt;br /&gt;
* by some weapons.&lt;br /&gt;
&lt;br /&gt;
== Symptoms and effects ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!RADIATION&amp;lt;br&amp;gt;LEVEL&lt;br /&gt;
|style=&amp;quot;background-color: #FFE6E6;&amp;quot; align=&amp;quot;center&amp;quot;|EFFECT&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|91 - 1440&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Healing Rate&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''181+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-5 Sequence'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|271-360&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|361-450&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma, -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|451-540&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Agility, -1 Charisma, -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|541-630&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Perception, -1 Agility, -1 Charisma, -1 Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''631+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 Strength, -1 Perception, -1 Agility, -1 Charisma, -1 Endurance'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|721-1350&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|811-1170&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|901-1080&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-3 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''991+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to Damage Threshold (DT) for all types'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1081-1710&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-5 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1171-1620&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-2 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1261-1799&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-25% to maximum hit points&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1351+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Critical Chance set to 1'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1441+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose Healing Rate'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1531+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose half Action Points'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1621+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1711+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose all DR'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1800+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Hit Points set to 1'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Radiation_100.png|centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
== Prevention and treatment ==&lt;br /&gt;
* A [[Geiger Counter]], as well as the indicator on the main screen, can be used to monitor your character's current irradiation level.&lt;br /&gt;
* Radiation resistance lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using [[Rad-X]].&lt;br /&gt;
* A player can permanently elevate his/her radiation resistance by obtaining the [[Rad Resistance]] and/or [[Snakeater]] [[support perks]].&lt;br /&gt;
* Radiation poisoning can be self-treated with the drug [[RadAway]]. Alternatively, one may choose to receive treatment from one of the [[Wasteland_doctor|NPC doctors]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Addicted]]&lt;br /&gt;
* [[Injured]]&lt;br /&gt;
* [[Poisoned]]&lt;br /&gt;
* [[Rad-X]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7137</id>
		<title>Radiated</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7137"/>
		<updated>2023-07-05T12:24:41Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Symptoms and effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Status-radiated.gif|thumb|right]]&lt;br /&gt;
''Your character is suffering from a significant amount of radiation poisoning. The more radiation, the deadlier the effect.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Causes ==&lt;br /&gt;
Both players and the [[NPC]]s they control can get irradiated in three ways:&lt;br /&gt;
* by visiting the wrong place, such as [[the Glow]].&lt;br /&gt;
* by being hit by some creatures, such as [[Alien|aliens]].&lt;br /&gt;
* by consuming [[fruit]]s.&lt;br /&gt;
* by some weapons.&lt;br /&gt;
&lt;br /&gt;
== Symptoms and effects ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!RADIATION&amp;lt;br&amp;gt;LEVEL&lt;br /&gt;
|style=&amp;quot;background-color: #FFE6E6;&amp;quot; align=&amp;quot;center&amp;quot;|EFFECT&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|91 - 1440&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Healing Rate&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''181+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-5 Sequence'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|271-360&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|361-450&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma, -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|451-540&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Agility, -1 Charisma, -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|541-630&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Perception, -1 Agility, -1 Charisma, -1 Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''631+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 Strength, -1 Perception, -1 Agility, -1 Charisma, -1 Endurance'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|721-1350&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|811-1170&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|901-1080&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-3 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''991+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to Damage Threshold (DT) for all types'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1081-1710&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-5 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1171-1620&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-2 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1261-1799&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-25% to maximum hit points&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1351+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Critical Chance set to 1'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1441+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose Healing Rate'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1531+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose half Action Points'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1621+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1711+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1800+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Hit Points set to 1'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Radiation_100.png|centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
== Prevention and treatment ==&lt;br /&gt;
* A [[Geiger Counter]], as well as the indicator on the main screen, can be used to monitor your character's current irradiation level.&lt;br /&gt;
* Radiation resistance lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using [[Rad-X]].&lt;br /&gt;
* A player can permanently elevate his/her radiation resistance by obtaining the [[Rad Resistance]] and/or [[Snakeater]] [[support perks]].&lt;br /&gt;
* Radiation poisoning can be self-treated with the drug [[RadAway]]. Alternatively, one may choose to receive treatment from one of the [[Wasteland_doctor|NPC doctors]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Addicted]]&lt;br /&gt;
* [[Injured]]&lt;br /&gt;
* [[Poisoned]]&lt;br /&gt;
* [[Rad-X]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7136</id>
		<title>Radiated</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7136"/>
		<updated>2023-07-05T12:24:08Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Symptoms and effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Status-radiated.gif|thumb|right]]&lt;br /&gt;
''Your character is suffering from a significant amount of radiation poisoning. The more radiation, the deadlier the effect.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Causes ==&lt;br /&gt;
Both players and the [[NPC]]s they control can get irradiated in three ways:&lt;br /&gt;
* by visiting the wrong place, such as [[the Glow]].&lt;br /&gt;
* by being hit by some creatures, such as [[Alien|aliens]].&lt;br /&gt;
* by consuming [[fruit]]s.&lt;br /&gt;
* by some weapons.&lt;br /&gt;
&lt;br /&gt;
== Symptoms and effects ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!RADIATION&amp;lt;br&amp;gt;LEVEL&lt;br /&gt;
|style=&amp;quot;background-color: #FFE6E6;&amp;quot; align=&amp;quot;center&amp;quot;|EFFECT&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|91 - 1440&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Healing Rate&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''181+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-5 Sequence'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|271-360&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|361-450&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma,: -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|451-540&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Agility, -1 Charisma, -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|541-630&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Perception, -1 Agility, -1 Charisma, -1 Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''631+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 Strength, -1 Perception, -1 Agility, -1 Charisma, -1 Endurance'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|721-1350&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|811-1170&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|901-1080&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-3 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''991+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to Damage Threshold (DT) for all types'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1081-1710&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-5 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1171-1620&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-2 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1261-1799&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-25% to maximum hit points&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1351+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Critical Chance set to 1'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1441+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose Healing Rate'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1531+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose half Action Points'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1621+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1711+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1800+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Hit Points set to 1'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Radiation_100.png|centre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
== Prevention and treatment ==&lt;br /&gt;
* A [[Geiger Counter]], as well as the indicator on the main screen, can be used to monitor your character's current irradiation level.&lt;br /&gt;
* Radiation resistance lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using [[Rad-X]].&lt;br /&gt;
* A player can permanently elevate his/her radiation resistance by obtaining the [[Rad Resistance]] and/or [[Snakeater]] [[support perks]].&lt;br /&gt;
* Radiation poisoning can be self-treated with the drug [[RadAway]]. Alternatively, one may choose to receive treatment from one of the [[Wasteland_doctor|NPC doctors]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Addicted]]&lt;br /&gt;
* [[Injured]]&lt;br /&gt;
* [[Poisoned]]&lt;br /&gt;
* [[Rad-X]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=File:Radiation_100.png&amp;diff=7135</id>
		<title>File:Radiation 100.png</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=File:Radiation_100.png&amp;diff=7135"/>
		<updated>2023-07-05T12:22:37Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7134</id>
		<title>Radiated</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Radiated&amp;diff=7134"/>
		<updated>2023-07-05T12:20:49Z</updated>

		<summary type="html">&lt;p&gt;Leeloo: /* Symptoms and effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Status-radiated.gif|thumb|right]]&lt;br /&gt;
''Your character is suffering from a significant amount of radiation poisoning. The more radiation, the deadlier the effect.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Causes ==&lt;br /&gt;
Both players and the [[NPC]]s they control can get irradiated in three ways:&lt;br /&gt;
* by visiting the wrong place, such as [[the Glow]].&lt;br /&gt;
* by being hit by some creatures, such as [[Alien|aliens]].&lt;br /&gt;
* by consuming [[fruit]]s.&lt;br /&gt;
* by some weapons.&lt;br /&gt;
&lt;br /&gt;
== Symptoms and effects ==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!RADIATION&amp;lt;br&amp;gt;LEVEL&lt;br /&gt;
|style=&amp;quot;background-color: #FFE6E6;&amp;quot; align=&amp;quot;center&amp;quot;|EFFECT&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|91 - 1440&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Healing Rate&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''181+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-5 Sequence'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|271-360&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|361-450&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Charisma,: -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|451-540&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Agility, -1 Charisma, -1 Endurance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|541-630&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 Perception, -1 Agility, -1 Charisma, -1 Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''631+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 Strength, -1 Perception, -1 Agility, -1 Charisma, -1 Endurance'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|721-1350&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-10 Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|811-1170&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-1 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|901-1080&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-3 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''991+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to Damage Threshold (DT) for all types'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1081-1710&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-5 to Damage Resistance (DR) for all types&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1171-1620&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-2 to all SPECIAL attributes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1261-1799&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-25% to maximum hit points&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1351+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Critical Chance set to 1'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1441+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose Healing Rate'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1531+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Lose half Action Points'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1621+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-3 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1711+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''-1 to all SPECIAL attributes'''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''1800+'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''Hit Points set to 1'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
== Prevention and treatment ==&lt;br /&gt;
* A [[Geiger Counter]], as well as the indicator on the main screen, can be used to monitor your character's current irradiation level.&lt;br /&gt;
* Radiation resistance lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using [[Rad-X]].&lt;br /&gt;
* A player can permanently elevate his/her radiation resistance by obtaining the [[Rad Resistance]] and/or [[Snakeater]] [[support perks]].&lt;br /&gt;
* Radiation poisoning can be self-treated with the drug [[RadAway]]. Alternatively, one may choose to receive treatment from one of the [[Wasteland_doctor|NPC doctors]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Addicted]]&lt;br /&gt;
* [[Injured]]&lt;br /&gt;
* [[Poisoned]]&lt;br /&gt;
* [[Rad-X]]&lt;br /&gt;
* [[RadAway]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal condition]]&lt;/div&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
</feed>