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	<id>http://www.fonline3.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Critical_Table</id>
	<title>Critical Table - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.fonline3.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Critical_Table"/>
	<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;action=history"/>
	<updated>2026-04-26T14:14:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.4</generator>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=11333&amp;oldid=prev</id>
		<title>Faster: Redirected page to Critical hit#Critical tables</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=11333&amp;oldid=prev"/>
		<updated>2026-03-31T19:21:28Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/index.php?title=Critical_hit#Critical_tables&quot; title=&quot;Critical hit&quot;&gt;Critical hit#Critical tables&lt;/a&gt;&lt;/p&gt;
&lt;a href=&quot;http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;amp;diff=11333&amp;amp;oldid=8540&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Faster</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=8540&amp;oldid=prev</id>
		<title>Faster: Category:Combat -&gt; Category:Combat-related mechanics</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=8540&amp;oldid=prev"/>
		<updated>2025-12-13T01:03:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/wiki/index.php?title=Category:Combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:Combat (page does not exist)&quot;&gt;Category:Combat&lt;/a&gt; -&amp;gt; &lt;a href=&quot;/wiki/index.php?title=Category:Combat-related_mechanics&quot; title=&quot;Category:Combat-related mechanics&quot;&gt;Category:Combat-related mechanics&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:03, 13 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l212&quot; &gt;Line 212:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 212:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;NOTE: +CR means added 1% damage multi per critical roll&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;NOTE: +CR means added 1% damage multi per critical roll&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Combat]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Combat&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-related mechanics&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Faster</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=7921&amp;oldid=prev</id>
		<title>KompreSor at 14:06, 10 September 2024</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=7921&amp;oldid=prev"/>
		<updated>2024-09-10T14:06:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:06, 10 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot; &gt;Line 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|215%-290% DMG&amp;lt;br&amp;gt; Bleed&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|215%-290% DMG&amp;lt;br&amp;gt; Bleed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|230%-300% DMG&amp;lt;br&amp;gt; Bleed&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|230%-300% DMG&amp;lt;br&amp;gt; Bleed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|230%-370% DMG&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Weapon Destroy&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|230%-370% DMG&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paralysis&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|175%-400% DMG&amp;lt;br&amp;gt; Bleed&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|175%-400% DMG&amp;lt;br&amp;gt; Bleed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|100%-130% DMG&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;AP Drain&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|100%-130% DMG&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weapon Destroy&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KompreSor</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=7920&amp;oldid=prev</id>
		<title>KompreSor: 6.0 crit table</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=7920&amp;oldid=prev"/>
		<updated>2024-09-10T14:04:50Z</updated>

		<summary type="html">&lt;p&gt;6.0 crit table&lt;/p&gt;
&lt;a href=&quot;http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;amp;diff=7920&amp;amp;oldid=7042&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>KompreSor</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=7042&amp;oldid=prev</id>
		<title>Leeloo at 05:09, 15 June 2023</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=7042&amp;oldid=prev"/>
		<updated>2023-06-15T05:09:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;amp;diff=7042&amp;amp;oldid=4290&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Leeloo</name></author>
		
	</entry>
	<entry>
		<id>http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=4290&amp;oldid=prev</id>
		<title>Kompresor: Created page with &quot;{|border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; align=&quot;center&quot; class=&quot;sortable&quot; !CRITICAL TIER&lt;br&gt; /ROLL !EYES !HEAD !GROIN !HANDS !LEGS !UNAIMED |- |align=&quot;center&quot;|0 &lt;br&gt;0-25 |a...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.fonline3.com/wiki/index.php?title=Critical_Table&amp;diff=4290&amp;oldid=prev"/>
		<updated>2022-01-26T01:43:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; !CRITICAL TIER&amp;lt;br&amp;gt; /ROLL !EYES !HEAD !GROIN !HANDS !LEGS !UNAIMED |- |align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25 |a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!CRITICAL TIER&amp;lt;br&amp;gt; /ROLL&lt;br /&gt;
!EYES&lt;br /&gt;
!HEAD&lt;br /&gt;
!GROIN&lt;br /&gt;
!HANDS&lt;br /&gt;
!LEGS&lt;br /&gt;
!UNAIMED&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0 &amp;lt;br&amp;gt;0-25&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|135%-150% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-125% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-90% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|80%-95% DMG&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5%-20% DMG&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 &amp;lt;br&amp;gt;26-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-195% DMG &amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|155%-170% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-160% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|110%-125% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|115%-130% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|25%-40% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2 &amp;lt;br&amp;gt;61-90&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|225%-240% DMG &amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200%-215% DMG &amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-195% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|145%-160% DMG&amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|150%-165% DMG&amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|45%-60% DMG&amp;lt;br&amp;gt; Slow&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 &amp;lt;br&amp;gt;91-115&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|270%-285% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|245%-260% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-230% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|180%-195% DMG &amp;lt;br&amp;gt; Weapon Drop&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|185%-200% DMG &amp;lt;br&amp;gt; Confusion&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|55%-70% DMG &amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 &amp;lt;br&amp;gt;116-150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|315%-330% DMG &amp;lt;br&amp;gt; Blind&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|290%-305% DMG &amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|250%-265% DMG &amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|215%-230% DMG &amp;lt;br&amp;gt; Arm Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|220%-235% DMG &amp;lt;br&amp;gt; Leg Criple&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%-90% DMG &amp;lt;br&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5 &amp;lt;br&amp;gt;151-199&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|360%-375% DMG &amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|335%-350% DMG &amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|285%-300% DMG &amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|250%-265% DMG &amp;lt;br&amp;gt; Weapon Destroy&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|255%-270% DMG &amp;lt;br&amp;gt; Knockout&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|95%-110% DMG &amp;lt;br&amp;gt; AP Drain&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6 &amp;lt;br&amp;gt;200+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|405%-420% DMG &amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|380%-385% DMG &amp;lt;br&amp;gt; Death&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|320%-335% DMG &amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|285%-300% DMG &amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|290%-305% DMG &amp;lt;br&amp;gt; Bypass&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%-115% DMG &amp;lt;br&amp;gt; Death&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Kompresor</name></author>
		
	</entry>
</feed>