Alien Perk
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You always believed in aliens, and now you have finally jumped at your chance to become one! Or... at least, closer to them anyway. You have been injected with Alien DNA, you have an obsession with Aliens and their advanced technology, and you look down upon "primitive humans" and those who use inferior weapons and technology.
Class Perk Alien | |
---|---|
![]() | |
45 | |
| |
Gain Intelligence +25% more experience on crafted gear. | |
Agility +1 AP cost for Reload | |
0-10 | |
ETG Ignores Electric Damage immunity. | |
Apply 5% of dmg to radiation against NPCs | |
Necropolis |
Where to obtain |
It can be obtained through dialog with Npc on Necropolis near the crashed Veritbird on main spawn ![]() |
Contents
Alien Weapon's Perks
Critical Beast
F | add to target 25% DR |
E | Ignores critical chance resistance |
D | add to target 25% DR(Stack with F) |
C | Ignores critical roll resistance |
B | Ignores critical power resistance |
A | Increase Critical Bracket by 1 |
S | Increase Critical Bracket by 1(Stack with A) |
S+ | Increase Critical Damage by 50% |
Penetrator
F | Decrease chance for critical by 15% |
E | Ignores DT |
D | Decrease chance for critical by 15%(Stack with F) |
C | Ignores DR |
B | Ignores Damage Protection |
A | +33% Damage |
S | +33% Damage(Stack with A) |
S+ | +34% Damage(Stack with A and S) |
Double Range
F | Decrease accuracy by 45% |
E | Add 4 weapon Range |
D | Decrease accuracy by 45%(Stack with F) |
C | Add 4 weapon Range(Stack with E) |
B | Double all bonus weapon range |
A | Ignore 1 Laser DT |
S | Ignore 1 Laser DT(Stack with A) |
S+ | Add 8 weapon Range(Stack with E and C) |
Flat Converter
F | Increase AP Cost for attack by 1 |
E | Penetrates 8% lethal protection |
D | Increase AP Cost for attack by 1 |
C | Penetrates 8% lethal protection(Stack with E) |
B | Converts 50% damage to lethal damage |
A | Gain 4% Lethality |
S | Gain 4% Lethality(Stack with A) |
S+ | Converts 50% damage to lethal damage(Stack with B) |
Fire Converter
F | Lower weapon range by 4 |
E | Changes the weapon type to fire |
D | Lower weapon range by 4(Stack with F) |
C | Lowers the fire-fighter effect by 50% |
B | Double burning damage |
A | Lower AP attack cost by 1 |
S | Lower AP attack cost by 1(Stack with A) |
S+ | Lowers the fire-fighter effect by 50%(Stack with C) |
Plasma Converter
F | Lower damage by 10% |
E | Changes the weapon type to plasma |
D | Lower damage by 10%(Stack with F) |
C | Always scores critical hits |
B | +50 Critical Roll |
A | +50% Critical Power |
S | +50% Critical Power(Stack with A) |
S+ | +50 Critical Roll (Stack with B) |
Stun Hex
F | Cap damage on 300 |
E | Applies a Shock effect on a one-hex attack |
D | Cap damage on 200 |
C | Applies a paralysis effect on a one-hex attack |
B | Applies a lost turn effect on a one-hex attack |
A | Regen 3 AP on a one-hex attack |
S | Regen 3 AP on a one-hex attack(Stack with A) |
S+ | Regen 3 AP on a one-hex attack(Stack with A and S) |
Lightning
F | Decrease ammo rounds per shot by 5 |
E | 30% chance that a range attack above 10 hexes will bounce to the next target in a 10 hex range |
D | Decrease ammo rounds per shot by 5(Stack with F) |
C | bounced damage ignore friendly units(faction/team) |
B | Increase chance of E to 50% |
A | +10 Max Damage |
S | +10 Max Damage(Stack with A) |
S+ | Increase chance of E to 90% |
Heresy Shot
F | Increase Attack Delay by 400 |
E | Applies heresy for 4 seconds on the target |
D | Increase Attack Delay by 400(Stack with F) |
C | Apply 1 confusion stacks on target |
B | Apply 3 weakness stacks on target |
A | +25% Critical Damage |
S | +25% Critical Damage(Stack with A) |
S+ | Apply 1 bounty stacks on target |
Rad Shot
F | Increase reload cost by 50% |
E | Apply 30 radiation on target |
D | Increase reload cost by 50%(Stack with F) |
C | Apply 30 radiation on target(Stack with E) |
B | Converts 50% of damage into radiation |
A | Ignore 45% radiation Resistance |
S | Ignore 45% radiation Resistance(Stack with A) |
S+ | Apply 60 radiation on target(Stack with E and C) |
Alien Weapons
can be crafted and used only with Alien class perk.
Picture | Name | Tier | Type | Damage | Range | Ammo | Ammo Cap |
Rouunds | AP Cost | Reload AP Cost |
Attack Delay |
Perks | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ![]() |
PyO61 | 2 | Plasma/ /Fire |
66-94 | 8 | ![]() Flamethrower Fuel ![]() Flamethrower Fuel MKII |
7 | 1 | 6 | 13 | 720 | |
2 | ![]() |
PyO62 | 3 | Plasma/ /Fire |
94-116 | 10 | ![]() Flamethrower Fuel ![]() Flamethrower Fuel MKII |
7 | 1 | 5 | 6 | 720 | |
3 | ![]() |
IPF210 | 4 | Plasma/ /Fire |
154-204 | 12 | ![]() Flamethrower Fuel ![]() Flamethrower Fuel MKII |
7 | 1 | 4 | 5 | 720 | |
4 | ![]() |
LAR42 | 2 | Laser | 9-27 | 36 | ![]() MFC |
30 | 3 | 4 | 5 | 900 | |
5 | ![]() |
LAR52 | 3 | Laser | 32-45 | 44 | ![]() MFC |
30 | 4 | 4 | 4 | 900 | |
6 | ![]() |
LAR62 | 4 | Laser | 42-57 | 52 | ![]() MFC |
32 | 5 | 4 | 3 | 900 | |
7 | ![]() |
ETG1000 | 2 | Electro | 7-17 | 33 | ![]() MFC |
120 | 40 | 6 | 4 | 1080 | |
8 | ![]() |
ETG2000 | 3 | Electro | 13-17 | 35 | ![]() MFC |
160 | 40 | 6 | 1 | 1080 | |
9 | ![]() |
ETG3000 | 4 | Electro | 17-21 | 37 | ![]() MFC |
200 | 40 | 6 | 0 | 1080 | |
10 | ![]() |
HP DKS-501 | 2 | Normal | 30-35 | 44 | ![]() .223 |
10 | 1 | 4 | 11 | 720 | |
11 | ![]() |
SSR3 | 3 | Normal | 39-44 | 55 | ![]() .223 |
10 | 1 | 4 | 6 | 990 | |
12 | ![]() |
SSR10 | 4 | Normal | 44-50 | 60 | ![]() 7.62 |
10 | 1 | 4 | 3 | 990 | |
13 | ![]() |
XSR | 2 | Electro | 29-46 | 39 | ![]() MFC |
24 | 1 | 4 | 3 | 1170 | |
14 | ![]() |
ESR01 | 3 | Electro | 39-66 | 49 | ![]() MFC |
24 | 1 | 4 | 3 | 1170 | |
15 | ![]() |
ESR02 | 4 | Electro | 54-76 | 56 | ![]() MFC |
24 | 1 | 4 | 3 | 1170 |