Hit Points

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Hit Points (or HP) define the amount of damage your character can take before dying.

When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -20 you will die, but if not in combat, your HP will regenerate every 2 minutes allowing your character to stand back up when it reaches 1 or above.

Hit Points Regeneration

You can get back your hit points using:

  • Hit points regenerate every 2 minutes by amount of Healing Rate
  • A Stimpak (+10-40hp), Super Stimpak (+80hp) and Hypo (+100-150hp)
  • Your First Aid skill, that will heal you depending on the amount of skill points in the skill, with a cooldown if you use it (With 200% for example, you'll heal your target for up to 200 hit points). The average amount you can heal at a time is based on your Luck. The First Aid skill will award you 3xp for each hit point healed.
  • You can ask Wasteland Doctor to heal you for caps.

Maximum Hit Points

The base maximum hit points formula is 150 HP base + ST + Perks +1 HP per 2 levels per 1 EN.


/ Mutant
Endurance No Lifegiver 1x Lifegiver 2x Lifegiver 3x Lifegiver 1x Nemean 2x Nemean
1 162 / 324 202 / 404 242 / 484 272 / 544 292 / 584 312 / 624
2 174 / 348 214 / 428 254 / 508 284 / 568 304 / 608 324 / 648
3 186 / 372 226 / 452 266 / 532 296 / 592 316 / 632 336 / 672
4 198 / 396 238 / 476 278 / 556 308 / 616 328 / 656 348 / 696
5 210 / 420 250 / 500 290 / 580 320 / 640 340 / 680 360 / 720
6 222 / 444 262 / 524 302 / 604 332 / 664 352 / 704 372 / 744
7 234 / 468 274 / 548 314 / 628 344 / 688 364 / 728 384 / 768
8 246 / 492 286 / 572 326 / 652 356 / 712 376 / 752 396 / 792
9 258 / 516 298 / 596 338 / 676 368 / 736 388 / 776 408 / 816
10 270 / 540 310 / 620 350 / 700 380 / 760 400 / 800 420 / 840
11 282 / 564 322 / 644 362 / 724 392 / 784 412 / 824 432 / 864
12 294 / 588 334 / 668 374 / 748 404 / 808 424 / 848 444 / 888
13 306 / 612 346 / 692 386 / 772 416 / 832 436 / 872 456 / 912
14 318 / 636 358 / 716 398 / 796 428 / 856 448 / 896 468 / 936
15 330 / 660 370 / 740 410 / 820 440 / 880 460 / 920 480 / 960
16 342 / 684 382 / 764 422 / 844 452 / 904 472 / 944 492 / 984
17 354 / 708 394 / 788 434 / 868 464 / 928 484 / 968 504 / 1008
18 366 / 732 406 / 812 446 / 892 476 / 952 496 / 992 516 / 1032
19 378 / 756 418 / 836 458 / 916 488 / 976 508 / 1016 528 / 1056
20 390 / 780 430 / 860 470 / 940 500 / 1000 520 / 1040 540 / 1080


Lifegiver Bonus

Each Lifegiver perk will grant you an added number of hit points. Because you can take it three times, the final bonus can be +110 hit points.

Implants

There is a small chance to find Nemean Armor implants which can be added to a character up to twice, via irreversible surgery done by a doctor in San Francisco. Implant surgeries costs 100k Currency per implant, and permanently add 20 Hit Points to that character, per implant.

Maximum HP

Absolute Max of HP is with 6 endurance implants and 2 Nemean Armor and of course Super Mutant perk is 936