Difference between revisions of "One Hander"
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Gabe Fuzzy (talk | contribs) |
Gabe Fuzzy (talk | contribs) |
(No difference)
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Latest revision as of 19:36, 23 May 2023
Trait One Hander | |
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Benefit | +20% Damage when using One-hand weapons (40% for pistols). |
Penalty | -15% to maximum chance to hit when using two-handed weapons. |
Note: This trait DOES NOT work for Stackable weapon types such as Grenades and Throwing knifes
Here be the list of one handed weapons in code speak:
One_handed = WeaponType(weapPid) == WEAPON_FAST_PISTOL || WeaponType(weapPid) == WEAPON_RANGE_PISTOL || WeaponType(weapPid) == WEAPON_DAMAGE_PISTOL || WeaponType(weapPid) == WEAPON_SMG || WeaponType(weapPid) == WEAPON_PUNCH || WeaponType(weapPid) == WEAPON_FAST_KNIFE || WeaponType(weapPid) == WEAPON_DAMAGE_KNIFE || WeaponType(weapPid) == WEAPON_ROCK || weapPid == PID_LASER_PISTOL || weapPid == PID_MAGNETO_LASER_PISTOL || weapPid == PID_SIGNAL_PISTOL || weapPid == PID_SOLAR_SCORCHER || weapPid == PID_PLASMA_PISTOL || weapPid == PID_PLASMA_PISTOL_EXT_CART || weapPid == PID_ELECTRO_ZIP_GUN || weapPid == PID_YK32_PULSE_PISTOL || weapPid == PID_PLASMA_SMG || weapPid == PID_ALIEN_LASER_PISTOL || weapPid == PID_VINET_PISTOL;
(This might be able to help some people updated 1/12/2022)