Difference between revisions of "Waterworks"

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Since years have passed, slags have made a home in the ruins of waterworks. It is advised to be well prepared before confronting them.
 
Since years have passed, slags have made a home in the ruins of waterworks. It is advised to be well prepared before confronting them.
  
== In [[FOnline: Aftertimes]] ==
+
== Base Control ==
A whole remade dungeon and is one of the new zones to take control. Inside there are many slags, randomly generated with non-loot-able gear. It is an area where you can take the zone with one player. However, it is advised to go inside with a group of friends since when taking over such place will display a global message of which faction/group is taking over waterworks. Defending against the slags and players can prove overwhelming since there are cramped small areas to holdout from enemy swarms.
+
Factions can control Waterworks by starting timer on main terminal
  
== Activities ==
+
==Loot Drop==
* There are three broken computers inside the facility where you can gather [[Electronic Parts]].
+
*In Waterworks you can find in lockers common Tier 1-2 stuff, currency.
* At the Machinery Plant within the reactor building you can gather [[chemical component|chemical components]].
+
*NPC have 1% to drop [[Wires]]
* You can also find [[Empty bottle]]s and [[Rock]]s.
+
*There is 1 tier II [[Dungeon locker]]
* Containers that requires [[Lockpick]] to acquire loot.
 
  
== New Content ==
+
==Enemies==
* There are Barrels where [[High Quality Chemical Component]] spawn in batches of 12
+
Enemies have 15% [[Damage Protection]], drugs set, no implants, 100% exp gain
* New loot containers.
+
{| class="wikitable sortable" border="1"
* A zone locker for the faction who controls waterworks.
+
|-
* A newer look from the previous version (1st session).
+
!  S<br>P<br>E<br>C<br>I<br>A<br>L
 +
!  Perks
 +
!  Weapon
 +
 
 +
|-
 +
|4<br>10<br>20<br>1<br>10<br>8<br>1
 +
|Class Perk: Sniper<br>Kamikaze<br>One Hander<br>Quick Recovery<br>Gain Luck<br>More Critical<br>Even More Criticals<br>Heave Ho!<br>Sharpshooter<br>Bonus Rate of Fire<br>Gain Charisma<br>Gain Intelligence<br>
 +
|.223 Pistol
 +
|-
 +
|1<br>1<br>20<br>20<br>1<br>11<br>1
 +
|Class Perk: Leader<br>Fast Shot<br>One Hander<br>Gain Charisma<br>Gain Intelligence<br>Living Anatomy<br>Lifegiver<br>Lethal Protection<br>Iron Limbs<br>Bonus Rate of Fire<br>Fire Fighter<br>Weapon Handling<br>
 +
|Needler Pistol
 +
|-
 +
|20<br>1<br>20<br>1<br>3<br>9<br>1
 +
|Class Perk: Infantry<br>Bonehead<br>One Hander<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Lifegiver<br>Faster Healing<br>Gain Endurance<br>Stonewall<br>Iron Limbs<br>Man of Steel<br>
 +
|HK P90c
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>8<br>20
 +
|Class Perk: Chosen One<br>Small Frame<br>Chem Reliant<br>Bloody Mess<br>Gain Charisma<br>Gain Intelligence<br>Bonus Ranged Damage<br>Death Sense<br>Bonus Rate of Fire<br>More Ranged Damage<br>Lifegiver<br>Lethal Protection<br>Toughness<br>Adrenaline Rush<br>Action Boy<br>
 +
|XL70E3
 +
|-
 +
|15<br>5<br>15<br>1<br>1<br>15<br>5
 +
|Class Perk: Sniper<br>Finesse<br>Cannibal<br>Gain Luck<br>Quick Recovery<br>More Critical<br>Even More Criticals<br>Sharpshooter<br>Heave Ho!<br>Better Critical<br>Spray and Pray<br>Right Between the Eyes<br>
 +
|Sniper Rifle
 +
|-
 +
|1<br>1<br>15<br>1<br>15<br>15<br>5
 +
|Class Perk: Random Boy<br>Fast Metabolism<br>Cannibal<br>Weapon Handling<br>Medic<br>Healer<br>Living Anatomy<br>Faster Healing<br>Gain Endurance<br>Quick Pockets<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|M79 Grenade Launcher
 +
|-
 +
|1<br>5<br>15<br>1<br>1<br>15<br>15
 +
|Class Perk: Assassin<br>Fast Shot<br>Cannibal<br>Gain Perception<br>Silent Running<br>Quick Recovery<br>Ghost<br>Healer<br>Heave Ho!<br>Sharpshooter<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|M16
 +
|-
 +
|1<br>10<br>13<br>1<br>10<br>10<br>10
 +
|Class Perk: Killer<br>Fast Shot<br>Cannibal<br>Gain Charisma<br>Gain Intelligence<br>Gain Agility<br>Bonus Move<br>Action Boy<br>Lifegiver<br>Lethal Protection<br>Toughness<br>Bonus Rate of Fire<br>
 +
|H&K CAWS
 +
|-
 +
|1<br>2<br>20<br>20<br>1<br>10<br>1
 +
|Class Perk: Alien<br>Fast Shot<br>Cannibal<br>Gain Charisma<br>Gain Intelligence<br>Toughness<br>Lethal Protection<br>Adrenaline Rush<br>Lifegiver<br>Dodger<br>Livewire<br>Bonus Rate of Fire<br>
 +
|AA-RL508
 +
|-
 +
|20<br>1<br>11<br>1<br>1<br>20<br>1
 +
|Class Perk: Combat Master<br>Earlier Sequence<br>Cowboy<br>Weapon Handling<br>Gain Strength<br>Bonus HtH Damage<br>Bonus HtH Attacks<br>In Your Face!<br>Better HtH Criticals<br>Vampire<br>
 +
|Super Sledge
 +
|-
 +
|4<br>10<br>20<br>1<br>10<br>8<br>1
 +
|Class Perk: Super Mutant<br>One Hander<br>Fast Metabolism<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Rate of Fire<br>Gain Charisma<br>Gain Intelligence<br>
 +
|M60
 +
|-
 +
|1<br>1<br>20<br>20<br>1<br>11<br>1
 +
|Class Perk: Super Mutant<br>One Hander<br>Fast Metabolism<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Ranged Damage<br>Death Sense<br>More Ranged Damage<br>
 +
|Avenger Minigun
 +
|-
 +
|20<br>1<br>8<br>1<br>20<br>4<br>1
 +
|Class Perk: Wrecker<br>Cannibal<br>Fast Shot<br>Weapon Handling<br>Living Anatomy<br>Earlier Sequence<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Cowboy<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|Rocket Launcher
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>8<br>20
 +
|Class Perk: Wrecker<br>Cannibal<br>Fast Shot<br>Weapon Handling<br>Living Anatomy<br>Gain Charisma<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Gain Intelligence<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|ELECTRO Rocket Launcher
 +
|-
 +
|15<br>5<br>15<br>1<br>1<br>15<br>5
 +
|Class Perk: Chosen One<br>Cannibal<br>Chem Reliant<br>Kamikaze<br>Fire Fighter<br>Pyromaniac<br>Bonus Battle Stats<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Lifegiver<br>Dodger<br>Bonus Rate of Fire<br>Livewire<br>Action Boy<br>
 +
|Incinerator
 +
|-
 +
|1<br>1<br>15<br>1<br>15<br>15<br>5
 +
|Class Perk: Chosen One<br>Cannibal<br>Fast Metabolism<br>Bonehead<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Gain Endurance<br>Faster Healing<br>Quick Pockets<br>Lifegiver<br>Dodger<br>
 +
|Gatling Laser
 +
|-
 +
|1<br>5<br>15<br>1<br>1<br>15<br>15
 +
|Class Perk: Soldier<br>Cannibal<br>Fast Shot<br>Cowboy<br>Earlier Sequence<br>Weapon Handling<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Rate of Fire<br>Gain Charisma<br>Gain Intelligence<br>
 +
|Prototype 14
 +
|-
 +
|1<br>10<br>13<br>1<br>10<br>10<br>10
 +
|Class Perk: Soldier<br>Cannibal<br>Fast Shot<br>More Critical<br>Gain Luck<br>Even More Criticals<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Rate of Fire<br>Better Critical<br>Right Between the Eyes<br>
 +
|Light Support Weapon
 +
|-
 +
|1<br>4<br>20<br>20<br>1<br>20<br>1
 +
|Class Perk: Cyborg<br>Cannibal<br>Small Frame<br>More Critical<br>Gain Luck<br>Even More Criticals<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Spray and Pray<br>Better Critical<br>Right Between the Eyes<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors MK.II<br>Implant: Dragon System<br>Implant: Dragon System<br>Implant: Dragon OS<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Tactical Chip<br>
 +
|Laser Rifle (Ext. Cap.)
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>20<br>20
 +
|Class Perk: Cyborg<br>Cannibal<br>Small Frame<br>Heave Ho!<br>Sharpshooter<br>Quick Recovery<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Spray and Pray<br>Better Critical<br>Right Between the Eyes<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors MK.II<br>Implant: Dragon System<br>Implant: Dragon System<br>Implant: Dragon OS<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Tactical Chip<br>
 +
|Plasma Rifle
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>18<br>10
 +
|Class Perk: Alien<br>Fast Metabolism<br>Cannibal<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Quick Recovery<br>Heave Ho!<br>Sharpshooter<br>
 +
|LAR62
 +
|-
 +
|9<br>4<br>20<br>1<br>1<br>10<br>10
 +
|Class Perk: Alien<br>Fast Metabolism<br>Cannibal<br>Gain Intelligence<br>Gain Charisma<br>Gain Agility<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Move<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|ETG3000
 +
|-
 +
|20<br>1<br>20<br>1<br>1<br>11<br>1
 +
|Class Perk: Combat Master<br>Bonus HtH Damage<br>Vampire<br>Gain Strength<br>In Your Face!<br>Bonus HtH Attacks<br>Stonewall<br>Better HtH Criticals<br>Iron Limbs<br>Man of Steel<br>
 +
|Super Cattle Prod
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>18<br>10
 +
|Class Perk: Assassin<br>One Hander<br>Kamikaze<br>Gain Perception<br>Ghost<br>Silent Running<br>Cowboy<br>Better Critical<br>Hit the Gaps<br>Spray and Pray<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|YK32 Pulse Pistol
 +
|-
 +
|1<br>9<br>15<br>1<br>1<br>10<br>18
 +
|Class Perk: Priest<br>One Hander<br>Cannibal<br>Gain Charisma<br>Gain Intelligence<br>Faster Healing<br>Gain Endurance<br>Quick Pockets<br>Lifegiver<br>Faster Healing<br>Quick Pockets<br>Bonus Rate of Fire<br>
 +
|Plasma SMG
 +
|-
 +
|1<br>4<br>15<br>1<br>1<br>15<br>18
 +
|Class Perk: Random Boy<br>One Hander<br>Fast Shot<br>Gain Charisma<br>Gain Intelligence<br>Fire Fighter<br>Pyromaniac<br>Bonus Battle Stats<br>Earlier Sequence<br>Weapon Handling<br>Cowboy<br>Bonus Rate of Fire<br>
 +
|Solar Scorcher
 +
|-
 +
|1<br>4<br>15<br>5<br>1<br>10<br>18
 +
|Class Perk: Bounty Hunter<br>One Hander<br>Kamikaze<br>Gain Charisma<br>Gain Intelligence<br>More Critical<br>Even More Criticals<br>Gain Luck<br>Better Critical<br>Spray and Pray<br>Right Between the Eyes<br>Bonus Rate of Fire<br>
 +
|Magneto-Laser Pistol
 +
|-
 +
|1<br>4<br>15<br>1<br>5<br>10<br>18
 +
|Class Perk: Soldier<br>Fast Shot<br>Small Frame<br>Gain Charisma<br>Gain Intelligence<br>Gain Agility<br>Bonus Move<br>Action Boy<br>Lifegiver<br>Dodger<br>Livewire<br>Bonus Rate of Fire<br>
 +
|Pancor Jackhammer
 +
|}
  
 
== See also ==
 
== See also ==
Line 28: Line 143:
  
 
[[Category:Locations]]
 
[[Category:Locations]]
 +
[[Category:Dungeons]]

Latest revision as of 12:21, 11 December 2022

Waterworks Reactor.

Waterworks is an old pre-war facility which generated the electric power for the cities nearby before the Great War.

Description

The facility is located near to the coast, southwest of Lost Hills Bunker. The Waterworks consists of huge water basins where water is stored. Next to them, there is a bigger building which contains the machines and the main reactor to generate electric power. The other buildings don't contain anything of real importance and are used as offices and to store basic equipment. Since years have passed, slags have made a home in the ruins of waterworks. It is advised to be well prepared before confronting them.

Base Control

Factions can control Waterworks by starting timer on main terminal

Loot Drop

  • In Waterworks you can find in lockers common Tier 1-2 stuff, currency.
  • NPC have 1% to drop Wires
  • There is 1 tier II Dungeon locker

Enemies

Enemies have 15% Damage Protection, drugs set, no implants, 100% exp gain

S
P
E
C
I
A
L
Perks Weapon
4
10
20
1
10
8
1
Class Perk: Sniper
Kamikaze
One Hander
Quick Recovery
Gain Luck
More Critical
Even More Criticals
Heave Ho!
Sharpshooter
Bonus Rate of Fire
Gain Charisma
Gain Intelligence
.223 Pistol
1
1
20
20
1
11
1
Class Perk: Leader
Fast Shot
One Hander
Gain Charisma
Gain Intelligence
Living Anatomy
Lifegiver
Lethal Protection
Iron Limbs
Bonus Rate of Fire
Fire Fighter
Weapon Handling
Needler Pistol
20
1
20
1
3
9
1
Class Perk: Infantry
Bonehead
One Hander
Adrenaline Rush
Toughness
Lethal Protection
Lifegiver
Faster Healing
Gain Endurance
Stonewall
Iron Limbs
Man of Steel
HK P90c
1
4
20
1
1
8
20
Class Perk: Chosen One
Small Frame
Chem Reliant
Bloody Mess
Gain Charisma
Gain Intelligence
Bonus Ranged Damage
Death Sense
Bonus Rate of Fire
More Ranged Damage
Lifegiver
Lethal Protection
Toughness
Adrenaline Rush
Action Boy
XL70E3
15
5
15
1
1
15
5
Class Perk: Sniper
Finesse
Cannibal
Gain Luck
Quick Recovery
More Critical
Even More Criticals
Sharpshooter
Heave Ho!
Better Critical
Spray and Pray
Right Between the Eyes
Sniper Rifle
1
1
15
1
15
15
5
Class Perk: Random Boy
Fast Metabolism
Cannibal
Weapon Handling
Medic
Healer
Living Anatomy
Faster Healing
Gain Endurance
Quick Pockets
Action Boy
Bonus Rate of Fire
M79 Grenade Launcher
1
5
15
1
1
15
15
Class Perk: Assassin
Fast Shot
Cannibal
Gain Perception
Silent Running
Quick Recovery
Ghost
Healer
Heave Ho!
Sharpshooter
Action Boy
Bonus Rate of Fire
M16
1
10
13
1
10
10
10
Class Perk: Killer
Fast Shot
Cannibal
Gain Charisma
Gain Intelligence
Gain Agility
Bonus Move
Action Boy
Lifegiver
Lethal Protection
Toughness
Bonus Rate of Fire
H&K CAWS
1
2
20
20
1
10
1
Class Perk: Alien
Fast Shot
Cannibal
Gain Charisma
Gain Intelligence
Toughness
Lethal Protection
Adrenaline Rush
Lifegiver
Dodger
Livewire
Bonus Rate of Fire
AA-RL508
20
1
11
1
1
20
1
Class Perk: Combat Master
Earlier Sequence
Cowboy
Weapon Handling
Gain Strength
Bonus HtH Damage
Bonus HtH Attacks
In Your Face!
Better HtH Criticals
Vampire
Super Sledge
4
10
20
1
10
8
1
Class Perk: Super Mutant
One Hander
Fast Metabolism
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Bonus Rate of Fire
Gain Charisma
Gain Intelligence
M60
1
1
20
20
1
11
1
Class Perk: Super Mutant
One Hander
Fast Metabolism
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Bonus Ranged Damage
Death Sense
More Ranged Damage
Avenger Minigun
20
1
8
1
20
4
1
Class Perk: Wrecker
Cannibal
Fast Shot
Weapon Handling
Living Anatomy
Earlier Sequence
Man of Steel
Iron Limbs
Stonewall
Cowboy
Action Boy
Bonus Rate of Fire
Rocket Launcher
1
4
20
1
1
8
20
Class Perk: Wrecker
Cannibal
Fast Shot
Weapon Handling
Living Anatomy
Gain Charisma
Man of Steel
Iron Limbs
Stonewall
Gain Intelligence
Action Boy
Bonus Rate of Fire
ELECTRO Rocket Launcher
15
5
15
1
1
15
5
Class Perk: Chosen One
Cannibal
Chem Reliant
Kamikaze
Fire Fighter
Pyromaniac
Bonus Battle Stats
Man of Steel
Iron Limbs
Stonewall
Lifegiver
Dodger
Bonus Rate of Fire
Livewire
Action Boy
Incinerator
1
1
15
1
15
15
5
Class Perk: Chosen One
Cannibal
Fast Metabolism
Bonehead
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Gain Endurance
Faster Healing
Quick Pockets
Lifegiver
Dodger
Gatling Laser
1
5
15
1
1
15
15
Class Perk: Soldier
Cannibal
Fast Shot
Cowboy
Earlier Sequence
Weapon Handling
Man of Steel
Iron Limbs
Stonewall
Bonus Rate of Fire
Gain Charisma
Gain Intelligence
Prototype 14
1
10
13
1
10
10
10
Class Perk: Soldier
Cannibal
Fast Shot
More Critical
Gain Luck
Even More Criticals
Man of Steel
Iron Limbs
Stonewall
Bonus Rate of Fire
Better Critical
Right Between the Eyes
Light Support Weapon
1
4
20
20
1
20
1
Class Perk: Cyborg
Cannibal
Small Frame
More Critical
Gain Luck
Even More Criticals
Man of Steel
Iron Limbs
Stonewall
Spray and Pray
Better Critical
Right Between the Eyes
Implant: Aggressive Sensors
Implant: Aggressive Sensors
Implant: Aggressive Sensors MK.II
Implant: Dragon System
Implant: Dragon System
Implant: Dragon OS
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Tactical Chip
Laser Rifle (Ext. Cap.)
1
4
20
1
1
20
20
Class Perk: Cyborg
Cannibal
Small Frame
Heave Ho!
Sharpshooter
Quick Recovery
Man of Steel
Iron Limbs
Stonewall
Spray and Pray
Better Critical
Right Between the Eyes
Implant: Aggressive Sensors
Implant: Aggressive Sensors
Implant: Aggressive Sensors MK.II
Implant: Dragon System
Implant: Dragon System
Implant: Dragon OS
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Tactical Chip
Plasma Rifle
1
4
20
1
1
18
10
Class Perk: Alien
Fast Metabolism
Cannibal
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Quick Recovery
Heave Ho!
Sharpshooter
LAR62
9
4
20
1
1
10
10
Class Perk: Alien
Fast Metabolism
Cannibal
Gain Intelligence
Gain Charisma
Gain Agility
Man of Steel
Iron Limbs
Stonewall
Bonus Move
Action Boy
Bonus Rate of Fire
ETG3000
20
1
20
1
1
11
1
Class Perk: Combat Master
Bonus HtH Damage
Vampire
Gain Strength
In Your Face!
Bonus HtH Attacks
Stonewall
Better HtH Criticals
Iron Limbs
Man of Steel
Super Cattle Prod
1
4
20
1
1
18
10
Class Perk: Assassin
One Hander
Kamikaze
Gain Perception
Ghost
Silent Running
Cowboy
Better Critical
Hit the Gaps
Spray and Pray
Action Boy
Bonus Rate of Fire
YK32 Pulse Pistol
1
9
15
1
1
10
18
Class Perk: Priest
One Hander
Cannibal
Gain Charisma
Gain Intelligence
Faster Healing
Gain Endurance
Quick Pockets
Lifegiver
Faster Healing
Quick Pockets
Bonus Rate of Fire
Plasma SMG
1
4
15
1
1
15
18
Class Perk: Random Boy
One Hander
Fast Shot
Gain Charisma
Gain Intelligence
Fire Fighter
Pyromaniac
Bonus Battle Stats
Earlier Sequence
Weapon Handling
Cowboy
Bonus Rate of Fire
Solar Scorcher
1
4
15
5
1
10
18
Class Perk: Bounty Hunter
One Hander
Kamikaze
Gain Charisma
Gain Intelligence
More Critical
Even More Criticals
Gain Luck
Better Critical
Spray and Pray
Right Between the Eyes
Bonus Rate of Fire
Magneto-Laser Pistol
1
4
15
1
5
10
18
Class Perk: Soldier
Fast Shot
Small Frame
Gain Charisma
Gain Intelligence
Gain Agility
Bonus Move
Action Boy
Lifegiver
Dodger
Livewire
Bonus Rate of Fire
Pancor Jackhammer

See also

Location

Waterworks is located at Grid 19:41 (south western area, near but not on the coast).