Difference between revisions of "Support Perks"

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'''Support perks''' are minor skills and abilities that a player can gain in addition to [[level perks]].
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#REDIRECT [[Category:Support_Perks]]
 
 
There is no limit to the number of support perks that a single character can have.
 
 
 
To gain support perks, players are required to talk to an appropriate NPC. Some support perks can be gained straight away, some have specific [[S.P.E.C.I.A.L.]] and/or [[skill]] requirements. Some are given 'for free,' some require that one or more quest(s) be finished first.
 
 
 
Detailed information on any of the support perks that are currently available may be found on their respective pages, which are listed below, if you are missing SPECIAL to take a perk, you can boost it by drugs or armor perks
 
 
 
<br> '''Note:''' You can get all support perks by using ~pat command if you are supporting server on tier 2 or above
 
 
 
==Table of Support Perks==
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Ranks
 
!  Location
 
!  Requirements
 
!  Bonus
 
|-
 
|  [[Awareness]]
 
|  1/1
 
|  All players start with it <br> (before it was in Dusty's Cantina at [[Shady Sands]])
 
|  None <br> (before: [[Perception]] ≥ 6, or [[Unarmed]] or [[Melee Weapons]] ≥ 100%)
 
|  Hovering the cursor over a critter displays detailed information about it
 
|-
 
|  [[Cautious Nature]]
 
|  1/1
 
|  [[Shady Sands]], Hoss In Dusty's Cantina
 
|  [[Perception]] ≥ 6, [[Outdoorsman]] ≥ 100%
 
|  +3 to [[Perception]] when determining placement in [[random encounters]]
 
|-
 
|  [[Dead Man Walking]]
 
|  1/1
 
|  [[Necropolis]] At Watershed
 
|  [[Intelligence]] ≥ 5, [[Doctor]] ≥ 50%
 
|  Doubled negative [[HP]] capacity
 
|-
 
|  [[Demolition Expert]]
 
|  1/1
 
|  [[Redding]]
 
|  [[Traps]] ≥ 125%
 
|  No unwanted explosions and extra damage for the wanted ones
 
|-
 
|  [[Dismantler]]
 
|  1/1
 
|  [[Boyce]] in [[Junktown]] or [[Vault City]], <br>(The same NPC can be found in both cities.)
 
|  [[Science]] ≥ 120%
 
|  Adds 50 dismantling points for [[dismantling]] calculation.
 
|-
 
|  [[Educated]]
 
|  1/1
 
|  [[Boneyard]] Basement in [[Library]] 
 
|  [[Intelligence]] ≥ 8, [[Science]] ≥ 100%
 
|  +2 to [[SP]] per [[level]]
 
|-
 
|  [[Explorer]]
 
|  1/1
 
|  NCR Train Station
 
|  [[Outdoorsman]] ≥ 150
 
|  Faster [[world map]] travelling
 
|-
 
|  [[Faster Healing]]
 
|  1/1
 
|  [[San Francisco]]
 
|  [[Intelligence]] ≥ 6, [[Doctor]] ≥ 75%
 
|  +5 to [[healing rate]]
 
|-
 
|  [[Gecko Skinning]]
 
|  1/1
 
|  [[Klamath]], any Trapper
 
|  [[Outdoorsman]] ≥ 50%
 
|  Ability to skin geckos
 
|-
 
|  [[Harmless]]
 
|  1/1
 
|  [[New Reno]]
 
|  [[Charisma]] ≥ 6, [[Steal]] ≥ 125%
 
|  Halved [[reputation]] loss when [[stealing]]
 
|-
 
|  [[Light Step]]
 
|  1/1
 
|  [[Klamath]], any Kid
 
|  [[Traps]] ≥ 50%
 
|  Chance to set off a trap reduced by 50%
 
|-
 
|  [[Magnetic Personality]]
 
|  1/1
 
|  [[New Reno]]
 
|  [[Speech]] ≥ 100%
 
|  +50 to [[party points]], +1 to maximum [[party size]]
 
|-
 
|  [[Master Thief]]
 
|  1/1
 
|  [[Hub]], Oldtown, Shadow guy
 
|  [[Steal]] ≥ 125%
 
|  [[Stealing]] [[cooldown]] reduced by 50%
 
|-
 
|  [[Mr. Fixit]]
 
|  1/1
 
|  [[Den]], Smitty
 
|  [[Repair]] ≥ 120%
 
|  [[Repairing]] items is easier
 
|-
 
|  [[Negotiator]]
 
|  1/1
 
|  [[New Reno]]'s Garage, T-Ray
 
|  [[Barter]] ≥ 125%
 
|  [[Reputation]] lower than neutral is upgraded to neutral when talking to [[NPCs]]
 
|-
 
|  [[Pack Rat]]
 
|  1/1
 
|  [[Redding]], Dangerous Dan
 
|  Level ≥ 6
 
|  You can carry more
 
|-
 
|  [[Pathfinder]]
 
|  1/1
 
|  [[Shady Sands]], Dusty's Cantina, Hoss
 
|  [[Outdoorsman]] ≥ 175%
 
|  25% faster world map travelling
 
|-
 
|  [[Pickpocket]]
 
|  1/1
 
|  [[Hub]], Oldtown, Shadow guy
 
|  [[Steal]] ≥ 125%
 
|  Easier [[stealing]]
 
|-
 
|  [[Rad Resistance]]
 
|  1/1
 
|  [[Gecko]], Ghoul (Glowing One) inside the Reactor
 
|  [[Intelligence]] ≥ 7, [[Doctor]] ≥ 100%
 
|  +30% to [[radiation resistance]], +20% to [[poison]] resistance
 
|-
 
|  [[Ranger]]
 
|  1/1
 
|  [[Gordon's Gas Station]]
 
|  [[Outdoorsman]] ≥ 100%
 
|  Discover all worldmap and all public location
 
|-
 
|  [[Scout]]
 
|  1/1
 
|  [[Vault City]], Inside Servants Cage, Sargeant Stark
 
|  [[Outdoorsman]] ≥ 150%
 
|  Faster revealing of the covered areas of the [[world map]]. Reveals possible encounter criters in the Hex you put the cursor on.
 
|-
 
|  [[Sex Appeal]]
 
|  1/1
 
|  [[New Reno]]
 
|  [[Speech]] ≥ 75%
 
|  +250 to [[reputation]] when interacting with the opposite sex
 
|-
 
|  [[Snakeater]]
 
|  1/1
 
|  [[Junktown]], Doctor
 
|  [[Endurance]] ≥ 6
 
|  +30% to [[poison]] resistance, +20% to [[radiation resistance]]
 
|-
 
|  [[Speaker]]
 
|  1/1
 
|  [[Cathedral]]
 
|  [[Speech]] ≥ 125%
 
|  Your [[followers]]' loyalty decreases at half the normal rate
 
|-
 
|  [[Stealth Girl]]
 
|  1/1
 
|  [[Vault City]], (Happy) Harry
 
|  [[Sneak]] ≥ 100%, [[Repair]] ≥ 100%
 
|  Doubled [[stealth boy]]'s battery life
 
|-
 
|  [[Strong Back]]
 
|  1/1
 
|  [[Broken Hills]], Francis
 
|  [[Endurance]] ≥ 6, Level ≥ 6
 
|  +22 to [[carry weight]] capacity
 
|-
 
|  [[Swift Learner]]
 
|  1/1
 
|  [[Hub]], Market (Bookstore)
 
|  [[Intelligence]] ≥ 6, [[Science]] ≥ 50%
 
|  +10% to all your [[experience point]] gains
 
|-
 
|  [[Thief]]
 
|  1/1
 
|  [[Hub]], Oldtown
 
|  [[Steal]] ≥ 100%
 
|  [[Luck]]/50 chance of no [[cooldown]] if a stealing attempt has failed
 
|-
 
|  [[Treasure Hunter]]
 
|  1/1
 
|  [[Broken Hills]], [[Mickey the Treasure Hunter|Mickey]]
 
|  [[Lockpick]] ≥ 125%
 
|  Additional items spawn in lockers in [[random encounters]]
 
|-
 
|}
 
 
 
[[Category:Support Perks| ]]
 

Revision as of 17:06, 25 December 2022