Difference between revisions of "Scout"

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{| class="wikitable sortable" border="1"
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{{Class Perk
|-
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|name=Scout
!  Name
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|image= Ghost.gif
!  Req.<br> level
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|reqs=85
!  Effect
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|effe= <br>
!  Notes
 
!  Basic <br> Critical <br> Power
 
|-
 
| [[Scout]]
 
| 85
 
|
 
 
*Ability to use learning skill on Sneak Skill.
 
*Ability to use learning skill on Sneak Skill.
*Removing a stealth cap(1000)
+
*Removing stealth cap(1000)
 
*Player can sneak even whilst in vision of the enemy.  
 
*Player can sneak even whilst in vision of the enemy.  
 
*Strike: For each luck gets 5% chance to knockout target
 
*Strike: For each luck gets 5% chance to knockout target
 
*Lose 25% ms when is no in sneak mode
 
*Lose 25% ms when is no in sneak mode
 
*Can't gain movement speed.  
 
*Can't gain movement speed.  
*Scout have 8 AP cost to active Sneak
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*8 AP cost to active Sneak  
*PvE Ability: penetrate 5% DR vs NPCs
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* [[Strike]] knockout can't be resisted by [[Stonewall]] but it's halved by [[Quick Recovery]]
|
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|spec= [[Gain Luck]] +25% chance to knockout opponent with Strike.  
*You can get this perk in NCR, Ranger HQ
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|nega= -5 Stealth  per [[Endurance]]
*that knockout can't be resist by stonewall but its halved by quick recovery
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|crit= 0-105
| 0-105
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|fav=  [[Sniper Rifles]] 20% DR penetration.
|}
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|pve=  penetrate 5% DR vs NPCs
 
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|loc=  [[NCR]], Ranger HQ
=== Gain Special Perk Class Calculations ===
+
}}
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
!  Notes:
 
|-
 
| [[Gain Luck]]
 
|
 
* +25% chance to knockout opponent with Strike.
 
|  
 
*Getting the Gain Luck [[level perks|level perk]] also gives the bonuses you see on the left.
 
|-
 
|}
 
 
 
=== Negative Class Scaling ===
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
! Notes:
 
|-
 
| [[Endurance]]
 
|
 
* -5 Stealth
 
|  
 
*For every point of [[Endurance]] your character has it also gives the downside you see on the left.
 
|-
 
|}
 

Revision as of 16:08, 7 January 2023