Lapatmester's personal sandbox area
I may use this page to test MediaWiki capabilities before making changes on other pages. The content may change any time so don't rely on it.
Season 6 weapon perks proposal
Some ideas on how to update the wiki for the new and more complex item perk system.
Below a few examples with slight differences in style.
| Ammo Upgrade
|
| increase weapon's ammo mods
|
| F |
E |
D |
C |
B |
A |
S |
S+
|
effect
|
| -1 |
+0 |
+1 |
+3 |
+5 |
+10 |
+20 |
+50
|
AC Mod
|
| -5% |
+1% |
+3% |
+6% |
+12% |
+20% |
+30% |
+45%
|
Damage Mod
|
| Hubologist
|
---
|
| -1 |
+0 |
+1 |
+3 |
+5 |
+10 |
+20 |
+50
|
AC Mod
|
| -5% |
+1% |
+3% |
+6% |
+12% |
+20% |
+30% |
+45%
|
Damage Mod
|
| -1% |
-2% |
-5% |
-10% |
-15% |
-18% |
-25% |
-40%
|
DT Mod
|
| Bloody
|
| increase bleed damage and apply stacks on Critical Hits
|
| F |
E |
D |
C |
B |
A |
S |
S+
|
effect
|
| -10% |
+5% |
+10% |
+30% |
+50% |
+100% |
+200% |
+500%
|
Bleed damage
|
| 0 |
0 |
0 |
1 |
1 |
1 |
2 |
2
|
Bleed stacks
|
| Hubologist
|
Atomic Savant + More Critical
|
| +5% |
+10% |
+30% |
+50% |
+100% |
+200% |
+500% |
+800%
|
Bleed damage
|
| 0 |
1 |
1 |
2 |
2 |
3 |
3 |
4
|
Bleed stacks
|
| 0 |
0 |
0 |
1 |
1 |
1 |
2 |
2
|
Perks
|
| Bonus Critical Power
|
| Increase Critical Roll and Power
|
| F |
E |
D |
C |
B |
A |
S |
S+
|
effect
|
| -5 |
+5 |
+10 |
+15 |
+20 |
+30 |
+45 |
+80
|
Critical Roll
|
| -5% |
0 |
0 |
+5% |
+10% |
+15% |
+25% |
+40%
|
Critical Power
|
| Hubologist
|
Better Criticals + Hit the Gaps + Spray and Pray
|
| +5% |
+10% |
+30% |
+50% |
+100% |
+200% |
+500% |
+800%
|
Bleed damage
|
| +5 |
+10 |
+20 |
+35 |
+50 |
+75 |
+100 |
+250
|
Bleed stacks
|
| - |
- |
* |
* |
** |
** |
*** |
***
|
Perks
|
| Bonus Max Damage
|
| F |
E |
D |
C |
B |
A |
S |
S+
|
|
| -5% |
+5% |
+10% |
+13% |
+19% |
+24% |
+35% |
+50%
|
Max Damage
|
| 0 |
0 |
+1% |
+3% |
+5% |
+10% |
+20% |
+30%
|
DT penetration
|
| Hubologist
|
Bonus Battle Stats + Firefighter
|
| +5% |
+10% |
+14% |
+20% |
+33% |
+40% |
+60% |
75%
|
Max Damage
|
| 0 |
+3% |
+5% |
+10% |
+20% |
+30% |
+50% |
+100%
|
DT penetration
|
| - |
- |
- |
- |
* |
* |
** |
**
|
Perks
|
| Increase Max weapon damage and grants DT Penetration
|
Bonus Max Damage
| F |
E |
D |
C |
B |
A |
S |
S+
|
|
| -5% |
+5% |
+10% |
+13% |
+19% |
+24% |
+35% |
+50%
|
Max Damage
|
| 0 |
0 |
+1% |
+3% |
+5% |
+10% |
+20% |
+30%
|
DT penetration
|
| Hubologist
|
Bonus Battle Stats + Firefighter
|
| +5% |
+10% |
+14% |
+20% |
+33% |
+40% |
+60% |
75%
|
Max Damage
|
| 0 |
+3% |
+5% |
+10% |
+20% |
+30% |
+50% |
+100%
|
DT penetration
|
| - |
- |
- |
- |
* |
* |
** |
**
|
Perks
|
| Increase Max weapon damage and grants DT Penetration
|
Bonus Max Damage
|
F |
E |
D |
C |
B |
A |
S |
S+
|
| Max Damage
|
-5% |
+5% |
+10% |
+13% |
+19% |
+24% |
+35% |
+50%
|
| DT penetration
|
0 |
0 |
+1% |
+3% |
+5% |
+10% |
+20% |
+30%
|
| Hubologist
|
Bonus Battle Stats + Firefighter
|
| Max Damage
|
+5% |
+10% |
+14% |
+20% |
+33% |
+40% |
+60% |
75%
|
| DT penetration
|
0 |
+3% |
+5% |
+10% |
+20% |
+30% |
+50% |
+100%
|
| Perks
|
- |
- |
- |
- |
* |
* |
** |
**
|
| Increase Max weapon damage and grants DT Penetration
|