Difference between revisions of "User talk:Faster"

From FOnline 3 wiki
Jump to navigation Jump to search
m (Improved the visuals a bit)
m (Done, see Armor)
(Tag: Blanking)
Line 1: Line 1:
[[Armor]] draft
 
  
Tasks:
 
#<s>Check if the pictures are up-to-date (it looks like PAs have a separate image for the body now, and there may have been more changes)</s>
 
#<s>Find and upload missing pictures</s>
 
#<s>Merge the first two columns to reclaim some space</s>
 
#<s>Reorder resistances to match how they're displayed in-game</s>
 
#Integrate crafting recipes into the table
 
#<s>Consider some cosmetic tweaks to improve scannability (Perks as a bulleted list? Thicker borders? Background colors?)</s>
 
#Add tier information
 
#<s>Bonus abilities take up too much space; reformat or split them into a separate table?</s>
 
#AC and Explo resistance values might need to be sourced from the current table (which is mostly up-to-date)
 
#Make the table sortable?
 
 
== Body armor ==
 
 
{| class="wikitable"
 
|-
 
!rowspan=2 | Name
 
!rowspan=2 | AC
 
!colspan=2 | Normal
 
!colspan=2 | Laser
 
!colspan=2 | Fire
 
!colspan=2 | Plasma
 
!colspan=2 | Electro
 
!colspan=2 | Explo
 
!colspan=2 | Crit res
 
!rowspan=2 | [[Armor perks|Perks]]
 
!rowspan=2 | Bonus ability
 
|-
 
! DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || -Ch || -Pwr
 
|-
 
| style="text-align: center;" | Leather Jacket<br>[[File:Maxinv.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 30%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Bonus Charisma|Bonus Charisma]]
 
*[[Armor perks#Bonus Perception|Bonus Perception]]
 
*[[Armor perks#Regeneration|Regeneration]]
 
| style="padding-left:0em;" |
 
*+5% XP bonus
 
|-
 
| style="text-align: center;" | Leather Armor<br>[[File:Ltharmor.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -15% || style="background-color: #f8f8f8;" | -15%
 
|
 
*[[Armor perks#Utility|Utility]]
 
*[[Armor perks#Bonus Intelligence|Bonus Intelligence]]
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
| style="padding-left:0em;" |
 
*+1 skill point per level
 
|-
 
| style="text-align: center;" | Robe<br>[[File:Inv srobe.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 30%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Strategic Improvement|Strategic Improvement]]
 
*[[Armor perks#Bonus Strength|Bonus Strength]]
 
| style="padding-left:0em;" |
 
*Conceals your nickname
 
|-
 
| style="text-align: center;" | Metal Armor<br>[[File:Mtlarmor.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35%
 
| 6 || 75%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 25%
 
| 1 || 20%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 45%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -15% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Mirror System|Mirror System]]
 
*[[Armor perks#Heavy|Heavy]]
 
*[[Armor perks#Fill The Gaps|Fill The Gaps]]
 
| style="padding-left:0em;" |
 
*+5 critical chance resistance
 
|-
 
| style="text-align: center;" | Combat Armor<br>[[File:Cbtarmor.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35%
 
| 4 || 40%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 25%
 
| 3 || 35%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 45%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Advanced Plate|Advanced Plate]]
 
*[[Armor perks#Defensive Belt|Defensive Belt]]
 
*[[Armor perks#Firegeckon's Enhancement|Firegeckon's Enhancement]]
 
| style="padding-left:0em;" |
 
*-1s combat timer
 
|-
 
| style="text-align: center;" | Combat Robe<br>[[File:Robeinv.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 45%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| 3 || 35%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 45%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -15%
 
|
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
*[[Armor perks#Integrated Gloves|Integrated Gloves]]
 
| style="padding-left:0em;" |
 
*+5 melee power
 
|-
 
| style="text-align: center;" | Leather Armor MKII<br>[[File:Ltharmr2.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 35%
 
| 0 || 10%
 
| style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 40%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Sneaky|Sneaky]]
 
*[[Armor perks#Bonus Luck|Bonus Luck]]
 
*[[Armor perks#Laser Reflector|Laser Reflector]]
 
| style="padding-left:0em;" |
 
*[[Stealth Boy]] duration<br>extended by 10 minutes
 
|-
 
| style="text-align: center;" | Combat Leather Jacket<br>[[File:Spleathr.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 35%
 
| 0 || 10%
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 70%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Bonus Perception|Bonus Perception]]
 
*[[Armor perks#Bonus Agility|Bonus Agility]]
 
*[[Armor perks#Regeneration|Regeneration]]
 
| style="padding-left:0em;" |
 
*+2 weapon range
 
|-
 
| style="text-align: center;" | Firegecko leather Armor<br>[[File:GeckoLeather.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 70%
 
| 0 || 10%
 
| style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 40%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Strategic Improvement|Strategic Improvement]]
 
| style="padding-left:0em;" |
 
*+20% movement speed<br>while out of combat
 
|-
 
| style="text-align: center;" | Metal Armor MKII<br>[[File:Mtlarmr2.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 4 || 40%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|
 
*[[Armor perks#Bonus Strength|Bonus Strength]]
 
*[[Armor perks#Fill The Gaps|Fill The Gaps]]
 
*[[Armor perks#Heavy|Heavy]]
 
| style="padding-left:0em;" |
 
*+10 critical chance resistance
 
|-
 
| style="text-align: center;" | Hardened Metal Armor<br>[[File:Metalarmormk3.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35%
 
| 6 || 40%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 20%
 
| 3 || 30%
 
| style="background-color: #f8f8f8;" | 12 || style="background-color: #f8f8f8;" | 80%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|
 
*[[Armor perks#Strategic Improvement|Strategic Improvement]]
 
*[[Armor perks#Regeneration|Regeneration]]
 
*[[Armor perks#Defense Enhancement|Defense Enhancement]]
 
| style="padding-left:0em;" |
 
*+50 Armor Class
 
|-
 
| style="text-align: center;" | Inferno Armor<br>[[File:Inferno.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35%
 
| 6 || 40%
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 80%
 
| 7 || 65%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | 0%
 
|
 
*[[Armor perks#Explosive Belt|Explosive Belt]]
 
*[[Armor perks#Penetration Protection|Penetration Protection]]
 
*[[Armor perks#Integrated Gloves|Integrated Gloves]]
 
| style="padding-left:0em;" |
 
*Immunity to [[Burn]]
 
|-
 
| style="text-align: center;" | Heavy Armor<br>[[File:Metalmut.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40%
 
| 4 || 30%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 0 || 10%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|
 
*[[Armor perks#Terminator|Terminator]]
 
*[[Armor perks#Defensive Belt|Defensive Belt]]
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
| style="padding-left:0em;" |
 
*+10% critical power resistance
 
|-
 
| style="text-align: center;" | Tesla Armor<br>[[File:Tesla.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 25%
 
| 8 || 80%
 
| style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 10%
 
| 7 || 70%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|
 
*[[Armor perks#Tesla Attacker|Tesla Attacker]]
 
*[[Armor perks#Tesla Addition|Tesla Addition]]
 
*[[Armor perks#Penetration Protection|Penetration Protection]]
 
| style="padding-left:0em;" |
 
*Immunity to [[Paralysis]]
 
|-
 
| style="text-align: center;" | Combat Armor MKII<br>[[File:Cbtarmr2.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 45%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Utility|Utility]]
 
*[[Armor perks#Bonus Endurance|Bonus Endurance]]
 
*[[Armor perks#Strategic Improvement|Strategic Improvement]]
 
| style="padding-left:0em;" |
 
*-3s combat timer
 
|-
 
| style="text-align: center;" | Brotherhood Armor<br>[[File:Comba2a.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 6 || 75%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Special Force Bonus|Special Force Bonus]]
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
| style="padding-left:0em;" |
 
*+10% crit chance<br>with plasma damage
 
|-
 
| style="text-align: center;" | VC Armor<br>[[File:BlueCombat.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -60% || style="background-color: #f8f8f8;" | -30%
 
|
 
*[[Armor perks#Fill The Gaps|Fill The Gaps]]
 
*[[Armor perks#Heavy|Heavy]]
 
*[[Armor perks#Cured|Cured]]
 
| style="padding-left:0em;" |
 
*+10 [[Heavy Handed]] resistance
 
|-
 
| style="text-align: center;" | NCR Armor<br>[[File:Cmbdmr.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 70%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Defense Enhancement|Defense Enhancement]]
 
*[[Armor perks#Integrated Gloves|Integrated Gloves]]
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
| style="padding-left:0em;" |
 
*+10 melee power
 
|-
 
| style="text-align: center;" | Enclave Armor<br>[[File:Inv encca.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 11 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Shock Protection|Shock Protection]]
 
*[[Armor perks#Utility|Utility]]
 
*[[Armor perks#Bonus Luck|Bonus Luck]]
 
| style="padding-left:0em;" |
 
*+5% laser DR pen resistance
 
|-
 
| style="text-align: center;" | Desert Armor<br>[[File:Desertcombatarmor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Anty-Termal System|Anty-Termal System]]
 
*[[Armor perks#Penetration Protection|Penetration Protection]]
 
*[[Armor perks#Defensive Belt|Defensive Belt]]
 
|
 
*+5 lethal defense
 
|-
 
| style="text-align: center;" | Conscript Armor<br>[[File:RedCA.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 9 || style="background-color: #f8f8f8;" | 75%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Cured|Cured]]
 
*[[Armor perks#Laser Reflector|Laser Reflector]]
 
*[[Armor perks#Regeneration|Regeneration]]
 
| style="padding-left:0em;" |
 
*Immunity to [[Shock]]
 
|-
 
| style="text-align: center;" | Raider Armor<br>[[File:Rangerarmor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 43%
 
| 8 || 65%
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35%
 
| 6 || 55%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 55%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Survivalist|Survivalist]]
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Bonus Agility|Bonus Agility]]
 
| style="padding-left:0em;" |
 
*+2 action points
 
|-
 
| style="text-align: center;" | Unity Robe<br>[[File:Pinkrobe.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 80%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|
 
*[[Armor perks#Defensive Belt|Defensive Belt]]
 
*[[Armor perks#Cured|Cured]]
 
*[[Armor perks#Regeneration|Regeneration]]
 
| style="padding-left:0em;" |
 
*-1 AP cost
 
|-
 
| style="text-align: center;" | Hubologists Robe<br>[[File:Grayrobe.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 4 || 80%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|
 
*[[Armor perks#Tesla Addition|Tesla Addition]]
 
*[[Armor perks#Shock Protection|Shock Protection]]
 
*[[Armor perks#Thwart Block|Thwart Block]]
 
| style="padding-left:0em;" |
 
*+2 damage per bullet
 
|-
 
| style="text-align: center;" | Bridgekeeper's Robe<br>[[File:Redrobe bridgekeeper.gif]]
 
| ??
 
| style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 80%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
*[[Armor perks#Integrated Gloves|Integrated Gloves]]
 
*[[Armor perks#Bonus Strength|Bonus Strength]]
 
| style="padding-left:0em;" |
 
*+10 critical roll
 
|-
 
| style="text-align: center;" | Salvatores Armor<br>[[File:BlackCombat.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 11 || 70%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -45% || style="background-color: #f8f8f8;" | -15%
 
|
 
*[[Armor perks#Tesla Attacker|Tesla Attacker]]
 
*[[Armor perks#Regeneration|Regeneration]]
 
*[[Armor perks#Bonus Endurance|Bonus Endurance]]
 
| style="padding-left:0em;" |
 
*+100 hit points
 
|-
 
| style="text-align: center;" | Bishops Armor<br>[[File:DBrownCombat.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 6 || 65%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Heavy|Heavy]]
 
*[[Armor perks#Fill The Gaps|Fill The Gaps]]
 
*[[Armor perks#Terminator|Terminator]]
 
| style="padding-left:0em;" |
 
*+1 to all SPECIAL
 
|-
 
| style="text-align: center;" | Wrights Armor<br>[[File:BeigeCombat.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 43%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Bonus Agility|Bonus Agility]]
 
*[[Armor perks#Bonus Endurance|Bonus Endurance]]
 
| style="padding-left:0em;" |
 
*Armor and weapons can't break
 
|-
 
| style="text-align: center;" | Mordinos Armor<br>[[File:ULSarmor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 60%
 
| 5 || 50%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 60%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|
 
*[[Armor perks#Integrated Gloves|Integrated Gloves]]
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
*[[Armor perks#Explosive Belt|Explosive Belt]]
 
| style="padding-left:0em;" |
 
*+15 [[Sight]]
 
|-
 
| style="text-align: center;" | Military Armor<br>[[File:Military Armor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 50%
 
| 8 || 75%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 55%
 
| 7 || 60%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 60%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -30%
 
|
 
*[[Armor perks#Bonus Endurance|Bonus Endurance]]
 
*[[Armor perks#Fill The Gaps|Fill The Gaps]]
 
*[[Armor perks#Heavy|Heavy]]
 
| style="padding-left:0em;" |
 
*+100% max durability
 
*+10% norm/fire/explo DR<br>penetration protection
 
|-
 
| style="text-align: center;" | Paladin Armor<br>[[File:Paladin Armor.png|85px]]
 
| ??
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 45%
 
| 8 || 60%
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 65%
 
| 8 || 75%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 60%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -60% || style="background-color: #f8f8f8;" | 0%
 
|
 
*[[Armor perks#Terminator|Terminator]]
 
*[[Armor perks#Penetration Protection|Penetration Protection]]
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
| style="padding-left:0em;" |
 
*+100% max durability
 
*+25% crit chance/power res
 
|-
 
| style="text-align: center;" | Navy Armor<br>[[File:Navy Armor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 35%
 
| 0 || 20%
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40%
 
| 0 || 10%
 
| style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 40%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -5% || style="background-color: #f8f8f8;" | -5%
 
|
 
*[[Armor perks#Sneaky|Sneaky]]
 
*[[Armor perks#Strategic Improvement|Strategic Improvement]]
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
| style="padding-left:0em;" |
 
*+100% max durability
 
*+4 weapon range
 
*+20 [[Sight]]
 
|-
 
| style="text-align: center;" | Black Cross Robe<br>[[File:Black Cross Robe.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65%
 
| 14 || 90%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30%
 
| 4 || 30%
 
| style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 25%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|
 
*[[Armor perks#Bonus Endurance|Bonus Endurance]]
 
*[[Armor perks#Bonus Charisma|Bonus Charisma]]
 
*[[Armor perks#Bonus Strength|Bonus Strength]]
 
| style="padding-left:0em;" |
 
*+100% max durability
 
*+30% damage multiplier
 
|-
 
| style="text-align: center;" | Power Armor<br>[[File:Power Armor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 20 || style="background-color: #f8f8f8;" | 90%
 
| 15 || 60%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -60% || style="background-color: #f8f8f8;" | -100%
 
|
 
*[[Armor perks#Terminator|Terminator]]
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Cured|Cured]]
 
| style="padding-left:0em;" |
 
*+300% max durability
 
*+40% crit chance/power res
 
*-50% incoming critical damage
 
|-
 
| style="text-align: center;" | Advanced Power Armor<br>[[File:Advanced Power Armor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60%
 
| 20 || 90%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 70%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -100% || style="background-color: #f8f8f8;" | -60%
 
| style="padding-left:0em;" |
 
*[[Armor perks#Tesla Attacker|Tesla Attacker]]
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
*[[Armor perks#Cured|Cured]]
 
|
 
*+300% max durability
 
*Damage cap set to 350
 
|-
 
| style="text-align: center;" | Stealth Armor<br>[[File:Inv stealthca.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
| 10 || 50%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
| 10 || 50%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -50% || style="background-color: #f8f8f8;" | -50%
 
| style="padding-left:0em;" |
 
*[[Armor perks#Sneaky|Sneaky]]
 
*[[Armor perks#Explosive Belt|Explosive Belt]]
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
|
 
*+300% max durability
 
*+5% lethality
 
*+6 weapon range
 
*+25 [[Sight]]
 
|-
 
| style="text-align: center;" | Hardened Power Armor<br>[[File:Hardened Power Armor.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 25 || style="background-color: #f8f8f8;" | 90%
 
| 15 || 60%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -100% || style="background-color: #f8f8f8;" | -160%
 
| style="padding-left:0em;" |
 
*[[Armor perks#Terminator|Terminator]]
 
*[[Armor perks#Speed Mechanism|Speed Mechanism]]
 
*[[Armor perks#Cured|Cured]]
 
|
 
*+900% max durability
 
*Immunity to critical hits
 
|-
 
| style="text-align: center;" | Adv. Power Armor MKII<br>[[File:Advanced Power Armor MKII.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60%
 
| 25 || 90%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 75%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -160% || style="background-color: #f8f8f8;" | -100%
 
| style="padding-left:0em;" |
 
*[[Armor perks#Tesla Attacker|Tesla Attacker]]
 
*[[Armor perks#Penetration Protection|Penetration Protection]]
 
*[[Armor perks#Iron Skin|Iron Skin]]
 
|
 
*+900% max durability
 
*Damage cap set to 200
 
|-
 
| style="text-align: center;" | Stealth Armor MKII<br>[[File:Inv stealthca.png]]
 
| ??
 
| style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55%
 
| 14 || 55%
 
| style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55%
 
| 14 || 55%
 
| style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55%
 
| ?? || ??
 
| style="background-color: #f8f8f8;" | -75% || style="background-color: #f8f8f8;" | -75%
 
| style="padding-left:0em;" |
 
*[[Armor perks#Sneaky|Sneaky]]
 
*[[Armor perks#Explosive Belt|Explosive Belt]]
 
*[[Armor perks#Bonus Movement|Bonus Movement]]
 
|
 
*+900% max durability
 
*+25% lethality
 
*+10 weapon range
 
*+33 [[Sight]]
 
|-
 
|}
 
 
== Headgear ==
 
 
{| class="wikitable"
 
|-
 
!rowspan=2 | Name
 
!colspan=2 | Normal
 
!colspan=2 | Laser
 
!colspan=2 | Fire
 
!colspan=2 | Plasma
 
!colspan=2 | Electro
 
!colspan=2 | Explo
 
!colspan=2 | Crit res
 
|-
 
! DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || -Ch || -Pwr
 
|-
 
| style="text-align: center;" | Jacket Helmet<br>[[File:Leather helmet.gif|58px]]
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
| 0 || 5%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 5%
 
| 0 || 5%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 10%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -5%
 
|-
 
| style="text-align: center;" | Leather Helmet<br>[[File:Lahelmet.gif|58px]]
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 5%
 
| 0 || 5%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 5%
 
| 0 || 5%
 
| style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -5%
 
|-
 
| style="text-align: center;" | Combat Helmet<br>[[File:Combathelmet.gif|58px]]
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | Combat Jacket Helmet<br>[[File:Combat leather helmet.gif|58px]]
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | Leather Helmet MKII<br>[[File:Lahelmetmk2.gif|58px]]
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 50%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | Metal Mask<br>[[File:Metal mask.gif|58px]]
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 7 || 50%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
| 2 || 10%
 
| style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | Combat Helmet MKII<br>[[File:Camk2helmet.png|58px]]
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 45%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | Desert Combat Helmet<br>[[File:Desertcombathelmet.png|58px]]
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 45%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|-
 
| style="text-align: center;" | Metal Mask MKII<br>[[File:Metal mask mk2.gif|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 8 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | Tesla Helmet<br>[[File:Teslahelmet.gif|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 8 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|-
 
| style="text-align: center;" | Enclave Helmet<br>[[File:Inv encca helmet.gif|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 8 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|-
 
| style="text-align: center;" | NCR Helmet<br>[[File:Rsz ncr combat helmet inv.gif|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 80%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|-
 
| style="text-align: center;" | Brotherhood Helmet<br>[[File:Boscombathelmet.png|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 8 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30%
 
|-
 
| style="text-align: center;" | Gas mask<br>[[File:Gasmask.png|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 8 || 80%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10%
 
|-
 
| style="text-align: center;" | VC Helmet<br>[[File:Helmet2.png|58px]]
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20%
 
| 4 || 20%
 
| style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 70%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40%
 
|-
 
| style="text-align: center;" | Battle Helmet<br>[[File:Rsz inv encca helmet2.gif|58px]]
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
| 10 || 85%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 30%
 
| 6 || 30%
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 30%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -30%
 
|-
 
| style="text-align: center;" | Military Helmet<br>[[File:Military Helmet.png|58px]]
 
| style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 30%
 
| 6 || 30%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 90%
 
| 10 || 90%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 90%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -30%
 
|-
 
| style="text-align: center;" | Power Helmet<br>[[File:Pwrarmor.gif|58px]]
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 20 || style="background-color: #f8f8f8;" | 90%
 
| 15 || 60%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -60% || style="background-color: #f8f8f8;" | -100%
 
|-
 
| style="text-align: center;" | Hardened Power Helmet<br>[[File:Pwrarmor.gif|58px]]
 
| style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 25 || style="background-color: #f8f8f8;" | 90%
 
| 15 || 60%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -100% || style="background-color: #f8f8f8;" | -160%
 
|-
 
| style="text-align: center;" | Advanced Power Helmet<br>[[File:Parmor2.gif|58px]]
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60%
 
| 20 || 90%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 70%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -100% || style="background-color: #f8f8f8;" | -60%
 
|-
 
| style="text-align: center;" | Adv. Power Helmet MKII<br>[[File:Parmor2.gif|58px]]
 
| style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60%
 
| 19 || 90%
 
| style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60%
 
| 25 || 90%
 
| style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 75%
 
|  -  ||  -
 
| style="background-color: #f8f8f8;" | -160% || style="background-color: #f8f8f8;" | -100%
 
|-
 
|}
 
 
<!---
 
== Crafting recipes ==
 
 
Leather Jacket and Leather Helmet
 
Tier 1 Crafting 25% Level 5
 
2 x Gecko Pelt 2 x Fibers
 
---
 
Leather Armor and Leather Helmet
 
Tier 1 Crafting 25% Level 5
 
2 x Golden Gecko Pelt 2 x Fibers
 
---
 
Robe
 
Tier 1 Crafting 25% Level 5
 
5 x Junk 1 x Fibers
 
---
 
Metal Armor and Metal Mask
 
Tier 2 Crafting 50% Level 24 Workbench
 
3 x Metal Parts 3 x Junk
 
---
 
Combat Armor and Combat Helmet
 
Tier 2 Crafting 50% Level 24 Workbench
 
3 x Alloys 3 x Fibers
 
---
 
Combat Robe
 
Tier 2 Crafting 50% Level 24 Workbench
 
3 x Brahmin Hide 2 x Chemical Component 1 x Fibers
 
---
 
Leather Armor MKII and Leather Helmer MKII
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
4 x Gecko Pelt 1 x High Quality Fibers 1 x Rope 1 x Blueprints
 
---
 
Combat Leather Jacket and Combat Jacket Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
4 x Golden Gecko Pelt 1 x High Quality Fibers 10 x Fibers 1 x Blueprints
 
---
 
Firegecko Leather Armor
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
4 x Fire Gecko Pelt 5 x Fibers 1 x Blueprints
 
---
 
Metal Armor MKII and Metal Mask MKII
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
4 x High Quality Alloys 5 x Good Metal Parts 1 x Brahmin Hide 1 x Blueprints
 
---
 
Hardened Metal Armor and Metal Mask MKII
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
3 x Minerals 5 x Good Metal Parts 1 x Gecko Pelt 1 x Blueprints
 
---
 
Inferno Armor and Tesla Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
1 x Fire Gecko Pelt 5 x Good Metal Parts 5 x Advanced Gunpowder 1 x Blueprints
 
---
 
Heavy Armor and Metal Mask MKII
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
1 x Golden Gecko Pelt 5 x Good Metal Parts 1 x Refined Uranium Ore 1 x Blueprints
 
---
 
Tesla Armor and Tesla Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
1 x Scorpion Tail 5 x Good Metal Parts 5 x Electronic Parts 1 x Blueprints
 
---
 
Combat Armor MKII and Combat Helmet MKII
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Golden Gecko Pelt 5 x High Quality Alloys 1 x High Quality Fibers 1 x Blueprints
 
---
 
Brotherhood Armor and Brotherhood Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Golden Gecko  Pelt 5 x High Quality Alloys 1 x High Quality Electronic Parts 1 x Brotherhood Armor Blueprints
 
---
 
VC Armor and VC Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Fire Gecko Pelt 5 x High Quality Alloys 1 x Good Metal Parts 1 x Blueprints
 
---
 
NCR Armor and NCR Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Fire Gecko Pelt 5 x High Quality Alloys 1 x Refined Uranium Ore 1 x Blueprints
 
---
 
Enclave Armor and Enclave Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Brahmin Hide 5 x High Quality Alloys 1 x High Quality Chemical Component 1 x Blueprints
 
---
 
Desert Armor and Desert Combat Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Gecko Pelt 5 x High Quality Alloys 1 x Flint 1 x Blueprints
 
---
 
Conscript Armor and Gas Mask
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Brahmin Hide 5 x High Quality Alloys 1 x Advanced Gunpowder 1 x Blueprints
 
---
 
Raider Armor and NCR Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
2 x Gecko Pelt 6 x High Quality Alloys 1 x Blueprints
 
---
 
Unity Robe and Gas Mask
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
10 x Brahmin Hide 3 x High Quality Fibers 1 x High Quality Alloys 1 x Blueprints
 
---
 
Hubologists Robe and Enclave Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
10 x Gecko Pelt 3 x High Quality Fibers 1 x High Quality Electronic Parts 1 x Blueprints
 
---
 
Bridgekeeper's Robe and VC Helmet
 
Tier 3 Crafting 100% Level 50 [[Advanced Workbench|Adv. Workbench]]
 
10 x Golden Gecko Pelt 3 x High Quality Fibers 1 x Good Metal Parts 1 x Blueprints
 
---
 
Military Armor and Military Helmet
 
Tier 4 Crafting 150% Level 250 [[Advanced Workbench|Adv. Workbench]]
 
1 x Leather Hide 10 x Good Metal Parts 20 x Alloys 1 x Blueprints
 
---
 
Paladin Armor and Battle Helmet
 
Tier 4 Crafting 150% Level 250 [[Advanced Workbench|Adv. Workbench]]
 
1 x Leather Hide 10 x High Quality Alloys 20 x Metal Parts 1 x Blueprints
 
---
 
Navy Armor and Military Helmet
 
Tier 4 Crafting 150% Level 250 [[Advanced Workbench|Adv. Workbench]]
 
1 x Leather Hide 10 x High Quality Electronic Parts 20 x Chemical Component 1 x Blueprints
 
---
 
Black Cross Robe and Battle Helmet
 
Tier 4 Crafting 150% Level 250 [[Advanced Workbench|Adv. Workbench]]
 
1 x Leather Hide 10 x High Quality Fibers 20 x Fibers 1 x Blueprints
 
---
 
Power Armor and Power Helmet
 
Tier 5 Crafting 300% Level 750 [[High Tech Workbench]]
 
2 x TX-28 Microfusion Pack 6 x Advanced Polymers 2 x HiFlo Hydraulic Systems 2 x Steel Plate 1 x T-51b Shell 2 x Plasma Accelerator 1 x Blueprints
 
---
 
Advanced Power Armor and Advanced Power Helmet
 
Tier 5 Crafting 300% Level 750 [[High Tech Workbench]]
 
1 x Advanced Shell 2 x Ceramic Plate 2 x Carbon Polymer Barrels 6 x Glass Polymers 1 x HiFlo Hydraulic Systems 2 x Steel Plate 1 x Blueprints
 
---
 
Stealth Armor and Battle Helmet
 
Tier 5 Crafting 300% Level 750 [[High Tech Workbench]]
 
2 x Carbon Polymer Barrels 2 x Advanced Polymers 2 x HiFlo Hydraulic Systems 2 x Goretex 2 x Ceramic Plate 2 x TX-28 Microfusion Pack 1 x Blueprints
 
--->
 
 
<!--
 
== AC/Explo res values from the current version of [[Armor]] ==
 
{| class="wikitable"
 
|-
 
! Name !! AC !! Explode DT !! Explode DR
 
|-
 
! colspan="4" | Tier 1
 
|-
 
| [[Robe]] || 0 || 0 || 20%
 
|-
 
| [[Leather Jacket]] || 0 || 0 || 20%
 
|-
 
| [[Leather Armor]] || 0 || 0 || 20%
 
|-
 
! colspan="4" | Tier 2
 
|-
 
| [[Combat Robe]] || 0 || 2 || 45%
 
|-
 
| [[Metal Armor]] || 30 || 1 || 20%
 
|-
 
| [[Combat Armor]] || 20 || 2 || 45%
 
|-
 
! colspan="4" | Tier 3
 
|-
 
| [[Bridgekeeper's Robes]] || 0 || 2 || 10%
 
|-
 
| [[Unity's Robes]] || 0 || 2 || 10%
 
|-
 
| [[Hubologist's Robes]] || 0 || 2 || 10%
 
|-
 
| [[Combat Leather Jacket]] || 0 || 4 || 35%
 
|-
 
| [[Leather Armor Mark II]] || 0 || 4 || 35%
 
|-
 
| [[Firegecko Armor]] || 0 || 4 || 35%
 
|-
 
| [[Metal Armor Mark II]] || 30 || 2 || 20%
 
|-
 
| [[Heavy Armor]] || 30 || 10 || 85%
 
|-
 
| [[Hardened Metal Armor]] || 30 || 6 || 65%
 
|-
 
| [[Inferno Armor]] || 30 || 2 || 30%
 
|-
 
| [[Tesla Armor]] || 30 || 4 || 35%
 
|-
 
| [[Ranger's Armor]] || 10 || 7 || 45%
 
|-
 
| [[Combat Armor Mark II]] || 10 || 6 || 40%
 
|-
 
| [[Conscript Battle Armor]] || 10 || 6 || 40%
 
|-
 
| [[Desert Combat Armor]] || 10 || 8 || 70%
 
|-
 
| [[Brotherhood Armor]] || 10 || 6 || 40%
 
|-
 
| [[Enclave Armor]] || 10 || 6 || 40%
 
|-
 
| [[NCR Ranger Armor]] || 10 || 6 || 40%
 
|-
 
| [[Vault City Armor]] || 10 || 6 || 40%
 
|-
 
| [[Bishops Combat Armor]] || 80 || 6 || 40%
 
|-
 
| [[Mordinos Combat Armor]] || 10 || 6 || 40%
 
|-
 
| [[Salvatories Combat Armor]] || 10 || 6 || 40%
 
|-
 
| [[Wrights Combat Armor]] || 10 || 8 || 60%
 
|-
 
! colspan="4" | Tier 4
 
|-
 
| [[BCD Robe]] || 0 || 1 || 35%
 
|-
 
| [[Navy Armor]] || 0 || 5 || 40%
 
|-
 
| [[Military Armor]] || 10 || 8 || 55%
 
|-
 
| [[Paladin Armor]] || 30 || 8 || 55%
 
|-
 
! colspan="4" | Tier 5
 
|-
 
| [[Stealth Armor]] || 100+ || 10 || 50%
 
|-
 
| [[Power Armor]] || 100 || 10 || 70%
 
|-
 
| [[Advanced Power Armor]] || 100 || 10 || 50%
 
|-
 
! colspan="4" | Tier 6
 
|-
 
| [[Stealth Armor MK.II]] || 200+ || 14 || 55%
 
|-
 
| [[Hardened Power Armor]] || 100 || 10 || 75%
 
|-
 
| [[Advanced Power Armor MkII]] || 100 || 10 || 50%
 
|}
 
-->
 

Revision as of 14:22, 6 February 2026