Difference between revisions of "Experience Points"

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Experience points are a reward for completing specific tasks or defeating non-player enemies in combat. More experience points are required to attain higher [[levels]]. For example, you need a total of 1000 xp to get to level 2, and a total of 210,000 to attain level 21.
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#REDIRECT [[Level#Experience points]]
 
 
'''NOTE:''' No xp is earned for killing player characters.
 
 
 
== What can earn you some experience points ==
 
* Killing non-player enemies. The more powerful your enemy is, the more experience points you get .
 
* Completing a [[quest]].
 
* Using your [[skills]] successfully (Repairing an item, healing someone, etc.).
 
* Avoiding a [[Random Encounters|random encounter]] on the [[world map]].
 
* Crafting an object.
 
* On a special occasion from a Game Master (e.g. for winning a contest etc.).
 
* Do [[Shit shoveling]] or [[Lifting caravan boxes]] jobs.
 
 
 
 
 
== Experience Gain ==
 
 
 
Character starts with 100%.
 
 
 
Loner Trait increase Experience Gain by 10%
 
 
 
For each +1 Charisma, you get +2% to Experience Gain.
 
 
 
You can also get Support Perk [[Swift Learner]] to boost 10% on you experience Gain.
 
 
 
Maximum u can Achive is 160% EXP-Gain
 
 
 
== See also ==
 
* [[Levels]] for a detailed list of the experience points amount required for each level.
 
 
 
[[Category:Game mechanics]]
 

Latest revision as of 16:38, 8 February 2026