Difference between revisions of "Perks"
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| − | Perks comprise | + | Perks comprise six categories: [[level perks]], [[support perks]], [[class perks]], [[PvE perks]], [[weapon perks]], and [[armor perks]]. |
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| + | Related to this are [[perk synergies]] and [[SPECIAL]] masteries. | ||
[[Level perks]] are gained every 3 character levels by using the perk selection window that appears on the character screen whenever it is possible for you to acquire a new ability. | [[Level perks]] are gained every 3 character levels by using the perk selection window that appears on the character screen whenever it is possible for you to acquire a new ability. | ||
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Any support perk can be gained at any time through talking to an NPC that gives it, provided that your character meets its requirements. There is no limit as to how many support perks a character can have. | Any support perk can be gained at any time through talking to an NPC that gives it, provided that your character meets its requirements. There is no limit as to how many support perks a character can have. | ||
| − | [[PvE | + | [[PvE perks]] can be taken every 5 character levels since level 55. The same can be taken multiple times, mostly up to five times. |
Regardless of its type, gaining a perk permanently unlocks its bonus, e.g. gaining [[Lifegiver]] increases the number of [[hit points]] your character has forever. There is no possibility of reverting the choice of a perk once the decision has been made. It is entirely up to the player to decide whether or not s/he wishes to gain a perk when given the possibility; no system exists to randomly select a perk should no decision be made by the player. You must reroll your character to change perks already taken. | Regardless of its type, gaining a perk permanently unlocks its bonus, e.g. gaining [[Lifegiver]] increases the number of [[hit points]] your character has forever. There is no possibility of reverting the choice of a perk once the decision has been made. It is entirely up to the player to decide whether or not s/he wishes to gain a perk when given the possibility; no system exists to randomly select a perk should no decision be made by the player. You must reroll your character to change perks already taken. | ||
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'''Level perks''' are [[perks]] which work in the same way as their counterparts from the original Fallout games. | '''Level perks''' are [[perks]] which work in the same way as their counterparts from the original Fallout games. | ||
| − | A player is given the possibility of gaining one level perk every 3 [[levels]], last is on | + | A player is given the possibility of gaining one level perk every 3 [[levels]], last is on 27 level and player can delay choose of it till 29 level, [[Chosen One]] Class perk have extra 2 level perks |
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{|width="30%" align="center" | {|width="30%" align="center" | ||
| − | |align="center"|''[[Class | + | |align="center"|''[[Class perks]]'' |
| − | |align="center"|''[[Perk | + | |align="center"|''[[Perk synergies]]'' |
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| − | !width="20%"|[[File:Professions.png|link=Class | + | !width="20%"|[[File:Professions.png|link=Class perks]] |
| − | !width="20%"|[[File:Playerdrivenfactions.png|link= | + | !width="20%"|[[File:Playerdrivenfactions.png|link=Perk synergies]] |
|} | |} | ||
{|width="50%" align="center" | {|width="50%" align="center" | ||
|align="center"|''[[Support perks]]'' | |align="center"|''[[Support perks]]'' | ||
| − | |align="center"|''[[PvE | + | |align="center"|''[[PvE perks]]'' |
| − | |align="center"|''[[Armor | + | |align="center"|''[[Armor perks]]'' |
|align="center"|''[[Weapon perks]]'' | |align="center"|''[[Weapon perks]]'' | ||
|align="center"|''[[War Event]] Stats'' | |align="center"|''[[War Event]] Stats'' | ||
|- | |- | ||
!width="20%"|[[File:Harmless.gif|link=Support perks]] | !width="20%"|[[File:Harmless.gif|link=Support perks]] | ||
| − | !width="20%"|[[File:Pathfinder.gif|link=PvE | + | !width="20%"|[[File:Pathfinder.gif|link=PvE perks]] |
| − | !width="20%"|[[File:ArmorClass.gif|link=Armor | + | !width="20%"|[[File:ArmorClass.gif|link=Armor perks]] |
!width="20%"|[[File:Big_Guns.gif|link=weapon perks]] | !width="20%"|[[File:Big_Guns.gif|link=weapon perks]] | ||
!width="20%"|[[File:FriendlyFoe.png|link=War Event]] | !width="20%"|[[File:FriendlyFoe.png|link=War Event]] | ||
|} | |} | ||
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| + | [[Category:Perks| ]] | ||
Latest revision as of 21:03, 31 March 2026
Perks comprise six categories: level perks, support perks, class perks, PvE perks, weapon perks, and armor perks.
Related to this are perk synergies and SPECIAL masteries.
Level perks are gained every 3 character levels by using the perk selection window that appears on the character screen whenever it is possible for you to acquire a new ability.
Any support perk can be gained at any time through talking to an NPC that gives it, provided that your character meets its requirements. There is no limit as to how many support perks a character can have.
PvE perks can be taken every 5 character levels since level 55. The same can be taken multiple times, mostly up to five times.
Regardless of its type, gaining a perk permanently unlocks its bonus, e.g. gaining Lifegiver increases the number of hit points your character has forever. There is no possibility of reverting the choice of a perk once the decision has been made. It is entirely up to the player to decide whether or not s/he wishes to gain a perk when given the possibility; no system exists to randomly select a perk should no decision be made by the player. You must reroll your character to change perks already taken.
It is important to note that omitting to choose a perk at a given level results in its loss if then another level is reached such that it would normally allow your character to choose a perk additional to that which you decided not to acquire when given the option.
Some perks have more than one rank, i.e. it is possible to gain them more than once. Typically, the higher the rank of a perk, the greater the bonus it gives is. Requirements may vary for different ranks of a perk, usually the higher the rank, the higher the skill/level requirements that must be met prior to acquiring it are.
Level perks are perks which work in the same way as their counterparts from the original Fallout games.
A player is given the possibility of gaining one level perk every 3 levels, last is on 27 level and player can delay choose of it till 29 level, Chosen One Class perk have extra 2 level perks
| Level perks |
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| Class perks | Perk synergies |
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| Support perks | PvE perks | Armor perks | Weapon perks | War Event Stats |
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