Difference between revisions of "One Hander"

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{{Trait|name=One Hander|image=One Hander.gif|Benefit=+20% Damage when using One-hand [[weapons]] (40% for pistols).|Penalty=-15% to maximum [[chance to hit]] when using two-handed [[weapons]].
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#REDIRECT [[Traits#One Hander]]
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'''Note:''' This trait DOES NOT work for Stackable weapon types such as Grenades and Throwing knifes
 
 
 
'''Note:''' If you have the [[Super Mutant]] class perk this works for two handed weapons AND has no penalty so its just a straight up 20% bonus to damage.
 
 
 
 
 
 
 
'''Here be the list of one handed weapons in code speak:'''
 
One_handed = WeaponType(weapPid) == WEAPON_FAST_PISTOL || WeaponType(weapPid) == WEAPON_RANGE_PISTOL ||  WeaponType(weapPid) == WEAPON_DAMAGE_PISTOL ||  WeaponType(weapPid) == WEAPON_SMG ||  WeaponType(weapPid) == WEAPON_PUNCH ||  WeaponType(weapPid) == WEAPON_FAST_KNIFE ||  WeaponType(weapPid) == WEAPON_DAMAGE_KNIFE ||  WeaponType(weapPid) == WEAPON_ROCK || weapPid == PID_LASER_PISTOL || weapPid == PID_MAGNETO_LASER_PISTOL || weapPid == PID_SIGNAL_PISTOL || weapPid == PID_SOLAR_SCORCHER || weapPid == PID_PLASMA_PISTOL || weapPid == PID_PLASMA_PISTOL_EXT_CART || weapPid == PID_ELECTRO_ZIP_GUN || weapPid == PID_YK32_PULSE_PISTOL || weapPid == PID_PLASMA_SMG || weapPid == PID_ALIEN_LASER_PISTOL || weapPid == PID_VINET_PISTOL;
 
 
 
(This might be able to help some people updated 1/12/2022)
 
 
 
[[Category:Traits]]
 

Latest revision as of 05:27, 6 April 2026

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