Difference between revisions of "Regulator"

From FOnline 3 wiki
Jump to navigation Jump to search
(Created page with "Regulator {{Class Perk |name=Regulator |image= |reqs=25 |effe= <br> *You can pick an additional 2 traits *Changes the effects of all traits. * For each Charisma...")
 
Line 3: Line 3:
 
{{Class Perk
 
{{Class Perk
 
|name=Regulator
 
|name=Regulator
|image=  
+
|image= Regulator.jpg
 
|reqs=25  
 
|reqs=25  
 
|effe= <br>
 
|effe= <br>
Line 35: Line 35:
 
| '''Where to obtain'''  
 
| '''Where to obtain'''  
 
|-
 
|-
| It can be obtained through dialog with NPC in [[somewhere to be decided when class gets released]] near somewhere idk what do you want from me :P [[File:raloc.jpg]]
+
| It can be obtained through dialog with NPC in [[somewhere to be decided when class gets released]] near somewhere idk what do you want from me :P
 
|}
 
|}

Revision as of 05:50, 7 November 2022

Regulator

Template:Class Perk Trait Changes

  • Fast Metabolism Double Healing Rate, -15 seconds of Healing Rate CD, -50 Rad Resistance cap, -50 Poison Resistance from Endurance, drugs timers are 75% shorter
  • Bruiser Gives +4 to Strength and Endurance, +2 Melee Damage from every source, Can't Run, immune for KO
  • Small Frame +1 AP from every source, carry weight capped on 75.
  • One Hander +50% damage with one-handed weapons, +100% with pistols, -50% max chance to hit with two-handed weapons
  • Finesse Double Critical Chance, Increase chances to apply criticals effects by 66%, Lower your damage by 50%
  • Kamikaze double Damage multipiers, lose ALL DR
  • Heavy Handed +100 Heavy Handed Malus, knock target, only lowest tier of crits
  • Fast Shot halved Attack Speed Time, -2 AP Cost, Can't Aim, Can't Burst
  • Bloodymess Restore 100% AP after kill, Skill Caps set at 200%
  • Jinxed +5 Armor Class from every source, Can't use ranged weapons, your enemies and you have more critical failures
  • Good Natured Double HP till player kill, NPC kill gives 1 bounty 5 weakness, Kill a players takes HP bonus also -50% max HP
  • Chem Reliant Remove Drug Limit, drugs have better effects, Double addict effect, enable addictions
  • Cannibal +25% melee lifesteal cap, drugs have better effects, use special drugs, drugs timers are 4 min
  • Loner Doubled Exp, can't have followers, can't level up a gear
  • Gifted +2 to all special, doesn't gain exp,
  • Bonehead -1 critical table tier for opponent, int set to 1
Where to obtain
It can be obtained through dialog with NPC in somewhere to be decided when class gets released near somewhere idk what do you want from me :P