Difference between revisions of "Critical Table"
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(Created page with "{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" !CRITICAL TIER<br> /ROLL !EYES !HEAD !GROIN !HANDS !LEGS !UNAIMED |- |align="center"|0 <br>0-25 |a...") |
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{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" | {|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" | ||
| − | ! | + | !Melee |
!EYES | !EYES | ||
!HEAD | !HEAD | ||
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|- | |- | ||
|align="center"|0 <br>0-25 | |align="center"|0 <br>0-25 | ||
| − | |align="center"| | + | |align="center"|50%-70% DMG |
| − | |align="center"| | + | |align="center"|45%-65% DMG |
| − | |align="center"| | + | |align="center"|40%-60% DMG |
| − | |align="center"| | + | |align="center"|35%-55% DMG |
| − | |align="center"| | + | |align="center"|30%-50% DMG |
|align="center"|5%-20% DMG | |align="center"|5%-20% DMG | ||
|- | |- | ||
|align="center"|1 <br>26-60 | |align="center"|1 <br>26-60 | ||
| − | |align="center"| | + | |align="center"|75%-100% DMG <br> Confusion |
| − | |align="center"| | + | |align="center"|70%-95% DMG<br> Confusion |
| − | |align="center"| | + | |align="center"|65%-90% DMG<br> Confusion |
| − | |align="center"| | + | |align="center"|60%-85% DMG<br> Confusion |
| − | |align="center"| | + | |align="center"|55%-80% DMG<br> Confusion |
| − | |align="center"|25%-40% DMG <br> | + | |align="center"|25%-40% DMG <br> |
|- | |- | ||
|align="center"|2 <br>61-90 | |align="center"|2 <br>61-90 | ||
| − | |align="center"|225%-240% DMG <br> Knockdown | + | |align="center"|105%-135% DMG<br> Taunt |
| − | |align="center"| | + | |align="center"|100%-130% DMG<br> Taunt |
| − | |align="center"|180%-195% DMG<br> | + | |align="center"|95%-125% DMG<br> Taunt |
| − | |align="center"|145%-160% DMG<br> AP Drain | + | |align="center"|90%-120% DMG<br> Taunt |
| − | |align="center"| | + | |align="center"|85%-115% DMG<br> Taunt |
| + | |align="center"|45%-60% DMG<br> Taunt | ||
| + | |- | ||
| + | |align="center"|3 <br>91-115 | ||
| + | |align="center"|140%-175% DMG<br> Knockdown | ||
| + | |align="center"|135%-170% DMG<br> Knockdown | ||
| + | |align="center"|130%-165% DMG<br> Knockdown | ||
| + | |align="center"|125%-160% DMG<br> Ap Drain | ||
| + | |align="center"|120%-155% DMG<br> Knockdown | ||
| + | |align="center"|55%-70% DMG<br> Slow | ||
| + | |- | ||
| + | |align="center"|4 <br>116-150 | ||
| + | |align="center"|180%-220% DMG<br> Bewilderment | ||
| + | |align="center"|175%-215% DMG<br> Bewilderment | ||
| + | |align="center"|170%-210% DMG<br> Bewilderment | ||
| + | |align="center"|165%-205% DMG<br> Bewilderment | ||
| + | |align="center"|160%-200% DMG<br> Bewilderment | ||
| + | |align="center"|75%-90% DMG<br> Bewilderment | ||
| + | |- | ||
| + | |align="center"|5 <br>151-199 | ||
| + | |align="center"|225%-270% DMG<br> Bleed | ||
| + | |align="center"|220%-265% DMG<br> Bleed | ||
| + | |align="center"|215%-260% DMG<br> Knockout | ||
| + | |align="center"|210%-255% DMG<br> Weapon Drop | ||
| + | |align="center"|205%-250% DMG<br> Leg Criple | ||
| + | |align="center"|95%-110% DMG<br> Confusion | ||
| + | |- | ||
| + | |align="center"|6 <br>200+ | ||
| + | |align="center"|275%-325% DMG<br> | ||
| + | |align="center"|270%-320% DMG<br> | ||
| + | |align="center"|265%-315% DMG<br> | ||
| + | |align="center"|260%-310% DMG<br> | ||
| + | |align="center"|255%-305% DMG<br> | ||
| + | |align="center"|100%-115% DMG<br> | ||
| + | |- | ||
| + | |||
| + | |} | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | {|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" | ||
| + | !Range<br> 1 Hands | ||
| + | !EYES | ||
| + | !HEAD | ||
| + | !GROIN | ||
| + | !HANDS | ||
| + | !LEGS | ||
| + | !UNAIMED | ||
| + | |- | ||
| + | |align="center"|0 <br>0-25 | ||
| + | |align="center"|80%-125% DMG | ||
| + | |align="center"|70%-110% DMG | ||
| + | |align="center"|95%-125% DMG | ||
| + | |align="center"|110%-145% DMG | ||
| + | |align="center"|110%-150% DMG | ||
| + | |align="center"|10%-30% DMG | ||
| + | |- | ||
| + | |align="center"|1 <br>26-60 | ||
| + | |align="center"|110%-160% DMG <br> Slow | ||
| + | |align="center"|115%-150% DMG<br> Taunt | ||
| + | |align="center"|120%-160% DMG<br> Taunt | ||
| + | |align="center"|145%-190% DMG<br> Weakness | ||
| + | |align="center"|155%-195% DMG<br> Slow | ||
| + | |align="center"|30%-50% DMG <br> Weakness | ||
| + | |- | ||
| + | |align="center"|2 <br>61-90 | ||
| + | |align="center"|145%-195% DMG<br> Mark | ||
| + | |align="center"|145%-195% DMG<br> Shock | ||
| + | |align="center"|145%-195% DMG<br> Bewilderment | ||
| + | |align="center"|180%-235% DMG<br> AP Drain | ||
| + | |align="center"|190%-240% DMG<br> Knockdown | ||
| + | |align="center"|50%-70% DMG<br> Slow | ||
| + | |- | ||
| + | |align="center"|3 <br>91-115 | ||
| + | |align="center"|160%-230% DMG<br> Confusion | ||
| + | |align="center"|155%-210% DMG<br> Confusion | ||
| + | |align="center"|170%-230% DMG<br> Confusion | ||
| + | |align="center"|215%-280% DMG<br> Weapon Drop | ||
| + | |align="center"|225%-285% DMG<br> Confusion | ||
| + | |align="center"|60%-80% DMG<br> Knockdown | ||
| + | |- | ||
| + | |align="center"|4 <br>116-150 | ||
| + | |align="center"|185%-265% DMG<br> Blind | ||
| + | |align="center"|180%-255% DMG<br> Bypass | ||
| + | |align="center"|195%-265% DMG<br> Death | ||
| + | |align="center"|250%-325% DMG<br> Arm Criple | ||
| + | |align="center"|260%-330% DMG<br> Leg Criple | ||
| + | |align="center"|80%-100% DMG<br> | ||
| + | |- | ||
| + | |align="center"|5 <br>151-199 | ||
| + | |align="center"|220%-300% DMG<br> Death | ||
| + | |align="center"|215%-290% DMG<br> Bleed | ||
| + | |align="center"|230%-300% DMG<br> Bleed | ||
| + | |align="center"|285%-370% DMG<br> Weapon Destroy | ||
| + | |align="center"|295%-375% DMG<br> Bleed | ||
| + | |align="center"|100%-120% DMG<br> AP Drain | ||
| + | |- | ||
| + | |align="center"|6 <br>200+ | ||
| + | |align="center"|235%-335% DMG<br> Bypass | ||
| + | |align="center"|230%-325% DMG<br> Death | ||
| + | |align="center"|245%-335% DMG<br> Bypass | ||
| + | |align="center"|320%-415% DMG<br> Knockout | ||
| + | |align="center"|330%-420% DMG<br> Knockout | ||
| + | |align="center"|105%-125% DMG<br> Bypass | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | |||
| + | |||
| + | {|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" | ||
| + | |||
| + | |||
| + | !Range<br> 2 Hands | ||
| + | !EYES | ||
| + | !HEAD | ||
| + | !GROIN | ||
| + | !HANDS | ||
| + | !LEGS | ||
| + | !UNAIMED | ||
| + | |- | ||
| + | |align="center"|0 <br>0-25 | ||
| + | |align="center"|110%-150% DMG | ||
| + | |align="center"|95%-125% DMG | ||
| + | |align="center"|95%-125% DMG | ||
| + | |align="center"|60%-90% DMG | ||
| + | |align="center"|65%-95% DMG | ||
| + | |align="center"|5%-20% DMG | ||
| + | |- | ||
| + | |align="center"|1 <br>26-60 | ||
| + | |align="center"|155%-195% DMG <br> Slow | ||
| + | |align="center"|130%-170% DMG<br> Taunt | ||
| + | |align="center"|120%-160% DMG<br> Taunt | ||
| + | |align="center"|85%-125% DMG<br> Weakness | ||
| + | |align="center"|90%-130% DMG<br> Slow | ||
| + | |align="center"|25%-40% DMG <br> Weakness | ||
| + | |- | ||
| + | |align="center"|2 <br>61-90 | ||
| + | |align="center"|190%-240% DMG<br> Mark | ||
| + | |align="center"|165%-215% DMG<br> Shock | ||
| + | |align="center"|145%-195% DMG<br> Bewilderment | ||
| + | |align="center"|110%-160% DMG<br> AP Drain | ||
| + | |align="center"|115%-165% DMG<br> Knockdown | ||
|align="center"|45%-60% DMG<br> Slow | |align="center"|45%-60% DMG<br> Slow | ||
|- | |- | ||
|align="center"|3 <br>91-115 | |align="center"|3 <br>91-115 | ||
| − | |align="center"| | + | |align="center"|225%-285% DMG<br> Confusion |
| − | |align="center"| | + | |align="center"|200%-260% DMG<br> Confusion |
| − | |align="center"| | + | |align="center"|170%-230% DMG<br> Confusion |
| − | |align="center"| | + | |align="center"|135%-195% DMG<br> Weapon Drop |
| − | |align="center"| | + | |align="center"|140%-200% DMG<br> Confusion |
| − | |align="center"|55%-70% DMG <br> Knockdown | + | |align="center"|55%-70% DMG<br> Knockdown |
|- | |- | ||
|align="center"|4 <br>116-150 | |align="center"|4 <br>116-150 | ||
| − | |align="center"| | + | |align="center"|260%-330% DMG<br> Blind |
| − | |align="center"| | + | |align="center"|235%-305% DMG<br> Bypass |
| − | |align="center"| | + | |align="center"|195%-265% DMG<br> Death |
| − | |align="center"| | + | |align="center"|160%-230% DMG<br> Arm Criple |
| − | |align="center"| | + | |align="center"|165%-235% DMG<br> Leg Criple |
| − | |align="center"|75%-90% DMG <br> | + | |align="center"|75%-90% DMG<br> |
|- | |- | ||
|align="center"|5 <br>151-199 | |align="center"|5 <br>151-199 | ||
| − | |align="center"| | + | |align="center"|295%-375% DMG<br> Knockout |
| − | |align="center"| | + | |align="center"|270%-350% DMG<br> Lost Turn |
| − | |align="center"| | + | |align="center"|230%-300% DMG<br> Bleed |
| − | |align="center"| | + | |align="center"|195%-265% DMG<br> Weapon Destroy |
| − | |align="center"| | + | |align="center"|200%-270% DMG<br> Bleed |
| − | |align="center"|95%-110% DMG <br> AP Drain | + | |align="center"|95%-110% DMG<br> AP Drain |
|- | |- | ||
|align="center"|6 <br>200+ | |align="center"|6 <br>200+ | ||
| − | |align="center"| | + | |align="center"|330%-420% DMG<br> Bypass |
| − | |align="center"| | + | |align="center"|205%-385% DMG<br> Death |
| − | |align="center"| | + | |align="center"|245%-335% DMG<br> Knockout |
| − | |align="center"| | + | |align="center"|210%-300% DMG<br> Bypass |
| − | |align="center"| | + | |align="center"|215%-305% DMG<br> Bypass |
| − | |align="center"|100%-115% DMG <br> Death | + | |align="center"|100%-115% DMG<br> Death |
|- | |- | ||
|} | |} | ||
| + | |||
| + | |||
[[Category:Combat]] | [[Category:Combat]] | ||
Revision as of 07:09, 15 June 2023
| Melee | EYES | HEAD | GROIN | HANDS | LEGS | UNAIMED |
|---|---|---|---|---|---|---|
| 0 0-25 |
50%-70% DMG | 45%-65% DMG | 40%-60% DMG | 35%-55% DMG | 30%-50% DMG | 5%-20% DMG |
| 1 26-60 |
75%-100% DMG Confusion |
70%-95% DMG Confusion |
65%-90% DMG Confusion |
60%-85% DMG Confusion |
55%-80% DMG Confusion |
25%-40% DMG |
| 2 61-90 |
105%-135% DMG Taunt |
100%-130% DMG Taunt |
95%-125% DMG Taunt |
90%-120% DMG Taunt |
85%-115% DMG Taunt |
45%-60% DMG Taunt |
| 3 91-115 |
140%-175% DMG Knockdown |
135%-170% DMG Knockdown |
130%-165% DMG Knockdown |
125%-160% DMG Ap Drain |
120%-155% DMG Knockdown |
55%-70% DMG Slow |
| 4 116-150 |
180%-220% DMG Bewilderment |
175%-215% DMG Bewilderment |
170%-210% DMG Bewilderment |
165%-205% DMG Bewilderment |
160%-200% DMG Bewilderment |
75%-90% DMG Bewilderment |
| 5 151-199 |
225%-270% DMG Bleed |
220%-265% DMG Bleed |
215%-260% DMG Knockout |
210%-255% DMG Weapon Drop |
205%-250% DMG Leg Criple |
95%-110% DMG Confusion |
| 6 200+ |
275%-325% DMG |
270%-320% DMG |
265%-315% DMG |
260%-310% DMG |
255%-305% DMG |
100%-115% DMG |
| Range 1 Hands |
EYES | HEAD | GROIN | HANDS | LEGS | UNAIMED |
|---|---|---|---|---|---|---|
| 0 0-25 |
80%-125% DMG | 70%-110% DMG | 95%-125% DMG | 110%-145% DMG | 110%-150% DMG | 10%-30% DMG |
| 1 26-60 |
110%-160% DMG Slow |
115%-150% DMG Taunt |
120%-160% DMG Taunt |
145%-190% DMG Weakness |
155%-195% DMG Slow |
30%-50% DMG Weakness |
| 2 61-90 |
145%-195% DMG Mark |
145%-195% DMG Shock |
145%-195% DMG Bewilderment |
180%-235% DMG AP Drain |
190%-240% DMG Knockdown |
50%-70% DMG Slow |
| 3 91-115 |
160%-230% DMG Confusion |
155%-210% DMG Confusion |
170%-230% DMG Confusion |
215%-280% DMG Weapon Drop |
225%-285% DMG Confusion |
60%-80% DMG Knockdown |
| 4 116-150 |
185%-265% DMG Blind |
180%-255% DMG Bypass |
195%-265% DMG Death |
250%-325% DMG Arm Criple |
260%-330% DMG Leg Criple |
80%-100% DMG |
| 5 151-199 |
220%-300% DMG Death |
215%-290% DMG Bleed |
230%-300% DMG Bleed |
285%-370% DMG Weapon Destroy |
295%-375% DMG Bleed |
100%-120% DMG AP Drain |
| 6 200+ |
235%-335% DMG Bypass |
230%-325% DMG Death |
245%-335% DMG Bypass |
320%-415% DMG Knockout |
330%-420% DMG Knockout |
105%-125% DMG Bypass |
| Range 2 Hands |
EYES | HEAD | GROIN | HANDS | LEGS | UNAIMED |
|---|---|---|---|---|---|---|
| 0 0-25 |
110%-150% DMG | 95%-125% DMG | 95%-125% DMG | 60%-90% DMG | 65%-95% DMG | 5%-20% DMG |
| 1 26-60 |
155%-195% DMG Slow |
130%-170% DMG Taunt |
120%-160% DMG Taunt |
85%-125% DMG Weakness |
90%-130% DMG Slow |
25%-40% DMG Weakness |
| 2 61-90 |
190%-240% DMG Mark |
165%-215% DMG Shock |
145%-195% DMG Bewilderment |
110%-160% DMG AP Drain |
115%-165% DMG Knockdown |
45%-60% DMG Slow |
| 3 91-115 |
225%-285% DMG Confusion |
200%-260% DMG Confusion |
170%-230% DMG Confusion |
135%-195% DMG Weapon Drop |
140%-200% DMG Confusion |
55%-70% DMG Knockdown |
| 4 116-150 |
260%-330% DMG Blind |
235%-305% DMG Bypass |
195%-265% DMG Death |
160%-230% DMG Arm Criple |
165%-235% DMG Leg Criple |
75%-90% DMG |
| 5 151-199 |
295%-375% DMG Knockout |
270%-350% DMG Lost Turn |
230%-300% DMG Bleed |
195%-265% DMG Weapon Destroy |
200%-270% DMG Bleed |
95%-110% DMG AP Drain |
| 6 200+ |
330%-420% DMG Bypass |
205%-385% DMG Death |
245%-335% DMG Knockout |
210%-300% DMG Bypass |
215%-305% DMG Bypass |
100%-115% DMG Death |