Critical Table

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Melee EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
50%-70% DMG 45%-65% DMG 40%-60% DMG 35%-55% DMG 30%-50% DMG 5%-20% DMG
1
26-60
75%-100% DMG
Confusion
70%-95% DMG
Confusion
65%-90% DMG
Confusion
60%-85% DMG
Confusion
55%-80% DMG
Confusion
25%-40% DMG
2
61-90
105%-135% DMG
Taunt
100%-130% DMG
Taunt
95%-125% DMG
Taunt
90%-120% DMG
Taunt
85%-115% DMG
Taunt
45%-60% DMG
Taunt
3
91-115
140%-175% DMG
Knockdown
135%-170% DMG
Knockdown
130%-165% DMG
Knockdown
125%-160% DMG
Ap Drain
120%-155% DMG
Knockdown
55%-70% DMG
Slow
4
116-150
180%-220% DMG
Bewilderment
175%-215% DMG
Bewilderment
170%-210% DMG
Bewilderment
165%-205% DMG
Bewilderment
160%-200% DMG
Bewilderment
75%-90% DMG
Bewilderment
5
151-199
225%-270% DMG
Bleed
220%-265% DMG
Bleed
215%-260% DMG
Knockout
210%-255% DMG
Weapon Drop
205%-250% DMG
Leg Criple
95%-110% DMG
Confusion
6
200+
75%-125%+CR DMG
70%-120%+CR DMG
65%-115%+CR DMG
60%-110%+CR DMG
55%-105%+CR DMG
100%-115% DMG



Range
1 Hands
EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
80%-125% DMG 70%-110% DMG 95%-125% DMG 45%-160% DMG 50%-150% DMG 10%-35% DMG
1
26-60
110%-160% DMG
Slow
115%-150% DMG
Taunt
120%-160% DMG
Taunt
80%-190% DMG
Weakness
75%-200% DMG
Slow
30%-50% DMG
Weakness
2
61-90
145%-195% DMG
Mark
145%-195% DMG
Shock
145%-195% DMG
Bewilderment
120%-235% DMG
AP Drain
100%-260% DMG
Knockdown
50%-75% DMG
Slow
3
91-115
160%-230% DMG
Confusion
155%-210% DMG
Confusion
170%-230% DMG
Confusion
150%-280% DMG
Weapon Drop
125%-310% DMG
Confusion
60%-85% DMG
Knockdown
4
116-150
185%-265% DMG
Blind
180%-255% DMG
Bypass
195%-265% DMG
Death
200%-325% DMG
Arm Criple
150%-350% DMG
Leg Criple
80%-105% DMG
5
151-199
220%-300% DMG
Death
215%-290% DMG
Bleed
230%-300% DMG
Bleed
230%-370% DMG
paralysis
175%-400% DMG
Bleed
100%-130% DMG
Weapon Destroy
6
200+
35%-135%+CR DMG
Bypass
30%-125%+CR DMG
Death
45%-135%+CR DMG
Bypass
0%-190%+CR DMG
Knockout
0%-300%+CR DMG
Knockout
105%-140% DMG
Bypass


Range
2 Hands
EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
125%-150% DMG 95%-125% DMG 95%-125% DMG 60%-90% DMG 65%-95% DMG 5%-25% DMG
1
26-60
160%-195% DMG
Slow
130%-170% DMG
Taunt
120%-160% DMG
Taunt
85%-125% DMG
Weakness
90%-130% DMG
Slow
25%-45% DMG
Weakness
2
61-90
195%-240% DMG
Mark
165%-215% DMG
Confusion
145%-195% DMG
Bewilderment
110%-160% DMG
AP Drain
115%-165% DMG
Knockdown
45%-65% DMG
Slow
3
91-115
230%-285% DMG
Confusion
200%-260% DMG
Shock
170%-230% DMG
Confusion
135%-195% DMG
Weapon Drop
140%-200% DMG
Confusion
55%-75% DMG
Knockdown
4
116-150
265%-330% DMG
Blind
235%-305% DMG
Bypass
195%-265% DMG
Death
160%-230% DMG
Arm Criple
165%-235% DMG
Leg Criple
75%-95% DMG
5
151-199
300%-375% DMG
Knockout
270%-350% DMG
Lost Turn
230%-300% DMG
Bleed
195%-265% DMG
Paralysis
200%-270% DMG
Bleed
95%-120% DMG
AP Drain
6
200+
130%-220%+CR DMG
Bypass
105%-195%+CR DMG
Death
45%-135%+CR DMG
Knockout
10%-100%+CR DMG
Weapon Destroy
15%-105%+CR DMG
Bypass
100%-150% DMG
Death


NOTE: +CR means added 1% damage multi per critical roll