Critical Table
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Melee | EYES | HEAD | GROIN | HANDS | LEGS | UNAIMED |
---|---|---|---|---|---|---|
0 0-25 |
50%-70% DMG | 45%-65% DMG | 40%-60% DMG | 35%-55% DMG | 30%-50% DMG | 5%-20% DMG |
1 26-60 |
75%-100% DMG Confusion |
70%-95% DMG Confusion |
65%-90% DMG Confusion |
60%-85% DMG Confusion |
55%-80% DMG Confusion |
25%-40% DMG |
2 61-90 |
105%-135% DMG Taunt |
100%-130% DMG Taunt |
95%-125% DMG Taunt |
90%-120% DMG Taunt |
85%-115% DMG Taunt |
45%-60% DMG Taunt |
3 91-115 |
140%-175% DMG Knockdown |
135%-170% DMG Knockdown |
130%-165% DMG Knockdown |
125%-160% DMG Ap Drain |
120%-155% DMG Knockdown |
55%-70% DMG Slow |
4 116-150 |
180%-220% DMG Bewilderment |
175%-215% DMG Bewilderment |
170%-210% DMG Bewilderment |
165%-205% DMG Bewilderment |
160%-200% DMG Bewilderment |
75%-90% DMG Bewilderment |
5 151-199 |
225%-270% DMG Bleed |
220%-265% DMG Bleed |
215%-260% DMG Knockout |
210%-255% DMG Weapon Drop |
205%-250% DMG Leg Criple |
95%-110% DMG Confusion |
6 200+ |
75%-125%+CR DMG |
70%-120%+CR DMG |
65%-115%+CR DMG |
60%-110%+CR DMG |
55%-105%+CR DMG |
100%-115% DMG |
Range 1 Hands |
EYES | HEAD | GROIN | HANDS | LEGS | UNAIMED |
---|---|---|---|---|---|---|
0 0-25 |
80%-125% DMG | 70%-110% DMG | 95%-125% DMG | 45%-160% DMG | 50%-150% DMG | 10%-35% DMG |
1 26-60 |
110%-160% DMG Slow |
115%-150% DMG Taunt |
120%-160% DMG Taunt |
80%-190% DMG Weakness |
75%-200% DMG Slow |
30%-50% DMG Weakness |
2 61-90 |
145%-195% DMG Mark |
145%-195% DMG Shock |
145%-195% DMG Bewilderment |
120%-235% DMG AP Drain |
100%-260% DMG Knockdown |
50%-75% DMG Slow |
3 91-115 |
160%-230% DMG Confusion |
155%-210% DMG Confusion |
170%-230% DMG Confusion |
150%-280% DMG Weapon Drop |
125%-310% DMG Confusion |
60%-85% DMG Knockdown |
4 116-150 |
185%-265% DMG Blind |
180%-255% DMG Bypass |
195%-265% DMG Death |
200%-325% DMG Arm Criple |
150%-350% DMG Leg Criple |
80%-105% DMG |
5 151-199 |
220%-300% DMG Death |
215%-290% DMG Bleed |
230%-300% DMG Bleed |
230%-370% DMG paralysis |
175%-400% DMG Bleed |
100%-130% DMG Weapon Destroy |
6 200+ |
35%-135%+CR DMG Bypass |
30%-125%+CR DMG Death |
45%-135%+CR DMG Bypass |
0%-190%+CR DMG Knockout |
0%-300%+CR DMG Knockout |
105%-140% DMG Bypass |
Range 2 Hands |
EYES | HEAD | GROIN | HANDS | LEGS | UNAIMED |
---|---|---|---|---|---|---|
0 0-25 |
125%-150% DMG | 95%-125% DMG | 95%-125% DMG | 60%-90% DMG | 65%-95% DMG | 5%-25% DMG |
1 26-60 |
160%-195% DMG Slow |
130%-170% DMG Taunt |
120%-160% DMG Taunt |
85%-125% DMG Weakness |
90%-130% DMG Slow |
25%-45% DMG Weakness |
2 61-90 |
195%-240% DMG Mark |
165%-215% DMG Confusion |
145%-195% DMG Bewilderment |
110%-160% DMG AP Drain |
115%-165% DMG Knockdown |
45%-65% DMG Slow |
3 91-115 |
230%-285% DMG Confusion |
200%-260% DMG Shock |
170%-230% DMG Confusion |
135%-195% DMG Weapon Drop |
140%-200% DMG Confusion |
55%-75% DMG Knockdown |
4 116-150 |
265%-330% DMG Blind |
235%-305% DMG Bypass |
195%-265% DMG Death |
160%-230% DMG Arm Criple |
165%-235% DMG Leg Criple |
75%-95% DMG |
5 151-199 |
300%-375% DMG Knockout |
270%-350% DMG Lost Turn |
230%-300% DMG Bleed |
195%-265% DMG Paralysis |
200%-270% DMG Bleed |
95%-120% DMG AP Drain |
6 200+ |
130%-220%+CR DMG Bypass |
105%-195%+CR DMG Death |
45%-135%+CR DMG Knockout |
10%-100%+CR DMG Weapon Destroy |
15%-105%+CR DMG Bypass |
100%-150% DMG Death |
NOTE: +CR means added 1% damage multi per critical roll