Hubologist

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Class Perk
Hubologist
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Level Requirement
105
Effects

  • +100 hit points
  • Lose all perks
  • 20% more Experience for each point of Intelligence on wearing gear
  • Upgrade item perks buffed (see table)
Gain Special Bonus
none
Negative Class Scaling
For each Endurance receive 2 damage from each attack.
Basic Critical Power
10-20
Favorite Weapon
Electro Weapons double damage
PvE Ability
Location
San Francisco

Hubologist loses all Level perks, but in return he gains better perks from weapons and armor - see tables:

Where to obtain
It can be obtained through dialog with NPC on San Francisco on Tanker (left side)

Weapon Perks

Name Effect Perk for Synergy
Ammo Upgrade Increase Ammo mods by 20%
Bloody Apply 3 Bleed stack (max of 5) when you land a Critical Hit.
Bonus Attack Speed +10% Attack Speed -1 AP Cost
Bonus Critical Chance +10% Critical Chance and Even More Criticals effect Even More Criticals
Bonus Critical Power +1 Critical Tier and Better Criticals effect Better Criticals
Bonus Max Damage Gives +25% DT penetration and increases max damage by 40%
Bonus Min Damage Reduces target DR by 15% (normal, fire, explosive only) and increases min damage by 50%
Chip Shot Gives extra 25% chance to deal Critical Effect and also -20 to target defensive rolls vs Critical Effects and Hit the Gaps effect Hit the Gaps
Damage per Bullet +3 damage per bullet and More Ranged Damage effect More Ranged Damage
Destroyer Reduces target DR by 30% (normal, fire, explosive only)
Fast Trigger Action Boy and Quick Recovery Effect Action Boy
Quick Recovery
Frozen Queen Apply Slow/Confusion/Bounty on Attack
Killing Spree Restore 20% of MAX AP/HP after kill
Knockback Knockback effect on Critical Hit and Spray and Pray effect Spray and Pray
Less AP cost 1 AP less for attacking and Bonus Rate of Fire and Bonus HtH Attacks effect Bonus Rate of Fire
Bonus HtH Attacks
Lethal Damage +10 Lethal Damage and Living Anatomy effect Living Anatomy
Life Steal Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and Vampire effect Vampire
Long Range +100% Hit Chance and doubled Hit Chance bonus from Perception and Sharpshooter effect Sharpshooter
More Critical Damage +5-40% Critical Damage and More Critical effect More Critical
Penetrate +40% DT penetration and Death Sense effect Death Sense
Poison Applies Poison and Radiation
Scoped +9 weapon range and Heave Ho! effect Heave Ho!
Smasher! +15 Strength in Heavy Handed calculation and Bonus HtH Damage Effect Bonus HtH Damage
Spiked +10-60% Critical Damage and Better HtH Criticals effect Better HtH Criticals

Armor Perks

Name Effect Perk for Synergy
Advanced Plate +12 Normal DT
+25% Normal Damage Protection (PvP only)
Anty-Termal System +15% Plasma and Fire DR
+100% Lethal Damage Protection against Fire and Plasma
Bonus Movement 10% shorter running time and Bonus Move effect Bonus Move
Bonus SPECIAL 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect Gain SPECIAL
Cured +15% Normal DR
+100% Lethal Damage Protection against Normal
Defense Enhancement +5% all DR, 50% to give Heresy status on attacker and Dodger effect Dodger
Defensive Belt +10% Damage Protection
Applies 10 Slow to the attacker
Explosive belt Ability to use suicide (doubled dmg)
Fill The Gaps +25% in defensive crit rolls and Man of Steel Effect Man of Steel
Firegeckon's Enhancement +12 Fire and Explode DT
+25% Fire and Explode Damage Protection (PvP only)
Heavy +30% Critical Roll Resistance, decrease attacker chance to apply effect by 20% and Iron Limbs effect Iron Limbs
Heavy Stonewall Reduces attacker's ST by 75 in Heavy Handed roll and Stonewall Effect Stonewall
Integrated Gloves +20 Melee Damage and In Your Face! effect In Your Face!
Iron Skin +30 HP, lower enemy's melee damage by 15% and Lifegiver effect Lifegiver
Laser Reflector +15% Laser DR
+100% Lethal Damage Protection against Laser
Mirror System +12 Laser DT
+25% Laser Damage Protection (PvP only)
Penetration Protection Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150%
Lowers enemies DT penetration by 40%
Regeneration +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect Faster Healing
Shock Protection +15% Explode and Electric DR
+100% Lethal Damage Protection against Electro and Explode
Sneaky +100 Sneak and Silent Running, Ghost Effect Silent Running
Ghost
Special Force Bonus +2 ALL DT and Medicine Doctor effect (and synergy components) Medicine Doctor Synergy:
Healer
Medic
Surgeon
Speed Mechanism +3 Action Points and 2 Slow resistance and Bonus Ranged Damage effect Bonus Ranged Damage
Strategic Improvement +30 to AC, +20 to AC cap and +5 Sequence and Livewire effect Livewire
Survivalist +100 Poison resistance and 100 Poison resistance cap.
Terminator Mode Ability to use Terminator Mode and Tank effect (and synergy components) Tank Synergy:
Adrenaline Rush
Toughness
Lethal Protection
Tesla Addition +12 Plasma and Electric DT
+25% Plasma and Electric Damage Protection (PvP only)
Tesla Attacker Ability to use Discharge and Gunner, Weapon Handling effects Gunner
Weapon Handling
Utility +250 CW, +30% Radiation resistance, +30% Poison resistance, -1 reload AP cost