Hubologist
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Class Perk Hubologist | |
---|---|
105 | |
| |
none | |
For each Endurance receive 2 damage from each attack. | |
10-20 | |
Electro Weapons double damage | |
San Francisco |
Hubologist loses all Level perks, but in return he gains better perks from weapons and armor - see tables:
Where to obtain |
It can be obtained through dialog with NPC on San Francisco on Tanker (left side) |
Weapon Perks
Name | Effect | Perk for Synergy |
---|---|---|
Ammo Upgrade | Increase Ammo mods by 20% | |
Bloody | Apply 3 Bleed stack (max of 5) when you land a Critical Hit. | |
Bonus Attack Speed | +10% Attack Speed -1 AP Cost | |
Bonus Critical Chance | +10% Critical Chance and Even More Criticals effect | Even More Criticals |
Bonus Critical Power | +1 Critical Tier and Better Criticals effect | Better Criticals |
Bonus Max Damage | Gives +25% DT penetration and increases max damage by 40% | |
Bonus Min Damage | Reduces target DR by 15% (normal, fire, explosive only) and increases min damage by 50% | |
Chip Shot | Gives extra 25% chance to deal Critical Effect and also -20 to target defensive rolls vs Critical Effects and Hit the Gaps effect | Hit the Gaps |
Damage per Bullet | +3 damage per bullet and More Ranged Damage effect | More Ranged Damage |
Destroyer | Reduces target DR by 30% (normal, fire, explosive only) | |
Fast Trigger | Action Boy and Quick Recovery Effect | Action Boy Quick Recovery |
Frozen Queen | Apply Slow/Confusion/Bounty on Attack | |
Killing Spree | Restore 20% of MAX AP/HP after kill | |
Knockback | Knockback effect on Critical Hit and Spray and Pray effect | Spray and Pray |
Less AP cost | 1 AP less for attacking and Bonus Rate of Fire and Bonus HtH Attacks effect | Bonus Rate of Fire Bonus HtH Attacks |
Lethal Damage | +10 Lethal Damage and Living Anatomy effect | Living Anatomy |
Life Steal | Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and Vampire effect | Vampire |
Long Range | +100% Hit Chance and doubled Hit Chance bonus from Perception and Sharpshooter effect | Sharpshooter |
More Critical Damage | +5-40% Critical Damage and More Critical effect | More Critical |
Penetrate | +40% DT penetration and Death Sense effect | Death Sense |
Poison | Applies Poison and Radiation | |
Scoped | +9 weapon range and Heave Ho! effect | Heave Ho! |
Smasher! | +15 Strength in Heavy Handed calculation and Bonus HtH Damage Effect | Bonus HtH Damage |
Spiked | +10-60% Critical Damage and Better HtH Criticals effect | Better HtH Criticals |
Armor Perks
Name | Effect | Perk for Synergy |
---|---|---|
Advanced Plate | +12 Normal DT +25% Normal Damage Protection (PvP only) |
|
Anty-Termal System | +15% Plasma and Fire DR +100% Lethal Damage Protection against Fire and Plasma |
|
Bonus Movement | 10% shorter running time and Bonus Move effect | Bonus Move |
Bonus SPECIAL | 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect | Gain SPECIAL |
Cured | +15% Normal DR +100% Lethal Damage Protection against Normal |
|
Defense Enhancement | +5% all DR, 50% to give Heresy status on attacker and Dodger effect | Dodger |
Defensive Belt | +10% Damage Protection Applies 10 Slow to the attacker |
|
Explosive belt | Ability to use suicide (doubled dmg) | |
Fill The Gaps | +25% in defensive crit rolls and Man of Steel Effect | Man of Steel |
Firegeckon's Enhancement | +12 Fire and Explode DT +25% Fire and Explode Damage Protection (PvP only) |
|
Heavy | +30% Critical Roll Resistance, decrease attacker chance to apply effect by 20% and Iron Limbs effect | Iron Limbs |
Heavy Stonewall | Reduces attacker's ST by 75 in Heavy Handed roll and Stonewall Effect | Stonewall |
Integrated Gloves | +20 Melee Damage and In Your Face! effect | In Your Face! |
Iron Skin | +30 HP, lower enemy's melee damage by 15% and Lifegiver effect | Lifegiver |
Laser Reflector | +15% Laser DR +100% Lethal Damage Protection against Laser |
|
Mirror System | +12 Laser DT +25% Laser Damage Protection (PvP only) |
|
Penetration Protection | Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150% Lowers enemies DT penetration by 40% |
|
Regeneration | +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect | Faster Healing |
Shock Protection | +15% Explode and Electric DR +100% Lethal Damage Protection against Electro and Explode |
|
Sneaky | +100 Sneak and Silent Running, Ghost Effect | Silent Running Ghost |
Special Force Bonus | +2 ALL DT and Medicine Doctor effect (and synergy components) | Medicine Doctor Synergy: Healer Medic Surgeon |
Speed Mechanism | +3 Action Points and 2 Slow resistance and Bonus Ranged Damage effect | Bonus Ranged Damage |
Strategic Improvement | +30 to AC, +20 to AC cap and +5 Sequence and Livewire effect | Livewire |
Survivalist | +100 Poison resistance and 100 Poison resistance cap. | |
Terminator Mode | Ability to use Terminator Mode and Tank effect (and synergy components) | Tank Synergy: Adrenaline Rush Toughness Lethal Protection |
Tesla Addition | +12 Plasma and Electric DT +25% Plasma and Electric Damage Protection (PvP only) |
|
Tesla Attacker | Ability to use Discharge and Gunner, Weapon Handling effects | Gunner Weapon Handling |
Utility | +250 CW, +30% Radiation resistance, +30% Poison resistance, -1 reload AP cost |