Ammo

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Ammunitions are needed to make your weapon able to shoot at various targets. Quite useful.

Every type of ammo affects your various stats in combat:

  • AC MOD - Increases your maximum chance to hit by dividing your target's AC by this number.
  • DR MOD - Applies this modifier to your target's DR. Can be both beneficial and detrimental.
  • DMG MOD - Applies this modifier to the base Damage of your weapon. Often AP ammo deals less damage, but has higher armor penetration.
  • DT MOD - Applies this modifier to your target's DT. Can be both beneficial and detrimental.


See the bottom of this page for a list of all the ammo types.

Caliber AC MOD DR MOD DMG ADJ DT MOD
5mm JHP 45 +40% 2/1 10%
9mm bullet 70 +10% 1/2 -5%
9mm ball 60 -10% 1/1 0%
10mm JHP 70 +30% 2/1 +10%
.44 Magnum Healing 300
.44 Magnum 60 0% 2/1 -20%
.45 Caliber 70 -5% 1/1 -10%
BB's 100 +25% 1/1 +25%
Signal Flares 300
5mm AP 55 -20% 2/3 -10%
7.62mm FMJ 80 -10% 12/10 -33%
10mm AP 60 -20% 6/7 -50%
14mm AP 50 -50% 1/1 -75%
.223 FMJ 100 -30% 1/1 -25%
Needle Cartridge Poison 45
Needle Cartridge AP 50 -35% 3/2 -50%
Needle Cartridge Heal 300
40mm Explosive 250 -15% 1/1 -50%
Small Energy Cell 50 0% 1/1 0%
Micro Fusion Cell 75 0% 1/1 0%
ELECTRO-SHOCK Rocket 60
ELECTRO-RAD Rocket 50
ELECTRO-EMP Rocket 200
12 ga. Flechette 80 -40% 3/4
12 ga. Slug 70 -25% 1/1 -50%
12 ga. EMP 300 -40% 3/2 -100%
12 ga. Gecko's Breath 70
12 ga. Melt 70 -10% 1/1 -50%
12 ga. Shock 70
12 ga. Wrecker 70 -20% 1/1 -100%
12 ga. Future 70
Explosive Rocket 90 5% 1/1 -50%
AP Rocket 100 -35% 1/1 -50%
Frag Rocket 110
Sabot Rocket 120
Flamethrower Fuel 70 +25% 1/1 -10%
Flamethrower Fuel MK.II 60 -15% 1/1 -25%
Napalm Fuel 50
Napalm Fuel MK.II 45
Basic Machine Gun Ammo 60
Standard Machine Gun Ammo 55
Machine Gun Ammo AP 50
Machine Gun Ammo SE 45
Minigun Ammo Pack JHP 75
Minigun Ammo Pack AP 70
Minigun Ammo Pack Caseless 65
Minigun Ammo Pack EC 60
.50 JHP 45
.50 AP 40
.50 Power 35
.50 Hellfire 30
4.7mm Caseless 55 -15% 3/2 -66%
5.56mm AP 50
7.62mm AP 125
.223 AP 150
2mm EC 500 -65% 3/2 -100%
40mm Ice Edition 200 -15% 3/2 -100%
40mm Fire 150 -15% 1/1 -100%
Electric Fusion Cell 100
C4 Ball 200 -100% 1/1 -100%
.357 Magnum AP 50
.357 Magnum Heal 300
Sunlight 0 0 1/1