Lethal Damage
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Lethal Damage ignoring target's DT/DR/DRD, Only Defense against Lethal Damage is Lethal Protection
Sources
- +1 per Intelligence
- +25% of damage if you have 20 Luck(50% if hit is critical)
- +20 for Living Anatomy
- +10 for Liver
- +50% of fire bonus in Pyro! synergy
- +5 for Fast Shot
- +2 for Heavy Handed (melee only)
- +10 for War Event extra stat
- +10 per Lethal Damage Weapon Perk
- +1 for Soldier
- +1 for Small Ranged Damage PVE Perk (Only in PvE)
- +5 per Aggression Leader buffs
- -2 per Agility
- +50 for Bonus Bullets Damage (Only in PvE)
- +25% for Weapon Handling
- +100% for Wrecker
- +3 for per Strength for Wrecker's (+5 for Gain Strength )
Defensive
- -x% for Lethal Protection (x == target DR)
Cured( Normal)
- 1: 75%
- 2: 85%
- 3: 95%
- 4: 100%
- 5: 100%
- 6: 100%
Laser Reflector ( Laser )
- 1: 90%
- 2: 100%
- 3: 100%
- 4: 100%
- 5: 100%
- 6: 100%
Anty-Termal System( Fire and Plasma )
- 1: 50%
- 2: 66%
- 3: 75%
- 4: 80%
- 5: 85%
- 6: 90%
Shock Protection ( Electro and Explode )
- 1: 20%
- 2: 30%
- 3: 40%
- 4: 50%
- 5: 66%
- 6: 75%
Sum of armor perks + Lethal Protection is final defesive capped at 100%
if target have 20 Luck Defensives are lower by 25%, so cap is 75% with 20 luck