Close Combat

From FOnline 3 wiki
(Redirected from Melee)
Jump to navigation Jump to search
Skill
Close Combat
Unarmed.gif
Modifies To-hit chance with unarmed attacks and melee weapons, and also character's speed of run.
Initial level 30% + 2 x (Agility + Strength)
Related perks HtH Evade, Bonus HtH Damage, Bonus HtH Attacks, Silent Death, Right between the Eyes
Related traits Bruiser, Heavy Handed

"A combination of martial arts, non-ranged weapons in hand-to-hand, or melee combat - knives, sledgehammers, spears, clubs and so on."


Unarmed attacks are divided into two groups: primary and secondary. At any one time you will have up to four attacks available: the strongest primary punch/kick you meet the requirements for (a plain punch/kick if none), and the strongest secondary punch/kick you qualify for, if any. The secondary attacks have a higher AP cost and cause more devastating effects.

Attacks without any weapon are considered as "no-handed-weapon" attacks, so you can kick\punch even having all your legs and arms crippled.


Primary Punch Attacks

Strong Punch
Requirements Close Combat 55%, Agility 6
Damage +3
Action Points 3
Critical chance "n/a"


Hammer Punch
Requirements Close Combat 75%, Agility 6, Strength 5, Level 6
Damage +5
Action Points 3
Critical chance +5%


Haymaker
Requirements Close Combat 100%, Agility 7, Strength 5, Level 9
Damage +7
Action Points 3
Critical chance +15%


Secondary Punch Attacks

Jab
Requirements Close Combat 75%, Agility 7, Strength 5, Level 5
Damage +5
Action Points 6
Critical chance +5%


Palm Strike
Requirements Close Combat 115%, Agility 7, Strength 5, Level 12
Damage +7, armor piercing
Action Points 6
Critical chance +15%


Piercing Strike
Requirements Close Combat 130%, Agility 7, Strength 5, Level 16
Damage +10, armor piercing
Action Points 8
Critical chance +40%


Primary Kick Attacks

Strong Kick
Requirements Close Combat 40%, Agility 6
Damage +5
Action Points 4
Critical chance n/a


Snap Kick
Requirements Close Combat 60%, Agility 6, Level 6
Damage +7
Action Points 4
Critical chance n/a


Power Kick
Requirements Close Combat 80%, Agility 6, Strength 6, Level 9
Damage +9
Action Points 4
Critical chance +5%


Secondary Kick Attacks

Hip Kick
Requirements Close Combat 60%, Agility 7, Strength 6, Level 6
Damage +7
Action Points 7
Critical chance n/a


Hook Kick
Requirements Close Combat 100%, Agility 7, Strength 6, Level 12
Damage +9, armor piercing
Action Points 7
Critical chance +10%


Piercing Kick
Requirements Close Combat 125%, Agility 8, Strength 6, Level 15
Damage +12, armor piercing
Action Points 9
Critical chance +50%



Close Combat Weapons

The table below lists all the close combat weapons that were formerly tied to the Melee Weapons skill.

PICTURE NAME DMG TYPE DMG RANGE AMMO TYPE ST AP Attack Speed PERKS
Boxglove.gif Boxing Gloves Normal 20-32 1 None Single-Handed 1 5 400 Smasher!
Life Steal
Knockback
Brsnuck.gif Brass Knuckles Normal 19-23 1 None Single-Handed 1 3 400 Smasher!
Lethal Damage
Poisoned
Brsknkls.gif Spiked Knuckles Normal 8-22 1 None Single-Handed 1 3 400 Smasher!
Spiked
Spiked
Gaunt.gif Power Fist Normal 20-32 1 50 SEC Single-Handed 1 3 400 Smasher!
Smasher!
Lethal Damage
Mpwrfist.gif Mega Power Fist Electrical 21-41 1 50 SEC Single-Handed 1 3 400 Smasher!
Smasher!
Penetrate
Shiv.gif Shiv Normal 10-20 1 None Single-Handed 1 2 800 Bonus Attack Speed
Bonus Attack Speed
Fast Trigger
Oknife.gif Knife Normal 10-40 1 None Single-Handed 2 5 750 Lethal Damage
Bonus Max Damage
Bonus Max Damage
Knife3.gif Combat Knife Normal 15-60 1 None Single-Handed 2 4 750 Life Steal
Bonus Critical Power
Destroyer
Switchbd.gif Switchblade Normal 5-15 1 None Single-Handed 1 2 1000/1500 Less AP cost
Bonus Attack Speed
Bonus Attack Speed
Jknife.gif "Little Jesus" Normal 15-22 1 None Single-Handed 2 2 600/1000 Poisoned
Lethal Damage
Bonus Critical Chance
Wknife.gif Wakizashi Blade Normal 20-80 1 None Single-Handed 2 5 750 Bloody
Bloody
Life Steal
Rustyshovel.gif Old Shovel Normal 1-3 2 None Single-Handed 6 4 3000 None
Shovel1.gif Shovel Normal 2-5 2 None Single-Handed 6 5 1000 None
Club.gif Club Normal 12-20 1 None Single-Handed 4 4 900/1500 Frozen Queen
Knockback
Life Steal
Crowbar.gif Crowbar Normal 12-20 1 None Single-Handed 4 4 800/1400 Poisoned
Killing Spree
Killing Spree
Wrench.gif Wrench Normal 30-60 1 None Single-Handed 4 6 1500/2000 Knockback
Fast Trigger
Bonus Min Damage
Spear3.gif Sharpened Pole Normal 16-27 2-15 None Two-Handed 4 3 700 None
Spear.gif Spear Normal 18-50 2-15 None Two-Handed 4 3 600 None
ENEspear.gif Laser Spear Laser 20-73 2-15 None Two-Handed 4 3 500 None
Sledge.gif Sledgehammer Normal 40-92 2 None Two-Handed 6 6 1500/2000 Knockback
Fast Trigger
Fast Trigger
Ssledge2.gif Super Sledge Normal 50-123 2 None Two-Handed 5 6 1500/2000 Knockback
Destroyer
Destroyer
Mjolner.gif Mega Sledge Normal 10-180 3 None Two-Handed 8 6 1500/2000 Knockback
Destroyer
Bonus Critical Power
Cprod3.gif Cattle Prod Electrical 26-41 1 20 SEC Single-Handed 4 4 900/1400 Frozen Queen
Bonus Max Damage
Spiked
Catprod2.gif Super Cattle Prod Electrical 40-62 1 20 SEC Single-Handed 4 4 900/1300 Frozen Queen
Frozen Queen
Lethal Damage
Plmtorch-removebg-preview.gif Plasma Torch Plasma 66-116 1 15 MFC Single-Handed 4 4 900/1400 Frozen Queen
Frozen Queen
Frozen Queen
Slugger.gif Louisville Slugger Normal 50-123 1 None Two-Handed 5 6 1500/2000 Less AP cost
Fast Trigger
Bonus Attack Speed
Vblade.gif Ripper Normal 50-150 1 30 SEC Single-Handed 5 4 750 Bloody
Bloody
Bloody