Close Combat

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Skill
Close Combat
Unarmed.gif
Modifies To-hit chance with unarmed attacks and melee weapons.
Initial level 30% + 2 x (Agility + Strength)
Related perks HtH Evade, Bonus HtH Damage, Bonus HtH Attacks, Silent Death, Right between the Eyes
Related traits Bruiser, Heavy Handed

"A combination of martial arts, non-ranged weapons in hand-to-hand, or melee combat - knives, sledgehammers, spears, clubs and so on."


T1 melee weapons

PICTURE NAME PERKS DMG TYPE RANGE AMMO -Handed ST mode(AP)
Type Cap
Boxglove.gif Boxing Gloves Knockback
Slayer
Life Steal
1-1 Normal 1 None Single 1 punch (3)
Boxglov2.gif Plated Boxing Gloves Slayer
Killing Spree
Life Steal
2-5 Normal 1 None single 1 punch (3)
Rock.gif Rock None 2-5 Normal 1 None Single 1 punch (2)
Rock2.gif Fool's Gold None 3-6 Normal 1 None Single 5 punch (3)
Rock4.gif Uranium Ore None 3-6 Normal 1 None Single 1 punch (3)
Rock3.gif Refined Uranium Ore None 4-9 Normal 1 None Single 8 punch (3)
Shiv.gif Shiv Slayer
Slayer
Slayer
2-5 Normal 1 None Single ? swing (3)
thrust (4)
Spear3.gif Sharpened Pole None 3-5 Normal 2 None Two 4 thrust (4)
Rustyshovel.gif Old Shovel None 2-4 Normal 2 None Single 6 swing (4)
Shovel1.gif Shovel None 3-6 Normal 2 None Single 6 swing (4)
Wrench.gif Wrench Bonus Attack
Bonus Attack
Bonus Attack
4-7 Normal 1 None Single 3 swing (3)
Oknife.gif Knife Bonus Damage
Faster Trigger
Faster Trigger
8-13 Normal 1 None Single 2 swing (3)
thrust (4)
Switchbd.gif Switchblade Penetrate
Poisoned
Bonus Rate of Fire
9-16 Normal 1 None Single 1 swing (3)
thrust (4)
Club.gif Club Faster Trigger
Poisoned
Bonus Rate of Fire
9-24 Normal 1 None Single 3 swing (3)
Crowbar.gif Crowbar Spiked
More Crittical
More Crittical
12-20 Normal 1 None Single 5 swing (4)
Spear.gif Spear None 9-13 Normal 2 None Two 4 thrust (4)
Spear2.gif Sharpened Spear None 13-21 Normal 2 None Two 4 thrust (4)
Sledge.gif Sledgehammer Knockback
Better Crittical
Life Steal
9-17 Normal 2 None Two 6 thrust (4)
Brsnuck.gif Brass Knuckles Knockback
Smasher!
Bonus Rate of Fire
6-17 Normal 1 None Single 1 punch (3)
Brsknkls.gif Spiked Knuckles Spiked
More Crittical
Smasher!
9-23 Normal 1 None Single 1 punch (3)
Knife3.gif Combat Knife Slayer
Poisoned
Killing Spree
13-20 Normal 1 None Single 2 swing (3)
thrust (4)


T2 melee weapons

PICTURE NAME PERKS DMG TYPE RANGE AMMO -Handed ST mode(AP)
Type Cap
Cprod3.gif Cattle Prod More Critical
Faster Trigger
Lifesteal
13-21 Electrical 1 SEC
Ccells.gif
20 Single 4 swing (3)
thrust(4)
Gaunt.gif Power Fist Smasher!
Fast Trigger
Life Steal
17-33 Electrical 1 SEC
Ccells.gif
50 Single 1 punch (3)


T3 melee weapons

PICTURE NAME PERKS DMG TYPE RANGE AMMO -Handed ST mode(AP)
Type Cap
Jknife.gif "Little Jesus" Bonus Damage
Poisoned
Killing Spree
15-22 Normal 1 None Single 2 swing (2)
thrust (3)
Vblade.gif Ripper Spiked
Spiked
Spiked
16-33 Normal 1 SEC
Ccells.gif
30 Single 4 swing (3)
thrust (4)
Mpwrfist.gif Mega Power Fist Smasher!
Smasher!
Fast Trigger
21-41 Electrical 1 SEC
Ccells.gif
50 Single 1 punch (3)
Slugger.gif Louisville Slugger Knockout
Slayer
Better Crittical
24-60 Normal 1 None Two 4 swing (4)
LaserSpear.png Laser Spear -
-
-
20-73 Laser 2 None Two 2 thrust (4)
Wknife.gif Wakizashi Blade Penetrate
Better Crittical
Better Crittical
20-80 Normal 1 None Single 2 swing (3)
thrust (4)
Catprod2.gif Super Cattle Prod More Critical
Better Critical
Life Steal
40-62 Electrical 1 SEC
Ccells.gif
20 Single 4 swing (3)
thrust (4)
Ssledge2.gif Super Sledge Knockback
Slayer
Better Crittical
36-72 Normal 2 None Two 5 swing (4)
thrust (5)
SRS32-b.gif SRS32-b
(alien class only)
Knockback
Lifesteal
Lifesteal
95-125 Normal
Electrical
2 None Two 5 thrust (5)
thrust (5)


T4 melee weapons

PICTURE NAME PERKS DMG TYPE RANGE AMMO -Handed ST mode(AP)
Type Cap
Plmtorch.gif Plasma Torch Random
Random
Random
50-100
75-140
Plasma 1 MFC
Dcells.gif
15 Single 4 swing (5)
thrust (5)
MJOLNER.png Mega Sledge Random
Random
Random
50-100 Normal 3 None Two 8 swing (3)
thrust (4)

Unarmed attacks

Unarmed attacks are divided into two groups: primary and secondary. At any one time you will have up to four attacks available: the strongest primary punch/kick you meet the requirements for (a plain punch/kick if none), and the strongest secondary punch/kick you qualify for, if any. The secondary attacks have a higher AP cost and cause more devastating effects.

Attacks without any weapon are considered as "no-handed-weapon" attacks, so you can kick\punch even having all your legs and arms crippled.

Your base melee damage increases only if your Strength is equal to or higher than 7.

Although it's called unarmed, you can use Unarmed-Class Weapons to increase damage of your punches.

Type Attacks Name DMG
+
AP Critical
Chance
+%
Requirements Armor
Piercing
Close
Combat %
ST AG LVL
Primary Punch Strong Punch 3 3 55 6
Primary Punch Hammer Punch 5 3 5 75 5 6 6
Primary Punch Haymaker 7 3 15 100 5 7 9
Secondary Punch Jab 5 6 5 75 5 7 5
Secondary Punch Palm Strike 7 6 15 115 5 7 12 Yes
Secondary Punch Piercing Strike 10 8 40 130 5 7 16 Yes
Primary Kick Strong Kick 5 4 40 6
Primary Kick Snap Kick 7 4 60 6 6
Primary Kick Power Kick 9 4 5 80 6 6 9
Secondary Kick Hip Kick 7 7 60 6 7 6
Secondary Kick Hook Kick 9 7 10 100 6 7 12 Yes
Secondary Kick Piercing Kick 12 9 50 125 6 8 15 Yes