Difference between revisions of "Talchem California HQ"

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(Created page with "An abandoned compound. It is an old factory/laboratory that is a newer location still under development. Good place for PvP, but no resources as its use is not fully implement...")
 
 
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An abandoned compound. It is an old factory/laboratory that is a newer location still under development. Good place for PvP, but no resources as its use is not fully implemented yet. There is an inaccessible space at one end of the building with an elevator, but the site has no other current function.
+
== Info ==
 +
An abandoned compound. It is an old factory/laboratory that is a newer location still under development. An area swarmed with Endless walkers at every corner and an area where PvP is viable can prove difficult alone. This area has good rewards with a cost of many Endless walkers swarming with minor poison. Bring Plenty of Antidotes. Bring a few amount of expanded lock picks sets and must have high lock pick skill to open all containers inside. There are two magic lockers inside, so it is common area for PvP.
  
 
== Location ==
 
== Location ==
 
Talchem California HQ is located in zone 32:1 (north east area), not far from [[Gecko]], and is the most northerly point in the world.
 
Talchem California HQ is located in zone 32:1 (north east area), not far from [[Gecko]], and is the most northerly point in the world.
 +
 +
==Loot Drop==
 +
*In Talchem California HQ you can find in lockers common Tier 1-2 stuff, currency.
 +
*NPC have 1% to drop [[Ceramic Plate]]
 +
*There is 2 tier II [[Dungeon locker]]
 +
 +
==Sentry Bots Enemies==
 +
Enemies have 15% [[Damage Protection]], no drugs, no implants, 100% exp gain
 +
{| class="wikitable sortable" border="1"
 +
|-
 +
!  S<br>P<br>E<br>C<br>I<br>A<br>L
 +
!  Perks
 +
!  Weapon
 +
 +
|-
 +
|4<br>10<br>20<br>1<br>10<br>8<br>1
 +
|Class Perk: Super Mutant<br>One Hander<br>Fast Metabolism<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Rate of Fire<br>Gain Charisma<br>Gain Intelligence<br>
 +
|M60
 +
|-
 +
|1<br>1<br>20<br>20<br>1<br>11<br>1
 +
|Class Perk: Super Mutant<br>One Hander<br>Fast Metabolism<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Ranged Damage<br>Bonus Ranged Damage<br>More Ranged Damage<br>
 +
|Avenger Minigun
 +
|-
 +
|20<br>1<br>8<br>1<br>20<br>4<br>1
 +
|Class Perk: Wrecker<br>One Hander<br>Fast Shot<br>Weapon Handling<br>Living Anatomy<br>Earlier Sequence<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Cowboy<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|Rocket Launcher
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>8<br>20
 +
|Class Perk: Wrecker<br>One Hander<br>Fast Shot<br>Weapon Handling<br>Living Anatomy<br>Gain Charisma<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Gain Intelligence<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|ELECTRO Rocket Launcher
 +
|-
 +
|15<br>5<br>15<br>1<br>1<br>15<br>5
 +
|Class Perk: Chosen One<br>One Hander<br>Chem Reliant<br>Kamikaze<br>Fire Fighter<br>Pyromaniac<br>Bonus Battle Stats<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Dodger<br>Livewire<br>Bonus Rate of Fire<br>Lifegiver<br>Action Boy<br>
 +
|Incinerator
 +
|-
 +
|1<br>1<br>15<br>1<br>15<br>15<br>5
 +
|Class Perk: Chosen One<br>One Hander<br>Fast Metabolism<br>Bonehead<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Gain Endurance<br>Faster Healing<br>Quick Pockets<br>Dodger<br>Livewire<br>
 +
|Gatling Laser
 +
|-
 +
|1<br>5<br>15<br>1<br>1<br>15<br>15
 +
|Class Perk: Soldier<br>One Hander<br>Fast Shot<br>Cowboy<br>Earlier Sequence<br>Weapon Handling<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Rate of Fire<br>Gain Charisma<br>Gain Intelligence<br>
 +
|Prototype 14
 +
|-
 +
|1<br>10<br>13<br>1<br>10<br>10<br>10
 +
|Class Perk: Soldier<br>One Hander<br>Fast Shot<br>More Critical<br>Gain Luck<br>Even More Criticals<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Rate of Fire<br>Better Critical<br>Right Between the Eyes<br>
 +
|Light Support Weapon
 +
|-
 +
|1<br>4<br>20<br>20<br>1<br>20<br>1
 +
|Class Perk: Cyborg<br>One Hander<br>Small Frame<br>More Critical<br>Gain Luck<br>Even More Criticals<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Spray and Pray<br>Better Critical<br>Right Between the Eyes<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors MK.II<br>Implant: Dragon System<br>Implant: Dragon System<br>Implant: Dragon OS<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Tactical Chip<br>
 +
|Laser Rifle (Ext. Cap.)
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>20<br>20
 +
|Class Perk: Cyborg<br>One Hander<br>Small Frame<br>Heave Ho!<br>Sharpshooter<br>Quick Recovery<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Spray and Pray<br>Better Critical<br>Right Between the Eyes<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors<br>Implant: Aggressive Sensors MK.II<br>Implant: Dragon System<br>Implant: Dragon System<br>Implant: Dragon OS<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Nemean Armor<br>Implant: Tactical Chip<br>
 +
|Plasma Rifle
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>18<br>10
 +
|Class Perk: Alien<br>One Hander<br>Cannibal<br>Adrenaline Rush<br>Toughness<br>Lethal Protection<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Quick Recovery<br>Heave Ho!<br>Sharpshooter<br>
 +
|LAR62
 +
|-
 +
|1<br>4<br>20<br>1<br>1<br>10<br>18
 +
|Class Perk: Alien<br>One Hander<br>Cannibal<br>Gain Intelligence<br>Gain Charisma<br>Gain Agility<br>Man of Steel<br>Iron Limbs<br>Stonewall<br>Bonus Move<br>Action Boy<br>Bonus Rate of Fire<br>
 +
|ETG3000
 +
|}
  
 
[[Category:Locations]]
 
[[Category:Locations]]
 +
[[Category:Dungeons]]

Latest revision as of 12:21, 11 December 2022

Info

An abandoned compound. It is an old factory/laboratory that is a newer location still under development. An area swarmed with Endless walkers at every corner and an area where PvP is viable can prove difficult alone. This area has good rewards with a cost of many Endless walkers swarming with minor poison. Bring Plenty of Antidotes. Bring a few amount of expanded lock picks sets and must have high lock pick skill to open all containers inside. There are two magic lockers inside, so it is common area for PvP.

Location

Talchem California HQ is located in zone 32:1 (north east area), not far from Gecko, and is the most northerly point in the world.

Loot Drop

  • In Talchem California HQ you can find in lockers common Tier 1-2 stuff, currency.
  • NPC have 1% to drop Ceramic Plate
  • There is 2 tier II Dungeon locker

Sentry Bots Enemies

Enemies have 15% Damage Protection, no drugs, no implants, 100% exp gain

S
P
E
C
I
A
L
Perks Weapon
4
10
20
1
10
8
1
Class Perk: Super Mutant
One Hander
Fast Metabolism
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Bonus Rate of Fire
Gain Charisma
Gain Intelligence
M60
1
1
20
20
1
11
1
Class Perk: Super Mutant
One Hander
Fast Metabolism
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Bonus Ranged Damage
Bonus Ranged Damage
More Ranged Damage
Avenger Minigun
20
1
8
1
20
4
1
Class Perk: Wrecker
One Hander
Fast Shot
Weapon Handling
Living Anatomy
Earlier Sequence
Man of Steel
Iron Limbs
Stonewall
Cowboy
Action Boy
Bonus Rate of Fire
Rocket Launcher
1
4
20
1
1
8
20
Class Perk: Wrecker
One Hander
Fast Shot
Weapon Handling
Living Anatomy
Gain Charisma
Man of Steel
Iron Limbs
Stonewall
Gain Intelligence
Action Boy
Bonus Rate of Fire
ELECTRO Rocket Launcher
15
5
15
1
1
15
5
Class Perk: Chosen One
One Hander
Chem Reliant
Kamikaze
Fire Fighter
Pyromaniac
Bonus Battle Stats
Man of Steel
Iron Limbs
Stonewall
Dodger
Livewire
Bonus Rate of Fire
Lifegiver
Action Boy
Incinerator
1
1
15
1
15
15
5
Class Perk: Chosen One
One Hander
Fast Metabolism
Bonehead
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Gain Endurance
Faster Healing
Quick Pockets
Dodger
Livewire
Gatling Laser
1
5
15
1
1
15
15
Class Perk: Soldier
One Hander
Fast Shot
Cowboy
Earlier Sequence
Weapon Handling
Man of Steel
Iron Limbs
Stonewall
Bonus Rate of Fire
Gain Charisma
Gain Intelligence
Prototype 14
1
10
13
1
10
10
10
Class Perk: Soldier
One Hander
Fast Shot
More Critical
Gain Luck
Even More Criticals
Man of Steel
Iron Limbs
Stonewall
Bonus Rate of Fire
Better Critical
Right Between the Eyes
Light Support Weapon
1
4
20
20
1
20
1
Class Perk: Cyborg
One Hander
Small Frame
More Critical
Gain Luck
Even More Criticals
Man of Steel
Iron Limbs
Stonewall
Spray and Pray
Better Critical
Right Between the Eyes
Implant: Aggressive Sensors
Implant: Aggressive Sensors
Implant: Aggressive Sensors MK.II
Implant: Dragon System
Implant: Dragon System
Implant: Dragon OS
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Tactical Chip
Laser Rifle (Ext. Cap.)
1
4
20
1
1
20
20
Class Perk: Cyborg
One Hander
Small Frame
Heave Ho!
Sharpshooter
Quick Recovery
Man of Steel
Iron Limbs
Stonewall
Spray and Pray
Better Critical
Right Between the Eyes
Implant: Aggressive Sensors
Implant: Aggressive Sensors
Implant: Aggressive Sensors MK.II
Implant: Dragon System
Implant: Dragon System
Implant: Dragon OS
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Nemean Armor
Implant: Tactical Chip
Plasma Rifle
1
4
20
1
1
18
10
Class Perk: Alien
One Hander
Cannibal
Adrenaline Rush
Toughness
Lethal Protection
Man of Steel
Iron Limbs
Stonewall
Quick Recovery
Heave Ho!
Sharpshooter
LAR62
1
4
20
1
1
10
18
Class Perk: Alien
One Hander
Cannibal
Gain Intelligence
Gain Charisma
Gain Agility
Man of Steel
Iron Limbs
Stonewall
Bonus Move
Action Boy
Bonus Rate of Fire
ETG3000