Difference between revisions of "Engineering"
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{{Skill | {{Skill | ||
|name=Engineering | |name=Engineering | ||
| − | |modifies=Chance to | + | |modifies=Chance to lose condition on armor. |
|initial=4([[Intelligence]]) | |initial=4([[Intelligence]]) | ||
|perks=None | |perks=None | ||
| Line 11: | Line 11: | ||
For each 50 engineering, you get 1 luck in the armor breaking calculation. | For each 50 engineering, you get 1 luck in the armor breaking calculation. | ||
| − | The calculation is | + | The calculation for condition damage is <code>(enemy luck - (your luck + engineer bonus) ) x 10 capped on tier(50/75/100/125/150/175)</code>. 10000 is 0%(broken item) |
| + | |||
With 1 luck and 50 engineering, taking 20 damage the calculation would be <code>20/(1+(50/50) = 20/2 = 10%</code> | With 1 luck and 50 engineering, taking 20 damage the calculation would be <code>20/(1+(50/50) = 20/2 = 10%</code> | ||
With 10 luck and 200 engineering, taking 50 damage, it would be <code>50/(10+(200/50) = 50/14 = 3.57%</code> | With 10 luck and 200 engineering, taking 50 damage, it would be <code>50/(10+(200/50) = 50/14 = 3.57%</code> | ||
Latest revision as of 02:02, 19 November 2023
| Skill Engineering | |
|---|---|
| Modifies | Chance to lose condition on armor. |
| Initial level | 4(Intelligence) |
| Related perks | None |
| Related traits | None |
Engineering is used to slow condition lose on your Armor
For each 50 engineering, you get 1 luck in the armor breaking calculation.
The calculation for condition damage is (enemy luck - (your luck + engineer bonus) ) x 10 capped on tier(50/75/100/125/150/175). 10000 is 0%(broken item)
With 1 luck and 50 engineering, taking 20 damage the calculation would be 20/(1+(50/50) = 20/2 = 10%
With 10 luck and 200 engineering, taking 50 damage, it would be 50/(10+(200/50) = 50/14 = 3.57%