Difference between revisions of "Random Boy"

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#REDIRECT [[Class perks#Random Boy]]
|-
 
!  Name
 
!  Req.<br> level
 
!  Effect
 
!  Notes
 
!  Basic <br> Critical <br> Power
 
|-
 
| [[Random Boy]]
 
| 100
 
|
 
* +1 [[Action Points]]
 
*Rolls 9 stats, can be negative
 
*Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%.
 
*5% damage per Luck
 
*2% [[Damage Protection]] per [[luck]]
 
*2% [[Lifesteal]] per [[luck]]
 
*5 [[AP Regen]] per [[Luck]]
 
*3% [[Movement Speed]] per [[Luck]]
 
*[[Strike]]: apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak
 
*Roll`s has been capped at 95%.
 
*PvE Ability: 20% chance that npcs will deagro on you when you attack
 
|
 
*You can take this perk in New Reno Shark Club
 
*command ~randomboy | ~rb to force a random roll for 5 minutes and 5 seconds. This command can be used in the barter skill. The results of the roll will be displayed in the message box.
 
 
 
*Stats can stack
 
Stats what Randomboy can roll:
 
*[[Critical Power]] -20 or 40
 
*[[Critical Power]] -20% or 40%
 
*[[Critical Chance]] -5% or 10%
 
*One of [[DR]] -3% or 10%
 
*One of [[DT]] -1 or 6
 
*[[Rad Resistance]] and [[Poison Resistance]] -25 or 50 and carry weight -50 to 100
 
*all of [[S.P.E.C.I.A.L.]] -1 or 3
 
*[[Hit Points]] -20 or 50
 
*[[Action Points]] and turnbased AP for move -1 or 3
 
*[[Sequence]] -25 or 75
 
*[[Melee]] Damage -5 or 20
 
*[[Healing Rate]] -20 or 60
 
*[[Armor Class]] -75 or 225
 
| 0-100
 
|-
 
|}
 
 
 
=== Gain Special Perk Class Calculations ===
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
!  Notes:
 
|-
 
| [[Gain Luck]]
 
|
 
*Gives an extra 5 luck in Roll calculations.
 
|
 
*Getting the Gain Luck [[level perks|level perk]] also gives the bonuses you see on the left.
 
*So if you have 20 Luck with Gain Luck level perk you have 25 Luck for calculations.
 
*Makes the god rolls bellow possible:
 
+125% damage
 
 
 
+75% [[Damage Protection]]
 
 
 
+50% Lifesteal
 
 
 
+125 AP Regen
 
 
 
+75% Movement Speed
 
*Also means you cannot have negative stats as with 25 luck you will always roll them into a positive!
 
|-
 
|}
 
 
 
=== Negative Class Scaling ===
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
!  Notes:
 
|-
 
| [[Strength]]
 
|
 
* +1 second until battle timer ends. 
 
|
 
*For every point of [[Strength]] your character has it also gives the downside you see on the left.
 
|-
 
|}
 
 
 
=== Favorite Weapon ===
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Class:
 
!  Weapon:
 
!  Effect:
 
|-
 
| Random Boy
 
|
 
* [[Weapon Types|Shotguns]]
 
|
 
* [[Weapon Types|Shotguns]] penetrate 100% [[DT]] resistance
 
|-
 
|}
 
 
 
[[Category:Class Perks]]
 

Latest revision as of 00:51, 23 January 2026