Difference between revisions of "Deathclaw"

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m (Faster moved page Deathclaw Perk to Deathclaw: For the deathclaws found in random encounters, see Random Encounters)
m (Redirected page to Class perks#Deathclaw)
(Tag: New redirect)
 
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== Class Perk ==
+
#REDIRECT [[Class perks#Deathclaw]]
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Req.<br> level
 
!  Effects/ Notes
 
!  Natural Armor Calculation
 
!  Helmet Natural armor scaling
 
|-
 
|  [[Deathclaw Perk]]
 
|  40
 
 
*Base stats:
 
**Base Hitpoins: 200
 
**Base AP: 2
 
**Base Damage Multi: 50%  
 
* + 1 attack range
 
* + 10% [[Movement Speed]]
 
* + 3 [[Strength]]
 
* 1 Fury, gain 5 Melee Damage
 
* Gains 1% damage protection per 1% of the attacker's slow level.
 
* Gains slow immunity.
 
* Rage: Gain Cripple random limb. [[Taunt]] all players on the map for 3 sec (except own faction members).
 
* Natural Armor
 
*<span style="color:#800080">Can't use guns and armors</span>
 
Slow Aura Mechanic:
 
*Requires Deathclaw to have Heavy Handed and be using a punch weapon.
 
*Radius: 15 hexes.
 
*Slow Power: 2% per Heavy Handed malus.
 
*Duration: 1 second.
 
*Targets: Affects all players within range (NPCs are unaffected).
 
*Protection: Heavy Handed protection effects (e.g., Thwart Block, Mutie, Jinxed) will counter Slow Aura.
 
'''PvE Ability:''' +10 melee damage against NPCs
 
Scaling:
 
*[[AP Regen]]: +0.01 for melee damage(before double)
 
*[[Lifesteal]]: 1% target life(doesnt adds above lifesteal cap)
 
*[[Sneak]]: +20 for 1 [[Strength]]
 
*[[Armor Class]]: +1 AC for 1 [[Sneak]]
 
*[[Critical Chance]]: +[[Intelligence]] + [[Endurance]] + [[Agility]]
 
*[[Movement Speed]]: +3% per [[Luck]]
 
|
 
You can get this perk in [[Modoc]] in north <br>
 
Natural Armor:
 
*Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]]
 
*Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]]
 
*Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]]
 
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]]
 
*Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]]
 
*Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]]
 
*Critical % Power Resistance: 15% + [[Action Points]] for moving
 
*Critical Power Resistance: 0 + [[Movement Speed]]
 
*Critical Chance Resistance: 5% + [[Strength]]
 
*[[Hit Points]]: base + 3x[[Lethal Damage]](base only, not 20luck)
 
| Deathclaw Natural Armor scales to your worn helmet:
 
 
 
Tier 1: 33% DR/DT
 
 
 
Tier 2: 66% DR/DT
 
 
 
Tier 3: 100% DR/DT
 
 
 
Tier 4: 115% DR/DT
 
 
 
Tier 5: 125% DR/DT
 
 
 
Tier 6: 133% DR/DT
 
 
 
*Wearing a Tier 3 helmet will make calculations easy any other helmet may require a calculator.
 
|-
 
|}
 
 
 
== Gain Special Perk Class Calculations ==
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
|-
 
| [[Gain Strength]]
 
|
 
*+5% DR Plasma DR, 5% Critical Chance Resistance, 50 Sneak
 
 
 
|-
 
| [[Gain Perception]]
 
|
 
*+5% Laser DR, 5 Electro DT
 
|-
 
| [[Gain Endurance]]
 
|
 
*+5% Explode DR, 5% Critical Chance
 
|-
 
| [[Gain Charisma]]
 
|
 
*+5 Laser DT
 
|-
 
| [[Gain Intelligence]]
 
|
 
*+5 Normal DT, 5% Critical Chance
 
|-
 
| [[Gain Agility]]
 
|
 
*+5 Explode DT, 5% Critical Chance
 
|-
 
| [[Gain Luck]]
 
|
 
*+5 Plasma DT
 
|-
 
|}
 
 
 
== Negative Class Scaling ==
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
!  Notes:
 
|-
 
| [[Intelligence]]
 
|
 
* -3 Melee Damage
 
|
 
*For every point of [[Intelligence]] your character has it also gives the downside you see on the left.
 
|-
 
|}
 
 
 
== Favorite Weapon ==
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Class:
 
!  Weapon:
 
!  Effect:
 
|-
 
| [[Deathclaw Perk]]
 
|
 
* [[Punch weapons]]
 
|
 
* +5 Heavy handed malus
 
|-
 
|}
 
 
 
== Armor's Perks ==
 
 
 
*Deathclaws gain armor perks depending on weapon perks and weapon tier:
 
- Tier 1 grants the 1st perk of your weapon.
 
 
 
- Tier 2 grants the first two perks of your weapon.
 
 
 
- Tier 3 grants the first three perks of your weapon.
 
 
 
- Tier 4 grants the first four perks of your weapon. (particularly good as you can choose this one)
 
 
 
- Tier 5 grants first 5 perks of your weapon.
 
 
 
- Tier 6 grants your Legendary perk as well as the first 5 perks.<br>
 
 
 
{| class="wikitable sortable"
 
|-
 
! Weapon Perks
 
! Armor Perks
 
|-
 
| [[Weapon Perks#Ammo Upgrade|Ammo Upgrade]]
 
| [[Armor Perks#Bonus Charisma|Bonus Charisma]]
 
|-
 
| [[Weapon Perks#Bloody|Bloody]]
 
| [[Armor Perks#Cured|Cured]]
 
|-
 
| [[Weapon Perks#Bonus Critical Power|Bonus Critical Power]]
 
| [[Armor Perks#Integrated Gloves|Integrated Gloves]]
 
|-
 
| [[Weapon Perks#Bonus Max Damage|Bonus Max Damage]]
 
| [[Armor Perks#Bonus Strength|Bonus Strength]]
 
|-
 
| [[Weapon Perks#Bonus Min Damage|Bonus Min Damage]]
 
| [[Armor Perks#Sneaky|Sneaky]]
 
|-
 
| [[Weapon Perks#Bonus Attack Speed|Bonus Attack Speed]]
 
| [[Armor Perks#Utility|Utility]]
 
|-
 
| [[Weapon Perks#Less AP cost|Less AP cost]]
 
| [[Armor Perks#Bonus Movement|Bonus Movement]]
 
|-
 
| [[Weapon Perks#Chip Shot|Chip Shot]]
 
| [[Armor Perks#Special Force Bonus|Special Force Bonus]]
 
|-
 
| [[Weapon Perks#Destroyer|Destroyer]]
 
| [[Armor Perks#Integrated Gloves|Integrated Gloves]]
 
|-
 
| [[Weapon Perks#Fast Trigger|Fast Trigger]]
 
| [[Armor Perks#Regeneration|Regeneration]]
 
|-
 
| [[Weapon Perks#Frozen Queen|Frozen Queen]]
 
| [[Armor Perks#Penetration Protection|Penetration Protection]]
 
|-
 
| [[Weapon Perks#Killing Spree|Killing Spree]]
 
| [[Armor Perks#Mirror System|Mirror System]]
 
|-
 
| [[Weapon Perks#Knockback|Knockback]]
 
| [[Armor Perks#Heavy Stonewall|Heavy Stonewall]]
 
|-
 
| [[Weapon Perks#Life Steal|Life Steal]]
 
| [[Armor Perks#Speed Mechanism|Speed Mechanism]]
 
|-
 
| [[Weapon Perks#Long Range|Long Range]]
 
| [[Armor Perks#Survivalist|Survivalist]]
 
|-
 
| [[Weapon Perks#Bonus Critical Chance|Bonus Critical Chance]]
 
| [[Armor Perks#Bonus Luck|Bonus Luck]]
 
|-
 
| [[Weapon Perks#More Critical Damage|More Critical Damage]]
 
| [[Armor Perks#Fill The Gaps|Fill The Gaps]]
 
|-
 
| [[Weapon Perks#Penetrate|Penetrate]]
 
| [[Armor Perks#Defense Enhancement|Defense Enhancement]]
 
|-
 
| [[Weapon Perks#Poison|Poison]]
 
| [[Armor Perks#Shock Protection|Shock Protection]]
 
|-
 
| [[Weapon Perks#Scoped|Scoped]]
 
| [[Armor Perks#Bonus Perception|Bonus Perception]]
 
|-
 
| [[Weapon Perks#Spiked|Spiked]]
 
| [[Armor Perks#Heavy|Heavy]]
 
|-
 
| [[Weapon Perks#Smasher!|Smasher!]]
 
| [[Armor Perks#Anty-Termal System|Anty-Termal System]]
 
|-
 
| [[Weapon Perks#Lethal Damage|Lethal Damage]]
 
| [[Armor Perks#Advanced Plate|Advanced Plate]]
 
|- style="font-weight:bold;"
 
| More Bonus Damage
 
| Advanced Defence
 
|- style="font-weight:bold;"
 
| Bonus Bullet Damage
 
| Nightmare Defence (Gifted)
 
|- style="font-weight:bold;"
 
| Better Critical Table
 
| Powered
 
|- style="font-weight:bold;"
 
| Butcher
 
| Anty-Crit
 
|- style="font-weight:bold;"
 
| Enhanced Knockout
 
| Super Regen
 
|}
 
 
 
[[Category:Class Perks]]
 

Latest revision as of 22:36, 16 January 2026