Difference between revisions of "Critical Table"

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(Created page with "{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable" !CRITICAL TIER<br> /ROLL !EYES !HEAD !GROIN !HANDS !LEGS !UNAIMED |- |align="center"|0 <br>0-25 |a...")
 
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{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
!CRITICAL TIER<br> /ROLL
+
!Melee
 
!EYES
 
!EYES
 
!HEAD
 
!HEAD
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|-
 
|-
 
|align="center"|0 <br>0-25
 
|align="center"|0 <br>0-25
|align="center"|135%-150% DMG
+
|align="center"|50%-70% DMG
|align="center"|110%-125% DMG
+
|align="center"|45%-65% DMG
|align="center"|110%-125% DMG
+
|align="center"|40%-60% DMG
|align="center"|75%-90% DMG
+
|align="center"|35%-55% DMG
|align="center"|80%-95% DMG
+
|align="center"|30%-50% DMG
 
|align="center"|5%-20% DMG
 
|align="center"|5%-20% DMG
 
|-
 
|-
 
|align="center"|1 <br>26-60
 
|align="center"|1 <br>26-60
|align="center"|180%-195% DMG <br> Slow
+
|align="center"|75%-100% DMG <br> Confusion
|align="center"|155%-170% DMG<br> Slow
+
|align="center"|70%-95% DMG<br> Confusion
|align="center"|145%-160% DMG<br> Slow
+
|align="center"|65%-90% DMG<br> Confusion
|align="center"|110%-125% DMG<br> Slow
+
|align="center"|60%-85% DMG<br> Confusion
|align="center"|115%-130% DMG<br> Slow
+
|align="center"|55%-80% DMG<br> Confusion
|align="center"|25%-40% DMG <br> Confusion
+
|align="center"|25%-40% DMG <br>  
 
|-
 
|-
 
|align="center"|2 <br>61-90
 
|align="center"|2 <br>61-90
|align="center"|225%-240% DMG <br> Knockdown
+
|align="center"|105%-135% DMG<br> Taunt
|align="center"|200%-215% DMG <br> Knockdown
+
|align="center"|100%-130% DMG<br> Taunt
|align="center"|180%-195% DMG<br> Knockdown
+
|align="center"|95%-125% DMG<br> Taunt
|align="center"|145%-160% DMG<br> AP Drain
+
|align="center"|90%-120% DMG<br> Taunt
|align="center"|150%-165% DMG<br> Knockdown
+
|align="center"|85%-115% DMG<br> Taunt
 +
|align="center"|45%-60% DMG<br> Taunt
 +
|-
 +
|align="center"|3 <br>91-115
 +
|align="center"|140%-175% DMG<br> Knockdown
 +
|align="center"|135%-170% DMG<br> Knockdown
 +
|align="center"|130%-165% DMG<br> Knockdown
 +
|align="center"|125%-160% DMG<br> Ap Drain
 +
|align="center"|120%-155% DMG<br> Knockdown
 +
|align="center"|55%-70% DMG<br> Slow
 +
|-
 +
|align="center"|4 <br>116-150
 +
|align="center"|180%-220% DMG<br> Bewilderment
 +
|align="center"|175%-215% DMG<br> Bewilderment
 +
|align="center"|170%-210% DMG<br> Bewilderment
 +
|align="center"|165%-205% DMG<br> Bewilderment
 +
|align="center"|160%-200% DMG<br> Bewilderment
 +
|align="center"|75%-90% DMG<br>  Bewilderment
 +
|-
 +
|align="center"|5 <br>151-199
 +
|align="center"|225%-270% DMG<br> Bleed
 +
|align="center"|220%-265% DMG<br> Bleed
 +
|align="center"|215%-260% DMG<br> Knockout
 +
|align="center"|210%-255% DMG<br> Weapon Drop
 +
|align="center"|205%-250% DMG<br> Leg Criple
 +
|align="center"|95%-110% DMG<br> Confusion
 +
|-
 +
|align="center"|6 <br>200+
 +
|align="center"|275%-325% DMG<br>
 +
|align="center"|270%-320% DMG<br>
 +
|align="center"|265%-315% DMG<br>
 +
|align="center"|260%-310% DMG<br>
 +
|align="center"|255%-305% DMG<br>
 +
|align="center"|100%-115% DMG<br>
 +
|-
 +
 
 +
|}
 +
 
 +
 
 +
 
 +
 
 +
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 +
!Range<br> 1 Hands
 +
!EYES
 +
!HEAD
 +
!GROIN
 +
!HANDS
 +
!LEGS
 +
!UNAIMED
 +
|-
 +
|align="center"|0 <br>0-25
 +
|align="center"|80%-125% DMG
 +
|align="center"|70%-110% DMG
 +
|align="center"|95%-125% DMG
 +
|align="center"|110%-145% DMG
 +
|align="center"|110%-150% DMG
 +
|align="center"|10%-30% DMG
 +
|-
 +
|align="center"|1 <br>26-60
 +
|align="center"|110%-160% DMG <br> Slow
 +
|align="center"|115%-150% DMG<br> Taunt
 +
|align="center"|120%-160% DMG<br> Taunt
 +
|align="center"|145%-190% DMG<br> Weakness
 +
|align="center"|155%-195% DMG<br> Slow
 +
|align="center"|30%-50% DMG <br> Weakness
 +
|-
 +
|align="center"|2 <br>61-90
 +
|align="center"|145%-195% DMG<br> Mark
 +
|align="center"|145%-195% DMG<br> Shock
 +
|align="center"|145%-195% DMG<br> Bewilderment
 +
|align="center"|180%-235% DMG<br> AP Drain
 +
|align="center"|190%-240% DMG<br> Knockdown
 +
|align="center"|50%-70% DMG<br> Slow
 +
|-
 +
|align="center"|3 <br>91-115
 +
|align="center"|160%-230% DMG<br> Confusion
 +
|align="center"|155%-210% DMG<br> Confusion
 +
|align="center"|170%-230% DMG<br> Confusion
 +
|align="center"|215%-280% DMG<br> Weapon Drop
 +
|align="center"|225%-285% DMG<br> Confusion
 +
|align="center"|60%-80% DMG<br> Knockdown
 +
|-
 +
|align="center"|4 <br>116-150
 +
|align="center"|185%-265% DMG<br> Blind
 +
|align="center"|180%-255% DMG<br> Bypass
 +
|align="center"|195%-265% DMG<br> Death
 +
|align="center"|250%-325% DMG<br> Arm Criple
 +
|align="center"|260%-330% DMG<br> Leg Criple
 +
|align="center"|80%-100% DMG<br> 
 +
|-
 +
|align="center"|5 <br>151-199
 +
|align="center"|220%-300% DMG<br> Death
 +
|align="center"|215%-290% DMG<br> Bleed
 +
|align="center"|230%-300% DMG<br> Bleed
 +
|align="center"|285%-370% DMG<br> Weapon Destroy
 +
|align="center"|295%-375% DMG<br> Bleed
 +
|align="center"|100%-120% DMG<br> AP Drain
 +
|-
 +
|align="center"|6 <br>200+
 +
|align="center"|235%-335% DMG<br> Bypass
 +
|align="center"|230%-325% DMG<br> Death
 +
|align="center"|245%-335% DMG<br> Bypass
 +
|align="center"|320%-415% DMG<br> Knockout
 +
|align="center"|330%-420% DMG<br> Knockout
 +
|align="center"|105%-125% DMG<br> Bypass
 +
|-
 +
|}
 +
 
 +
 
 +
 
 +
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 +
 
 +
 
 +
!Range<br> 2 Hands
 +
!EYES
 +
!HEAD
 +
!GROIN
 +
!HANDS
 +
!LEGS
 +
!UNAIMED
 +
|-
 +
|align="center"|0 <br>0-25
 +
|align="center"|110%-150% DMG
 +
|align="center"|95%-125% DMG
 +
|align="center"|95%-125% DMG
 +
|align="center"|60%-90% DMG
 +
|align="center"|65%-95% DMG
 +
|align="center"|5%-20% DMG
 +
|-
 +
|align="center"|1 <br>26-60
 +
|align="center"|155%-195% DMG <br> Slow
 +
|align="center"|130%-170% DMG<br> Taunt
 +
|align="center"|120%-160% DMG<br> Taunt
 +
|align="center"|85%-125% DMG<br> Weakness
 +
|align="center"|90%-130% DMG<br> Slow
 +
|align="center"|25%-40% DMG <br> Weakness
 +
|-
 +
|align="center"|2 <br>61-90
 +
|align="center"|190%-240% DMG<br> Mark
 +
|align="center"|165%-215% DMG<br> Shock
 +
|align="center"|145%-195% DMG<br> Bewilderment
 +
|align="center"|110%-160% DMG<br> AP Drain
 +
|align="center"|115%-165% DMG<br> Knockdown
 
|align="center"|45%-60% DMG<br> Slow
 
|align="center"|45%-60% DMG<br> Slow
 
|-
 
|-
 
|align="center"|3 <br>91-115
 
|align="center"|3 <br>91-115
|align="center"|270%-285% DMG <br> Confusion
+
|align="center"|225%-285% DMG<br> Confusion
|align="center"|245%-260% DMG <br> Confusion
+
|align="center"|200%-260% DMG<br> Confusion
|align="center"|215%-230% DMG <br> Confusion
+
|align="center"|170%-230% DMG<br> Confusion
|align="center"|180%-195% DMG <br> Weapon Drop
+
|align="center"|135%-195% DMG<br> Weapon Drop
|align="center"|185%-200% DMG <br> Confusion
+
|align="center"|140%-200% DMG<br> Confusion
|align="center"|55%-70% DMG <br> Knockdown
+
|align="center"|55%-70% DMG<br> Knockdown
 
|-
 
|-
 
|align="center"|4 <br>116-150
 
|align="center"|4 <br>116-150
|align="center"|315%-330% DMG <br> Blind
+
|align="center"|260%-330% DMG<br> Blind
|align="center"|290%-305% DMG <br> Bypass
+
|align="center"|235%-305% DMG<br> Bypass
|align="center"|250%-265% DMG <br> Death
+
|align="center"|195%-265% DMG<br> Death
|align="center"|215%-230% DMG <br> Arm Criple
+
|align="center"|160%-230% DMG<br> Arm Criple
|align="center"|220%-235% DMG <br> Leg Criple
+
|align="center"|165%-235% DMG<br> Leg Criple
|align="center"|75%-90% DMG <br>   
+
|align="center"|75%-90% DMG<br>   
 
|-
 
|-
 
|align="center"|5 <br>151-199
 
|align="center"|5 <br>151-199
|align="center"|360%-375% DMG <br> Knockout
+
|align="center"|295%-375% DMG<br> Knockout
|align="center"|335%-350% DMG <br> Knockout
+
|align="center"|270%-350% DMG<br> Lost Turn
|align="center"|285%-300% DMG <br> Knockout
+
|align="center"|230%-300% DMG<br> Bleed
|align="center"|250%-265% DMG <br> Weapon Destroy
+
|align="center"|195%-265% DMG<br> Weapon Destroy
|align="center"|255%-270% DMG <br> Knockout
+
|align="center"|200%-270% DMG<br> Bleed
|align="center"|95%-110% DMG <br> AP Drain
+
|align="center"|95%-110% DMG<br> AP Drain
 
|-
 
|-
 
|align="center"|6 <br>200+
 
|align="center"|6 <br>200+
|align="center"|405%-420% DMG <br> Bypass
+
|align="center"|330%-420% DMG<br> Bypass
|align="center"|380%-385% DMG <br> Death
+
|align="center"|205%-385% DMG<br> Death
|align="center"|320%-335% DMG <br> Bypass
+
|align="center"|245%-335% DMG<br> Knockout
|align="center"|285%-300% DMG <br> Bypass
+
|align="center"|210%-300% DMG<br> Bypass
|align="center"|290%-305% DMG <br> Bypass
+
|align="center"|215%-305% DMG<br> Bypass
|align="center"|100%-115% DMG <br> Death
+
|align="center"|100%-115% DMG<br> Death
 
|-
 
|-
 
|}
 
|}
 +
 +
  
 
[[Category:Combat]]
 
[[Category:Combat]]

Revision as of 07:09, 15 June 2023


Melee EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
50%-70% DMG 45%-65% DMG 40%-60% DMG 35%-55% DMG 30%-50% DMG 5%-20% DMG
1
26-60
75%-100% DMG
Confusion
70%-95% DMG
Confusion
65%-90% DMG
Confusion
60%-85% DMG
Confusion
55%-80% DMG
Confusion
25%-40% DMG
2
61-90
105%-135% DMG
Taunt
100%-130% DMG
Taunt
95%-125% DMG
Taunt
90%-120% DMG
Taunt
85%-115% DMG
Taunt
45%-60% DMG
Taunt
3
91-115
140%-175% DMG
Knockdown
135%-170% DMG
Knockdown
130%-165% DMG
Knockdown
125%-160% DMG
Ap Drain
120%-155% DMG
Knockdown
55%-70% DMG
Slow
4
116-150
180%-220% DMG
Bewilderment
175%-215% DMG
Bewilderment
170%-210% DMG
Bewilderment
165%-205% DMG
Bewilderment
160%-200% DMG
Bewilderment
75%-90% DMG
Bewilderment
5
151-199
225%-270% DMG
Bleed
220%-265% DMG
Bleed
215%-260% DMG
Knockout
210%-255% DMG
Weapon Drop
205%-250% DMG
Leg Criple
95%-110% DMG
Confusion
6
200+
275%-325% DMG
270%-320% DMG
265%-315% DMG
260%-310% DMG
255%-305% DMG
100%-115% DMG



Range
1 Hands
EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
80%-125% DMG 70%-110% DMG 95%-125% DMG 110%-145% DMG 110%-150% DMG 10%-30% DMG
1
26-60
110%-160% DMG
Slow
115%-150% DMG
Taunt
120%-160% DMG
Taunt
145%-190% DMG
Weakness
155%-195% DMG
Slow
30%-50% DMG
Weakness
2
61-90
145%-195% DMG
Mark
145%-195% DMG
Shock
145%-195% DMG
Bewilderment
180%-235% DMG
AP Drain
190%-240% DMG
Knockdown
50%-70% DMG
Slow
3
91-115
160%-230% DMG
Confusion
155%-210% DMG
Confusion
170%-230% DMG
Confusion
215%-280% DMG
Weapon Drop
225%-285% DMG
Confusion
60%-80% DMG
Knockdown
4
116-150
185%-265% DMG
Blind
180%-255% DMG
Bypass
195%-265% DMG
Death
250%-325% DMG
Arm Criple
260%-330% DMG
Leg Criple
80%-100% DMG
5
151-199
220%-300% DMG
Death
215%-290% DMG
Bleed
230%-300% DMG
Bleed
285%-370% DMG
Weapon Destroy
295%-375% DMG
Bleed
100%-120% DMG
AP Drain
6
200+
235%-335% DMG
Bypass
230%-325% DMG
Death
245%-335% DMG
Bypass
320%-415% DMG
Knockout
330%-420% DMG
Knockout
105%-125% DMG
Bypass


Range
2 Hands
EYES HEAD GROIN HANDS LEGS UNAIMED
0
0-25
110%-150% DMG 95%-125% DMG 95%-125% DMG 60%-90% DMG 65%-95% DMG 5%-20% DMG
1
26-60
155%-195% DMG
Slow
130%-170% DMG
Taunt
120%-160% DMG
Taunt
85%-125% DMG
Weakness
90%-130% DMG
Slow
25%-40% DMG
Weakness
2
61-90
190%-240% DMG
Mark
165%-215% DMG
Shock
145%-195% DMG
Bewilderment
110%-160% DMG
AP Drain
115%-165% DMG
Knockdown
45%-60% DMG
Slow
3
91-115
225%-285% DMG
Confusion
200%-260% DMG
Confusion
170%-230% DMG
Confusion
135%-195% DMG
Weapon Drop
140%-200% DMG
Confusion
55%-70% DMG
Knockdown
4
116-150
260%-330% DMG
Blind
235%-305% DMG
Bypass
195%-265% DMG
Death
160%-230% DMG
Arm Criple
165%-235% DMG
Leg Criple
75%-90% DMG
5
151-199
295%-375% DMG
Knockout
270%-350% DMG
Lost Turn
230%-300% DMG
Bleed
195%-265% DMG
Weapon Destroy
200%-270% DMG
Bleed
95%-110% DMG
AP Drain
6
200+
330%-420% DMG
Bypass
205%-385% DMG
Death
245%-335% DMG
Knockout
210%-300% DMG
Bypass
215%-305% DMG
Bypass
100%-115% DMG
Death