Difference between revisions of "Hubologist"
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| + | [[Hubologist]] loses all [[Level perks]], but in return he gains better perks from weapons and armor - see tables: | ||
| + | |||
| + | {| class="mw-collapsible mw-collapsed wikitable" | ||
| + | | '''Where to obtain''' | ||
| + | |- | ||
| + | | It can be obtained through dialog with NPC on [[San Francisco]] on Tanker (left side) | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable sortable" border="1" style="font-size:10pt;" | ||
| + | |+ Weapon Perks | ||
| + | |- | ||
| + | ! Name | ||
| + | ! Effect | ||
| + | |- | ||
| + | | Ammo Upgrade | ||
| + | | Increase ammo mods by 20% | ||
| + | |- | ||
| + | | Bloody | ||
| + | | Apply 3 Bleed stack (max of 5) when you land a critical hit. | ||
| + | |- | ||
| + | | Bonus Critical Power | ||
| + | | +1 Critical Tier and Better Criticals effect | ||
| + | |- | ||
| + | | Bonus Max Damage | ||
| + | | Gives +25% DT penetration and increases max damage by 40% | ||
| + | |- | ||
| + | | Bonus Min Damage | ||
| + | | Reduces target DR by 15% (normal, fire, explosive only) and increases min damage by 50% | ||
| + | |- | ||
| + | | Bonus Attack Speed | ||
| + | | +10% attack speed -1 AP Cost | ||
| + | |- | ||
| + | | Damage per Bullet | ||
| + | | +3 damage per bullet and MRD effect | ||
| + | |- | ||
| + | | Less AP cost | ||
| + | | 1 AP less for attacking and Bro FEffect and HtH Attacks Effect | ||
| + | |- | ||
| + | | Chip Shot | ||
| + | | Gives extra 25% chance to deal critical effect and also -20 to target defensive rolls vs critical effects and Hit the Gaps effect | ||
| + | |- | ||
| + | | Destroyer | ||
| + | | Reduces target DR by 30% (normal, fire, explosive only) | ||
| + | |- | ||
| + | | Fast Trigger | ||
| + | | Action boy effect and Quick Pockets Effect | ||
| + | |- | ||
| + | | Frozen Queen | ||
| + | | Apply Slow/Confusion/Bounty on Attack | ||
| + | |- | ||
| + | | Killing Spree | ||
| + | | Restore 20% of MAX AP/HP after kill | ||
| + | |- | ||
| + | | Knockback | ||
| + | | Knockback effect on critical hit and Spray and Pray effect | ||
| + | |- | ||
| + | | Life Steal | ||
| + | | Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and Vampire Effect | ||
| + | |- | ||
| + | | Long Range | ||
| + | | +100% hit chance and doubled hit chance bonus from Perception and Sharpshooter effect | ||
| + | |- | ||
| + | | Bonus Critical Chance | ||
| + | | +10% critical chance and even More Criticals effect | ||
| + | |- | ||
| + | | More Critical Damage | ||
| + | | +5-40% critical damage and More Criticals effect | ||
| + | |- | ||
| + | | Penetrate | ||
| + | | +40% DT penetration and Death Sense Effect | ||
| + | |- | ||
| + | | Poison | ||
| + | | Applies poison and Rads | ||
| + | |- | ||
| + | | Scoped | ||
| + | | +9 weapon range and Heave Ho! effect | ||
| + | |- | ||
| + | | Spiked | ||
| + | | +10-60% critical damage and HtH better criticals effect | ||
| + | |- | ||
| + | | Smasher! | ||
| + | | +15 Strength in Heavy Handed calculation and HtH Damage Effect | ||
| + | |- | ||
| + | | Lethal Damage | ||
| + | | +10 Lethal Damage and Living Anatomy Effect | ||
| + | |- | ||
| + | |} | ||
| − | {| class="wikitable sortable" border="1" | + | {| class="wikitable sortable" border="1" style="font-size:10pt;" |
|+ Armor Perks | |+ Armor Perks | ||
|- | |- | ||
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| +250 CW, +30% rad resist, +30% poison resist, -1 reload AP cost and Quick Recovery effect | | +250 CW, +30% rad resist, +30% poison resist, -1 reload AP cost and Quick Recovery effect | ||
|- | |- | ||
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|} | |} | ||
Revision as of 03:38, 18 February 2023
Hubologist loses all Level perks, but in return he gains better perks from weapons and armor - see tables:
| Where to obtain |
| It can be obtained through dialog with NPC on San Francisco on Tanker (left side) |
| Name | Effect |
|---|---|
| Ammo Upgrade | Increase ammo mods by 20% |
| Bloody | Apply 3 Bleed stack (max of 5) when you land a critical hit. |
| Bonus Critical Power | +1 Critical Tier and Better Criticals effect |
| Bonus Max Damage | Gives +25% DT penetration and increases max damage by 40% |
| Bonus Min Damage | Reduces target DR by 15% (normal, fire, explosive only) and increases min damage by 50% |
| Bonus Attack Speed | +10% attack speed -1 AP Cost |
| Damage per Bullet | +3 damage per bullet and MRD effect |
| Less AP cost | 1 AP less for attacking and Bro FEffect and HtH Attacks Effect |
| Chip Shot | Gives extra 25% chance to deal critical effect and also -20 to target defensive rolls vs critical effects and Hit the Gaps effect |
| Destroyer | Reduces target DR by 30% (normal, fire, explosive only) |
| Fast Trigger | Action boy effect and Quick Pockets Effect |
| Frozen Queen | Apply Slow/Confusion/Bounty on Attack |
| Killing Spree | Restore 20% of MAX AP/HP after kill |
| Knockback | Knockback effect on critical hit and Spray and Pray effect |
| Life Steal | Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and Vampire Effect |
| Long Range | +100% hit chance and doubled hit chance bonus from Perception and Sharpshooter effect |
| Bonus Critical Chance | +10% critical chance and even More Criticals effect |
| More Critical Damage | +5-40% critical damage and More Criticals effect |
| Penetrate | +40% DT penetration and Death Sense Effect |
| Poison | Applies poison and Rads |
| Scoped | +9 weapon range and Heave Ho! effect |
| Spiked | +10-60% critical damage and HtH better criticals effect |
| Smasher! | +15 Strength in Heavy Handed calculation and HtH Damage Effect |
| Lethal Damage | +10 Lethal Damage and Living Anatomy Effect |
| Name | Effect |
|---|---|
| Advanced Plate | +12 Normal DT +25% Normal Damage Protection (PvP only) |
| Anty-Termal System | +15% Plasma and Fire DR +100% Lethal Damage Protection against Fire and Plasma |
| Bonus Movement | 10% shorter running time and Bonus Move effect |
| Cured | +15% Normal DR +100% Lethal Damage Protection against Normal |
| Defense Enhancement | +5% all DR and Dodger effect |
| Defensive Belt | +10% Damage Protection Applies 10 slow to the attacker |
| Explosive belt | Ability to use suicide (doubled dmg) |
| Fill The Gaps | +25% in defensive crit rolls and Man of Steel Effect |
| Firegeckon's Enhancement | +12 Fire and Explode DT +25% Fire and Explode Damage Protection (PvP only) |
| Bonus SPECIAL | 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect |
| Heavy | Decrease attacker chance to apply effect by 20% and Iron Limbs effect |
| Heavy Stonewall | handed roll and Stonewall Effect |
| Integrated Gloves | +20 Melee Damage and In Your Face effect |
| Iron Skin | +30 HP, lower enemy's melee damage by 15% and Lifegiver effect |
| Laser Reflector | +15% Laser DR +100% Lethal Damage Protection against Laser |
| Mirror System | +12 Laser DT +25% Laser Damage Protection (PvP only) |
| Penetration Protection | Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150% Lowers enemies DT penetration by 40% |
| Regeneration | +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect |
| Shock Protection | +15% Explode and Electric DR +100% Lethal Damage Protection against Electro and Explode |
| Sneaky | +100 Sneak and Silent Running, Ghost Effect |
| Special Force Bonus | +2 ALL DT and Medicine doctor effect(and syg componets) |
| Speed Mechanism | +3 Action Point and 2 Slow resistance and BRD effect |
| Strategic Improvement | +30 to AC, +20 to AC cap and +5 Sequence and live wire effect |
| Survivalist | +100 poison resistance and 100 poison resistance cap. |
| Terminator Mode | Ability to use Terminator Mode and tank effect(and syg componets) |
| Tesla Addition | +12 Plasma and Electric DT +25% Plasma and Electric Damage Protection (PvP only) |
| Tesla Attacker | Ability to use discharge and Gunner, Weapon Handling effects |
| Utility | +250 CW, +30% rad resist, +30% poison resist, -1 reload AP cost and Quick Recovery effect |