Difference between revisions of "Bounty Hunter"

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m (Iron Grip -> Iron Limbs)
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*You can take this perk in [[Klamath]]
 
*You can take this perk in [[Klamath]]
 
*Healing drugs however (such as Stimpaks) are still able to be used
 
*Healing drugs however (such as Stimpaks) are still able to be used
*Do note that perks such as Iron Grip which grants full protection against arms critical effects regardless of penetration
+
*Do note that perks such as [[Iron Limbs]] which grants full protection against arms critical effects regardless of penetration
 
| 0-75
 
| 0-75
 
|}
 
|}

Revision as of 15:13, 2 August 2022

Name Req.
level
Effect Notes Basic
Critical
Power
Bounty Hunter 80
  • +3 Luck
  • Bonuses to Critical Roll that scales with your and target base critical chance combined (crit chance bonuses from weapon, and More HtH Criticals perk doesn't apply)
  • 25% penetration of target critical roll defenses. These allows to achieve devastating critical effects such as cripples and knockouts way easier, especially against character with stonewall perk.
  • Penetrate Armor Perk (Fill The Gaps and Heavy)
  • Extra flat critical power for each 10 FoV
  • Extra FoV for each critical chance
  • Applies debuff when hitting opponent lowering the targets damage until death
  • You cannot take drugs (this includes cannibal drugs).
  • Strike: apply 10 bounty stacks for target
  • PvE Ability: deal 1% max heal against NPCs(NPC's HP)
  • You can take this perk in Klamath
  • Healing drugs however (such as Stimpaks) are still able to be used
  • Do note that perks such as Iron Limbs which grants full protection against arms critical effects regardless of penetration
0-75

Gain Special Perk Class Calculations

Name Effect Notes:
Gain Luck
  • Bounty Hunter has no Bonus at the present time.
  • Getting the Gain Luck level perk also gives the bonuses you see on the left.