Difference between revisions of "Aimed Attack"

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(Created page with "Aimed attack gives you a penalty to Hit Chance, but in return, grant you a bonus to Critical Chance. '''Note:''' Aimed attacks are heavily affected by your Luck....")
 
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This table shows changes of [[Hit Chance]] and [[Critical Chance]] when you are aiming at various parts of the target's body. Attackers [[Luck]] = 1.
+
This table shows changes of [[Hit Chance]] and [[Critical Chance]] when you are aiming at various parts of the target's body.
 
{|border="1" cellpadding="6" cellspacing="1" align="center"
 
{|border="1" cellpadding="6" cellspacing="1" align="center"
 
! Body part
 
! Body part
 
! [[Hit Chance]]
 
! [[Hit Chance]]
! [[Critical Chance]]
+
! Base Critical Chance
 
! Additional [[AP]] Usage
 
! Additional [[AP]] Usage
 
|-
 
|-
 
| Eyes
 
| Eyes
 
| - 60%
 
| - 60%
| + 38,4%
+
| 60%
 
| +2 AP
 
| +2 AP
 
|-
 
|-
 
| Head
 
| Head
 
| - 40%
 
| - 40%
| + 25,6%
+
| 40%
 
| +2 AP
 
| +2 AP
 
|-
 
|-
 
| Groin
 
| Groin
 
| - 30%
 
| - 30%
| + 19,2%
+
| 30%
 
| +2 AP
 
| +2 AP
 
|-
 
|-
 
| Arms
 
| Arms
 
| - 30%
 
| - 30%
| + 19,2%
+
| 30%
 
| +1 AP
 
| +1 AP
 
|-
 
|-
 
| Legs
 
| Legs
 
| - 20%
 
| - 20%
| + 12,8%
+
| 20%
 
| +1 AP
 
| +1 AP
 
|-
 
|-
 
| Torso
 
| Torso
 
| - 0%
 
| - 0%
| + 0%
+
| 0%
 
| +1 AP
 
| +1 AP
 
|}
 
|}
  
  
 +
== Formula (Bonus Critical Chance) ==
 +
*Base of Aimed Critical Bonus is 4%
 +
*for [[Marksman]] [[Perk Synergy]] +3%
 +
*for [[More Criticals]] +1%
 +
<code>Base Critical Chance x (20% + Aimed Critical Bonus * [[Luck]])</code><br>
  
This table shows changes of [[Hit Chance]] and [[Critical Chance]] when you are aiming at various parts of the target's body. Attackers [[Luck]] = 10.
 
{|border="1" cellpadding="6" cellspacing="1" align="center"
 
! Body part
 
! [[Hit Chance]]
 
! [[Critical Chance]]
 
! Additional [[AP]] Usage
 
|-
 
| Eyes
 
| - 60%
 
| + 60%
 
| +2 AP
 
|-
 
| Head
 
| - 40%
 
| + 40%
 
| +2 AP
 
|-
 
| Groin
 
| - 30%
 
| + 30%
 
| +2 AP
 
|-
 
| Arms
 
| - 30%
 
| + 30%
 
| +1 AP
 
|-
 
| Legs
 
| - 20%
 
| + 20%
 
| +1 AP
 
|-
 
| Torso
 
| - 0%
 
| + 0%
 
| +1 AP
 
|}
 
 
 
== Formula (Bonus Critical Chance) ==
 
<code>MAX_BONUS * (60 + 4 * [[Luck]]) / 100</code><br>
 
<i>MAX_BONUS is the bonus achieved at [[Luck]] 10, depending on where you aim it is different as seen in the table directly above</i>
 
  
 
[[Category:Combat]]
 
[[Category:Combat]]

Revision as of 15:41, 14 September 2022

Aimed attack gives you a penalty to Hit Chance, but in return, grant you a bonus to Critical Chance.

Note: Aimed attacks are heavily affected by your Luck.


This table shows changes of Hit Chance and Critical Chance when you are aiming at various parts of the target's body.

Body part Hit Chance Base Critical Chance Additional AP Usage
Eyes - 60% 60% +2 AP
Head - 40% 40% +2 AP
Groin - 30% 30% +2 AP
Arms - 30% 30% +1 AP
Legs - 20% 20% +1 AP
Torso - 0% 0% +1 AP


Formula (Bonus Critical Chance)

Base Critical Chance x (20% + Aimed Critical Bonus * Luck)