Difference between revisions of "Engineering"

From FOnline 3 wiki
Jump to navigation Jump to search
(up to date formula)
 
Line 1: Line 1:
 
{{Skill
 
{{Skill
 
|name=Engineering
 
|name=Engineering
|modifies=Chance to loose condition on armor.
+
|modifies=Chance to lose condition on armor.
 
|initial=4([[Intelligence]])
 
|initial=4([[Intelligence]])
 
|perks=None
 
|perks=None
Line 11: Line 11:
 
For each 50 engineering, you get 1 luck in the armor breaking calculation.
 
For each 50 engineering, you get 1 luck in the armor breaking calculation.
  
The calculation is dmg/luck+(engineering/50)
+
The calculation for condition damage is <code>(enemy luck - (your luck + engineer bonus) ) x 10 capped on tier(50/75/100/125/150/175)</code>. 10000 is 0%(broken item)
 +
 
  
 
With 1 luck and 50 engineering, taking 20 damage the calculation would be <code>20/(1+(50/50) = 20/2 = 10%</code>
 
With 1 luck and 50 engineering, taking 20 damage the calculation would be <code>20/(1+(50/50) = 20/2 = 10%</code>
  
 
With 10 luck and 200 engineering, taking 50 damage, it would be <code>50/(10+(200/50) = 50/14 = 3.57%</code>
 
With 10 luck and 200 engineering, taking 50 damage, it would be <code>50/(10+(200/50) = 50/14 = 3.57%</code>

Latest revision as of 02:02, 19 November 2023

Skill
Engineering
[[File:{{{image}}}]]
Modifies Chance to lose condition on armor.
Initial level 4(Intelligence)
Related perks None
Related traits None

Engineering is used to slow condition lose on your Armor

For each 50 engineering, you get 1 luck in the armor breaking calculation.

The calculation for condition damage is (enemy luck - (your luck + engineer bonus) ) x 10 capped on tier(50/75/100/125/150/175). 10000 is 0%(broken item)


With 1 luck and 50 engineering, taking 20 damage the calculation would be 20/(1+(50/50) = 20/2 = 10%

With 10 luck and 200 engineering, taking 50 damage, it would be 50/(10+(200/50) = 50/14 = 3.57%