Difference between revisions of "Priest"
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(added to class category) |
(Linkification) |
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| 70 | | 70 | ||
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| − | *Double all heals: First Aid and meds. | + | *Double all heals: [[First Aid]] and [[Drugs#Healing drugs|meds]]. |
| − | *Heal 1 | + | *Heal 1 [[HP]] per 25 [[Healing Rate]] after 2,1 seconds, instead of having [[Healing Rate]] |
*-0,1 seconds heal cooldown per endurance | *-0,1 seconds heal cooldown per endurance | ||
| − | *Change your Carry Weight to 15%. | + | *Change your [[Carry Weight]] to 15%. |
| − | *For each stack decrease Rad Resistance by 10. | + | *For each stack decrease [[Rad Resistance]] by 10. |
| − | *Heresy status: Sets | + | *[[Heresy]] status: Sets [[Attack Delay]] to 1200 for 4 seconds, to players who attacks them. |
| − | *PvE Ability: | + | *PvE Ability: [[Mark]] NPC visible for everyone, lasts 20 minutes |
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*You can take this perk in [[Den]], church | *You can take this perk in [[Den]], church | ||
*[[Healing Needler Ammo]] heals priest double | *[[Healing Needler Ammo]] heals priest double | ||
*[[Healing Needler Ammo]] heals others double when priest using it | *[[Healing Needler Ammo]] heals others double when priest using it | ||
| − | *Healing | + | *[[Healing Rate]] trigger every 5 seconds |
| 0-20 | | 0-20 | ||
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| [[Charisma]] | | [[Charisma]] | ||
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| − | * +1% Attack Speed | + | * +1% [[Attack Speed]] |
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*For every point of [[Charisma]] your character has it also gives the downside you see on the left. | *For every point of [[Charisma]] your character has it also gives the downside you see on the left. | ||
Revision as of 01:09, 6 July 2024
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Priest | 70 |
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0-20 |
Gain Special Perk Class Calculations
| Name | Effect | Notes: |
|---|---|---|
| Gain Endurance |
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Negative Class Scaling
| Name | Effect | Notes: |
|---|---|---|
| Charisma |
|
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