Hubologist

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Template:Class Perk

Hubologist loses all Level perks, but in return he gains better perks from weapons and armor - see tables:

Weapon Perks
Name Effect
Ammo Upgrade Increase ammo mods by 20%
Bloody Apply 3 Bleed stack (max of 5) when you land a critical hit.
Bonus Attack Speed +10% attack speed -1 AP Cost
Bonus Critical Chance +10% critical chance and even More Criticals effect
Bonus Critical Power +1 Critical Tier and Better Criticals effect
Bonus Max Damage Gives +25% DT penetration and increases max damage by 40%
Bonus Min Damage Reduces target DR by 15% (normal, fire, explosive only) and increases min damage by 50%
Chip Shot Gives extra 25% chance to deal critical effect and also -20 to target defensive rolls vs critical effects and Hit the Gaps effect
Damage per Bullet +3 damage per bullet and MRD effect
Destroyer Reduces target DR by 30% (normal, fire, explosive only)
Fast Trigger Action boy effect and Quick Pockets Effect
Frozen Queen Apply Slow/Confusion/Bounty on Attack
Killing Spree Restore 20% of MAX AP/HP after kill
Knockback Knockback effect on critical hit and Spray and Pray effect
Less AP cost 1 AP less for attacking and Bro FEffect and HtH Attacks Effect
Lethal Damage +10 Lethal Damage and Living Anatomy Effect
Life Steal Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and Vampire Effect
Long Range +100% hit chance and doubled hit chance bonus from Perception and Sharpshooter effect
More Critical Damage +5-40% critical damage and More Criticals effect
Penetrate +40% DT penetration and Death Sense Effect
Poison Applies poison and Rads
Scoped +9 weapon range and Heave Ho! effect
Smasher! +15 Strength in Heavy Handed calculation and HtH Damage Effect
Spiked +10-60% critical damage and HtH better criticals effect
Armor Perks
Name Effect
Advanced Plate +12 Normal DT
+25% Normal Damage Protection (PvP only)
Anty-Termal System +15% Plasma and Fire DR
+100% Lethal Damage Protection against Fire and Plasma
Bonus Movement 10% shorter running time and Bonus Move effect
Bonus SPECIAL 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect
Cured +15% Normal DR
+100% Lethal Damage Protection against Normal
Defense Enhancement +5% all DR and Dodger effect
Defensive Belt +10% Damage Protection
Applies 10 slow to the attacker
Explosive belt Ability to use suicide (doubled dmg)
Fill The Gaps +25% in defensive crit rolls and Man of Steel Effect
Firegeckon's Enhancement +12 Fire and Explode DT
+25% Fire and Explode Damage Protection (PvP only)
Heavy Decrease attacker chance to apply effect by 20% and Iron Limbs effect
Heavy Stonewall handed roll and Stonewall Effect
Integrated Gloves +20 Melee Damage and In Your Face effect
Iron Skin +30 HP, lower enemy's melee damage by 15% and Lifegiver effect
Laser Reflector +15% Laser DR
+100% Lethal Damage Protection against Laser
Mirror System +12 Laser DT
+25% Laser Damage Protection (PvP only)
Penetration Protection Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150%
Lowers enemies DT penetration by 40%
Regeneration +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect
Shock Protection +15% Explode and Electric DR
+100% Lethal Damage Protection against Electro and Explode
Sneaky +100 Sneak and Silent Running, Ghost Effect
Special Force Bonus +2 ALL DT and Medicine doctor effect(and syg componets)
Speed Mechanism +3 Action Point and 2 Slow resistance and BRD effect
Strategic Improvement +30 to AC, +20 to AC cap and +5 Sequence and live wire effect
Survivalist +100 poison resistance and 100 poison resistance cap.
Terminator Mode Ability to use Terminator Mode and tank effect(and syg componets)
Tesla Addition +12 Plasma and Electric DT
+25% Plasma and Electric Damage Protection (PvP only)
Tesla Attacker Ability to use discharge and Gunner, Weapon Handling effects
Utility +250 CW, +30% rad resist, +30% poison resist, -1 reload AP cost and Quick Recovery effect


Where to obtain
It can be obtained through dialog with NPC on San Francisco on Tanker (left side)