Difference between revisions of "Paramedic"

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m (Redirected page to Class perks#Paramedic)
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#REDIRECT [[Class perks#Paramedic]]
|-
 
!  Name
 
!  Req.<br> level
 
!  Effect
 
!  Notes
 
!  Basic <br> Critical <br> Power
 
|-
 
| [[Paramedic]]
 
| 65
 
|
 
*+50% [[First Aid]]
 
*+50% [[Doctor]]
 
*3 seconds cooldown on First Aid and Doctor
 
*Ability to revive people
 
*For each Intelligence gets 5 seconds of reduction CD in reviving
 
*You deal -50% total damage
 
*Healing others gives them temporary 0,5% [[Damage Reduction]] per stack
 
*-0,5% Movement speed per fury stack
 
|
 
*You can take this perk in [[Salt Lake City]] go to green grid on south then on bottom right find a doctor
 
*bonus [[First Aid]] or [[Doctor]] doesn't go over cap
 
*Base cooldown for revive is 480 seconds
 
*[[Medic]] perk reduce base cooldown to 240 and change For each Intelligence gets 10 seconds of reduction CD in reviving
 
*Revive give 10 stacks of buff
 
*on Revive cooldown you can't use [[Doctor]] Skill
 
| 0-30
 
|-
 
|}
 
 
 
 
 
=== Gain Special Perk Class Calculations ===
 
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Effect
 
!  Notes:
 
|-
 
| [[Gain Intelligence]]
 
|
 
*-25 seconds on reviving cooldown.
 
|
 
*Getting the Gain Intelligence [[level perks|level perk]] also gives the bonuses you see on the left.
 
|-
 
|}
 

Latest revision as of 00:51, 23 January 2026