Difference between revisions of "Regulator"

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{{Class Perk
+
#REDIRECT [[Class perks#Regulator]]
|name=Regulator
 
|image= Regulator.jpg
 
|reqs=25
 
|effe= <br>
 
*You can pick an additional 2 [[traits]]
 
*Changes the effects of ALL your traits
 
* For each [[Charisma]] get a +10% bonus accuracy.
 
|spec= [[Gain Charisma]] +50% Accuracy
 
|nega= -0.5 to armor destroy per [[Endurance]]
 
|crit= 10-40
 
|fav=  [[Damage Pistols]] -1 [[AP]] Cost
 
|pve=  5% chance to do a knockdown in PVE.
 
|loc=  [[New Adytum]]
 
}}
 
 
 
=== Regulator Trait Changes ===
 
 
 
*[[Fast Metabolism]]: Doubles Healing Rate, -15 seconds of Healing Rate CD, +25 Healing Rate, -50 Rad Resistance cap, -50 Poison Resistance from Endurance, drugs timers are 75% shorter
 
*[[Bruiser]]: Doubles base melee damage, Gives +4 to Strength and Endurance, +2 Melee Damage from every source, movement speed is capped at -10%., immunity to Knockouts.
 
*[[Small Frame]]: +1 AP from every source, carry weight capped at 75.
 
*[[One Hander]]: +50% damage with one-handed weapons, +100% with pistols, -50% max chance to hit with two-handed weapons. Range is capped at 20.
 
*[[Finesse]]: Doubles total Critical Chance, Increase chance to apply critical effects by 66%, Lower your damage by 50%
 
*[[Kamikaze]]: +100% damage, lose ALL DR/DT/DP. Can`t score Critical Hits.
 
*[[Heavy Handed]]: +100 Heavy Handed Malus, knock target, only lowest tier of crits, works only on [[Weapon Types|Punch Weapons]].
 
*[[Fast Shot]]: -35% Attack Speed Time, -2 AP Cost, Can't Aim, Can't Burst. +4 max shots per turn in turn based combat. Can`t do lethal damage.
 
*[[Bloody Mess]]: Restore 100% AP after kill, Skill Caps set at 200%
 
*[[Jinxed]]: +5 Armor Class from every source, Can't use ranged weapons, you and your enemies have more critical failures. Heavy handed protection.
 
*[[Good Natured]]: Doubles your total HP until you kill a player character, Killing an NPC gives you 1 bounty and 5 weakness, Killing a players also decreases your total HP by -50% max HP as well as taking away the bonus.
 
*[[Chem Reliant]]: Removes Drug Limit, drugs have better effects, Double addict effect, enables addictions
 
*[[Cannibal]]: +25% melee lifesteal cap, drugs have better effects, use special drugs, drugs timers are 4 min
 
*[[Loner]]: +100% Experience, can't have followers, can't level up gear. +100% Accuracy.
 
*[[Gifted]] +2 to all special, You don't gain Experience.
 
*[[Bonehead]]: -1 critical table tier for opponent, [[Intelligence]] set to 1. +75% Critical Chance Resistance.
 
 
 
=== Regulator Chem Reliant ===
 
*After Burner gum: +15 Critical Chance, -10 Luck.
 
*All Alcohols: Give +2 special, -2 Perception, +5 DR, -5 FoV.
 
*Buffout: Gives +4 Strength, +4 Endurance, -3 AP, -100 AP Regen.
 
*Cigarettes: Give +5 Weapon Range, +3 Perception, +5 Critical Chance Resistance, -30 Armor Class, -6 Charisma.
 
*Healing Powder: Gives +50 Healing Rate, -5 Healing Rate Time, -15% Damage Dealt, -6 Luck.
 
*Jet: +3 APs, +6 AP for moving in turn-based, Grants +20% movement speed when using melee, -25% Normal DR.
 
*Mentats: +15% Critical Chance Resistance Penetration, +40 Sequence, +4 Intelligence, +4 Charisma, +100 Healing Time.
 
*Mutie: +8 All DT, +5 Slow Resistance, +15 Heavy Handed Resistance, -4 AP.
 
*Psycho: +10% All DR, +10 Damage Protection, -150 HP, -6 PE.
 
*Voodoo: Unlocks the last two critical tiers, +6 Luck, +40 Critical Roll (Flat), +40% AP per kill (bloody mess effect), -6 EN.
 
 
 
=== Regulator Cannibal===
 
*Brain +4 Intelligence
 
*Ear +4 Luck +3 AP
 
*Eye +4 Perception +35 AP Regen
 
*Heart +4 Endurance
 
*Liver +4 Strength +15 Flat Damage
 
*Radiated Brain +100 Armor Class
 
*Radiated Ear +100 Stealth
 
*Radiated Eye +5 Charisma
 
*Radiated Heart +5 Agility
 
*Radiated Liver +100 Rad Resistance
 
{| class="mw-collapsible mw-collapsed wikitable"
 
| '''Where to obtain'''
 
|-
 
| It can be obtained through dialog with an NPC called "Rick" in [[New Adytum]] in the buildings nearish to the main entrance next to governor Hendricks (guy who gives the broken dog quest) |}
 

Latest revision as of 00:24, 2 February 2026