Difference between revisions of "Dermal Module"

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(Created page with "{{Implant |name=Dermal Implant Module |image=Red Module.gif |desc=An implant module. |effect= 4% Normal / Explode Resistance'''(Dermal Module 1)'''<br /> 4% Normal / Explode R...")
 
(Tag: New redirect)
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{{Implant
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#REDIRECT [[Implants#Dermal Module]]
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|name=Dermal Implant Module
 
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|image=Red Module.gif
 
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|desc=An implant module.
 
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|effect= 4% Normal / Explode Resistance'''(Dermal Module 1)'''<br /> 4% Normal / Explode Resistance'''(Dermal Module 2)''' <br> 1 Normal / Explode Threshold'''(Dermal Module 2)''' <br> 4% Normal / Explode Resistance ''' (Cyborg) ''' <br> -1 enemy critical roll for each [[Charisma]] '''(Cyborg)'''<br> -20 Sneak Detection per 5 ch '''(Cyborg)'''
 
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|req=Levels 30 and 40
 
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|weight=0
 
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|cost=
 
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}}
 
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It is designed to improve survivability. <br> Getting two will also increase your Damage Threshold!.
 
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Note: See [[Damage Resistance]]
 
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Note: See [[Damage Threshold]]
 
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==Surgery Requirements==
 
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*A module for a particular augmentation.
 
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*100.000 local Currency.
 
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Dr Fung in [[San Francisco]] is able to perform implant operations. Takes local currency.<br>
 
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The Doctor in [[Shady Sands]]. Takes local currency.
 
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==Obtaining Implants==
 
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*GM Auctions or Events
 
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*From [[Trader Events]]
 
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*[[Loot Drop]]
 
  
 
[[Category:Implants]]
 
[[Category:Implants]]

Revision as of 19:16, 23 December 2025