Difference between revisions of "Perk synergies"

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==Table of Perk Synergies==
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#REDIRECT [[Level perks#Perk synergies]]
 
 
{| class="wikitable sortable" border="1"
 
|-
 
!  Name
 
!  Perks
 
!  Bonus
 
|-
 
| Bonus HtH Speed
 
| [[Bonus HtH Damage]] + [[Bonus HtH Attacks]] + [[Vampire]]
 
| +25% Run Speed
 
|-
 
| Speedboy
 
| [[Action Boy]] + [[Bonus Move]] + [[Gain Agility]]
 
| +10% Bonus AP
 
|-
 
| Tank
 
| [[Adrenaline Rush]] + [[Toughness]] + [[Lethal Protection]]
 
|  Change the 8% in defensive rolls to 10%
 
|-
 
| Burster
 
| [[Bonus Ranged Damage]] + [[More Ranged Damage]] + [[Death Sense]]
 
| 75% chance to deal +100% damage when attacking from one hex distance while using ranged weapon
 
|-
 
| Rapid Fire
 
| [[Bonus Rate of Fire]] + [[Gain Charisma]] + [[Gain Intelligence]]
 
| -1 AP cost while attacking
 
|-
 
| Armor King
 
| [[Dodger]] + [[Lifegiver]] + [[Livewire]]
 
| Doubles [[Armor Class]] cap, +5% bonus damage reduction
 
|-
 
| Quick Fingers
 
| [[Earlier Sequence]] + [[Weapon Handling]] + [[Cowboy]]
 
| 50% Shorter Attack Speed for single shots
 
|-
 
| Slayer
 
| [[More Critical]] + [[Even More Criticals]] + [[Gain Luck]]
 
| +10 Bonus flat Critical Power; Ignore 80% of target's armor critical roll multiplier protection
 
|-
 
| Vitality
 
| [[Gain Endurance]] + [[Faster Healing]] + [[Quick Pockets]]
 
| +40% Bonus Healing Rate
 
|-
 
| Ninja
 
| [[Gain Perception]] + [[Ghost]] + [[Silent Running]]
 
| +100 bonus Stealth
 
|-
 
| Bonus HtH Rapid
 
| [[Gain Strength]] + [[In Your Face!]] + [[Better HtH Criticals]]
 
| +5 bonus ST in Heavy Handed calculation and +100 [[AP Regen]]
 
|-
 
| Medicine Doctor
 
| [[Healer]] + [[Medic]] + [[Living Anatomy]]
 
| Healing a Target also Heals you for 50%
 
|-
 
| Ranger
 
| [[Heave Ho!]] + [[Sharpshooter]] + [[Quick Recovery]]
 
| +5 more hexes range when using throwing or ranged weapons
 
|-
 
| Iron Man
 
| [[Iron Grip]] + [[Man of Steel]] + [[Stonewall]]
 
| +30% Critical Chance Resistance and Critical Roll Resistance
 
|-
 
| Pyro!
 
| [[Pyromaniac]] + [[Fire Fighter]] + [[Bonus Battle Stats]]
 
| Gives extra flat damage equal to half Pyromaniac(and Phoenix Implant) fire damage bonus(no plasma convert anymore).
 
|-
 
| Marksman
 
| [[Better Criticals]] + [[Spray and Pray]] + ([[Right Between the Eyes]] or [[Hit the Gaps]])
 
| Aimed Critical chance bonus changed to 7% from 4% for each luck
 
|-
 
|}
 

Latest revision as of 08:48, 21 February 2026