Name
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Perks
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Bonus
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Bonus HtH Speed
|
Bonus HtH Damage + Bonus HtH Attacks + Vampire
|
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Speedboy
|
Action Boy + Bonus Move + Gain Agility
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- +25% Bonus AP.
- Increase all movement speed caps by 10%(max and for wearing weapon).
|
Tank
|
Adrenaline Rush + Toughness + Lethal Protection
|
- Change the 8% in defensive rolls to 10%.
- Lower enemy's melee damage by 30%.
|
Burster
|
Bonus Ranged Damage + More Ranged Damage + Death Sense
|
- 75% chance to deal +100% damage when attacking from one hex distance.
|
Rapid Fire
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Bonus Rate of Fire + Gain Charisma + Gain Intelligence
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- -1 AP cost while attacking.
|
Armor King
|
Dodger + Lifegiver + Livewire
|
|
Quick Fingers
|
Earlier Sequence + Fast Attacks + Cowboy
|
- 50% Shorter Attack Speed for single shots.
- Works on every weapon that shoots 1 bullet shots (including rockets and flamers) does not work on throwing or melee weapons.
|
Slayer
|
More Critical + Even More Criticals + Gain Luck
|
- +10 Bonus flat Critical Power.
- Ignore 80% of target's armor critical roll multiplier protection.
|
Vitality
|
Gain Endurance + Faster Healing + Quick Pockets
|
- +50% Bonus Healing Rate.
- Reduced the effect of poison on healing rate from 50% to 25%.
- Reduced the effect of bleed on healing rate from 100% to 50%.
|
Ninja
|
Gain Perception + Ghost + Silent Running
|
- +50 bonus Stealth and 50 Stealth near wall(together 100).
|
Bonus HtH Rapid
|
Gain Strength + In Your Face! + Better HtH Criticals
|
- +5 bonus ST in Heavy Handed calculation and +100 AP Regen for melee.
|
Medicine Doctor
|
Healer + Medic + Surgeon
|
- Healing a Target also Heals you for 50%.
- Gives extra 20% DT penetration protection and 30% DR penetration protection, when below 50% Hp.
|
Ranger
|
Right Between the Eyes + Sharpshooter + Quick Recovery
|
- +5 more hexes range when using throwing or ranged weapons.
|
Iron Man
|
Iron Limbs + Man of Steel + Stonewall
|
- +30% Critical Chance Resistance and Critical Roll Resistance.
|
Pyro!
|
Pyromaniac + Firefighter + Bonus Battle Stats
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- Gives extra Lethal Damage equal to half Pyromaniac(and Phoenix Implant) fire damage bonus.
- Lower lethal defenses by 15%.
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Marksman
|
Better Criticals + Spray and Pray + Hit the Gaps
|
- Aimed Critical chance bonus raised from 4% to 7%, for each Luck.
|
Lethal Death
|
Living Anatomy + Weapon Handling + Gunner
|
- Lethal Damage deal 25% more damage on targets below half HP.
|
Nader
|
Heave Ho! + Hit and Run + Demolition Boy
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- Grenades unlock perks depending on the owner's armor level.
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