Difference between revisions of "Leader"

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{| class="wikitable" style="width: 30%; float:right; clear:right; margin: 16px; font-size:75%"
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#REDIRECT [[Class perks#Leader]]
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! colspan="2" | <small>Class Perk</small><br><big>Leader</big>
 
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|-
 
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| colspan="2" | <center>[[File:Leader.jpg|147x120px]]</center>
 
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|-
 
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| width="25%"| <center> '''Level Requirement'''
 
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| 65
 
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|-
 
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| <center> '''Effects'''
 
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|
 
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*+50 [[Party Points]]
 
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*+40% [[Critical Chance Resistance]]
 
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*+4% [[Movement Speed]] for each faction member in location
 
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*Ability to create flags which provide buffs to your team
 
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*Creating flags has a 60-second cooldown.
 
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*Field Of View is halved
 
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|-
 
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| <center> '''Gain Special Bonus'''
 
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|
 
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*[[Gain Charisma]] +5 to buff (like 5 charisma)
 
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|-
 
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| <center> '''Negative Class Scaling'''
 
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|
 
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*[[Perception]] -10 Carry Weight
 
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|-
 
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| <center> '''Basic Critical Power'''
 
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| 0-35
 
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|-
 
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| <center> '''Favorite Weapon'''
 
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| Flamers +30 HP
 
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|-
 
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| <center> '''PvE Ability'''
 
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|
 
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*Apply 2 weakness on NPCs
 
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|-
 
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| <center> '''Location'''
 
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|
 
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*You can take this perk at the [[Wind of War]]
 
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|-
 
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|}
 
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<noinclude>[[Category:Templates]]</noinclude>
 
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<includeonly>[[Category:Class Perks]]</includeonly>
 
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== '''Flags''' ==
 
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*To build a flag Alt+ left click the ground where you wish to build the flag then click the "build flag option"
 
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*You need Wood to build a flag
 
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*Flags stacks bonuses with [[War Event]] Flags or [[Town Control]] Flags meaning the more flags your team has the more bonuses you stack.
 
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*You can choose flag bonuses by typing ~Leader
 
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'''Flag Bonuses:'''
 
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Buffs:
 
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A: leader's Charisma / 4
 
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B: leader's Charisma / 2
 
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C: leader's Charisma / 5
 
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D: leader's Charisma / 3
 
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E: leader's Charisma
 
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F: leader's Charisma * 2
 
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* Mobility:
 
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+A Agility
 
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+B Movement Speed
 
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-B Attack Delay
 
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+E AP Regen
 
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Slow Immune
 
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* Defense:
 
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+A Strength
 
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+A Damage Resistance
 
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+A Damage Threshold
 
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+C% Damage Protection
 
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Knockout Immune
 
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* Aggression:
 
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+A Luck
 
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+A DR Penetration
 
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+D% Damage
 
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+A Damage per bullet
 
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Afterburner crit effect (stacks with gum)
 
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* Vitality:
 
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+A Endurance
 
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+F Hit Points
 
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-A sec Healing Rate Time
 
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+E Healing Rate
 
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Bleed Immune
 
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* Power:
 
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+A Perception
 
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+D% Critical Power
 
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+D Critical Power
 
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+B Critical Chance
 
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Halved reload cost
 
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* Unity:
 
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+A Intelligence
 
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+B Critical Chance Resistance
 
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+D% Critical Power Resistance
 
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+B Critical Effect Resistance
 
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Burn immune
 
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* Wood is required to build a flag.
 
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[[Category:Class Perks]]
 

Latest revision as of 00:50, 23 January 2026

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