Difference between revisions of "Hubologist"

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{{Class Perk
+
#REDIRECT [[Class perks#Hubologist]]
|name=Hubologist
 
|image=Hubologist.png
 
|reqs=105
 
|effe=<br>
 
*+100 hit points
 
*Lose all perks
 
*20% more [[Experience]] for each point of [[Intelligence]] on wearing gear
 
*Upgrade item perks buffed (see table)
 
|spec= none
 
|nega= For each [[Endurance]] receive 3 damage from each attack.
 
|crit= 10-20
 
|fav=  [[Weapon Type|Electro Weapons]] double damage
 
|pve= 
 
|loc=  [[San Francisco]]
 
}}
 
 
 
[[Hubologist]] loses all [[Level perks]], but in return he gains better perks from weapons and armor - see tables:
 
 
 
{| class="mw-collapsible mw-collapsed wikitable"
 
| '''Where to obtain'''
 
|-
 
| It can be obtained through dialog with NPC on [[San Francisco]] on Tanker (left side)
 
|}
 
 
 
== Weapon Perks ==
 
{| class="wikitable sortable" border="1" style="font-size:10pt;"
 
|-
 
! style="width:180px;" | Name
 
! style="width:750px;" | Effect
 
! style="width:180px;" | Perk for [[Perks_Synergies|Synergy]]
 
|-
 
| Ammo Upgrade
 
| Increase [[Ammo]] mods by 20%
 
|
 
|-
 
| Bloody
 
| Apply 3 [[Bleed]] stack (max of 5) when you land a [[Critical Hit]].
 
|
 
|-
 
| Bonus Attack Speed
 
| +10% [[Attack Speed]] -1 [[AP]] Cost
 
|
 
|-
 
| Bonus Critical Chance
 
| +10% [[Critical Chance]] and [[Even More Criticals]] effect
 
| [[Even More Criticals]]
 
|-
 
| Bonus Critical Power
 
| +1 [[Critical Tier]] and [[Better Criticals]] effect
 
| [[Better Criticals]]
 
|-
 
| Bonus Max Damage
 
| Gives +25% [[DT]] penetration and increases max damage by 40%
 
|
 
|-
 
| Bonus Min Damage
 
| Reduces target [[DR]] by 15% (normal, fire, explosive only) and increases min damage by 50%
 
|
 
|-
 
| Chip Shot
 
| Gives extra 25% chance to deal [[Critical Effect]] and also -20 to target defensive rolls vs [[Critical Effects]] and [[Hit the Gaps]] effect
 
| [[Hit the Gaps]]
 
|-
 
| Damage per Bullet
 
| +3 damage per bullet and [[More Ranged Damage]] effect
 
| [[More Ranged Damage]]
 
|-
 
| Destroyer
 
| Reduces target [[DR]] by 30% (normal, fire, explosive only)
 
|
 
|-
 
| Fast Trigger
 
| [[Action Boy]] and [[Quick Recovery]] Effect
 
| [[Action Boy]]<br>[[Quick Recovery]]
 
|-
 
| Frozen Queen
 
| Apply [[Slow]]/[[Confusion]]/[[Bounty]] on [[Attack]]
 
|
 
|-
 
| Killing Spree
 
| Restore 20% of MAX [[AP]]/[[HP]] after kill
 
|
 
|-
 
| Knockback
 
| [[Knockback]] effect on [[Critical Hit]] and [[Spray and Pray]] effect
 
| [[Spray and Pray]]
 
|-
 
| Less AP cost
 
| 1 [[AP]] less for attacking and [[Bonus Rate of Fire]] and [[Bonus HtH Attacks]] effect
 
| [[Bonus Rate of Fire]]<br>[[Bonus HtH Attacks]]
 
|-
 
| Lethal Damage
 
| +10 [[Lethal Damage]] and [[Living Anatomy]] effect
 
| [[Living Anatomy]]
 
|-
 
| Life Steal
 
| Heals you for 25% of the damage you deal, up to your life steal cap (25% of current max hp per attack) and [[Vampire]] effect
 
| [[Vampire]]
 
|-
 
| Long Range
 
| +100% [[Hit Chance]] and doubled [[Hit Chance]] bonus from [[Perception]] and [[Sharpshooter]] effect
 
| [[Sharpshooter]]
 
|-
 
| More Critical Damage
 
| +5-40% [[Critical Damage]] and [[More Critical]] effect
 
| [[More Critical]]
 
|-
 
| Penetrate
 
| +40% [[DT]] penetration and [[Death Sense]] effect
 
| [[Death Sense]]
 
|-
 
| Poison
 
| Applies [[Poison]] and [[Radiation]]
 
|
 
|-
 
| Scoped
 
| +9 weapon range and [[Heave Ho!]] effect
 
| [[Heave Ho!]]
 
|-
 
| Smasher!
 
| +15 [[Strength]] in [[Heavy Handed]] calculation and [[Bonus HtH Damage]] Effect
 
| [[Bonus HtH Damage]]
 
|-
 
| Spiked
 
| +10-60% [[Critical Damage]] and [[Better HtH Criticals]] effect
 
| [[Better HtH Criticals]]
 
|-
 
|}
 
 
 
== Armor Perks ==
 
{| class="wikitable sortable" border="1" style="font-size:10pt;"
 
|-
 
! style="width:173px;" | Name
 
! style="width:714px;" | Effect
 
! style="width:173px;" | Perk for [[Perks_Synergies|Synergy]]
 
|-
 
| Advanced Plate
 
| +12 Normal DT <br> +25% Normal [[Damage Protection]] (PvP only)
 
|
 
|-
 
| Anty-Termal System
 
| +15% Plasma and Fire DR <br> +100% [[Lethal Damage]] Protection against Fire and Plasma
 
|
 
|-
 
| Bonus Movement
 
| 10% shorter running time and [[Bonus Move]] effect
 
| [[Bonus Move]]
 
|-
 
| Bonus SPECIAL
 
| 2 points to one of S.P.E.C.I.A.L. and [[Gain SPECIAL]] effect
 
| [[Gain SPECIAL]]
 
|-
 
| Cured
 
| +15% Normal [[DR]] <br> +100% [[Lethal Damage]] Protection against Normal
 
|
 
|-
 
| Defense Enhancement
 
| +5% all [[DR]], 50% to give [[Heresy]] status on attacker and [[Dodger]] effect
 
| [[Dodger]]
 
|-
 
| Defensive Belt
 
| +10% [[Damage Protection]] <br> Applies 10 [[Slow]] to the attacker
 
|
 
|-
 
| Explosive belt
 
| Ability to use suicide (doubled dmg)
 
|
 
|-
 
| Fill The Gaps
 
| +25% in defensive crit rolls and [[Man of Steel]] Effect
 
| [[Man of Steel]]
 
|-
 
| Firegeckon's Enhancement
 
| +12 Fire and Explode [[DT]] <br> +25% Fire and Explode [[Damage Protection]] (PvP only)
 
|
 
|-
 
| Heavy
 
| +30% [[Critical Roll Resistance]], decrease attacker chance to apply effect by 20% and [[Iron Limbs]] effect
 
| [[Iron Limbs]]
 
|-
 
| Heavy Stonewall
 
| Reduces attacker's [[ST]] by 75 in [[Heavy Handed]] roll and [[Stonewall]] Effect
 
| [[Stonewall]]
 
|-
 
| Integrated Gloves
 
| +20 [[Melee Damage]] and [[In Your Face!]] effect
 
| [[In Your Face!]]
 
|-
 
| Iron Skin
 
| +30 HP, lower enemy's melee damage by 15% and [[Lifegiver]] effect
 
| [[Lifegiver]]
 
|-
 
| Laser Reflector
 
| +15% Laser [[DR]] <br> +100% [[Lethal Damage]] Protection against Laser
 
|
 
|-
 
| Mirror System
 
| +12 Laser [[DT]] <br> +25% Laser [[Damage Protection]] (PvP only)
 
|
 
|-
 
| Penetration Protection
 
| Lowers enemies [[DR]] penetration by 25%/33%/50%/75%/100%/150% <br> Lowers enemies [[DT]] penetration by 40%
 
|
 
|-
 
| Regeneration
 
| +15 [[Healing Rate]], +0.12 [[AP]] regen/s and [[Faster Healing]] effect
 
| [[Faster Healing]]
 
|-
 
| Shock Protection
 
| +15% Explode and Electric [[DR]] <br> +100% [[Lethal Damage]] Protection against Electro and Explode
 
|
 
|-
 
| Sneaky
 
| +100 [[Sneak]] and [[Silent Running]], [[Ghost]] Effect
 
| [[Silent Running]]<br>[[Ghost]]
 
|-
 
| Special Force Bonus
 
| +2 ALL [[DT]] and [[Medicine Doctor]] effect (and [[Perk Synergies|synergy]] components)
 
| [[Medicine Doctor]] [[Perk Synergies|Synergy]]:<br>[[Healer]]<br>[[Medic]]<br>[[Surgeon]]
 
|-
 
| Speed Mechanism
 
| +3 [[Action Points]] and 2 [[Slow]] resistance and [[Bonus Ranged Damage]] effect
 
| [[Bonus Ranged Damage]]
 
|-
 
| Strategic Improvement
 
| +30 to [[AC]], +20 to [[AC]] cap and +5 [[Sequence]] and [[Livewire]] effect
 
| [[Livewire]]
 
|-
 
| Survivalist
 
| +100 [[Poison]] resistance and 100 [[Poison]] resistance cap.
 
|
 
|-
 
| Terminator Mode
 
| Ability to use [[Terminator Mode]] and [[Tank]] effect (and [[Perk Synergies|synergy]] components)
 
| [[Tank]] [[Perk Synergies|Synergy]]:<br>[[Adrenaline Rush]]<br>[[Toughness]]<br>[[Lethal Protection]]
 
|-
 
| Tesla Addition
 
| +12 Plasma and Electric [[DT]]<br> +25% Plasma and Electric [[Damage Protection]] (PvP only)
 
|
 
|-
 
| Tesla Attacker
 
| Ability to use [[Discharge]] and [[Gunner]], [[Weapon Handling]] effects
 
| [[Gunner]]<br>[[Weapon Handling]]
 
|-
 
| Utility
 
| +250 CW, +30% [[Radiation]] resistance, +30% [[Poison]] resistance, -1 reload [[AP]] cost
 
|
 
|-
 
|}
 

Latest revision as of 22:37, 16 January 2026