Difference between revisions of "Vault City faction"

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[[Vault City]] faction can be joined, and will earn you some advantages, but will change your reputation as well (See below).
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#REDIRECT [[Lore factions#Vault City]]
 
 
== Joining ==
 
* To join the Vault City faction, check the quest named ''[[Talk to the guard to be able to join Vault City]]''.
 
 
 
=== Unique advantages ===
 
Only Vault City Citizens can :
 
* Be defended in both the ''Vault City patrols'' and ''Vault City caravans'' encounters.
 
* Buy [[Bio Med Gel]] from [[Dr. Troy]]'s nurse in [[Vault 8]] (Non-members can buy some in San Francisco only).
 
* Complete all the [[quests]] related to [[Vault City]].
 
* Automatically make other players losing Vault City reputation (-50 per hit) when those players hurt or try to hurt the Citizen player.
 
 
 
=== Reputation changes when joining ===
 
 
 
Here is what happen to your reputation if you join the Vault City faction (becoming a citizen). Mostly traders and citizens of other towns will like you more ; but as a trade-off, criminals and evil organizations will hate you more.
 
 
 
 
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
! Faction
 
! Impact
 
! If your reputation is equal to 0, you'll be marked as...
 
|-
 
| [[Raiders]]
 
| -2000
 
| Vilified
 
|-
 
|-
 
| [[The Unity]]
 
| -1150
 
| Hated
 
|-
 
|-
 
| [[Bishop]] Family
 
| -1000
 
| Hated
 
|-
 
|-
 
| [[Necropolis]] [[Ghouls]]
 
| -700
 
| Hated
 
|-
 
|-
 
| [[Mordino]] Family
 
| -500
 
| Antipathy
 
|-
 
|-
 
| [[The Enclave]]
 
| -450
 
| Antipathy
 
|-
 
|-
 
| [[Broken Hills]] [[Mutants]]
 
| -450
 
| Antipathy
 
|-
 
|-
 
| [[New Reno]] Sex Workers
 
| -400
 
| Antipathy
 
|-
 
|-
 
| [[Followers of the Apocalypse]]
 
| -250
 
| Neutral
 
|-
 
|-
 
| [[Broken Hills]] Humans
 
| -200
 
| Neutral
 
|-
 
|-
 
| [[Hub Criminals]]
 
| -150
 
| Neutral
 
|-
 
|-
 
| [[Children of the Cathedral]]
 
| -150
 
| Neutral
 
|-
 
|-
 
| [[Salvatore]] Family
 
| -50
 
| Neutral
 
|-
 
|-
 
| [[Junktown]] Citizens
 
| +50
 
| Neutral
 
|-
 
|-
 
| [[Boneyard|LA]] Citizens
 
| +50
 
| Neutral
 
|-
 
|-
 
| [[Brotherhood of Steel]]
 
| +100
 
| Neutral
 
|-
 
|-
 
| [[Gunrunners]]
 
| +100
 
| Neutral
 
|-
 
|-
 
| [[Hub]] Citizens
 
| +150
 
| Neutral
 
|-
 
|-
 
| [[Water Merchants]]
 
| +250
 
| Neutral
 
|-
 
|-
 
| [[Free Traders]]
 
| +250
 
| Neutral
 
|-
 
|-
 
| [[Crimson Caravans]]
 
| +350
 
| Accepted
 
|-
 
|-
 
| [[Far Go Traders]]
 
| +350
 
| Accepted
 
|-
 
|-
 
| [[FLC]]
 
| +400
 
| Accepted
 
|-
 
|-
 
| [[Redding]] Citizens
 
| +650
 
| Accepted
 
|-
 
|-
 
| Courtyard Citizens
 
| +1000
 
| Liked
 
|-
 
|}
 
 
 
 
 
== Leaving ==
 
[[File:VC resigning.jpg|thumb|The place where you can leave from Vault City faction.]]
 
To leave Vault City faction you have to go in the third building on the left in the inner city, with a Vault City emblem on it and two guards near the door. Once you are in it, go to one of its computers, and choose ''Miscellaneous'' > ''Resign''.
 
 
 
The guards will shoot you right after this, so be sure you have nothing to loose.
 
 
 
=== Reputation changes when leaving ===
 
 
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
! Faction
 
! Impact
 
! If your reputation is equal to 0, you'll be marked as...
 
|-
 
| Citizens of [[Vault City]]
 
| -2000
 
| Vilified
 
|-
 
|-
 
| Courtyard Citizens
 
| -500
 
| Antipathy
 
|-
 
|-
 
| [[Redding]] Citizens
 
| -325
 
| Antipathy
 
|-
 
|-
 
| [[FLC]]
 
| -200
 
| Neutral
 
|-
 
|-
 
| [[Crimson Caravans]]
 
| -175
 
| Neutral
 
|-
 
|-
 
| [[Far Go Traders]]
 
| -175
 
| Neutral
 
|-
 
|-
 
| [[Water Merchants]]
 
| -125
 
| Neutral
 
|-
 
|-
 
| [[Free Traders]]
 
| -125
 
| Neutral
 
|-
 
|-
 
| [[Hub]] Citizens
 
| -75
 
| Neutral
 
|-
 
|-
 
| [[Brotherhood of Steel]]
 
| -50
 
| Neutral
 
|-
 
|-
 
| [[Gunrunners]]
 
| -50
 
| Neutral
 
|-
 
|-
 
| [[Junktown]] Citizens
 
| -25
 
| Neutral
 
|-
 
|-
 
| [[Boneyard|LA]] Citizens
 
| -25
 
| Neutral
 
|-
 
|-
 
| [[Salvatore]] Family
 
| +25
 
| Neutral
 
|-
 
|-
 
| [[Hub Criminals]]
 
| +75
 
| Neutral
 
|-
 
|-
 
| [[Children of the Cathedral]]
 
| +75
 
| Neutral
 
|-
 
|-
 
| [[Broken Hills]] Humans
 
| +100
 
| Neutral
 
|-
 
|-
 
| [[Followers of the Apocalypse]]
 
| +125
 
| Neutral
 
|-
 
|-
 
| [[New Reno]] Sex Workers
 
| +200
 
| Neutral
 
|-
 
|-
 
| [[The Enclave]]
 
| +225
 
| Neutral
 
|-
 
|-
 
| [[Broken Hills]] [[Mutants]]
 
| +225
 
| Neutral
 
|-
 
|-
 
| [[Mordino]] Family
 
| +250
 
| Neutral
 
|-
 
|-
 
| [[Necropolis]] [[Ghouls]]
 
| +350
 
| Accepted
 
|-
 
|-
 
| [[Bishop]] Family
 
| +500
 
| Accepted
 
|-
 
|-
 
| [[The Unity]]
 
| +575
 
| Accepted
 
|-
 
|-
 
| [[Raiders]]
 
| +1000
 
| Liked
 
|-
 
|-
 
|}
 
 
 
[[Category:NPC-driven factions]]
 
[[Category:Factions]]
 
[[Category:Vault City]]
 

Latest revision as of 10:26, 16 March 2026