Difference between revisions of "Luck"
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==Luck Related to Skills== | ==Luck Related to Skills== | ||
| − | Luck affects amount of | + | *Luck affects amount of HP healed by [[First Aid]] |
| + | *chance for critical heals and fails while applying [[First Aid]]. | ||
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==Skills & Stuff not affected by Luck== | ==Skills & Stuff not affected by Luck== | ||
*[[Doctor]] | *[[Doctor]] | ||
Revision as of 23:26, 22 January 2022
Template:Special Luck is the odd statistic. It is a combination of fate, karma and, in general, how the universe views this character. Luck will modify many things, and is the most important of all statistics because of that.
Note: Your Luck can be permanently increased by 1 point with an Implant, unless it is already 20, the maximum.
Luck in Combat
- When pulling the trigger luck provides higher critical hit chance. Aimed Attacks are heavily affected by your Luck. Also when you critically miss lower luck means more severe critical miss.
- When you're taking damage your luck affects the chance to not receive bypass (higher your luck - lesser chance to receive bypass).
- Luck increases your chance to roll a critical hit
Luck Related to Skills
- Luck affects amount of HP healed by First Aid
- chance for critical heals and fails while applying First Aid.
Skills & Stuff not affected by Luck
- Doctor
- Repair
- Chance to get a Special Encounter
- Probability Calculator