Difference between revisions of "Fast Shot"
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|image=Fast Shot.gif | |image=Fast Shot.gif | ||
|Benefit=+10% shorter [[Attack Speed]] for single shots <br> -1 to [[AP]] cost of single shots (one-handed [[weapons]]) <br> -2 to [[AP]] cost of single shots (two-handed [[weapons]]) <br> +5 flat [[damage]] bonus. | |Benefit=+10% shorter [[Attack Speed]] for single shots <br> -1 to [[AP]] cost of single shots (one-handed [[weapons]]) <br> -2 to [[AP]] cost of single shots (two-handed [[weapons]]) <br> +5 flat [[damage]] bonus. | ||
| − | |Penalty=Firing [[Aimed Attack]]s becomes impossible <br> [[Critical Hit|Critical power]] caped to 149 | + | |Penalty=Firing [[Aimed Attack]]s becomes impossible <br> [[Critical Hit|Critical power]] caped to 149 <br> Doesn't get damage type bonuses (weakness, slow, confussion) |
}} | }} | ||
''You don't have time to aim for an [[Aimed Attack]], because you shoot faster than normal people.'' | ''You don't have time to aim for an [[Aimed Attack]], because you shoot faster than normal people.'' | ||
Revision as of 01:45, 5 June 2022
Template:Trait You don't have time to aim for an Aimed Attack, because you shoot faster than normal people.
With Fast Shot, your attacks cost one AP fewer than they normally would when using one-handed weapons, and two APs fewer when using two-handed weapons. Moreover, you inflict an additional 5 points of damage on a per-attack basis whenever you hit your target. The trade-off is that you lose the ability to perform any sort of Aimed Attacks.
Fast shot does not reduce the AP cost of bursting or of weapons that cannot do Aimed Attacks, such as rocket launchers or either of the weapons that fire 40mm Grenades. It does apply to thrown weapons, but only those that could normally be used to perform an Aimed Attack, e.g. throwing knives. All weapons benefit from the +5 flat damage bonus, however.
Note: Players using unarmed or melee weapons do not receive any AP bonus from Fast Shot, but they do get the +5 flat damage bonus.