Difference between revisions of "Killer"

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*In turn based if you kill something, and use rest of your action points, you get some, but your turn go away.
 
*In turn based if you kill something, and use rest of your action points, you get some, but your turn go away.
 
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=== Gain Special Perk Class Calculations ===
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!  Name
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| [[Gain Agility]]
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*+5% chance to deal double damage.
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*Getting the Gain Agility [[level perks|level perk]] also gives the bonuses you see on the left.
 
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Revision as of 11:12, 30 May 2022

Name Req.
level
Effect Notes Basic
Critical
Power
Killer 60
  • +3 Agility
  • Regen all your Action Points when you kill enemy Player
  • Regen 30% your Action Points when you kill enemy NPC
  • Regen All Hit Points when you kill enemy Player
  • For each Agility gets +1% to double damage
  • +10% Lifesteal
  • Your respawn will be 500% longer than normal.
  • Gets Fury stacks from NPC attacks
  • For each Fury stack will lose 3% DR
  • You can take this perk in Hinkley
  • 5 minutes or 3 minutes and 45 seconds if you have second level of Tactical implant.
  • Sometimes when you kill npc you not gen your AP, just reload or use action points for another action, and you get it back.
  • In turn based if you kill something, and use rest of your action points, you get some, but your turn go away.
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Gain Special Perk Class Calculations

Name Effect Notes:
Gain Agility
  • +5% chance to deal double damage.
  • Getting the Gain Agility level perk also gives the bonuses you see on the left.