Difference between revisions of "Critical Effect"

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m (Iron Limps -> Iron Limbs)
m (Iron Limps -> Iron Limbs)
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*[[Knockdown]] -3 Action Points for target, if target have [[Quick Recovery]] it reduce to 1, if target's have [[Stonewall]] can resist knockdown 8% per [[Strength]]
 
*[[Knockdown]] -3 Action Points for target, if target have [[Quick Recovery]] it reduce to 1, if target's have [[Stonewall]] can resist knockdown 8% per [[Strength]]
 
*[[AP Drain]] 2-4 Action Points are taken from target to attacker
 
*[[AP Drain]] 2-4 Action Points are taken from target to attacker
*[[Weapon Drop]] drops target weapon, Iron Limps gives immune for it
+
*[[Weapon Drop]] drops target weapon, [[Iron Limbs]] gives immune for it
 
*[[Death Effect]] extra 100 damage which bypass any defense
 
*[[Death Effect]] extra 100 damage which bypass any defense
 
*[[Knockout]] -10 to 30 Action Points for target, amount of AP decrease target's Agility and /3 if [[Quick Recovery]], Knockout can be resist by [[Stonewall]] 7% per [[Endurance]]
 
*[[Knockout]] -10 to 30 Action Points for target, amount of AP decrease target's Agility and /3 if [[Quick Recovery]], Knockout can be resist by [[Stonewall]] 7% per [[Endurance]]

Revision as of 14:53, 2 August 2022

Critical Effect

In FO3 we have 10 different Critical Effects which can be applied when your total Critical Roll reach a Critical Tier which unlocks that effect, for example: we reach tier 3 critical in eyes so we have chance to apply Slow, Knockdown or confusion, all effect can applied together.
Chance to apply Critical Effect is 33% it can be increased by:

Critical Effects and possible defensives: