Difference between revisions of "Hubologist"
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(Created page with " {{Class Perk |name=Hubologist |image=.png |reqs=105 |effe= *+100 hit points *Lose all perks *20% more exp for each point of Intelligence on wearing gear *3 damage from each...") |
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{{Class Perk | {{Class Perk | ||
|name=Hubologist | |name=Hubologist | ||
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|loc= [[San Francisco]] | |loc= [[San Francisco]] | ||
}} | }} | ||
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| + | {| class="wikitable sortable" border="1" | ||
| + | |+ Armor Perks | ||
| + | |- | ||
| + | ! Name | ||
| + | ! Effect | ||
| + | |- | ||
| + | | Advanced Plate | ||
| + | | +12 Normal DT <br> +25% Normal Damage Protection (PvP only) | ||
| + | |- | ||
| + | | Anty-Termal System | ||
| + | | +15% Plasma and Fire DR <br> +100% Lethal Damage Protection against Fire and Plasma | ||
| + | |- | ||
| + | | Bonus Movement | ||
| + | | 10% shorter running time and Bonus Move effect | ||
| + | |- | ||
| + | | Cured | ||
| + | | +15% Normal DR <br> +100% Lethal Damage Protection against Normal | ||
| + | |- | ||
| + | | Defense Enhancement | ||
| + | | +5% all DR and Dodger effect | ||
| + | |- | ||
| + | | Defensive Belt | ||
| + | | +10% Damage Protection <br> Applies 10 slow to the attacker | ||
| + | |- | ||
| + | | Explosive belt | ||
| + | | Ability to use suicide (doubled dmg) | ||
| + | |- | ||
| + | | Fill The Gaps | ||
| + | | +25% in defensive crit rolls and Man of Steel Effect | ||
| + | |- | ||
| + | | Firegeckon's Enhancement | ||
| + | | +12 Fire and Explode DT <br> +25% Fire and Explode Damage Protection (PvP only) | ||
| + | |- | ||
| + | | Bonus SPECIAL | ||
| + | | 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect | ||
| + | |- | ||
| + | | Heavy | ||
| + | | Decrease attacker chance to apply effect by 20% and Iron Limbs effect | ||
| + | |- | ||
| + | | Heavy Stonewall | ||
| + | | Reduces attacker's ST by 75 in heavy | handed roll and Stonewall Effect | ||
| + | |- | ||
| + | | Integrated Gloves | ||
| + | | +20 Melee Damage and In Your Face effect | ||
| + | |- | ||
| + | | Iron Skin | ||
| + | | +30 HP, lower enemy's melee damage by 15% and Lifegiver effect | ||
| + | |- | ||
| + | | Laser Reflector | ||
| + | | +15% Laser DR <br> +100% Lethal Damage Protection against Laser | ||
| + | |- | ||
| + | | Mirror System | ||
| + | | +12 Laser DT <br> +25% Laser Damage Protection (PvP only) | ||
| + | |- | ||
| + | | Penetration Protection | ||
| + | | Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150% <br> Lowers enemies DT penetration by 40% | ||
| + | |- | ||
| + | | Regeneration | ||
| + | | +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect | ||
| + | |- | ||
| + | | Shock Protection | ||
| + | | +15% Explode and Electric DR <br> +100% Lethal Damage Protection against Electro and Explode | ||
| + | |- | ||
| + | | Sneaky | ||
| + | | +100 Sneak and Silent Running, Ghost Effect | ||
| + | |- | ||
| + | | Special Force Bonus | ||
| + | | +2 ALL DT and Medicine doctor effect(and syg componets) | ||
| + | |- | ||
| + | | Speed Mechanism | ||
| + | | +3 Action Point and 2 Slow resistance and BRD effect | ||
| + | |- | ||
| + | | Strategic Improvement | ||
| + | | +30 to AC, +20 to AC cap and +5 Sequence and live wire effect | ||
| + | |- | ||
| + | | Survivalist | ||
| + | | +100 poison resistance and 100 poison resistance cap. | ||
| + | |- | ||
| + | | Terminator Mode | ||
| + | | Ability to use Terminator Mode and tank effect(and syg componets) | ||
| + | |- | ||
| + | | Tesla Addition | ||
| + | | +12 Plasma and Electric DT <br> +25% Plasma and Electric Damage Protection (PvP only) | ||
| + | |- | ||
| + | | Tesla Attacker | ||
| + | | Ability to use discharge and Gunner, Weapon Handling effects | ||
| + | |- | ||
| + | | Utility | ||
| + | | +250 CW, +30% rad resist, +30% poison resist, -1 reload AP cost and Quick Recovery effect | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | |||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
Revision as of 03:19, 18 February 2023
| Name | Effect |
|---|---|
| Advanced Plate | +12 Normal DT +25% Normal Damage Protection (PvP only) |
| Anty-Termal System | +15% Plasma and Fire DR +100% Lethal Damage Protection against Fire and Plasma |
| Bonus Movement | 10% shorter running time and Bonus Move effect |
| Cured | +15% Normal DR +100% Lethal Damage Protection against Normal |
| Defense Enhancement | +5% all DR and Dodger effect |
| Defensive Belt | +10% Damage Protection Applies 10 slow to the attacker |
| Explosive belt | Ability to use suicide (doubled dmg) |
| Fill The Gaps | +25% in defensive crit rolls and Man of Steel Effect |
| Firegeckon's Enhancement | +12 Fire and Explode DT +25% Fire and Explode Damage Protection (PvP only) |
| Bonus SPECIAL | 2 points to one of S.P.E.C.I.A.L. and Gain SPECIAL effect |
| Heavy | Decrease attacker chance to apply effect by 20% and Iron Limbs effect |
| Heavy Stonewall | handed roll and Stonewall Effect |
| Integrated Gloves | +20 Melee Damage and In Your Face effect |
| Iron Skin | +30 HP, lower enemy's melee damage by 15% and Lifegiver effect |
| Laser Reflector | +15% Laser DR +100% Lethal Damage Protection against Laser |
| Mirror System | +12 Laser DT +25% Laser Damage Protection (PvP only) |
| Penetration Protection | Lowers enemies DR penetration by 25%/33%/50%/75%/100%/150% Lowers enemies DT penetration by 40% |
| Regeneration | +15 Healing Rate, +0.12 AP regen/s and Faster Healing effect |
| Shock Protection | +15% Explode and Electric DR +100% Lethal Damage Protection against Electro and Explode |
| Sneaky | +100 Sneak and Silent Running, Ghost Effect |
| Special Force Bonus | +2 ALL DT and Medicine doctor effect(and syg componets) |
| Speed Mechanism | +3 Action Point and 2 Slow resistance and BRD effect |
| Strategic Improvement | +30 to AC, +20 to AC cap and +5 Sequence and live wire effect |
| Survivalist | +100 poison resistance and 100 poison resistance cap. |
| Terminator Mode | Ability to use Terminator Mode and tank effect(and syg componets) |
| Tesla Addition | +12 Plasma and Electric DT +25% Plasma and Electric Damage Protection (PvP only) |
| Tesla Attacker | Ability to use discharge and Gunner, Weapon Handling effects |
| Utility | +250 CW, +30% rad resist, +30% poison resist, -1 reload AP cost and Quick Recovery effect |
| Where to obtain |
| It can be obtained through dialog with NPC on San Francisco on Tanker (left side) |