Difference between revisions of "Bonehead"

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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=-25% [[Critical Chance|crit chance]] from enemy when being hit in head -50% [[Critical Hit|crit roll]] from enemy when being hit in head |Penalty=-2 to [[Intelligence]]}}
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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=-25% [[Critical Chance|crit chance]] and -50% [[Critical Hit|crit roll]] from enemy when being hit in head.|Penalty=-2 to [[Intelligence]]}}
  
 
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.''
 
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.''

Revision as of 01:02, 23 January 2022

Template:Trait

A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.


Bonehead imposes a -50% penalty on the attacker's critical hit roll whenever the head or eyes of a player who has the trait are targeted.

The effect is that the critical hits reaching one's head/eyes are less powerful if the person has the Bonehead trait than they would have been otherwise.